/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2004 by Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Joseph Eagar * * ***** END GPL LICENSE BLOCK ***** */ #include #include #include #include #include #include "MEM_guardedalloc.h" #include "PIL_time.h" #include "BLO_sys_types.h" // for intptr_t support #include "DNA_mesh_types.h" #include "DNA_material_types.h" #include "DNA_meshdata_types.h" #include "DNA_modifier_types.h" #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" #include "DNA_view3d_types.h" #include "DNA_key_types.h" #include "RNA_types.h" #include "RNA_define.h" #include "RNA_access.h" #include "BLI_utildefines.h" #include "BLI_blenlib.h" #include "BLI_math.h" #include "BLI_editVert.h" #include "BLI_rand.h" #include "BLI_ghash.h" #include "BLI_linklist.h" #include "BLI_heap.h" #include "BLI_array.h" #include "BKE_context.h" #include "BKE_customdata.h" #include "BKE_depsgraph.h" #include "BKE_global.h" #include "BKE_library.h" #include "BKE_key.h" #include "BKE_mesh.h" #include "BKE_object.h" #include "BKE_bmesh.h" #include "BKE_report.h" #include "BKE_tessmesh.h" #include "bmesh.h" #include "BIF_gl.h" #include "BIF_glutil.h" #include "WM_api.h" #include "WM_types.h" #include "ED_mesh.h" #include "ED_view3d.h" #include "ED_util.h" #include "ED_screen.h" #include "UI_interface.h" #include "editbmesh_bvh.h" #include "mesh_intern.h" void EDBM_RecalcNormals(BMEditMesh *em) { BM_Compute_Normals(em->bm); } void EDBM_stats_update(BMEditMesh *em) { BMIter iter; BMHeader *ele; int types[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH}; int *tots[3]; int i; tots[0] = &em->bm->totvertsel; tots[1] = &em->bm->totedgesel; tots[2] = &em->bm->totfacesel; em->bm->totvertsel = em->bm->totedgesel = em->bm->totfacesel = 0; for (i=0; i<3; i++) { ele = BMIter_New(&iter, em->bm, types[i], NULL); for ( ; ele; ele=BMIter_Step(&iter)) { if (BM_TestHFlag(ele, BM_SELECT)) { *tots[i]++; } } } } int EDBM_InitOpf(BMEditMesh *em, BMOperator *bmop, wmOperator *op, const char *fmt, ...) { BMesh *bm = em->bm; va_list list; va_start(list, fmt); if (!BMO_VInitOpf(bm, bmop, fmt, list)) { BKE_report(op->reports, RPT_ERROR, "Parse error in EDBM_CallOpf"); va_end(list); return 0; } if (!em->emcopy) em->emcopy = BMEdit_Copy(em); em->emcopyusers++; va_end(list); return 1; } /*returns 0 on error, 1 on success. executes and finishes a bmesh operator*/ int EDBM_FinishOp(BMEditMesh *em, BMOperator *bmop, wmOperator *op, int report) { const char *errmsg; BMO_Finish_Op(em->bm, bmop); if (BMO_GetError(em->bm, &errmsg, NULL)) { BMEditMesh *emcopy = em->emcopy; if (report) BKE_report(op->reports, RPT_ERROR, errmsg); BMEdit_Free(em); *em = *emcopy; BMEdit_RecalcTesselation(em); MEM_freeN(emcopy); em->emcopyusers = 0; em->emcopy = NULL; return 0; } else { em->emcopyusers--; if (em->emcopyusers < 0) { printf("warning: em->emcopyusers was less then zero.\n"); } if (em->emcopyusers <= 0) { BMEdit_Free(em->emcopy); MEM_freeN(em->emcopy); em->emcopy = NULL; } } return 1; } int EDBM_CallOpf(BMEditMesh *em, wmOperator *op, const char *fmt, ...) { BMesh *bm = em->bm; BMOperator bmop; va_list list; va_start(list, fmt); if (!BMO_VInitOpf(bm, &bmop, fmt, list)) { BKE_report(op->reports, RPT_ERROR, "Parse error in EDBM_CallOpf"); va_end(list); return 0; } if (!em->emcopy) em->emcopy = BMEdit_Copy(em); em->emcopyusers++; BMO_Exec_Op(bm, &bmop); va_end(list); return EDBM_FinishOp(em, &bmop, op, 1); } int EDBM_CallAndSelectOpf(BMEditMesh *em, wmOperator *op, const char *selectslot, const char *fmt, ...) { BMesh *bm = em->bm; BMOperator bmop; va_list list; va_start(list, fmt); if (!BMO_VInitOpf(bm, &bmop, fmt, list)) { BKE_report(op->reports, RPT_ERROR, "Parse error in EDBM_CallOpf"); va_end(list); return 0; } if (!em->emcopy) em->emcopy = BMEdit_Copy(em); em->emcopyusers++; BMO_Exec_Op(bm, &bmop); BMO_HeaderFlag_Buffer(em->bm, &bmop, selectslot, BM_SELECT, BM_ALL); va_end(list); return EDBM_FinishOp(em, &bmop, op, 1); } int EDBM_CallOpfSilent(BMEditMesh *em, const char *fmt, ...) { BMesh *bm = em->bm; BMOperator bmop; va_list list; va_start(list, fmt); if (!BMO_VInitOpf(bm, &bmop, fmt, list)) { va_end(list); return 0; } if (!em->emcopy) em->emcopy = BMEdit_Copy(em); em->emcopyusers++; BMO_Exec_Op(bm, &bmop); va_end(list); return EDBM_FinishOp(em, &bmop, NULL, 0); } void EDBM_selectmode_to_scene(bContext *C) { Scene *scene = CTX_data_scene(C); Object *obedit = CTX_data_edit_object(C); BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh; if (!em) return; scene->toolsettings->selectmode = em->selectmode; /* Request redraw of header buttons (to show new select mode) */ WM_event_add_notifier(C, NC_SCENE|ND_TOOLSETTINGS, scene); } void EDBM_MakeEditBMesh(ToolSettings *ts, Scene *UNUSED(scene), Object *ob) { Mesh *me = ob->data; BMesh *bm; if (!me->mpoly && me->totface) { fprintf(stderr, "%s: bmesh conversion issue! may lose lots of geometry! (bmesh internal error)\n", __func__); /*BMESH_TODO need to write smarter code here*/ bm = BKE_mesh_to_bmesh(me, ob); } else { bm = BKE_mesh_to_bmesh(me, ob); } me->edit_btmesh = BMEdit_Create(bm); me->edit_btmesh->selectmode= me->edit_btmesh->bm->selectmode= ts->selectmode; me->edit_btmesh->me = me; me->edit_btmesh->ob = ob; } void EDBM_LoadEditBMesh(Scene *scene, Object *ob) { Mesh *me = ob->data; BMesh *bm = me->edit_btmesh->bm; BMO_CallOpf(bm, "object_load_bmesh scene=%p object=%p", scene, ob); } void EDBM_FreeEditBMesh(BMEditMesh *tm) { BMEdit_Free(tm); } void EDBM_init_index_arrays(BMEditMesh *tm, int forvert, int foredge, int forface) { EDBM_free_index_arrays(tm); if (forvert) { BMIter iter; BMVert *ele; int i=0; tm->vert_index = MEM_mallocN(sizeof(void**)*tm->bm->totvert, "tm->vert_index"); ele = BMIter_New(&iter, tm->bm, BM_VERTS_OF_MESH, NULL); for ( ; ele; ele=BMIter_Step(&iter)) { tm->vert_index[i++] = ele; } } if (foredge) { BMIter iter; BMEdge *ele; int i=0; tm->edge_index = MEM_mallocN(sizeof(void**)*tm->bm->totedge, "tm->edge_index"); ele = BMIter_New(&iter, tm->bm, BM_EDGES_OF_MESH, NULL); for ( ; ele; ele=BMIter_Step(&iter)) { tm->edge_index[i++] = ele; } } if (forface) { BMIter iter; BMFace *ele; int i=0; tm->face_index = MEM_mallocN(sizeof(void**)*tm->bm->totface, "tm->face_index"); ele = BMIter_New(&iter, tm->bm, BM_FACES_OF_MESH, NULL); for ( ; ele; ele=BMIter_Step(&iter)) { tm->face_index[i++] = ele; } } } void EDBM_free_index_arrays(BMEditMesh *tm) { if (tm->vert_index) { MEM_freeN(tm->vert_index); tm->vert_index = NULL; } if (tm->edge_index) { MEM_freeN(tm->edge_index); tm->edge_index = NULL; } if (tm->face_index) { MEM_freeN(tm->face_index); tm->face_index = NULL; } } BMVert *EDBM_get_vert_for_index(BMEditMesh *tm, int index) { return tm->vert_index && index < tm->bm->totvert ?tm->vert_index[index]:NULL; } BMEdge *EDBM_get_edge_for_index(BMEditMesh *tm, int index) { return tm->edge_index && index < tm->bm->totedge ?tm->edge_index[index]:NULL; } BMFace *EDBM_get_face_for_index(BMEditMesh *tm, int index) { return (tm->face_index && indexbm->totface && index>=0) ? tm->face_index[index] : NULL; } void EDBM_select_flush(BMEditMesh *em, int selectmode) { em->bm->selectmode = selectmode; BM_SelectMode_Flush(em->bm); em->bm->selectmode = em->selectmode; } /*BMESH_TODO*/ void EDBM_deselect_flush(BMEditMesh *UNUSED(em)) { } void EDBM_selectmode_flush(BMEditMesh *em) { em->bm->selectmode = em->selectmode; BM_SelectMode_Flush(em->bm); } /*EDBM_select_[more/less] are api functions, I think the uv editor uses them? though the select more/less ops themselves do not.*/ static void EDBM_select_more(BMEditMesh *em) { BMOperator bmop; int usefaces = em->selectmode > SCE_SELECT_EDGE; BMO_InitOpf(em->bm, &bmop, "regionextend geom=%hvef constrict=%d usefaces=%d", BM_SELECT, 0, usefaces); BMO_Exec_Op(em->bm, &bmop); BMO_HeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_ALL); BMO_Finish_Op(em->bm, &bmop); EDBM_selectmode_flush(em); } static void EDBM_select_less(BMEditMesh *em) { BMOperator bmop; int usefaces = em->selectmode > SCE_SELECT_EDGE; BMO_InitOpf(em->bm, &bmop, "regionextend geom=%hvef constrict=%d usefaces=%d", BM_SELECT, 0, usefaces); BMO_Exec_Op(em->bm, &bmop); BMO_HeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_ALL); BMO_Finish_Op(em->bm, &bmop); EDBM_selectmode_flush(em); } int EDBM_get_actSelection(BMEditMesh *em, BMEditSelection *ese) { BMEditSelection *ese_last = em->bm->selected.last; BMFace *efa = BM_get_actFace(em->bm, 0); ese->next = ese->prev = NULL; if (ese_last) { if (ese_last->type == BM_FACE) { /* if there is an active face, use it over the last selected face */ if (efa) { ese->data = (void *)efa; } else { ese->data = ese_last->data; } ese->type = BM_FACE; } else { ese->data = ese_last->data; ese->type = ese_last->type; } } else if (efa) { /* no */ ese->data = (void *)efa; ese->type = BM_FACE; } else { ese->data = NULL; return 0; } return 1; } void EDBM_clear_flag_all(BMEditMesh *em, int flag) { BMIter iter; BMHeader *ele; int i, type; if (flag & BM_SELECT) BM_clear_selection_history(em->bm); for (i=0; i<3; i++) { switch (i) { case 0: type = BM_VERTS_OF_MESH; break; case 1: type = BM_EDGES_OF_MESH; break; case 2: type = BM_FACES_OF_MESH; break; } BM_ITER(ele, &iter, em->bm, type, NULL) { if (flag & BM_SELECT) BM_Select(em->bm, ele, 0); BM_ClearHFlag(ele, flag); } } } void EDBM_set_flag_all(BMEditMesh *em, int flag) { BMIter iter; BMHeader *ele; int i, type; for (i=0; i<3; i++) { switch (i) { case 0: type = BM_VERTS_OF_MESH; break; case 1: type = BM_EDGES_OF_MESH; break; case 2: type = BM_FACES_OF_MESH; break; } ele = BMIter_New(&iter, em->bm, type, NULL); for ( ; ele; ele=BMIter_Step(&iter)) { if (flag & BM_SELECT) { BM_Select(em->bm, ele, 1); } else { BM_SetHFlag(ele, flag); } } } } /**************-------------- Undo ------------*****************/ /* for callbacks */ static void *getEditMesh(bContext *C) { Object *obedit= CTX_data_edit_object(C); if(obedit && obedit->type==OB_MESH) { Mesh *me= obedit->data; return me->edit_btmesh; } return NULL; } typedef struct undomesh { Mesh me; int selectmode; char obname[64]; } undomesh; /*undo simply makes copies of a bmesh*/ static void *editbtMesh_to_undoMesh(void *emv, void *obdata) { BMEditMesh *em = emv; Mesh *obme = obdata; undomesh *me = MEM_callocN(sizeof(undomesh), "undo Mesh"); strcpy(me->obname, em->bm->ob->id.name+2); /*make sure shape keys work*/ me->me.key = obme->key ? copy_key_nolib(obme->key) : NULL; /*we recalc the tesselation here, to avoid seeding calls to BMEdit_RecalcTesselation throughout the code.*/ BMEdit_RecalcTesselation(em); BMO_CallOpf(em->bm, "bmesh_to_mesh mesh=%p notesselation=%i", me, 1); me->selectmode = em->selectmode; return me; } static void undoMesh_to_editbtMesh(void *umv, void *emv, void *UNUSED(obdata)) { BMEditMesh *em = emv, *em2; Object *ob; undomesh *me = umv; BMesh *bm; int allocsize[4] = {512, 512, 2048, 512}; ob = (Object*)find_id("OB", me->obname); ob->shapenr = em->bm->shapenr; BMEdit_Free(em); bm = BM_Make_Mesh(ob, allocsize); BMO_CallOpf(bm, "mesh_to_bmesh mesh=%p object=%p set_shapekey=%i", me, ob, 0); em2 = BMEdit_Create(bm); *em = *em2; em->selectmode = me->selectmode; MEM_freeN(em2); } static void free_undo(void *umv) { if (((Mesh*)umv)->key) { free_key(((Mesh*)umv)->key); MEM_freeN(((Mesh*)umv)->key); } free_mesh(umv, 0); MEM_freeN(umv); } /* and this is all the undo system needs to know */ void undo_push_mesh(bContext *C, const char *name) { undo_editmode_push(C, name, getEditMesh, free_undo, undoMesh_to_editbtMesh, editbtMesh_to_undoMesh, NULL); } /*write comment here*/ UvVertMap *EDBM_make_uv_vert_map(BMEditMesh *em, int selected, int do_face_idx_array, float *limit) { BMVert *ev; BMFace *efa; BMLoop *l; BMIter iter, liter; /* vars from original func */ UvVertMap *vmap; UvMapVert *buf; /* MTexPoly *tf; */ /* UNUSED */ MLoopUV *luv; unsigned int a; int totverts, i, totuv; if (do_face_idx_array) EDBM_init_index_arrays(em, 0, 0, 1); /* we need the vert */ totverts=0; BM_ITER(ev, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { BM_SetIndex(ev, totverts); totverts++; } totuv = 0; /* generate UvMapVert array */ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { if(!selected || ((!BM_TestHFlag(efa, BM_HIDDEN)) && BM_TestHFlag(efa, BM_SELECT))) totuv += efa->len; } if(totuv==0) { if (do_face_idx_array) EDBM_free_index_arrays(em); return NULL; } vmap= (UvVertMap*)MEM_callocN(sizeof(*vmap), "UvVertMap"); if (!vmap) { if (do_face_idx_array) EDBM_free_index_arrays(em); return NULL; } vmap->vert= (UvMapVert**)MEM_callocN(sizeof(*vmap->vert)*totverts, "UvMapVert*"); buf= vmap->buf= (UvMapVert*)MEM_callocN(sizeof(*vmap->buf)*totuv, "UvMapVert"); if (!vmap->vert || !vmap->buf) { free_uv_vert_map(vmap); if (do_face_idx_array) EDBM_free_index_arrays(em); return NULL; } a = 0; BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) { if(!selected || ((!BM_TestHFlag(efa, BM_HIDDEN)) && BM_TestHFlag(efa, BM_SELECT))) { i = 0; BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) { buf->tfindex= i; buf->f= a; buf->separate = 0; buf->next= vmap->vert[BM_GetIndex(l->v)]; vmap->vert[BM_GetIndex(l->v)]= buf; buf++; i++; } } a++; } /* sort individual uvs for each vert */ a = 0; BM_ITER(ev, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { UvMapVert *newvlist= NULL, *vlist=vmap->vert[a]; UvMapVert *iterv, *v, *lastv, *next; float *uv, *uv2, uvdiff[2]; while(vlist) { v= vlist; vlist= vlist->next; v->next= newvlist; newvlist= v; efa = EDBM_get_face_for_index(em, v->f); /* tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); */ /* UNUSED */ l = BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa, v->tfindex); luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV); uv = luv->uv; lastv= NULL; iterv= vlist; while(iterv) { next= iterv->next; efa = EDBM_get_face_for_index(em, iterv->f); /* tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); */ /* UNUSED */ l = BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa, iterv->tfindex); luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV); uv2 = luv->uv; sub_v2_v2v2(uvdiff, uv2, uv); if(fabs(uv[0]-uv2[0]) < limit[0] && fabs(uv[1]-uv2[1]) < limit[1]) { if(lastv) lastv->next= next; else vlist= next; iterv->next= newvlist; newvlist= iterv; } else lastv=iterv; iterv= next; } newvlist->separate = 1; } vmap->vert[a]= newvlist; a++; } if (do_face_idx_array) EDBM_free_index_arrays(em); return vmap; } UvMapVert *EDBM_get_uv_map_vert(UvVertMap *vmap, unsigned int v) { return vmap->vert[v]; } void EDBM_free_uv_vert_map(UvVertMap *vmap) { if (vmap) { if (vmap->vert) MEM_freeN(vmap->vert); if (vmap->buf) MEM_freeN(vmap->buf); MEM_freeN(vmap); } } /* last_sel, use em->act_face otherwise get the last selected face in the editselections * at the moment, last_sel is mainly useful for gaking sure the space image dosnt flicker */ MTexPoly *EDBM_get_active_mtexpoly(BMEditMesh *em, BMFace **act_efa, int sloppy) { BMFace *efa = NULL; if(!EDBM_texFaceCheck(em)) return NULL; efa = BM_get_actFace(em->bm, sloppy); if (efa) { if (act_efa) *act_efa = efa; return CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY); } if (act_efa) *act_efa= NULL; return NULL; } /* can we edit UV's for this mesh?*/ int EDBM_texFaceCheck(BMEditMesh *em) { /* some of these checks could be a touch overkill */ return em && em->bm->totface && CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY) && CustomData_has_layer(&em->bm->ldata, CD_MLOOPUV); } int EDBM_vertColorCheck(BMEditMesh *em) { /* some of these checks could be a touch overkill */ return em && em->bm->totface && CustomData_has_layer(&em->bm->ldata, CD_MLOOPCOL); } /* BM_SEARCH_MAXDIST is too big, copied from 2.6x MOC_THRESH, should become a * preference */ #define BM_SEARCH_MAXDIST_MIRR 0.00002f #define BM_CD_LAYER_ID "__mirror_index" void EDBM_CacheMirrorVerts(BMEditMesh *em) { Mesh *me = em->me; BMBVHTree *tree = BMBVH_NewBVH(em, 0, NULL, NULL); BMIter iter; BMVert *v; float invmat[4][4]; int li, i, topo = 0; if (me && (me->editflag & ME_EDIT_MIRROR_TOPO)) { topo = 1; } if (!em->vert_index) { EDBM_init_index_arrays(em, 1, 0, 0); em->mirr_free_arrays = 1; } if (!CustomData_get_layer_named(&em->bm->vdata, CD_PROP_INT, BM_CD_LAYER_ID)) { BM_add_data_layer_named(em->bm, &em->bm->vdata, CD_PROP_INT, BM_CD_LAYER_ID); } li= CustomData_get_named_layer_index(&em->bm->vdata, CD_PROP_INT, BM_CD_LAYER_ID); em->bm->vdata.layers[li].flag |= CD_FLAG_TEMPORARY; /* BMESH_TODO, we should STOP overwriting the vertex index data with bad * indicies, once createTransEditVerts() stops doing this, this loop can be * removed - campbell */ i= 0; BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { BM_SetIndex(v, i++); } /* END BMESH_TODO */ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { BMVert *mirr; int *idx = CustomData_bmesh_get_layer_n(&em->bm->vdata, v->head.data, li); float co[3] = {-v->co[0], v->co[1], v->co[2]}; //temporary for testing, check for selection if (!BM_TestHFlag(v, BM_SELECT)) continue; mirr = topo ? BMBVH_FindClosestVertTopo(tree, co, BM_SEARCH_MAXDIST_MIRR, v) : BMBVH_FindClosestVert(tree, co, BM_SEARCH_MAXDIST_MIRR); if (mirr && mirr != v) { *idx = BM_GetIndex(mirr); idx = CustomData_bmesh_get_layer_n(&em->bm->vdata,mirr->head.data, li); *idx = BM_GetIndex(v); } else { *idx = -1; } } BMBVH_FreeBVH(tree); em->mirror_cdlayer= li; } BMVert *EDBM_GetMirrorVert(BMEditMesh *em, BMVert *v) { int *mirr = CustomData_bmesh_get_layer_n(&em->bm->vdata, v->head.data, em->mirror_cdlayer); BLI_assert(em->mirror_cdlayer != -1); /* invalid use */ if (mirr && *mirr >=0 && *mirr < em->bm->totvert) { if (!em->vert_index) { printf("err: should only be called between " "EDBM_CacheMirrorVerts and EDBM_EndMirrorCache"); return NULL; } return em->vert_index[*mirr]; } return NULL; } void EDBM_EndMirrorCache(BMEditMesh *em) { if (em->mirr_free_arrays) { MEM_freeN(em->vert_index); em->vert_index = NULL; } em->mirror_cdlayer= -1; } void EDBM_ApplyMirrorCache(BMEditMesh *em, const int sel_from, const int sel_to) { BMIter iter; BMVert *v; BLI_assert(em->vert_index != NULL); BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) { if (BM_TestHFlag(v, BM_SELECT) == sel_from) { BMVert *mirr= EDBM_GetMirrorVert(em, v); if (mirr) { if (BM_TestHFlag(mirr, BM_SELECT) == sel_to) { copy_v3_v3(mirr->co, v->co); mirr->co[0] *= -1.0f; } } } } }