Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
42 lines
1.2 KiB
C++
42 lines
1.2 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2017 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup depsgraph
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*/
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#include "intern/eval/deg_eval_stats.h"
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#include "BLI_utildefines.h"
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#include "intern/depsgraph.h"
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#include "intern/node/deg_node.h"
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#include "intern/node/deg_node_component.h"
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#include "intern/node/deg_node_id.h"
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#include "intern/node/deg_node_operation.h"
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namespace blender::deg {
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void deg_eval_stats_aggregate(Depsgraph *graph)
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{
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/* Reset current evaluation stats for ID and component nodes.
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* Those are not filled in by the evaluation engine. */
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for (Node *node : graph->id_nodes) {
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IDNode *id_node = (IDNode *)node;
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for (ComponentNode *comp_node : id_node->components.values()) {
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comp_node->stats.reset_current();
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}
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id_node->stats.reset_current();
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}
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/* Now accumulate operation timings to components and IDs. */
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for (OperationNode *op_node : graph->operations) {
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ComponentNode *comp_node = op_node->owner;
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IDNode *id_node = comp_node->owner;
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id_node->stats.current_time += op_node->stats.current_time;
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comp_node->stats.current_time += op_node->stats.current_time;
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}
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}
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} // namespace blender::deg
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