# Blender.Armature module and the Armature PyType object """ The Blender.Armature submodule. Armature ======== This module provides access to B{Armature} objects in Blender. These are "skeletons", used to deform and animate other objects -- meshes, for example. Example:: import Blender from Blender import Armature # armatures = Armature.Get() for a in armatures: print "Armature ", a print "- The root bones of %s: %s" % (a.name, a.getBones()) """ def New (name = 'ArmatureData'): """ Create a new Armature object. @type name: string @param name: The Armature name. @rtype: Blender Armature @return: The created Armature object. """ def Get (name = None): """ Get the Armature object(s) from Blender. @type name: string @param name: The name of the Armature. @rtype: Blender Armature or a list of Blender Armatures @return: It depends on the I{name} parameter: - (name): The Armature object with the given I{name}; - (): A list with all Armature objects in the current scene. """ class Armature: """ The Armature object =================== This object gives access to Armature-specific data in Blender. @cvar name: The Armature name. @cvar bones: The Armature root bones (cannot be set yet). """ def getName(): """ Get the name of this Armature object. @rtype: string """ def setName(name): """ Set the name of this Armature object. @type name: string @param name: The new name. """ def getBones(): """ Get the Armature root bones. @rtype: list @return: a list of Armature bones. """ def setBones(bones): """ Set the Armature root bones (still unimplemented). @warn: This method wasn't implemented yet. """ class Bone: """ The Bone object =============== This object gives access to Bone-specific data in Blender. @cvar name: The name of this Bone. @cvar roll: This Bone's roll value. @cvar head: This Bone's "head" ending position when in rest state. @cvar tail: This Bone's "tail" ending position when in rest state. @cvar loc: This Bone's location. @cvar size: This Bone's size. @cvar quat: This Bone's quaternion. @cvar parent: The parent Bone. @cvar children: The children bones. """ def getName(): """ Get the name of this Bone. @rtype: string """ def getRoll(): """ Get the roll value. @rtype: float """ def getHead(): """ Get the "head" ending position. @rtype: list of three floats """ def getTail(): """ Get the "tail" ending position. @rtype: list of three floats """ def getLoc(): """ Get the location of this Bone. @rtype: list of three floats """ def getSize(): """ Get the size attribute. @rtype: list of three floats """ def getQuat(): """ Get this Bone's quaternion. @rtype: list of four floats. """ def hasParent(): """ True if this Bone has a parent Bone. @rtype: true or false """ def getParent(): """ Get this Bone's parent Bone, if available. @rtype: Blender Bone """ def getChildren(): """ Get this Bone's children Bones, if available. @rtype: list of Blender Bones """ def setName(name): """ Rename this Bone. @type name: string @param name: The new name. """ def setRoll(roll): """ Set the roll value. @type roll: float @param roll: The new value. """ def setHead(x,y,z): """ Set the "head" ending position. @type x: float @type y: float @type z: float @param x: The new x value. @param y: The new y value. @param z: The new z value. """ def setTail(x,y,z): """ Set the "tail" ending position. @type x: float @type y: float @type z: float @param x: The new x value. @param y: The new y value. @param z: The new z value. """ def setLoc(x,y,z): """ Set the new location for this Bone. @type x: float @type y: float @type z: float @param x: The new x value. @param y: The new y value. @param z: The new z value. """ def setSize(x,y,z): """ Set the new size for this Bone. @type x: float @type y: float @type z: float @param x: The new x value. @param y: The new y value. @param z: The new z value. """ def setQuat(real,imag_i,imag_j,imag_k): """ Set the new quaternion orientation for this Bone. @type real: float @type imag_i: float @type imag_j: float @type imag_k: float @param real: The new quat[0] value. @param imag_i: The new quat[1] value. @param imag_j: The new quat[2] value. @param imag_k: The new quat[3] value. """