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blender-archive/source/blender/blenkernel/BKE_addon.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

44 lines
1.0 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bke
*/
#ifdef __cplusplus
extern "C" {
#endif
struct ListBase;
struct bAddon;
#ifdef __RNA_TYPES_H__
typedef struct bAddonPrefType {
/* type info */
char idname[64]; /* best keep the same size as #BKE_ST_MAXNAME */
/* RNA integration */
ExtensionRNA rna_ext;
} bAddonPrefType;
#else
typedef struct bAddonPrefType bAddonPrefType;
#endif
bAddonPrefType *BKE_addon_pref_type_find(const char *idname, bool quiet);
void BKE_addon_pref_type_add(bAddonPrefType *apt);
void BKE_addon_pref_type_remove(const bAddonPrefType *apt);
void BKE_addon_pref_type_init(void);
void BKE_addon_pref_type_free(void);
struct bAddon *BKE_addon_new(void);
struct bAddon *BKE_addon_find(struct ListBase *addon_list, const char *module);
struct bAddon *BKE_addon_ensure(struct ListBase *addon_list, const char *module);
bool BKE_addon_remove_safe(struct ListBase *addon_list, const char *module);
void BKE_addon_free(struct bAddon *addon);
#ifdef __cplusplus
}
#endif