// // Filename : OccluderSource.h // Author(s) : Alexander Beels // Purpose : Class to define a cell grid surrounding // the projected image of a scene // Date of creation : 2010-12-21 // /////////////////////////////////////////////////////////////////////////////// // // Copyright (C) : Please refer to the COPYRIGHT file distributed // with this source distribution. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // /////////////////////////////////////////////////////////////////////////////// #include "OccluderSource.h" #include OccluderSource::OccluderSource (const GridHelpers::Transform& t, WingedEdge& we) : wingedEdge(we), valid(false), transform(t) { begin(); } OccluderSource::~OccluderSource() { } void OccluderSource::buildCachedPolygon() { vector vertices(GridHelpers::enumerateVertices((*currentFace)->getEdgeList())); // This doesn't work, because our functor's polymorphism won't survive the copy: // std::transform(vertices.begin(), vertices.end(), vertices.begin(), transform); // so we have to do: for ( vector::iterator i = vertices.begin(); i != vertices.end(); ++i ) { (*i) = transform(*i); } cachedPolygon = Polygon3r(vertices, transform((*currentFace)->GetNormal())); } void OccluderSource::begin() { vector& wshapes = wingedEdge.getWShapes(); currentShape = wshapes.begin(); shapesEnd = wshapes.end(); valid = false; if ( currentShape != shapesEnd ) { vector& wFaces = (*currentShape)->GetFaceList(); currentFace = wFaces.begin(); facesEnd = wFaces.end(); if ( currentFace != facesEnd ) { buildCachedPolygon(); valid = true; } } } bool OccluderSource::next() { if ( valid ) { ++currentFace; while ( currentFace == facesEnd ) { ++currentShape; if ( currentShape == shapesEnd ) { valid = false; return false; } else { vector& wFaces = (*currentShape)->GetFaceList(); currentFace = wFaces.begin(); facesEnd = wFaces.end(); } } buildCachedPolygon(); return true; } return false; } bool OccluderSource::isValid() { // Or: // return currentShapes != shapesEnd && currentFace != facesEnd; return valid; } WFace* OccluderSource::getWFace() { return valid ? *currentFace : NULL; } Polygon3r OccluderSource::getCameraSpacePolygon() { return Polygon3r(GridHelpers::enumerateVertices((*currentFace)->getEdgeList()), (*currentFace)->GetNormal()); } Polygon3r& OccluderSource::getGridSpacePolygon() { return cachedPolygon; } void OccluderSource::getOccluderProscenium(real proscenium[4]) { begin(); const Vec3r& initialPoint = cachedPolygon.getVertices()[0]; proscenium[0] = proscenium[1] = initialPoint[0]; proscenium[2] = proscenium[3] = initialPoint[1]; while ( isValid() ) { GridHelpers::expandProscenium (proscenium, cachedPolygon); next(); } cout << "Proscenium: (" << proscenium[0] << ", " << proscenium[1] << ", " << proscenium[2] << ", " << proscenium[3] << ")" << endl; } real OccluderSource::averageOccluderArea() { real area = 0.0; unsigned numFaces = 0; for ( begin(); isValid(); next() ) { Vec3r min, max; cachedPolygon.getBBox(min, max); area += (max[0] - min[0]) * (max[1] - min[1]); ++numFaces; } area /= numFaces; return area; }