#!BPY """ Name: 'Video Sequence (.edl)...' Blender: 248 Group: 'Import' Tooltip: 'Load a CMX formatted EDL into the sequencer' """ # ***** BEGIN GPL LICENSE BLOCK ***** # # Copyright (C) 2009: Campbell Barton, ideasman42@gmail.com # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # -------------------------------------------------------------------------- class TimeCode(object): ''' Simple timecode class also supports conversion from other time strings used by EDL ''' def __init__(self, data, fps): self.fps= fps if type(data)==str: self.fromString(data) frame = self.asFrame() self.fromFrame(frame) else: self.fromFrame(data) def fromString(self, text): # hh:mm:ss:ff # No dropframe support yet if text.lower().endswith('mps'): # 5.2mps return self.fromFrame( int( float(text[:-3]) * self.fps ) ) elif text.lower().endswith('s'): # 5.2s return self.fromFrame( int( float(text[:-1]) * self.fps ) ) elif text.isdigit(): # 1234 return self.fromFrame( int(text) ) elif ':' in text: # hh:mm:ss:ff text= text.replace(';', ':').replace(',', ':').replace('.', ':') text= text.split(':') self.hours= int(text[0]) self.minutes= int(text[1]) self.seconds= int(text[2]) self.frame= int(text[3]) return self else: print 'ERROR: could not convert this into timecode "%s"' % test return self def fromFrame(self, frame): if frame < 0: frame = -frame; neg=True else: neg=False fpm = 60 * self.fps fph = 60 * fpm if frame < fph: self.hours= 0 else: self.hours= int(frame/fph) frame = frame % fph if frame < fpm: self.minutes= 0 else: self.minutes= int(frame/fpm) frame = frame % fpm if frame < self.fps: self.seconds= 0 else: self.seconds= int(frame/self.fps) frame = frame % self.fps self.frame= frame if neg: self.frame = -self.frame self.seconds = -self.seconds self.minutes = -self.minutes self.hours = -self.hours return self def asFrame(self): abs_frame= self.frame abs_frame += self.seconds * self.fps abs_frame += self.minutes * 60 * self.fps abs_frame += self.hours * 60 * 60 * self.fps return abs_frame def asString(self): self.fromFrame(int(self)) return '%.2d:%.2d:%.2d:%.2d' % (self.hours, self.minutes, self.seconds, self.frame) def __repr__(self): return self.asString() # Numeric stuff, may as well have this def __neg__(self): return TimeCode(-int(self), self.fps) def __int__(self): return self.asFrame() def __sub__(self, other): return TimeCode(int(self)-int(other), self.fps) def __add__(self, other): return TimeCode(int(self)+int(other), self.fps) def __mul__(self, other): return TimeCode(int(self)*int(other), self.fps) def __div__(self, other): return TimeCode(int(self)/int(other), self.fps) def __abs__(self): return TimeCode(abs(int(self)), self.fps) def __iadd__(self, other): return self.fromFrame(int(self)+int(other)) def __imul__(self, other): return self.fromFrame(int(self)*int(other)) def __idiv__(self, other): return self.fromFrame(int(self)/int(other)) # end timecode '''Comments Comments can appear at the beginning of the EDL file (header) or between the edit lines in the EDL. The first block of comments in the file is defined to be the header comments and they are associated with the EDL as a whole. Subsequent comments in the EDL file are associated with the first edit line that appears after them. Edit Entries [num] [duration] [srcIn] [srcOut] [recIn] [recOut] * : Filename or tag value. Filename can be for an MPEG file, Image file, or Image file template. Image file templates use the same pattern matching as for command line glob, and can be used to specify images to encode into MPEG. i.e. /usr/data/images/image*.jpg * : 'V' | 'A' | 'VA' | 'B' | 'v' | 'a' | 'va' | 'b' which equals Video, Audio, Video_Audio edits (note B or b can be used in place of VA or va). * : 'C' | 'D' | 'E' | 'FI' | 'FO' | 'W' | 'c' | 'd' | 'e' | 'fi' | 'fo' | 'w'. which equals Cut, Dissolve, Effect, FadeIn, FadeOut, Wipe. * [num]: if TransitionType = Wipe, then a wipe number must be given. At the moment only wipe 'W0' and 'W1' are supported. * [duration]: if the TransitionType is not equal to Cut, then an effect duration must be given. Duration is in frames. * [srcIn]: Src in. If no srcIn is given, then it defaults to the first frame of the video or the first frame in the image pattern. If srcIn isn't specified, then srcOut, recIn, recOut can't be specified. * [srcOut]: Src out. If no srcOut is given, then it defaults to the last frame of the video - or last image in the image pattern. if srcOut isn't given, then recIn and recOut can't be specified. * [recIn]: Rec in. If no recIn is given, then it is calculated based on its position in the EDL and the length of its input. [recOut]: Rec out. If no recOut is given, then it is calculated based on its position in the EDL and the length of its input. first frame of the video. For srcIn, srcOut, recIn, recOut, the values can be specified as either timecode, frame number, seconds, or mps seconds. i.e. [tcode | fnum | sec | mps], where: * tcode : SMPTE timecode in hh:mm:ss:ff * fnum : frame number (the first decodable frame in the video is taken to be frame 0). * sec : seconds with 's' suffix (e.g. 5.2s) * mps : seconds with 'mps' suffix (e.g. 5.2mps). This corresponds to the 'seconds' value displayed by Windows MediaPlayer. More notes, Key ''' enum= 0 TRANSITION_UNKNOWN= enum TRANSITION_CUT= enum; enum+=1 TRANSITION_DISSOLVE= enum; enum+=1 TRANSITION_EFFECT= enum; enum+=1 TRANSITION_FADEIN= enum; enum+=1 TRANSITION_FADEOUT= enum; enum+=1 TRANSITION_WIPE= enum; enum+=1 TRANSITION_KEY= enum; enum+=1 TRANSITION_DICT={ \ 'c':TRANSITION_CUT, 'd':TRANSITION_DISSOLVE, 'e':TRANSITION_EFFECT, 'fi':TRANSITION_FADEIN, 'fo':TRANSITION_FADEOUT, 'w':TRANSITION_WIPE, 'k':TRANSITION_KEY, } enum= 0 EDIT_UNKNOWN= 1<= 1.0: mov.endStill = int(mov.length * (scale - 1.0)) else: speed.speedEffectGlobalSpeed = 1.0/scale meta.endOffset = mov.length - int(mov.length*scale) speed.update() meta.update() return meta def apply_dissolve_ipo(mov, blendin): len_disp = float(mov.endDisp - mov.startDisp) if len_disp <= 0.0: print 'Error, strip is zero length' return mov.ipo= ipo= bpy.data.ipos.new("fade", "Sequence") icu= ipo.addCurve('Fac') icu.interpolation= Blender.IpoCurve.InterpTypes.LINEAR icu.append((0, 0)) icu.append(((int(blendin)/len_disp) * 100, 1)) if mov.type not in (SEQ_HD_SOUND, SEQ_RAM_SOUND): mov.blendMode = Blender.Scene.Sequence.BlendModes.ALPHAOVER def replace_ext(path, ext): return path[:path.rfind('.')+1] + ext def load_edl(filename, reel_files, reel_offsets): ''' reel_files - key:reel <--> reel:filename ''' # For test file # frame_offset = -769 sce= bpy.data.scenes.active fps= sce.render.fps elist= EditList() if not elist.parse(filename, fps): return 'Unable to parse "%s"' % filename # elist.clean() seq= sce.sequence track= 0 edits = elist.edits[:] # edits.sort(key = lambda edit: int(edit.recIn)) prev_edit = None for edit in edits: print edit frame_offset = reel_offsets[edit.reel] src_start= int(edit.srcIn) + frame_offset src_end= int(edit.srcOut) + frame_offset src_length= src_end-src_start rec_start= int(edit.recIn) + 1 rec_end= int(edit.recOut) + 1 rec_length= rec_end-rec_start # print src_length, rec_length, src_start if edit.m2 != None: scale = fps/float(edit.m2.fps) else: scale = 1.0 unedited_start= rec_start - src_start offset_start = src_start - int(src_start*scale) # works for scaling up AND down if edit.transition_type == TRANSITION_CUT and (not elist.testOverlap(edit)): track = 1 strip= None final_strips = [] if edit.reel.lower()=='bw': strip= seq.new((0,0,0), rec_start, track+1) strip.length= rec_length # for color its simple final_strips.append(strip) else: path_full = reel_files[edit.reel] path_fileonly= path_full.split('/')[-1].split('\\')[-1] # os.path.basename(full) path_dironly= path_full[:-len(path_fileonly)] # os.path.dirname(full) if edit.edit_type & EDIT_VIDEO: #and edit.transition_type == TRANSITION_CUT: try: strip= seq.new((path_fileonly, path_dironly, path_full, 'movie'), unedited_start + offset_start, track+1) except: return 'Invalid input for movie' # Apply scaled rec in bounds if scale != 1.0: meta = scale_meta_speed(seq, strip, scale) final_strip = meta else: final_strip = strip final_strip.update() final_strip.startOffset= rec_start - final_strip.startDisp final_strip.endOffset= rec_end- final_strip.endDisp final_strip.update() final_strip.endOffset += (final_strip.endDisp - rec_end) final_strip.update() if edit.transition_duration: if not prev_edit: print "Error no previous strip" else: new_end = rec_start + int(edit.transition_duration) for other in prev_edit.custom_data: if other.type != SEQ_HD_SOUND and other.type != SEQ_RAM_SOUND: other.endOffset += (other.endDisp - new_end) other.update() # Apply disolve if edit.transition_type == TRANSITION_DISSOLVE: apply_dissolve_ipo(final_strip, edit.transition_duration) if edit.transition_type == TRANSITION_WIPE: other_track = track + 2 for other in prev_edit.custom_data: if other.type != SEQ_HD_SOUND and other.type != SEQ_RAM_SOUND: strip_wipe= seq.new((SEQ_WIPE, other, final_strip), 1, other_track) if edit.wipe_type == WIPE_0: strip_wipe.wipeEffectAngle = 90 else: strip_wipe.wipeEffectAngle = -90 other_track += 1 # strip.endOffset= strip.length - int(edit.srcOut) #end_offset= (unedited_start+strip.length) - end # print start, end, end_offset #strip.endOffset = end_offset # break # print strip final_strips.append(final_strip) if edit.edit_type & (EDIT_AUDIO | EDIT_AUDIO_STEREO | EDIT_VIDEO_AUDIO): if scale == 1.0: # TODO - scaled audio try: strip= seq.new((path_fileonly, path_dironly, path_full, 'audio_hd'), unedited_start + offset_start, track+6) except: # See if there is a wave file there path_full_wav = replace_ext(path_full, 'wav') path_fileonly_wav = replace_ext(path_fileonly, 'wav') #try: strip= seq.new((path_fileonly_wav, path_dironly, path_full_wav, 'audio_hd'), unedited_start + offset_start, track+6) #except: # return 'Invalid input for audio' final_strip = strip # Copied from above final_strip.update() final_strip.startOffset= rec_start - final_strip.startDisp final_strip.endOffset= rec_end- final_strip.endDisp final_strip.update() final_strip.endOffset += (final_strip.endDisp - rec_end) final_strip.update() if edit.transition_type == TRANSITION_DISSOLVE: apply_dissolve_ipo(final_strip, edit.transition_duration) final_strips.append(final_strip) # strip= seq.new((0.6, 0.6, 0.6), start, track+1) if final_strips: for strip in final_strips: # strip.length= length final_strip.name = edit.asName() edit.custom_data[:]= final_strips # track = not track prev_edit = edit track += 1 #break def recursive_update(s): s.update(1) for s_kid in s: recursive_update(s_kid) for s in seq: recursive_update(s) return '' #load_edl('/fe/edl/EP30CMXtrk1.edl') # /tmp/test.edl #load_edl('/fe/edl/EP30CMXtrk2.edl') # /tmp/test.edl #load_edl('/fe/edl/EP30CMXtrk3.edl') # /tmp/test.edl #load_edl('/root/vid/rush/blender_edl.edl', ['/root/vid/rush/rushes3.avi',]) # /tmp/test.edl # ---------------------- Blender UI part from Blender import Draw, Window import BPyWindow if 0: DEFAULT_FILE_EDL = '/root/vid/rush/blender_edl.edl' DEFAULT_FILE_MEDIA = '/root/vid/rush/rushes3_wav.avi' DEFAULT_FRAME_OFFSET = -769 else: DEFAULT_FILE_EDL = '' DEFAULT_FILE_MEDIA = '' DEFAULT_FRAME_OFFSET = 0 B_EVENT_IMPORT = 1 B_EVENT_RELOAD = 2 B_EVENT_FILESEL_EDL = 3 B_EVENT_NOP = 4 B_EVENT_FILESEL = 100 # or greater class ReelItemUI(object): __slots__ = 'filename_but', 'offset_but', 'ui_text' def __init__(self): self.filename_but = Draw.Create(DEFAULT_FILE_MEDIA) self.offset_but = Draw.Create(DEFAULT_FRAME_OFFSET) self.ui_text = '' REEL_UI = {} # reel:ui_string #REEL_FILENAMES = {} # reel:filename #REEL_OFFSETS = {} # reel:filename PREF = {} PREF['filename'] = Draw.Create(DEFAULT_FILE_EDL) PREF['reel_act'] = '' def edl_reload(): Window.WaitCursor(1) filename = PREF['filename'].val sce= bpy.data.scenes.active fps= sce.render.fps elist= EditList() if filename: if not elist.parse(filename, fps): Draw.PupMenu('Error%t|Could not open the file "' + filename + '"') reels = elist.getReels() else: reels = {} REEL_UI.clear() for reel_key, edits in reels.iteritems(): if reel_key == 'bw': continue flag = 0 for edit in edits: flag |= edit.edit_type reel_item = REEL_UI[reel_key] = ReelItemUI() reel_item.ui_text = '%s (%s): ' % (reel_key, editFlagsToText(flag)) Window.WaitCursor(0) def edl_set_path(filename): PREF['filename'].val = filename edl_reload() Draw.Redraw() def edl_set_path_reel(filename): REEL_UI[PREF['reel_act']].filename_but.val = filename Draw.Redraw() def edl_reel_keys(): reel_keys = REEL_UI.keys() if 'bw' in reel_keys: reel_keys.remove('bw') reel_keys.sort() return reel_keys def edl_draw(): MARGIN = 4 rect = BPyWindow.spaceRect() but_width = int((rect[2]-MARGIN*2)/4.0) # 72 # Clamp if but_width>100: but_width = 100 but_height = 17 x=MARGIN y=rect[3]-but_height-MARGIN xtmp = x # ---------- ---------- ---------- ---------- Blender.Draw.BeginAlign() PREF['filename'] = Draw.String('edl path: ', B_EVENT_RELOAD, xtmp, y, (but_width*3)-20, but_height, PREF['filename'].val, 256, 'EDL Path'); xtmp += (but_width*3)-20; Draw.PushButton('..', B_EVENT_FILESEL_EDL, xtmp, y, 20, but_height, 'Select an EDL file'); xtmp += 20; Blender.Draw.EndAlign() Draw.PushButton('Reload', B_EVENT_RELOAD, xtmp + MARGIN, y, but_width - MARGIN, but_height, 'Read the ID Property settings from the active curve object'); xtmp += but_width; y-=but_height + MARGIN xtmp = x # ---------- ---------- ---------- ---------- reel_keys = edl_reel_keys() if reel_keys: text = 'Reel file list...' elif PREF['filename'].val == '': text = 'No EDL loaded.' else: text = 'No reels found!' Draw.Label(text, xtmp + MARGIN, y, but_width*4, but_height); xtmp += but_width*4; y-=but_height + MARGIN xtmp = x # ---------- ---------- ---------- ---------- for i, reel_key in enumerate(reel_keys): reel_item = REEL_UI[reel_key] Blender.Draw.BeginAlign() REEL_UI[reel_key].filename_but = Draw.String(reel_item.ui_text, B_EVENT_NOP, xtmp, y, (but_width*3)-20, but_height, REEL_UI[reel_key].filename_but.val, 256, 'Select the reel path'); xtmp += (but_width*3)-20; Draw.PushButton('..', B_EVENT_FILESEL + i, xtmp, y, 20, but_height, 'Media path to use for this reel'); xtmp += 20; Blender.Draw.EndAlign() reel_item.offset_but= Draw.Number('ofs:', B_EVENT_NOP, xtmp + MARGIN, y, but_width - MARGIN, but_height, reel_item.offset_but.val, -100000, 100000, 'Start offset in frames when applying timecode'); xtmp += but_width - MARGIN; y-=but_height + MARGIN xtmp = x # ---------- ---------- ---------- ---------- Draw.PushButton('Import CMX-EDL Sequencer Strips', B_EVENT_IMPORT, xtmp + MARGIN, MARGIN, but_width*4 - MARGIN, but_height, 'Load the EDL file into the sequencer'); xtmp += but_width*4; y-=but_height + MARGIN xtmp = x def edl_event(evt, val): pass def edl_bevent(evt): if evt == B_EVENT_NOP: pass elif evt == B_EVENT_IMPORT: ''' Load the file into blender with UI settings ''' filename = PREF['filename'].val reel_files = {} reel_offsets = {} for reel_key, reel_item in REEL_UI.iteritems(): reel_files[reel_key] = reel_item.filename_but.val reel_offsets[reel_key] = reel_item.offset_but.val error = load_edl(filename, reel_files, reel_offsets) if error != '': Draw.PupMenu('Error%t|' + error) else: Window.RedrawAll() elif evt == B_EVENT_RELOAD: edl_reload() Draw.Redraw() elif evt == B_EVENT_FILESEL_EDL: filename = PREF['filename'].val if not filename: filename = Blender.sys.join(Blender.sys.expandpath('//'), '*.edl') Window.FileSelector(edl_set_path, 'Select EDL', filename) elif evt >= B_EVENT_FILESEL: reel_keys = edl_reel_keys() reel_key = reel_keys[evt - B_EVENT_FILESEL] filename = REEL_UI[reel_key].filename_but.val if not filename: filename = Blender.sys.expandpath('//') PREF['reel_act'] = reel_key # so file set path knows which one to set Window.FileSelector(edl_set_path_reel, 'Reel Media', filename) if __name__ == '__main__': Draw.Register(edl_draw, edl_event, edl_bevent) edl_reload()