/** * $Id: * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2007 Blender Foundation. * All rights reserved. * * * Contributor(s): Blender Foundation * * ***** END GPL LICENSE BLOCK ***** */ #ifndef WM_API_H #define WM_API_H /* dna-savable wmStructs here */ #include "DNA_windowmanager_types.h" struct bContext; struct wmEvent; struct wmEventHandler; struct wmGesture; struct rcti; /* general API */ void WM_setprefsize (int stax, int stay, int sizx, int sizy); void WM_init (struct bContext *C); void WM_exit (struct bContext *C); void WM_main (struct bContext *C); wmWindow *WM_window_open (struct bContext *C, struct rcti *rect); /* files */ int WM_read_homefile (struct bContext *C, int from_memory); int WM_write_homefile (struct bContext *C, struct wmOperator *op); void WM_read_file (struct bContext *C, char *name); void WM_write_file (struct bContext *C, char *target); void WM_read_autosavefile(struct bContext *C); void WM_write_autosave (struct bContext *C); /* mouse cursors */ void WM_init_cursor_data (void); void WM_set_cursor (struct bContext *C, int curs); void WM_waitcursor (struct bContext *C, int val); void WM_timecursor (struct bContext *C, int nr); /* keymap and handlers */ void WM_keymap_set_item (ListBase *lb, char *idname, short type, short val, int modifier, short keymodifier); void WM_keymap_verify_item(ListBase *lb, char *idname, short type, short val, int modifier, short keymodifier); void WM_keymap_add_item (ListBase *lb, char *idname, short type, short val, int modifier, short keymodifier); struct wmEventHandler *WM_event_add_keymap_handler(ListBase *handlers, ListBase *keymap); void WM_event_remove_keymap_handler(ListBase *handlers, ListBase *keymap); struct wmEventHandler *WM_event_add_modal_handler(ListBase *handlers, wmOperator *op); void WM_event_remove_modal_handler(ListBase *handlers, wmOperator *op); void WM_event_remove_handlers(ListBase *handlers); void WM_event_add_message(wmWindowManager *wm, void *customdata, short customdatafree); void WM_event_add_notifier(wmWindowManager *wm, wmWindow *window, int swinid, int type, int value, void *data); void wm_event_add(wmWindow *win, struct wmEvent *event_to_add); /* XXX only for warning */ /* one-shot timer, returns wmTimerData.handle */ struct wmTimerHandle *WM_event_add_window_timer(wmWindow *win, int delay_ms, int interval_ms); void WM_event_remove_window_timer(wmWindow *wm, struct wmTimerHandle *handle); /* operator api, default callbacks */ /* confirm menu + exec */ int WM_operator_confirm (struct bContext *C, struct wmOperator *op, struct wmEvent *event); /* context checks */ int WM_operator_winactive (struct bContext *C); /* operator api */ wmOperatorType *WM_operatortype_find(const char *idname); void WM_operatortype_append(void (*opfunc)(wmOperatorType*)); int WM_operator_invoke(struct bContext *C, wmOperatorType *ot, struct wmEvent *event); void WM_operator_cancel(struct bContext *C, ListBase *modalops, wmOperatorType *ot); /* * Operator property api * * Some notes to take care: * * All the OP_set_* functions append a new property to the operator, * if the property already exist, just replace it with the new * value in other case make a new property and append it. * * The OP_get_string function is a "special case", this function * return a pointer to property data, so don't change/resize/free * the string, because probably we get a segfault. * I really think that is better duplicate the string, so we are * really sure that the property data don't change. * * OP_get_int/float/array return 1 on success (found the property) * or 0 if can't find the property in the operator. * The property value are store in the "value" pointer. * * OP_verify_* sets the value only if it wasn't set already, and * returns the existing or new value. * * Both array function copy the property data into the "array" * pointer, but you need init the len pointer to the "array" size. * * For example: * int vec[] = { 1, 2, 3, 4 }; * OP_set_int_array (op, "vector", vec, 4); * * ... * * short len; * int vec[4]; * len= 4; <---- set the size!! * OP_get_int_array (op, "vector", vec, &len); */ void OP_set_int(wmOperator *op, char *name, int value); void OP_set_float(wmOperator *op, char *name, float value); void OP_set_string(wmOperator *op, char *name, char *str); void OP_set_int_array(wmOperator *op, char *name, int *array, short len); void OP_set_float_array(wmOperator *op, char *name, float *array, short len); int OP_get_int(wmOperator *op, char *name, int *value); int OP_get_float(wmOperator *op, char *name, float *value); char *OP_get_string(wmOperator *op, char *name); int OP_get_int_array(wmOperator *op, char *name, int *array, short *len); int OP_get_float_array(wmOperator *op, char *name, float *array, short *len); void OP_verify_int(wmOperator *op, char *name, int value, int *result); void OP_verify_float(wmOperator *op, char *name, float value, int *result); char *OP_verify_string(wmOperator *op, char *name, char *str); void OP_verify_int_array(wmOperator *op, char *name, int *array, short len, int *resultarray, short *resultlen); void OP_verify_float_array(wmOperator *op, char *name, float *array, short len, float *resultarray, short *resultlen); /* * Need call this function in the "exit callback" * of the operator, but only if you use the property system. **/ void OP_free_property(wmOperator *op); /* Gesture manager API */ void WM_gesture_init(struct bContext *C, int type); void WM_gesture_update(struct bContext *C, struct wmGesture *from); void WM_gesture_end(struct bContext *C, int type); void WM_gesture_free(wmWindow *win); /* Reporting information and errors */ void WM_report(struct bContext *C, int type, const char *message); void WM_reportf(struct bContext *C, int type, const char *format, ...); /* OpenGL wrappers, mimicing opengl syntax */ void wmLoadMatrix (wmWindow *win, float mat[][4]); void wmGetMatrix (wmWindow *win, float mat[][4]); void wmMultMatrix (wmWindow *win, float mat[][4]); void wmGetSingleMatrix (wmWindow *win, float mat[][4]); void wmScale (wmWindow *win, float x, float y, float z); void wmLoadIdentity (wmWindow *win); /* note: old name clear_view_mat */ void wmFrustum (wmWindow *win, float x1, float x2, float y1, float y2, float n, float f); void wmOrtho (wmWindow *win, float x1, float x2, float y1, float y2, float n, float f); void wmOrtho2 (wmWindow *win, float x1, float x2, float y1, float y2); #endif /* WM_API_H */