# ##### BEGIN GPL LICENSE BLOCK ##### # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # # ##### END GPL LICENSE BLOCK ##### # import bpy if bpy.app.build_options.freestyle: from bpy.app.handlers import persistent @persistent def freestyle_render_init(scene): render = scene.render if render.use_freestyle: if render.use_svg_export: from export_svg import svg_export_header svg_export_header(scene) @persistent def freestyle_render_complete(scene): render = scene.render if render.use_freestyle: if render.use_svg_export and render.svg_mode == 'ANIMATION': from export_svg import svg_export_animation svg_export_animation(scene) def register(): bpy.app.handlers.render_init.append(freestyle_render_init) bpy.app.handlers.render_complete.append(freestyle_render_complete) def unregister(): bpy.app.handlers.render_init.remove(freestyle_render_init) bpy.app.handlers.render_complete.remove(freestyle_render_complete) else: def register(): pass def unregister(): pass if __name__ == '__main__': register()