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blender-archive/source/blender/compositor/operations/COM_MovieClipOperation.cpp
Sergey Sharybin eff97a82f8 Fix for compositor always cacheing frames when using Movie Clip input node
Issue was caused by getting image from compositor node conversion code,
now it'll check whether rendering happens and if so, frame wouldn't be
stored in the cache.

This possible fixes #32465: Memory leak when rendering
2012-09-03 14:26:53 +00:00

109 lines
2.9 KiB
C++

/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#include "COM_MovieClipOperation.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
extern "C" {
#include "BKE_movieclip.h"
#include "IMB_imbuf.h"
}
#include "BKE_image.h"
MovieClipOperation::MovieClipOperation() : NodeOperation()
{
this->addOutputSocket(COM_DT_COLOR);
this->m_movieClip = NULL;
this->m_movieClipBuffer = NULL;
this->m_movieClipUser = NULL;
this->m_movieClipwidth = 0;
this->m_movieClipheight = 0;
this->m_framenumber = 0;
}
void MovieClipOperation::initExecution()
{
if (this->m_movieClip) {
BKE_movieclip_user_set_frame(this->m_movieClipUser, this->m_framenumber);
ImBuf *ibuf;
if (this->m_cacheFrame)
ibuf = BKE_movieclip_get_ibuf(this->m_movieClip, this->m_movieClipUser);
else
ibuf = BKE_movieclip_get_ibuf_flag(this->m_movieClip, this->m_movieClipUser, this->m_movieClip->flag, MOVIECLIP_CACHE_SKIP);
if (ibuf) {
this->m_movieClipBuffer = ibuf;
if (ibuf->rect_float == NULL || ibuf->userflags & IB_RECT_INVALID) {
IMB_float_from_rect(ibuf);
ibuf->userflags &= ~IB_RECT_INVALID;
}
}
}
}
void MovieClipOperation::deinitExecution()
{
if (this->m_movieClipBuffer) {
IMB_freeImBuf(this->m_movieClipBuffer);
this->m_movieClipBuffer = NULL;
}
}
void MovieClipOperation::determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2])
{
resolution[0] = 0;
resolution[1] = 0;
if (this->m_movieClip) {
int width, height;
BKE_movieclip_get_size(this->m_movieClip, this->m_movieClipUser, &width, &height);
resolution[0] = width;
resolution[1] = height;
}
}
void MovieClipOperation::executePixel(float output[4], float x, float y, PixelSampler sampler)
{
if (this->m_movieClipBuffer == NULL || x < 0 || y < 0 || x >= this->getWidth() || y >= this->getHeight() ) {
zero_v4(output);
}
else {
switch (sampler) {
case COM_PS_NEAREST:
neareast_interpolation_color(this->m_movieClipBuffer, NULL, output, x, y);
break;
case COM_PS_BILINEAR:
bilinear_interpolation_color(this->m_movieClipBuffer, NULL, output, x, y);
break;
case COM_PS_BICUBIC:
bicubic_interpolation_color(this->m_movieClipBuffer, NULL, output, x, y);
break;
}
}
}