/* * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * This is a new part of Blender. * * Contributor(s): Michel Selten * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include #include #include #include #include /* #include */ #include #include "gen_utils.h" #include "modules.h" /*****************************************************************************/ /* Python API function prototypes for the Blender module. */ /*****************************************************************************/ PyObject *Blender_Set (PyObject *self, PyObject *args); PyObject *Blender_Get (PyObject *self, PyObject *args); PyObject *Blender_Redraw(PyObject *self, PyObject *args); /*****************************************************************************/ /* The following string definitions are used for documentation strings. */ /* In Python these will be written to the console when doing a */ /* Blender.__doc__ */ /*****************************************************************************/ char Blender_Set_doc[] = "(request, data) - Update settings in Blender\n\ \n\ (request) A string indentifying the setting to change\n\ 'curframe' - Sets the current frame using the number in data"; char Blender_Get_doc[] = "(request) - Retrieve settings from Blender\n\ \n\ (request) A string indentifying the data to be returned\n\ 'curframe' - Returns the current animation frame\n\ 'curtime' - Returns the current animation time\n\ 'staframe' - Returns the start frame of the animation\n\ 'endframe' - Returns the end frame of the animation\n\ 'filename' - Returns the name of the last file read or written\n\ 'version' - Returns the Blender version number"; char Blender_Redraw_doc[] = "() - Redraw all 3D windows"; /*****************************************************************************/ /* Python method structure definition. */ /*****************************************************************************/ struct PyMethodDef Blender_methods[] = { {"Set", &Blender_Set, METH_VARARGS, Blender_Set_doc}, {"Get", &Blender_Get, METH_VARARGS, Blender_Get_doc}, {"Redraw", &Blender_Redraw, METH_VARARGS, Blender_Redraw_doc}, {NULL, NULL} }; /*****************************************************************************/ /* Function: Blender_Set */ /* Python equivalent: Blender.Set */ /*****************************************************************************/ PyObject *Blender_Set (PyObject *self, PyObject *args) { char * name; PyObject * arg; int framenum; if (!PyArg_ParseTuple(args, "sO", &name, &arg)) { /* TODO: Do we need to generate a nice error message here? */ return (NULL); } if (StringEqual (name, "curframe")) { if (!PyArg_Parse(arg, "i", &framenum)) { /* TODO: Do we need to generate a nice error message here? */ return (NULL); } G.scene->r.cfra = framenum; update_for_newframe(); } else { return (PythonReturnErrorObject (PyExc_AttributeError, "bad request identifier")); } return ( PythonIncRef (Py_None) ); } /*****************************************************************************/ /* Function: Blender_Get */ /* Python equivalent: Blender.Get */ /*****************************************************************************/ PyObject *Blender_Get (PyObject *self, PyObject *args) { PyObject * object; PyObject * dict; char * str; printf ("In Blender_Get()\n"); if (!PyArg_ParseTuple (args, "O", &object)) { /* TODO: Do we need to generate a nice error message here? */ return (NULL); } if (PyString_Check (object)) { str = PyString_AsString (object); if (StringEqual (str, "curframe")) { return ( PyInt_FromLong (G.scene->r.cfra) ); } if (StringEqual (str, "curtime")) { return ( PyFloat_FromDouble (frame_to_float (G.scene->r.cfra) ) ); } if (StringEqual (str, "staframe")) { return ( PyInt_FromLong (G.scene->r.sfra) ); } if (StringEqual (str, "endframe")) { return ( PyInt_FromLong (G.scene->r.efra) ); } if (StringEqual (str, "filename")) { return ( PyString_FromString (G.sce) ); } /* According to the old file (opy_blender.c), the following if statement is a quick hack and needs some clean up. */ if (StringEqual (str, "vrmloptions")) { dict = PyDict_New (); PyDict_SetItemString (dict, "twoside", PyInt_FromLong (U.vrmlflag & USERDEF_VRML_TWOSIDED)); PyDict_SetItemString (dict, "layers", PyInt_FromLong (U.vrmlflag & USERDEF_VRML_LAYERS)); PyDict_SetItemString (dict, "autoscale", PyInt_FromLong (U.vrmlflag & USERDEF_VRML_AUTOSCALE)); return (dict); } /* End 'quick hack' part. */ if (StringEqual (str, "version")) { return ( PyInt_FromLong (G.version) ); } /* TODO: Do we want to display a usefull message here that the requested data is unknown? else { return (PythonReturnErrorObject (..., "message") ); } */ } else { return (PythonReturnErrorObject (PyExc_AttributeError, "expected string argument")); } return (PythonReturnErrorObject (PyExc_AttributeError, "bad request identifier")); } /*****************************************************************************/ /* Function: Blender_Redraw */ /* Python equivalent: Blender.Redraw */ /*****************************************************************************/ PyObject *Blender_Redraw(PyObject *self, PyObject *args) { /* int wintype = SPACE_VIEW3D; printf ("In Blender_Redraw()\n"); if (!PyArg_ParseTuple (args, "|i", &wintype)) { TODO: Do we need to generate a nice error message here? return (NULL); } return Windowmodule_Redraw(self, Py_BuildValue("(i)", wintype)); */ } /*****************************************************************************/ /* Function: initBlender */ /*****************************************************************************/ void initBlender (void) { PyObject * module; PyObject * dict; printf ("In initBlender()\n"); g_blenderdict = NULL; /* TODO: create a docstring for the Blender module */ module = Py_InitModule3("Blender", Blender_methods, NULL); dict = PyModule_GetDict (module); PyDict_SetItemString (dict, "Object", initObject()); }