/* * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ /** \file * \ingroup spoutliner */ #pragma once #include "tree_element.h" namespace blender::ed::outliner { /* -------------------------------------------------------------------- */ /* Tree-Display Interface */ class AbstractTreeElement { protected: /** * Reference back to the owning legacy TreeElement. * Most concrete types need access to this, so storing here. Eventually the type should be * replaced by AbstractTreeElement and derived types. */ TreeElement &legacy_te_; public: virtual ~AbstractTreeElement() = default; /** * Check if the type is expandable in current context. */ virtual bool expandPoll(const SpaceOutliner &) const { return true; } /** * Let the type add its own children. */ virtual void expand(SpaceOutliner &) const { } virtual void postExpand(SpaceOutliner &) const { } /** * Just while transitioning to the new tree-element design: Some types are only partially ported, * and the expanding isn't done yet. */ virtual bool isExpandValid() const { return true; } protected: /* Pseudo-abstract: Only allow creation through derived types. */ AbstractTreeElement(TreeElement &legacy_te) : legacy_te_(legacy_te) { } }; } // namespace blender::ed::outliner