#include "AppGLWidget.h" #include "Controller.h" #include "AppConfig.h" #include "test_config.h" #include using namespace std; #ifdef __cplusplus extern "C" { #endif void FRS_execute() { cout << "Freestyle start" << endl; Config::Path pathconfig; Controller *c = new Controller; AppGLWidget *view = new AppGLWidget; c->SetView(view); c->Load3DSFile( TEST_3DS_FILE ); c->InsertStyleModule( 0, TEST_STYLE_MODULE_FILE ); c->toggleLayer(0, true); c->ComputeViewMap(); c->DrawStrokes(); cout << "Freestyle end" << endl; } #ifdef __cplusplus } #endif