/** * $Id$ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2009 Blender Foundation. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): André Pinto. * * ***** END GPL LICENSE BLOCK ***** */ #define RE_USE_HINT (0) static int tot_pushup = 0; static int tot_pushdown = 0; static int tot_hints = 0; extern "C" { #include #include "MEM_guardedalloc.h" #include "BKE_utildefines.h" #include "BLI_arithb.h" #include "BLI_memarena.h" #include "RE_raytrace.h" #include "rayobject_rtbuild.h" #include "rayobject.h" }; #include "rayobject_hint.h" #include "reorganize.h" #include "bvh.h" #include "svbvh.h" #include #define RE_DO_HINTS (0) #define RAY_BB_TEST_COST (0.2f) #define DFS_STACK_SIZE 256 //#define DYNAMIC_ALLOC_BB //#define rtbuild_split rtbuild_mean_split_largest_axis /* objects mean split on the longest axis, childs BB are allowed to overlap */ //#define rtbuild_split rtbuild_median_split_largest_axis /* space median split on the longest axis, childs BB are allowed to overlap */ #define rtbuild_split rtbuild_heuristic_object_split /* split objects using heuristic */ struct VBVHNode { #ifdef DYNAMIC_ALLOC_BB float *bb; #else float bb[6]; #endif VBVHNode *child; VBVHNode *sibling; }; struct VBVHTree { RayObject rayobj; SVBVHNode *root; MemArena *node_arena; float cost; RTBuilder *builder; }; template struct Reorganize_VBVH { Tree *tree; Reorganize_VBVH(Tree *t) { tree = t; } VBVHNode *create_node() { VBVHNode *node = (VBVHNode*)BLI_memarena_alloc(tree->node_arena, sizeof(VBVHNode)); return node; } void copy_bb(VBVHNode *node, OldNode *old) { std::copy( old->bb, old->bb+6, node->bb ); } VBVHNode *transform(OldNode *old) { if(is_leaf(old)) return (VBVHNode*)old; VBVHNode *node = create_node(); VBVHNode **child_ptr = &node->child; node->sibling = 0; copy_bb(node,old); for(OldNode *o_child = old->child; o_child; o_child = o_child->sibling) { VBVHNode *n_child = transform(o_child); *child_ptr = n_child; if(is_leaf(n_child)) return node; child_ptr = &n_child->sibling; } *child_ptr = 0; return node; } }; /* * Push nodes (used on dfs) */ template inline static void bvh_node_push_childs(Node *node, Isect *isec, Node **stack, int &stack_pos) { Node *child = node->child; if(is_leaf(child)) { stack[stack_pos++] = child; } else { while(child) { //Skips BB tests on primitives /* if(is_leaf(child->child)) stack[stack_pos++] = child->child; else */ stack[stack_pos++] = child; child = child->sibling; } } } /* * BVH done */ static VBVHNode *bvh_new_node(VBVHTree *tree) { VBVHNode *node = (VBVHNode*)BLI_memarena_alloc(tree->node_arena, sizeof(VBVHNode)); if( (((intptr_t)node) & (0x0f)) != 0 ) { puts("WRONG!"); printf("%08x\n", (intptr_t)node); } node->sibling = NULL; node->child = NULL; #ifdef DYNAMIC_ALLOC_BB node->bb = (float*)BLI_memarena_alloc(tree->node_arena, 6*sizeof(float)); #endif assert(RayObject_isAligned(node)); return node; } template int count_childs(Node *parent) { int n = 0; for(Node *i = parent->child; i; i = i->sibling) { n++; if(is_leaf(i)) break; } return n; } template void append_sibling(Node *node, Node *sibling) { while(node->sibling) node = node->sibling; node->sibling = sibling; } template Node *bvh_rearrange(Tree *tree, Builder *builder) { int size = rtbuild_size(builder); if(size == 1) { Node *node = bvh_new_node(tree); INIT_MINMAX(node->bb, node->bb+3); rtbuild_merge_bb(builder, node->bb, node->bb+3); node->child = (VBVHNode*) rtbuild_get_primitive( builder, 0 ); return node; } else { Node *node = bvh_new_node(tree); INIT_MINMAX(node->bb, node->bb+3); rtbuild_merge_bb(builder, node->bb, node->bb+3); Node **child = &node->child; int nc = rtbuild_split(builder, 2); assert(nc == 2); for(int i=0; i(tree, &tmp); child = &((*child)->sibling); } *child = 0; return node; } } template<> void bvh_done(VBVHTree *obj) { rtbuild_done(obj->builder); int needed_nodes = (rtbuild_size(obj->builder)+1)*2; if(needed_nodes > BLI_MEMARENA_STD_BUFSIZE) needed_nodes = BLI_MEMARENA_STD_BUFSIZE; MemArena *arena1 = BLI_memarena_new(needed_nodes); BLI_memarena_use_malloc(arena1); BLI_memarena_use_align(arena1, 16); obj->node_arena = arena1; VBVHNode *root = bvh_rearrange( obj, obj->builder ); reorganize(root); remove_useless(root, &root); printf("refit: %f\n", bvh_refit(root) ); pushup(root); pushdown(root); //Memory re-organize if(0) { MemArena *arena2 = BLI_memarena_new(needed_nodes); BLI_memarena_use_malloc(arena2); BLI_memarena_use_align(arena2, 16); obj->node_arena = arena2; root = Reorganize_VBVH(obj).transform(root); BLI_memarena_free(arena1); } if(1) { MemArena *arena2 = BLI_memarena_new(needed_nodes); BLI_memarena_use_malloc(arena2); BLI_memarena_use_align(arena2, 16); obj->node_arena = arena2; obj->root = Reorganize_SVBVH(obj).transform(root); BLI_memarena_free(arena1); } /* { obj->root = root; } */ obj->cost = 1.0; rtbuild_free( obj->builder ); obj->builder = NULL; } template int intersect(VBVHTree *obj, Isect* isec) { /* if(RE_DO_HINTS && isec->hint) { LCTSHint *lcts = (LCTSHint*)isec->hint; isec->hint = 0; int hit = 0; for(int i=0; isize; i++) { VBVHNode *node = (VBVHNode*)lcts->stack[i]; if(RayObject_isAligned(node)) hit |= bvh_node_stack_raycast(node, isec); else hit |= RE_rayobject_intersect( (RayObject*)node, isec ); if(hit && isec->mode == RE_RAY_SHADOW) break; } isec->hint = (RayHint*)lcts; return hit; } else */ { if(RayObject_isAligned(obj->root)) return bvh_node_stack_raycast( obj->root, isec); else return RE_rayobject_intersect( (RayObject*) obj->root, isec ); } } template void bvh_dfs_make_hint(Node *node, LCTSHint *hint, int reserve_space, HintObject *hintObject); template void bvh_dfs_make_hint_push_siblings(Node *node, LCTSHint *hint, int reserve_space, HintObject *hintObject) { if(!RayObject_isAligned(node)) hint->stack[hint->size++] = (RayObject*)node; else { if(node->sibling) bvh_dfs_make_hint_push_siblings(node->sibling, hint, reserve_space+1, hintObject); bvh_dfs_make_hint(node, hint, reserve_space, hintObject); } } template void bvh_dfs_make_hint(Node *node, LCTSHint *hint, int reserve_space, HintObject *hintObject) { assert( hint->size + reserve_space + 1 <= RE_RAY_LCTS_MAX_SIZE ); if(is_leaf(node)) { hint->stack[hint->size++] = (RayObject*)node; } else { int childs = count_childs(node); if(hint->size + reserve_space + childs <= RE_RAY_LCTS_MAX_SIZE) { int result = hint_test_bb(hintObject, node->bb, node->bb+3); if(result == HINT_RECURSE) { /* We are 100% sure the ray will be pass inside this node */ bvh_dfs_make_hint_push_siblings(node->child, hint, reserve_space, hintObject); } else if(result == HINT_ACCEPT) { hint->stack[hint->size++] = (RayObject*)node; } } else { hint->stack[hint->size++] = (RayObject*)node; } } } template void bvh_hint_bb(Tree *tree, LCTSHint *hint, float *min, float *max) { /* if(RE_USE_HINT) { HintBB bb; VECCOPY(bb.bb, min); VECCOPY(bb.bb+3, max); hint->size = 0; bvh_dfs_make_hint( tree->root, hint, 0, &bb ); tot_hints++; } else */ { hint->size = 0; hint->stack[hint->size++] = (RayObject*)tree->root; } } void bfree(VBVHTree *tree) { if(tot_pushup + tot_pushdown + tot_hints + tot_moves) { printf("tot pushups: %d\n", tot_pushup); printf("tot pushdowns: %d\n", tot_pushdown); printf("tot moves: %d\n", tot_moves); printf("tot hints created: %d\n", tot_hints); tot_pushup = 0; tot_pushdown = 0; tot_hints = 0; tot_moves = 0; } bvh_free(tree); } /* the cast to pointer function is needed to workarround gcc bug: http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11407 */ template static RayObjectAPI make_api() { static RayObjectAPI api = { (RE_rayobject_raycast_callback) ((int(*)(Tree*,Isect*)) &intersect), (RE_rayobject_add_callback) ((void(*)(Tree*,RayObject*)) &bvh_add), (RE_rayobject_done_callback) ((void(*)(Tree*)) &bvh_done), // (RE_rayobject_free_callback) ((void(*)(Tree*)) &bvh_free), (RE_rayobject_free_callback) ((void(*)(Tree*)) &bfree), (RE_rayobject_merge_bb_callback)((void(*)(Tree*,float*,float*)) &bvh_bb), (RE_rayobject_cost_callback) ((float(*)(Tree*)) &bvh_cost), (RE_rayobject_hint_bb_callback) ((void(*)(Tree*,LCTSHint*,float*,float*)) &bvh_hint_bb) }; return api; } template static RayObjectAPI* get_api(int maxstacksize) { static RayObjectAPI bvh_api256 = make_api(); if(maxstacksize <= 1024) return &bvh_api256; assert(maxstacksize <= 256); return 0; } RayObject *RE_rayobject_vbvh_create(int size) { VBVHTree *obj= (VBVHTree*)MEM_callocN(sizeof(VBVHTree), "VBVHTree"); assert( RayObject_isAligned(obj) ); /* RayObject API assumes real data to be 4-byte aligned */ obj->rayobj.api = get_api(DFS_STACK_SIZE); obj->root = NULL; obj->node_arena = NULL; obj->builder = rtbuild_create( size ); return RayObject_unalignRayAPI((RayObject*) obj); } /* SVBVH */ template void bvh_dfs_make_hint(VBVHNode *node, LCTSHint *hint, int reserve_space, HintObject *hintObject) { return; } /* RayObject *RE_rayobject_svbvh_create(int size) { SVBVHTree *obj= (SVBVHTree*)MEM_callocN(sizeof(SVBVHTree), "SVBVHTree"); assert( RayObject_isAligned(obj) ); // RayObject API assumes real data to be 4-byte aligned obj->rayobj.api = get_api(DFS_STACK_SIZE); obj->root = NULL; obj->node_arena = NULL; obj->builder = rtbuild_create( size ); return RayObject_unalignRayAPI((RayObject*) obj); } */