/* * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * This is a new part of Blender. * * Contributor(s): Jacques Guignot * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef EXPP_BUILD_H #define EXPP_BUILD_H #include #include #include #include #include #include #include #include #include #include "gen_utils.h" /*****************************************************************************/ /* Python API function prototypes for the Build module. */ /*****************************************************************************/ PyObject *M_Build_New (PyObject *self, PyObject *args); PyObject *M_Build_Get (PyObject *self, PyObject *args); /*****************************************************************************/ /* Python C_Build structure definition: */ /*****************************************************************************/ typedef struct { PyObject_HEAD Effect *build; } C_Build; #include"Effect.h" /*****************************************************************************/ /* Python C_Build methods declarations: */ /*****************************************************************************/ PyObject *Effect_getType(C_Effect *self); PyObject *Effect_setType(C_Effect *self, PyObject *args); PyObject *Effect_getFlag(C_Effect *self); PyObject *Effect_setFlag(C_Effect *self, PyObject *args); PyObject *Build_getLen(C_Build *self); PyObject *Build_setLen(C_Build *self,PyObject*a); PyObject *Build_getSfra(C_Build *self); PyObject *Build_setSfra(C_Build *self,PyObject*a); PyObject *Build_getLen(C_Build *self); PyObject *Build_setLen(C_Build *self,PyObject*a); PyObject *Build_getSfra(C_Build *self); PyObject *Build_setSfra(C_Build *self,PyObject*a); /*****************************************************************************/ /* Python Build_Type callback function prototypes: */ /*****************************************************************************/ void BuildDeAlloc (C_Build *msh); int BuildPrint (C_Build *msh, FILE *fp, int flags); int BuildSetAttr (C_Build *msh, char *name, PyObject *v); PyObject *BuildGetAttr (C_Build *msh, char *name); PyObject *BuildRepr (C_Build *msh); PyObject* BuildCreatePyObject (struct Effect *build); int BuildCheckPyObject (PyObject *py_obj); struct Build* BuildFromPyObject (PyObject *py_obj); #endif /* EXPP_BUILD_H */