/* SPDX-License-Identifier: GPL-2.0-or-later * Copyright 2022 Blender Foundation. All rights reserved. */ /** \file * \ingroup gpu */ #include "vk_vertex_buffer.hh" #include "vk_storage_buffer.hh" namespace blender::gpu { void VKStorageBuffer::update(const void * /*data*/) { } void VKStorageBuffer::bind(int /*slot*/) { } void VKStorageBuffer::unbind() { } void VKStorageBuffer::clear(eGPUTextureFormat /* internal_format*/, eGPUDataFormat /*data_format*/, void * /*data*/) { } void VKStorageBuffer::copy_sub(VertBuf * /*src*/, uint /*dst_offset*/, uint /*src_offset*/, uint /*copy_size*/) { } void VKStorageBuffer::read(void * /*data*/) { } } // namespace blender::gpu