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blender-archive/source/blender/modifiers/intern/MOD_normal_edit.cc
Hans Goudey 16fbadde36 Mesh: Replace MLoop struct with generic attributes
Implements #102359.

Split the `MLoop` struct into two separate integer arrays called
`corner_verts` and `corner_edges`, referring to the vertex each corner
is attached to and the next edge around the face at each corner. These
arrays can be sliced to give access to the edges or vertices in a face.
Then they are often referred to as "poly_verts" or "poly_edges".

The main benefits are halving the necessary memory bandwidth when only
one array is used and simplifications from using regular integer indices
instead of a special-purpose struct.

The commit also starts a renaming from "loop" to "corner" in mesh code.

Like the other mesh struct of array refactors, forward compatibility is
kept by writing files with the older format. This will be done until 4.0
to ease the transition process.

Looking at a small portion of the patch should give a good impression
for the rest of the changes. I tried to make the changes as small as
possible so it's easy to tell the correctness from the diff. Though I
found Blender developers have been very inventive over the last decade
when finding different ways to loop over the corners in a face.

For performance, nearly every piece of code that deals with `Mesh` is
slightly impacted. Any algorithm that is memory bottle-necked should
see an improvement. For example, here is a comparison of interpolating
a vertex float attribute to face corners (Ryzen 3700x):

**Before** (Average: 3.7 ms, Min: 3.4 ms)
```
threading::parallel_for(loops.index_range(), 4096, [&](IndexRange range) {
  for (const int64_t i : range) {
    dst[i] = src[loops[i].v];
  }
});
```

**After** (Average: 2.9 ms, Min: 2.6 ms)
```
array_utils::gather(src, corner_verts, dst);
```

That's an improvement of 28% to the average timings, and it's also a
simplification, since an index-based routine can be used instead.
For more examples using the new arrays, see the design task.

Pull Request: blender/blender#104424
2023-03-20 15:55:13 +01:00

784 lines
27 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup modifiers
*/
#include <cstring>
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_bitmap.h"
#include "BLI_math.h"
#include "BLT_translation.h"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "BKE_attribute.hh"
#include "BKE_context.h"
#include "BKE_deform.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_mesh.hh"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "DEG_depsgraph_query.h"
#include "MOD_ui_common.h"
#include "MOD_util.h"
static void generate_vert_coordinates(Mesh *mesh,
Object *ob,
Object *ob_center,
const float offset[3],
const int verts_num,
float (*r_cos)[3],
float r_size[3])
{
using namespace blender;
float min_co[3], max_co[3];
float diff[3];
bool do_diff = false;
INIT_MINMAX(min_co, max_co);
const Span<float3> positions = mesh->vert_positions();
for (int i = 0; i < mesh->totvert; i++) {
copy_v3_v3(r_cos[i], positions[i]);
if (r_size != nullptr && ob_center == nullptr) {
minmax_v3v3_v3(min_co, max_co, r_cos[i]);
}
}
/* Get size (i.e. deformation of the spheroid generating normals),
* either from target object, or own geometry. */
if (r_size != nullptr) {
if (ob_center != nullptr) {
/* Using 'scale' as 'size' here. The input object is typically an empty
* who's scale is used to define an ellipsoid instead of a simple sphere. */
/* Not we are not interested in signs here - they are even troublesome actually,
* due to security clamping! */
abs_v3_v3(r_size, ob_center->scale);
}
else {
/* Set size. */
sub_v3_v3v3(r_size, max_co, min_co);
}
/* Error checks - we do not want one or more of our sizes to be null! */
if (is_zero_v3(r_size)) {
r_size[0] = r_size[1] = r_size[2] = 1.0f;
}
else {
CLAMP_MIN(r_size[0], FLT_EPSILON);
CLAMP_MIN(r_size[1], FLT_EPSILON);
CLAMP_MIN(r_size[2], FLT_EPSILON);
}
}
if (ob_center != nullptr) {
float inv_obmat[4][4];
/* Translate our coordinates so that center of ob_center is at (0, 0, 0). */
/* Get ob_center (world) coordinates in ob local coordinates.
* No need to take into account ob_center's space here, see #44027. */
invert_m4_m4(inv_obmat, ob->object_to_world);
mul_v3_m4v3(diff, inv_obmat, ob_center->object_to_world[3]);
negate_v3(diff);
do_diff = true;
}
else if (offset != nullptr && !is_zero_v3(offset)) {
negate_v3_v3(diff, offset);
do_diff = true;
}
/* Else, no need to change coordinates! */
if (do_diff) {
int i = verts_num;
while (i--) {
add_v3_v3(r_cos[i], diff);
}
}
}
/* Note this modifies nos_new in-place. */
static void mix_normals(const float mix_factor,
const MDeformVert *dvert,
const int defgrp_index,
const bool use_invert_vgroup,
const float mix_limit,
const short mix_mode,
const int verts_num,
const blender::Span<int> corner_verts,
blender::float3 *nos_old,
blender::float3 *nos_new)
{
/* Mix with org normals... */
float *facs = nullptr, *wfac;
blender::float3 *no_new, *no_old;
int i;
if (dvert) {
facs = static_cast<float *>(
MEM_malloc_arrayN(size_t(corner_verts.size()), sizeof(*facs), __func__));
BKE_defvert_extract_vgroup_to_loopweights(dvert,
defgrp_index,
verts_num,
corner_verts.data(),
corner_verts.size(),
use_invert_vgroup,
facs);
}
for (i = corner_verts.size(), no_new = nos_new, no_old = nos_old, wfac = facs; i--;
no_new++, no_old++, wfac++) {
const float fac = facs ? *wfac * mix_factor : mix_factor;
switch (mix_mode) {
case MOD_NORMALEDIT_MIX_ADD:
add_v3_v3(*no_new, *no_old);
normalize_v3(*no_new);
break;
case MOD_NORMALEDIT_MIX_SUB:
sub_v3_v3(*no_new, *no_old);
normalize_v3(*no_new);
break;
case MOD_NORMALEDIT_MIX_MUL:
mul_v3_v3(*no_new, *no_old);
normalize_v3(*no_new);
break;
case MOD_NORMALEDIT_MIX_COPY:
break;
}
interp_v3_v3v3_slerp_safe(
*no_new,
*no_old,
*no_new,
(mix_limit < float(M_PI)) ? min_ff(fac, mix_limit / angle_v3v3(*no_new, *no_old)) : fac);
}
MEM_SAFE_FREE(facs);
}
/* Check poly normals and new loop normals are compatible, otherwise flip polygons
* (and invert matching poly normals). */
static bool polygons_check_flip(blender::MutableSpan<int> corner_verts,
blender::MutableSpan<int> corner_edges,
blender::float3 *nos,
CustomData *ldata,
const blender::Span<MPoly> polys,
float (*poly_normals)[3])
{
MDisps *mdisp = static_cast<MDisps *>(
CustomData_get_layer_for_write(ldata, CD_MDISPS, corner_verts.size()));
bool flipped = false;
for (const int i : polys.index_range()) {
const MPoly &poly = polys[i];
float norsum[3] = {0.0f};
for (const int64_t j : blender::IndexRange(poly.loopstart, poly.totloop)) {
add_v3_v3(norsum, nos[j]);
}
if (!normalize_v3(norsum)) {
continue;
}
/* If average of new loop normals is opposed to polygon normal, flip polygon. */
if (dot_v3v3(poly_normals[i], norsum) < 0.0f) {
BKE_mesh_polygon_flip_ex(&poly,
corner_verts.data(),
corner_edges.data(),
ldata,
reinterpret_cast<float(*)[3]>(nos),
mdisp,
true);
negate_v3(poly_normals[i]);
flipped = true;
}
}
return flipped;
}
static void normalEditModifier_do_radial(NormalEditModifierData *enmd,
const ModifierEvalContext * /*ctx*/,
Object *ob,
Mesh *mesh,
short (*clnors)[2],
blender::MutableSpan<blender::float3> loop_normals,
const short mix_mode,
const float mix_factor,
const float mix_limit,
const MDeformVert *dvert,
const int defgrp_index,
const bool use_invert_vgroup,
blender::Span<blender::float3> vert_positions,
const blender::Span<MEdge> edges,
blender::MutableSpan<bool> sharp_edges,
blender::MutableSpan<int> corner_verts,
blender::MutableSpan<int> corner_edges,
const blender::Span<MPoly> polys)
{
Object *ob_target = enmd->target;
const bool do_polynors_fix = (enmd->flag & MOD_NORMALEDIT_NO_POLYNORS_FIX) == 0;
float(*cos)[3] = static_cast<float(*)[3]>(
MEM_malloc_arrayN(size_t(vert_positions.size()), sizeof(*cos), __func__));
blender::Array<blender::float3> nos(corner_verts.size());
float size[3];
BLI_bitmap *done_verts = BLI_BITMAP_NEW(size_t(vert_positions.size()), __func__);
generate_vert_coordinates(mesh, ob, ob_target, enmd->offset, vert_positions.size(), cos, size);
/**
* size gives us our spheroid coefficients `(A, B, C)`.
* Then, we want to find out for each vert its (a, b, c) triple (proportional to (A, B, C) one).
*
* Ellipsoid basic equation: `(x^2/a^2) + (y^2/b^2) + (z^2/c^2) = 1`.
* Since we want to find (a, b, c) matching this equation and proportional to (A, B, C),
* we can do:
* <pre>
* m = B / A
* n = C / A
* </pre>
*
* hence:
* <pre>
* (x^2/a^2) + (y^2/b^2) + (z^2/c^2) = 1
* -> b^2*c^2*x^2 + a^2*c^2*y^2 + a^2*b^2*z^2 = a^2*b^2*c^2
* b = ma
* c = na
* -> m^2*a^2*n^2*a^2*x^2 + a^2*n^2*a^2*y^2 + a^2*m^2*a^2*z^2 = a^2*m^2*a^2*n^2*a^2
* -> m^2*n^2*a^4*x^2 + n^2*a^4*y^2 + m^2*a^4*z^2 = m^2*n^2*a^6
* -> a^2 = (m^2*n^2*x^2 + n^2y^2 + m^2z^2) / (m^2*n^2) = x^2 + (y^2 / m^2) + (z^2 / n^2)
* -> b^2 = (m^2*n^2*x^2 + n^2y^2 + m^2z^2) / (n^2) = (m^2 * x^2) + y^2 + (m^2 * z^2 / n^2)
* -> c^2 = (m^2*n^2*x^2 + n^2y^2 + m^2z^2) / (m^2) = (n^2 * x^2) + (n^2 * y^2 / m^2) + z^2
* </pre>
*
* All we have to do now is compute normal of the spheroid at that point:
* <pre>
* n = (x / a^2, y / b^2, z / c^2)
* </pre>
* And we are done!
*/
{
const float a = size[0], b = size[1], c = size[2];
const float m2 = (b * b) / (a * a);
const float n2 = (c * c) / (a * a);
/* We reuse cos to now store the ellipsoid-normal of the verts! */
for (const int64_t i : corner_verts.index_range()) {
const int vidx = corner_verts[i];
float *co = cos[vidx];
if (!BLI_BITMAP_TEST(done_verts, vidx)) {
const float x2 = co[0] * co[0];
const float y2 = co[1] * co[1];
const float z2 = co[2] * co[2];
const float a2 = x2 + (y2 / m2) + (z2 / n2);
const float b2 = (m2 * x2) + y2 + (m2 * z2 / n2);
const float c2 = (n2 * x2) + (n2 * y2 / m2) + z2;
co[0] /= a2;
co[1] /= b2;
co[2] /= c2;
normalize_v3(co);
BLI_BITMAP_ENABLE(done_verts, vidx);
}
nos[i] = co;
}
}
if (!loop_normals.is_empty()) {
mix_normals(mix_factor,
dvert,
defgrp_index,
use_invert_vgroup,
mix_limit,
mix_mode,
vert_positions.size(),
corner_verts,
loop_normals.data(),
nos.data());
}
if (do_polynors_fix && polygons_check_flip(corner_verts,
corner_edges,
nos.data(),
&mesh->ldata,
polys,
BKE_mesh_poly_normals_for_write(mesh))) {
mesh->runtime->vert_normals_dirty = true;
}
const bool *sharp_faces = static_cast<const bool *>(
CustomData_get_layer_named(&mesh->pdata, CD_PROP_BOOL, "sharp_face"));
blender::bke::mesh::normals_loop_custom_set(vert_positions,
edges,
polys,
corner_verts,
corner_edges,
mesh->vert_normals(),
mesh->poly_normals(),
sharp_faces,
sharp_edges,
nos,
clnors);
MEM_freeN(cos);
MEM_freeN(done_verts);
}
static void normalEditModifier_do_directional(NormalEditModifierData *enmd,
const ModifierEvalContext * /*ctx*/,
Object *ob,
Mesh *mesh,
short (*clnors)[2],
blender::MutableSpan<blender::float3> loop_normals,
const short mix_mode,
const float mix_factor,
const float mix_limit,
const MDeformVert *dvert,
const int defgrp_index,
const bool use_invert_vgroup,
const blender::Span<blender::float3> positions,
const blender::Span<MEdge> edges,
blender::MutableSpan<bool> sharp_edges,
blender::MutableSpan<int> corner_verts,
blender::MutableSpan<int> corner_edges,
const blender::Span<MPoly> polys)
{
Object *ob_target = enmd->target;
const bool do_polynors_fix = (enmd->flag & MOD_NORMALEDIT_NO_POLYNORS_FIX) == 0;
const bool use_parallel_normals = (enmd->flag & MOD_NORMALEDIT_USE_DIRECTION_PARALLEL) != 0;
blender::Array<blender::float3> nos(corner_verts.size());
float target_co[3];
int i;
/* Get target's center coordinates in ob local coordinates. */
float mat[4][4];
invert_m4_m4(mat, ob->object_to_world);
mul_m4_m4m4(mat, mat, ob_target->object_to_world);
copy_v3_v3(target_co, mat[3]);
if (use_parallel_normals) {
float no[3];
sub_v3_v3v3(no, target_co, enmd->offset);
normalize_v3(no);
for (i = corner_verts.size(); i--;) {
copy_v3_v3(nos[i], no);
}
}
else {
float(*cos)[3] = static_cast<float(*)[3]>(
MEM_malloc_arrayN(size_t(positions.size()), sizeof(*cos), __func__));
generate_vert_coordinates(mesh, ob, ob_target, nullptr, positions.size(), cos, nullptr);
BLI_bitmap *done_verts = BLI_BITMAP_NEW(size_t(positions.size()), __func__);
/* We reuse cos to now store the 'to target' normal of the verts! */
for (const int64_t i : corner_verts.index_range()) {
const int vidx = corner_verts[i];
float *co = cos[vidx];
if (!BLI_BITMAP_TEST(done_verts, vidx)) {
sub_v3_v3v3(co, target_co, co);
normalize_v3(co);
BLI_BITMAP_ENABLE(done_verts, vidx);
}
nos[i] = co;
}
MEM_freeN(done_verts);
MEM_freeN(cos);
}
if (!loop_normals.is_empty()) {
mix_normals(mix_factor,
dvert,
defgrp_index,
use_invert_vgroup,
mix_limit,
mix_mode,
positions.size(),
corner_verts,
loop_normals.data(),
nos.data());
}
if (do_polynors_fix && polygons_check_flip(corner_verts,
corner_edges,
nos.data(),
&mesh->ldata,
polys,
BKE_mesh_poly_normals_for_write(mesh))) {
mesh->runtime->vert_normals_dirty = true;
}
const bool *sharp_faces = static_cast<const bool *>(
CustomData_get_layer_named(&mesh->pdata, CD_PROP_BOOL, "sharp_face"));
blender::bke::mesh::normals_loop_custom_set(positions,
edges,
polys,
corner_verts,
corner_edges,
mesh->vert_normals(),
mesh->poly_normals(),
sharp_faces,
sharp_edges,
nos,
clnors);
}
static bool is_valid_target(NormalEditModifierData *enmd)
{
if (enmd->mode == MOD_NORMALEDIT_MODE_RADIAL) {
return true;
}
if ((enmd->mode == MOD_NORMALEDIT_MODE_DIRECTIONAL) && enmd->target) {
return true;
}
return false;
}
static bool is_valid_target_with_error(const Object *ob, NormalEditModifierData *enmd)
{
if (is_valid_target(enmd)) {
return true;
}
BKE_modifier_set_error(ob, (ModifierData *)enmd, "Invalid target settings");
return false;
}
static Mesh *normalEditModifier_do(NormalEditModifierData *enmd,
const ModifierEvalContext *ctx,
Object *ob,
Mesh *mesh)
{
using namespace blender;
const bool use_invert_vgroup = ((enmd->flag & MOD_NORMALEDIT_INVERT_VGROUP) != 0);
const bool use_current_clnors = !((enmd->mix_mode == MOD_NORMALEDIT_MIX_COPY) &&
(enmd->mix_factor == 1.0f) && (enmd->defgrp_name[0] == '\0') &&
(enmd->mix_limit == float(M_PI)));
/* Do not run that modifier at all if autosmooth is disabled! */
if (!is_valid_target_with_error(ctx->object, enmd) || mesh->totloop == 0) {
return mesh;
}
/* XXX TODO(Rohan Rathi):
* Once we fully switch to Mesh evaluation of modifiers,
* we can expect to get that flag from the COW copy.
* But for now, it is lost in the DM intermediate step,
* so we need to directly check orig object's data. */
#if 0
if (!(mesh->flag & ME_AUTOSMOOTH))
#else
if (!(((Mesh *)ob->data)->flag & ME_AUTOSMOOTH))
#endif
{
BKE_modifier_set_error(
ob, (ModifierData *)enmd, "Enable 'Auto Smooth' in Object Data Properties");
return mesh;
}
Mesh *result;
if (mesh->edges().data() == ((Mesh *)ob->data)->edges().data()) {
/* We need to duplicate data here, otherwise setting custom normals
* (which may also affect sharp edges) could
* modify original mesh, see #43671. */
result = (Mesh *)BKE_id_copy_ex(nullptr, &mesh->id, nullptr, LIB_ID_COPY_LOCALIZE);
}
else {
result = mesh;
}
const blender::Span<blender::float3> positions = result->vert_positions();
const blender::Span<MEdge> edges = result->edges();
const blender::Span<MPoly> polys = result->polys();
blender::MutableSpan<int> corner_verts = result->corner_verts_for_write();
blender::MutableSpan<int> corner_edges = result->corner_edges_for_write();
int defgrp_index;
const MDeformVert *dvert;
blender::Array<blender::float3> loop_normals;
CustomData *ldata = &result->ldata;
bke::MutableAttributeAccessor attributes = result->attributes_for_write();
bke::SpanAttributeWriter<bool> sharp_edges = attributes.lookup_or_add_for_write_span<bool>(
"sharp_edge", ATTR_DOMAIN_EDGE);
short(*clnors)[2] = static_cast<short(*)[2]>(
CustomData_get_layer_for_write(ldata, CD_CUSTOMLOOPNORMAL, corner_verts.size()));
if (use_current_clnors) {
clnors = static_cast<short(*)[2]>(
CustomData_get_layer_for_write(ldata, CD_CUSTOMLOOPNORMAL, corner_verts.size()));
loop_normals.reinitialize(corner_verts.size());
const bool *sharp_faces = static_cast<const bool *>(
CustomData_get_layer_named(&result->pdata, CD_PROP_BOOL, "sharp_face"));
blender::bke::mesh::normals_calc_loop(positions,
edges,
polys,
corner_verts,
corner_edges,
{},
result->vert_normals(),
result->poly_normals(),
sharp_edges.span.data(),
sharp_faces,
true,
result->smoothresh,
clnors,
nullptr,
loop_normals);
}
if (clnors == nullptr) {
clnors = static_cast<short(*)[2]>(
CustomData_add_layer(ldata, CD_CUSTOMLOOPNORMAL, CD_SET_DEFAULT, corner_verts.size()));
}
MOD_get_vgroup(ob, result, enmd->defgrp_name, &dvert, &defgrp_index);
if (enmd->mode == MOD_NORMALEDIT_MODE_RADIAL) {
normalEditModifier_do_radial(enmd,
ctx,
ob,
result,
clnors,
loop_normals,
enmd->mix_mode,
enmd->mix_factor,
enmd->mix_limit,
dvert,
defgrp_index,
use_invert_vgroup,
positions,
edges,
sharp_edges.span,
corner_verts,
corner_edges,
polys);
}
else if (enmd->mode == MOD_NORMALEDIT_MODE_DIRECTIONAL) {
normalEditModifier_do_directional(enmd,
ctx,
ob,
result,
clnors,
loop_normals,
enmd->mix_mode,
enmd->mix_factor,
enmd->mix_limit,
dvert,
defgrp_index,
use_invert_vgroup,
positions,
edges,
sharp_edges.span,
corner_verts,
corner_edges,
polys);
}
result->runtime->is_original_bmesh = false;
sharp_edges.finish();
return result;
}
static void initData(ModifierData *md)
{
NormalEditModifierData *enmd = (NormalEditModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(enmd, modifier));
MEMCPY_STRUCT_AFTER(enmd, DNA_struct_default_get(NormalEditModifierData), modifier);
}
static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
NormalEditModifierData *enmd = (NormalEditModifierData *)md;
r_cddata_masks->lmask |= CD_MASK_CUSTOMLOOPNORMAL;
/* Ask for vertexgroups if we need them. */
if (enmd->defgrp_name[0] != '\0') {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
}
static bool dependsOnNormals(ModifierData * /*md*/)
{
return true;
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
NormalEditModifierData *enmd = (NormalEditModifierData *)md;
walk(userData, ob, (ID **)&enmd->target, IDWALK_CB_NOP);
}
static bool isDisabled(const struct Scene * /*scene*/, ModifierData *md, bool /*useRenderParams*/)
{
NormalEditModifierData *enmd = (NormalEditModifierData *)md;
return !is_valid_target(enmd);
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
NormalEditModifierData *enmd = (NormalEditModifierData *)md;
if (enmd->target) {
DEG_add_object_relation(ctx->node, enmd->target, DEG_OB_COMP_TRANSFORM, "NormalEdit Modifier");
DEG_add_depends_on_transform_relation(ctx->node, "NormalEdit Modifier");
}
}
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
return normalEditModifier_do((NormalEditModifierData *)md, ctx, ctx->object, mesh);
}
static void panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
int mode = RNA_enum_get(ptr, "mode");
uiItemR(layout, ptr, "mode", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
uiLayoutSetPropSep(layout, true);
uiItemR(layout, ptr, "target", 0, nullptr, ICON_NONE);
col = uiLayoutColumn(layout, false);
uiLayoutSetActive(col, mode == MOD_NORMALEDIT_MODE_DIRECTIONAL);
uiItemR(col, ptr, "use_direction_parallel", 0, nullptr, ICON_NONE);
modifier_panel_end(layout, ptr);
}
/* This panel could be open by default, but it isn't currently. */
static void mix_mode_panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *row;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
uiLayoutSetPropSep(layout, true);
uiItemR(layout, ptr, "mix_mode", 0, nullptr, ICON_NONE);
uiItemR(layout, ptr, "mix_factor", 0, nullptr, ICON_NONE);
modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", nullptr);
row = uiLayoutRow(layout, true);
uiItemR(row, ptr, "mix_limit", 0, nullptr, ICON_NONE);
uiItemR(row,
ptr,
"no_polynors_fix",
0,
"",
(RNA_boolean_get(ptr, "no_polynors_fix") ? ICON_LOCKED : ICON_UNLOCKED));
}
static void offset_panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
int mode = RNA_enum_get(ptr, "mode");
PointerRNA target_ptr = RNA_pointer_get(ptr, "target");
bool needs_object_offset = (mode == MOD_NORMALEDIT_MODE_RADIAL &&
RNA_pointer_is_null(&target_ptr)) ||
(mode == MOD_NORMALEDIT_MODE_DIRECTIONAL &&
RNA_boolean_get(ptr, "use_direction_parallel"));
uiLayoutSetPropSep(layout, true);
uiLayoutSetActive(layout, needs_object_offset);
uiItemR(layout, ptr, "offset", 0, nullptr, ICON_NONE);
}
static void panelRegister(ARegionType *region_type)
{
PanelType *panel_type = modifier_panel_register(
region_type, eModifierType_NormalEdit, panel_draw);
modifier_subpanel_register(region_type, "mix", "Mix", nullptr, mix_mode_panel_draw, panel_type);
modifier_subpanel_register(
region_type, "offset", "Offset", nullptr, offset_panel_draw, panel_type);
}
ModifierTypeInfo modifierType_NormalEdit = {
/*name*/ N_("NormalEdit"),
/*structName*/ "NormalEditModifierData",
/*structSize*/ sizeof(NormalEditModifierData),
/*srna*/ &RNA_NormalEditModifier,
/*type*/ eModifierTypeType_Constructive,
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode,
/*icon*/ ICON_MOD_NORMALEDIT,
/*copyData*/ BKE_modifier_copydata_generic,
/*deformVerts*/ nullptr,
/*deformMatrices*/ nullptr,
/*deformVertsEM*/ nullptr,
/*deformMatricesEM*/ nullptr,
/*modifyMesh*/ modifyMesh,
/*modifyGeometrySet*/ nullptr,
/*initData*/ initData,
/*requiredDataMask*/ requiredDataMask,
/*freeData*/ nullptr,
/*isDisabled*/ isDisabled,
/*updateDepsgraph*/ updateDepsgraph,
/*dependsOnTime*/ nullptr,
/*dependsOnNormals*/ dependsOnNormals,
/*foreachIDLink*/ foreachIDLink,
/*foreachTexLink*/ nullptr,
/*freeRuntimeData*/ nullptr,
/*panelRegister*/ panelRegister,
/*blendWrite*/ nullptr,
/*blendRead*/ nullptr,
};