/** * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #include "BOP_Vertex.h" /** * Constructs a new vertex with the specified coordinates. * @param x X-axis coordinate * @param y Y-axis coordinate * @param z Z-axis coordinate */ BOP_Vertex::BOP_Vertex(double x, double y, double z) { m_point.setValue(x,y,z); m_tag = UNCLASSIFIED; } /** * Constructs a new vertex with the specified point. * @param p point XYZ */ BOP_Vertex::BOP_Vertex(MT_Point3 p) { m_point = p; m_tag = UNCLASSIFIED; } /** * Adds a new edge index to this vertex. * @param i edge index */ void BOP_Vertex::addEdge(BOP_Index i) { if (!containsEdge(i)) m_edges.push_back(i); } /** * Removes an edge index from this vertex. * @param i edge index */ void BOP_Vertex::removeEdge(BOP_Index i) { for(BOP_IT_Indexs it = m_edges.begin();it!=m_edges.end();it++) { if ((*it)==i) { m_edges.erase(it); return; } } } /** * Returns if this vertex contains the specified edge index. * @param i edge index * @return true if this vertex contains the specified edge index, false otherwise */ bool BOP_Vertex::containsEdge(BOP_Index i) { int pos=0; for(BOP_IT_Indexs it = m_edges.begin();it!=m_edges.end();pos++,it++) { if ((*it)==i){ return true; } } return false; }