# Blender.Scene module and the Scene PyType object """ The Blender.Scene submodule. Scene ===== This module provides access to B{Scenes} in Blender. Example:: """ def New (name = 'Scene'): """ Create a new Scene in Blender. @type name: string @param name: The Scene name. @rtype: Blender Scene @return: The created Scene. """ def Get (name = None): """ Get the Scene(s) from Blender. @type name: string @param name: The name of a Scene. @rtype: Blender Scene or a list of Blender Scenes @return: It depends on the I{name} parameter: - (name): The Scene with the given I{name}; - (): A list with all Scenes currently in Blender. """ def GetCurrent(): """ Get the currently active Scene in Blender. @rtype: Blender Scene @return: The currently active Scene. """ def Unlink(scene): """ Unlink (delete) a Scene from Blender. @type scene: Blender Scene @param scene: The Scene to be unlinked. """ class Scene: """ The Scene object ================ This object gives access to Scene data in Blender. @cvar name: The Scene name. """ def getName(): """ Get the name of this Scene. @rtype: string """ def setName(name): """ Set the name of this Scene. @type name: string @param name: The new name. """ def getWinSize(): """ Get the current x,y resolution of the render window. These are the dimensions of the image created by the Blender Renderer. @rtype: list @return: [width, height]. """ def setWinSize(dimensions): """ Set the width and height of the render window. These are the dimensions of the image created by the Blender Renderer. @type dimensions: list @param dimensions: The new [width, height] values. """ def copy(duplicate_objects = 1): """ Make a copy of this Scene. @type duplicate_objects: int @param duplicate_objects: Defines how the Scene children are duplicated: - 0: Link Objects; - 1: Link Object Data; - 2: Full copy. @rtype: Scene @return: The copied Blender Scene. """ def startFrame(frame = None): """ Get (and optionally set) the start frame value. @type frame: int @param frame: The start frame. If None, this method simply returns the current start frame. @rtype: int @return: The start frame value. """ def endFrame(frame = None): """ Get (and optionally set) the end frame value. @type frame: int @param frame: The end frame. If None, this method simply returns the current end frame. @rtype: int @return: The end frame value. """ def currentFrame(frame = None): """ Get (and optionally set) the current frame value. @type frame: int @param frame: The current frame. If None, this method simply returns the current frame value. @rtype: int @return: The current frame value. """ def frameSettings(start = None, end = None, current = None): """ Get (and optionally set) the start, end and current frame values. @type start: int @type end: int @type current: int @param start: The start frame value. @param end: The end frame value. @param current: The current frame value. @rtype: tuple @return: The frame values in a tuple: [start, end, current]. """ def makeCurrent(): """ Make this Scene the currently active one in Blender. """ def link(object): """ Link an Object to this Scene. @type object: Blender Object @param object: A Blender Object. """ def unlink(object): """ Unlink an Object from this Scene. @type object: Blender Object @param object: A Blender Object. """ def getRenderdir(): """ Get the current directory where rendered images are saved. @rtype: string @return: The path to the current render dir """ def getBackbufdir(): """ Get the location of the backbuffer image. @rtype: string @return: The path to the chosen backbuffer image. """ def getChildren(): """ Get all objects linked to this Scene. @rtype: list @return: A list with all Blender Objects linked to this Scene. """ def getCurrentCamera(): """ Get the currently active Camera for this Scene. @rtype: Blender Camera @return: The currently active Camera. """ def setCurrentCamera(camera): """ Set the currently active Camera in this Scene. @type camera: Blender Camera @param camera: The new active Camera. """