// Gawain buffer IDs // // This code is part of the Gawain library, with modifications // specific to integration with Blender. // // Copyright 2016 Mike Erwin // // This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0. If a copy of // the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/. #pragma once // Manage GL buffer IDs in a thread-safe way // Use these instead of glGenBuffers & its friends // - alloc must be called from main thread // - free can be called from any thread #ifdef __cplusplus extern "C" { #endif #include "common.h" GLuint buffer_id_alloc(void); void buffer_id_free(GLuint buffer_id); GLuint vao_id_alloc(void); void vao_id_free(GLuint vao_id); #ifdef __cplusplus } #endif