Idea is to replace hard-to-track (id->lib != NULL) 'is linked datablock' check everywhere in Blender by a macro doing the same thing. This will allow to easily spot those checks in future, and more importantly, to easily change it (see work done in asset-engine branch). Note: did not touch to readfile.c, since there most of the time 'id->lib' check actually concerns the pointer, and not a check whether ID is linked or not. Will have a closer look at it later. Reviewers: campbellbarton, brecht, sergey Differential Revision: https://developer.blender.org/D2082
146 lines
3.2 KiB
C
146 lines
3.2 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Jörg Müller.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/speaker.c
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* \ingroup bke
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*/
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#include "DNA_object_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_speaker_types.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BKE_animsys.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_speaker.h"
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void BKE_speaker_init(Speaker *spk)
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{
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BLI_assert(MEMCMP_STRUCT_OFS_IS_ZERO(spk, id));
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spk->attenuation = 1.0f;
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spk->cone_angle_inner = 360.0f;
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spk->cone_angle_outer = 360.0f;
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spk->cone_volume_outer = 1.0f;
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spk->distance_max = FLT_MAX;
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spk->distance_reference = 1.0f;
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spk->flag = 0;
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spk->pitch = 1.0f;
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spk->sound = NULL;
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spk->volume = 1.0f;
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spk->volume_max = 1.0f;
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spk->volume_min = 0.0f;
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}
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void *BKE_speaker_add(Main *bmain, const char *name)
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{
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Speaker *spk;
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spk = BKE_libblock_alloc(bmain, ID_SPK, name);
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BKE_speaker_init(spk);
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return spk;
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}
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Speaker *BKE_speaker_copy(Speaker *spk)
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{
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Speaker *spkn;
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spkn = BKE_libblock_copy(&spk->id);
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if (spkn->sound)
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id_us_plus(&spkn->sound->id);
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if (ID_IS_LINKED_DATABLOCK(spk)) {
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BKE_id_lib_local_paths(G.main, spk->id.lib, &spkn->id);
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}
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return spkn;
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}
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static void extern_local_speaker(Speaker *spk)
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{
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id_lib_extern((ID *)spk->sound);
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}
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void BKE_speaker_make_local(Speaker *spk)
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{
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Main *bmain = G.main;
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Object *ob;
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bool is_local = false, is_lib = false;
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/* - only lib users: do nothing
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* - only local users: set flag
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* - mixed: make copy
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*/
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if (!ID_IS_LINKED_DATABLOCK(spk)) return;
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if (spk->id.us == 1) {
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id_clear_lib_data(bmain, &spk->id);
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extern_local_speaker(spk);
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return;
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}
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ob = bmain->object.first;
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while (ob) {
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if (ob->data == spk) {
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if (ID_IS_LINKED_DATABLOCK(ob)) is_lib = true;
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else is_local = true;
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}
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ob = ob->id.next;
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}
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if (is_local && is_lib == false) {
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id_clear_lib_data(bmain, &spk->id);
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extern_local_speaker(spk);
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}
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else if (is_local && is_lib) {
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Speaker *spk_new = BKE_speaker_copy(spk);
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spk_new->id.us = 0;
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/* Remap paths of new ID using old library as base. */
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BKE_id_lib_local_paths(bmain, spk->id.lib, &spk_new->id);
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ob = bmain->object.first;
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while (ob) {
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if (ob->data == spk) {
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if (!ID_IS_LINKED_DATABLOCK(ob)) {
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ob->data = spk_new;
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id_us_plus(&spk_new->id);
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id_us_min(&spk->id);
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}
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}
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ob = ob->id.next;
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}
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}
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}
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void BKE_speaker_free(Speaker *spk)
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{
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BKE_animdata_free((ID *)spk, false);
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}
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