/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2013 Blender Foundation. * All rights reserved. * * Original Author: Joshua Leung * Contributor(s): None Yet * * ***** END GPL LICENSE BLOCK ***** */ /** \file blender/depsgraph/intern/eval/deg_eval_flush.cc * \ingroup depsgraph * * Core routines for how the Depsgraph works. */ #include "intern/eval/deg_eval_flush.h" // TODO(sergey): Use some sort of wrapper. #include #include "BLI_utildefines.h" #include "BLI_task.h" #include "BLI_ghash.h" extern "C" { #include "DNA_object_types.h" } /* extern "C" */ #include "DEG_depsgraph.h" #include "intern/nodes/deg_node.h" #include "intern/nodes/deg_node_component.h" #include "intern/nodes/deg_node_operation.h" #include "intern/depsgraph_intern.h" #include "intern/eval/deg_eval_copy_on_write.h" #include "util/deg_util_foreach.h" namespace DEG { enum { COMPONENT_STATE_NONE = 0, COMPONENT_STATE_SCHEDULED = 1, COMPONENT_STATE_DONE = 2, }; typedef std::deque FlushQueue; static void flush_init_func(void *data_v, int i) { /* ID node's done flag is used to avoid multiple editors update * for the same ID. */ Depsgraph *graph = (Depsgraph *)data_v; OperationDepsNode *node = graph->operations[i]; ComponentDepsNode *comp_node = node->owner; IDDepsNode *id_node = comp_node->owner; id_node->done = 0; comp_node->done = COMPONENT_STATE_NONE; node->scheduled = false; } /* Flush updates from tagged nodes outwards until all affected nodes * are tagged. */ void deg_graph_flush_updates(Main *bmain, Depsgraph *graph) { const bool use_copy_on_write = DEG_depsgraph_use_copy_on_write(); /* Sanity check. */ if (graph == NULL) { return; } /* Nothing to update, early out. */ if (BLI_gset_size(graph->entry_tags) == 0) { return; } /* TODO(sergey): With a bit of flag magic we can get rid of this * extra loop. */ const int num_operations = graph->operations.size(); const bool do_threads = num_operations > 256; BLI_task_parallel_range(0, num_operations, graph, flush_init_func, do_threads); FlushQueue queue; /* Starting from the tagged "entry" nodes, flush outwards... */ /* NOTE: Also need to ensure that for each of these, there is a path back to * root, or else they won't be done. * NOTE: Count how many nodes we need to handle - entry nodes may be * component nodes which don't count for this purpose! */ GSET_FOREACH_BEGIN(OperationDepsNode *, op_node, graph->entry_tags) { queue.push_back(op_node); op_node->scheduled = true; } GSET_FOREACH_END(); DEGEditorUpdateContext update_ctx = {NULL}; update_ctx.bmain = bmain; update_ctx.scene = graph->scene; update_ctx.view_layer = graph->view_layer; int num_flushed_objects = 0; while (!queue.empty()) { OperationDepsNode *node = queue.front(); queue.pop_front(); for (;;) { node->flag |= DEPSOP_FLAG_NEEDS_UPDATE; ComponentDepsNode *comp_node = node->owner; IDDepsNode *id_node = comp_node->owner; /* TODO(sergey): Do we need to pass original or evaluated ID here? */ ID *id_orig = id_node->id_orig; ID *id_cow = id_node->id_cow; if (id_node->done == 0) { /* Copy tag from original data to CoW storage. * This is because DEG_id_tag_update() sets tags on original * data. */ id_cow->tag |= (id_orig->tag & LIB_TAG_ID_RECALC_ALL); if (deg_copy_on_write_is_expanded(id_cow)) { deg_editors_id_update(&update_ctx, id_cow); } lib_id_recalc_tag(bmain, id_orig); /* TODO(sergey): For until we've got proper data nodes in the graph. */ lib_id_recalc_data_tag(bmain, id_orig); } if (comp_node->done != COMPONENT_STATE_DONE) { /* Currently this is needed to get object->mesh to be replaced with * original mesh (rather than being evaluated_mesh). * * TODO(sergey): This is something we need to avoid. */ if (use_copy_on_write && comp_node->depends_on_cow()) { ComponentDepsNode *cow_comp = id_node->find_component(DEG_NODE_TYPE_COPY_ON_WRITE); cow_comp->tag_update(graph); } if (GS(id_orig->name) == ID_OB) { if (id_node->done == 0) { ++num_flushed_objects; } } foreach (OperationDepsNode *op, comp_node->operations) { /* We don't want to flush tags in "upstream" direction for * certain types of operations. * * TODO(sergey): Need a more generic solution for this. */ if (op->opcode == DEG_OPCODE_PARTICLE_SETTINGS_EVAL) { continue; } op->flag |= DEPSOP_FLAG_NEEDS_UPDATE; } /* When some target changes bone, we might need to re-run the * whole IK solver, otherwise result might be unpredictable. */ if (comp_node->type == DEG_NODE_TYPE_BONE) { ComponentDepsNode *pose_comp = id_node->find_component(DEG_NODE_TYPE_EVAL_POSE); BLI_assert(pose_comp != NULL); if (pose_comp->done == COMPONENT_STATE_NONE) { queue.push_front(pose_comp->get_entry_operation()); pose_comp->done = COMPONENT_STATE_SCHEDULED; } } } id_node->done = 1; comp_node->done = COMPONENT_STATE_DONE; /* Flush to nodes along links... */ /* TODO(sergey): This is mainly giving speedup due ot less queue pushes, which * reduces number of memory allocations. * * We should try solve the allocation issue instead of doing crazy things here. */ if (node->outlinks.size() == 1) { OperationDepsNode *to_node = (OperationDepsNode *)node->outlinks[0]->to; if (to_node->scheduled == false) { to_node->scheduled = true; node = to_node; } else { break; } } else { foreach (DepsRelation *rel, node->outlinks) { OperationDepsNode *to_node = (OperationDepsNode *)rel->to; if (to_node->scheduled == false) { queue.push_front(to_node); to_node->scheduled = true; } } break; } } } DEG_DEBUG_PRINTF("Update flushed to %d objects\n", num_flushed_objects); } static void graph_clear_func(void *data_v, int i) { Depsgraph *graph = (Depsgraph *)data_v; OperationDepsNode *node = graph->operations[i]; /* Clear node's "pending update" settings. */ node->flag &= ~(DEPSOP_FLAG_DIRECTLY_MODIFIED | DEPSOP_FLAG_NEEDS_UPDATE); } /* Clear tags from all operation nodes. */ void deg_graph_clear_tags(Depsgraph *graph) { /* Go over all operation nodes, clearing tags. */ const int num_operations = graph->operations.size(); const bool do_threads = num_operations > 256; BLI_task_parallel_range(0, num_operations, graph, graph_clear_func, do_threads); /* Clear any entry tags which haven't been flushed. */ BLI_gset_clear(graph->entry_tags, NULL); } } // namespace DEG