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blender-archive/source/blender/editors/space_spreadsheet/spreadsheet_panels.cc
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

24 lines
719 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#include "BKE_screen.h"
#include "BLT_translation.h"
#include "spreadsheet_dataset_draw.hh"
#include "spreadsheet_intern.hh"
namespace blender::ed::spreadsheet {
void spreadsheet_data_set_region_panels_register(ARegionType &region_type)
{
PanelType *panel_type = MEM_cnew<PanelType>(__func__);
strcpy(panel_type->idname, "SPREADSHEET_PT_data_set");
strcpy(panel_type->label, N_("Data Set"));
strcpy(panel_type->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
panel_type->flag = PANEL_TYPE_NO_HEADER;
panel_type->draw = spreadsheet_data_set_panel_draw;
BLI_addtail(&region_type.paneltypes, panel_type);
}
} // namespace blender::ed::spreadsheet