* optional default blend argument, use for better leg & arm defaults * way to define arbitrary options for bones that can then be passed to the generator function, only used to set elbow target parent at the moment.
164 lines
4.9 KiB
Python
164 lines
4.9 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from rigify import RigifyError
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# not used, defined for completeness
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METARIG_NAMES = tuple()
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def metarig_template():
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# generated by rigify.write_meta_rig
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bpy.ops.object.mode_set(mode='EDIT')
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obj = bpy.context.active_object
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arm = obj.data
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bone = arm.edit_bones.new('bonesker')
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bone.head[:] = 0.0000, 0.0000, 0.0000
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bone.tail[:] = -0.0000, 0.7382, 0.1895
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bone.roll = -0.0000
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bone.connected = False
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bone = arm.edit_bones.new('delta')
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bone.head[:] = -0.0497, 0.8414, 0.3530
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bone.tail[:] = -0.2511, 1.1588, 0.9653
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bone.roll = 2.6044
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bone.connected = False
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bone.parent = arm.edit_bones['bonesker']
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bone = arm.edit_bones.new('boney')
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bone.head[:] = 0.7940, 2.5592, 0.4134
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bone.tail[:] = 0.7940, 3.3975, 0.4890
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bone.roll = 3.1416
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bone.connected = False
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bone.parent = arm.edit_bones['delta']
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bpy.ops.object.mode_set(mode='OBJECT')
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pbone = obj.pose.bones['delta']
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pbone['type'] = 'delta'
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def metarig_definition(obj, orig_bone_name):
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'''
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The bone given is the head, its parent is the body,
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# its only child the first of a chain with matching basenames.
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eg.
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body -> head -> neck_01 -> neck_02 -> neck_03.... etc
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'''
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arm = obj.data
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delta = arm.bones[orig_bone_name]
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children = delta.children
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if len(children) != 1:
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raise RigifyError("only 1 child supported for delta on bone '%s'" % delta.name)
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if delta.connected:
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raise RigifyError("bone cannot be connected to its parent '%s'" % delta.name)
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bone_definition = [delta.name, children[0].name]
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return bone_definition
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def main(obj, bone_definition, base_names, options):
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'''
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Use this bone to define a delta thats applied to its child in pose mode.
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'''
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mode_orig = obj.mode
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bpy.ops.object.mode_set(mode='OBJECT')
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delta_name, child_name = bone_definition
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delta_pbone = obj.pose.bones[delta_name]
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arm = obj.data
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child_pbone = obj.pose.bones[child_name]
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delta_phead = delta_pbone.head.copy()
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delta_ptail = delta_pbone.tail.copy()
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delta_pmatrix = delta_pbone.matrix.copy()
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child_phead = child_pbone.head.copy()
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child_ptail = child_pbone.tail.copy()
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child_pmatrix = child_pbone.matrix.copy()
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children = delta_pbone.children
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bpy.ops.object.mode_set(mode='EDIT')
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delta_ebone = arm.edit_bones[delta_name]
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child_ebone = arm.edit_bones[child_name]
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delta_head = delta_ebone.head.copy()
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delta_tail = delta_ebone.tail.copy()
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child_head = child_ebone.head.copy()
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child_tail = child_ebone.tail.copy()
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#arm.edit_bones.remove(delta_ebone)
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#del delta_ebone # cant use this
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del child_pbone
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bpy.ops.object.mode_set(mode='OBJECT')
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# Move the child bone to the deltas location
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obj.animation_data_create()
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delta_pbone = obj.pose.bones[delta_name]
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# child_pbone = obj.pose.bones[child_name]
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# ------------------- drivers
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delta_pbone.rotation_mode = 'XYZ'
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rot = delta_pmatrix.invert().rotationPart() * child_pmatrix.rotationPart()
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rot = rot.invert().toEuler()
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fcurve_drivers = delta_pbone.driver_add("rotation_euler", -1)
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for i, fcurve_driver in enumerate(fcurve_drivers):
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driver = fcurve_driver.driver
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driver.type = 'AVERAGE'
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#mod = fcurve_driver.modifiers.new('GENERATOR')
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mod = fcurve_driver.modifiers[0]
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mod.poly_order = 1
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mod.coefficients[0] = rot[i]
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mod.coefficients[1] = 0.0
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# tricky, find the transform to drive the bone to this location.
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delta_head_offset = child_pmatrix.rotationPart() * (delta_phead - child_phead)
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fcurve_drivers = delta_pbone.driver_add("location", -1)
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for i, fcurve_driver in enumerate(fcurve_drivers):
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driver = fcurve_driver.driver
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driver.type = 'AVERAGE'
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#mod = fcurve_driver.modifiers.new('GENERATOR')
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mod = fcurve_driver.modifiers[0]
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mod.poly_order = 1
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mod.coefficients[0] = delta_head_offset[i]
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mod.coefficients[1] = 0.0
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bpy.ops.object.mode_set(mode='EDIT')
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bpy.ops.object.mode_set(mode=mode_orig)
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# no blendeing
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return None
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