This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/modifiers/CMakeLists.txt
2023-03-01 17:32:12 +01:00

228 lines
4.5 KiB
CMake

# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright 2006 Blender Foundation. All rights reserved.
set(INC
.
intern
../blenfont
../blenkernel
../blenlib
../blenloader
../blentranslation
../bmesh
../depsgraph
../editors/include
../functions
../geometry
../makesdna
../makesrna
../nodes
../render
../windowmanager
../../../intern/eigen
../../../intern/guardedalloc
# dna_type_offsets.h in BLO_read_write.h
${CMAKE_BINARY_DIR}/source/blender/makesdna/intern
# RNA_prototypes.h
${CMAKE_BINARY_DIR}/source/blender/makesrna
)
set(INC_SYS
${ZLIB_INCLUDE_DIRS}
)
set(SRC
intern/MOD_armature.c
intern/MOD_array.cc
intern/MOD_bevel.c
intern/MOD_boolean.cc
intern/MOD_build.cc
intern/MOD_cast.c
intern/MOD_cloth.c
intern/MOD_collision.c
intern/MOD_correctivesmooth.cc
intern/MOD_curve.c
intern/MOD_datatransfer.cc
intern/MOD_decimate.c
intern/MOD_displace.cc
intern/MOD_dynamicpaint.c
intern/MOD_edgesplit.c
intern/MOD_explode.cc
intern/MOD_fluid.c
intern/MOD_hook.c
intern/MOD_laplaciandeform.cc
intern/MOD_laplaciansmooth.cc
intern/MOD_lattice.c
intern/MOD_mask.cc
intern/MOD_mesh_to_volume.cc
intern/MOD_meshcache.c
intern/MOD_meshcache_mdd.c
intern/MOD_meshcache_pc2.c
intern/MOD_meshcache_util.c
intern/MOD_meshdeform.c
intern/MOD_meshsequencecache.cc
intern/MOD_mirror.cc
intern/MOD_multires.cc
intern/MOD_nodes.cc
intern/MOD_none.c
intern/MOD_normal_edit.cc
intern/MOD_ocean.cc
intern/MOD_particleinstance.cc
intern/MOD_particlesystem.cc
intern/MOD_remesh.cc
intern/MOD_screw.cc
intern/MOD_shapekey.c
intern/MOD_shrinkwrap.c
intern/MOD_simpledeform.c
intern/MOD_skin.cc
intern/MOD_smooth.cc
intern/MOD_softbody.c
intern/MOD_solidify.cc
intern/MOD_solidify_extrude.cc
intern/MOD_solidify_nonmanifold.cc
intern/MOD_subsurf.cc
intern/MOD_surface.c
intern/MOD_surfacedeform.cc
intern/MOD_triangulate.cc
intern/MOD_ui_common.c
intern/MOD_util.cc
intern/MOD_uvproject.cc
intern/MOD_uvwarp.cc
intern/MOD_volume_displace.cc
intern/MOD_volume_to_mesh.cc
intern/MOD_warp.c
intern/MOD_wave.cc
intern/MOD_weighted_normal.cc
intern/MOD_weightvg_util.c
intern/MOD_weightvgedit.cc
intern/MOD_weightvgmix.cc
intern/MOD_weightvgproximity.cc
intern/MOD_weld.cc
intern/MOD_wireframe.c
MOD_modifiertypes.h
MOD_nodes.h
intern/MOD_meshcache_util.h
intern/MOD_solidify_util.hh
intern/MOD_ui_common.h
intern/MOD_util.h
intern/MOD_weightvg_util.h
)
set(LIB
bf_blenkernel
bf_blenlib
)
if(WITH_ALEMBIC)
add_definitions(-DWITH_ALEMBIC)
list(APPEND INC
../io/alembic
)
list(APPEND LIB
bf_alembic
)
endif()
if(WITH_USD)
add_definitions(-DWITH_USD)
list(APPEND INC
../io/usd
)
list(APPEND LIB
bf_usd
)
endif()
if(WITH_MOD_REMESH)
list(APPEND INC
../../../intern/dualcon
)
list(APPEND LIB
bf_intern_dualcon
)
add_definitions(-DWITH_MOD_REMESH)
endif()
if(WITH_MOD_FLUID)
add_definitions(-DWITH_FLUID)
endif()
if(WITH_MOD_OCEANSIM)
add_definitions(-DWITH_OCEANSIM)
endif()
if(WITH_OPENSUBDIV)
add_definitions(-DWITH_OPENSUBDIV)
endif()
if(WITH_BULLET)
list(APPEND LIB
${BULLET_LIBRARIES}
)
add_definitions(-DWITH_BULLET)
endif()
# To disable adaptive subdivision test in subsurf UI without cycles
if(WITH_CYCLES)
add_definitions(-DWITH_CYCLES)
endif()
if(WITH_GMP)
add_definitions(-DWITH_GMP)
list(APPEND INC_SYS
${GMP_INCLUDE_DIRS}
)
list(APPEND LIB
${GMP_LIBRARIES}
)
endif()
if(WITH_TBB)
add_definitions(-DWITH_TBB)
if(WIN32)
# TBB includes Windows.h which will define min/max macros
# that will collide with the stl versions.
add_definitions(-DNOMINMAX)
endif()
list(APPEND INC_SYS
${TBB_INCLUDE_DIRS}
)
list(APPEND LIB
${TBB_LIBRARIES}
)
endif()
if(WITH_OPENVDB)
list(APPEND INC
../../../intern/openvdb
)
list(APPEND INC_SYS
${OPENVDB_INCLUDE_DIRS}
)
list(APPEND LIB
bf_intern_openvdb
${OPENVDB_LIBRARIES}
)
add_definitions(-DWITH_OPENVDB ${OPENVDB_DEFINITIONS})
endif()
if(WITH_EXPERIMENTAL_FEATURES)
add_definitions(-DWITH_SIMULATION_DATABLOCK)
endif()
# So we can have special tricks in modifier system.
blender_add_lib(bf_modifiers "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
# Some modifiers include BLO_read_write.h, which includes dna_type_offsets.h
# which is generated by bf_dna. Need to ensure compilaiton order here.
# Also needed so we can use dna_type_offsets.h for defaults initialization.
add_dependencies(bf_modifiers bf_dna)
# RNA_prototypes.h
add_dependencies(bf_modifiers bf_rna)