# Documentation for the vertex proxy class class KX_VertexProxy: """ A vertex holds position, UV, colour and normal information. Note: The physics simulation is NOT currently updated - physics will not respond correctly to changes in the vertex position. """ def getXYZ(): """ Gets the position of this vertex. @rtype: list [x, y, z] @return: this vertexes position in local coordinates. """ def setXYZ(pos): """ Sets the position of this vertex. @type pos: list [x, y, z] @param: the new position for this vertex in local coordinates. """ def getUV(): """ Gets the UV (texture) coordinates of this vertex. @rtype: list [u, v] @return: this vertexes UV (texture) coordinates. """ def setUV(uv): """ Sets the UV (texture) coordinates of this vertex. @type uv: list [u, v] """ def getRGBA(): """ Gets the colour of this vertex. Example: # Big endian: col = v.getRGBA() red = (col & 0xff000000) >> 24 green = (col & 0xff0000) >> 16 blue = (col & 0xff00) >> 8 alpha = (col & 0xff) # Little endian: col = v.getRGBA() alpha = (col & 0xff000000) >> 24 blue = (col & 0xff0000) >> 16 green = (col & 0xff00) >> 8 red = (col & 0xff) @rtype: integer @return: packed colour. 4 byte integer with one byte per colour channel in RGBA format. """ def setRGBA(col): """ Sets the colour of this vertex. @type col: integer @param col: the new colour of this vertex in packed format. """ def getNormal(): """ Gets the normal vector of this vertex. @rtype: list [nx, ny, nz] @return: normalised normal vector. """