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blender-archive/source/blender/gpu
Clément Foucault deda6a43fc Draw Engines: Make g_data struct part of the viewport storage
This makes viewport cache construction independant from each others and will allow multithread down the road.
2017-03-27 14:01:47 +02:00
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2017-03-27 14:01:47 +02:00
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