/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2022 Blender Foundation. All rights reserved. */ /** \file * \ingroup gpu */ #include "vk_index_buffer.hh" namespace blender::gpu { void VKIndexBuffer::upload_data() { } void VKIndexBuffer::bind_as_ssbo(uint /*binding*/) { } const uint32_t *VKIndexBuffer::read() const { return 0; } void VKIndexBuffer::update_sub(uint /*start*/, uint /*len*/, const void * /*data*/) { } void VKIndexBuffer::strip_restart_indices() { } } // namespace blender::gpu