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blender-archive/source/gameengine/Rasterizer
Erwin Coumans 65a52fc419 - prepared for automatic game physics -> animation (ipo) conversion (this allows to use bullet for animation)
- default the m_edgecode to 65535, the wireframe was invisible. when is the edgecode available again ?
- added an extra condition, nearsensor is not yet working for bullet, but it crashed.
2005-08-22 15:47:56 +00:00
..
2004-01-05 00:06:11 +00:00
2004-06-07 11:01:31 +00:00
2005-03-09 19:45:59 +00:00
2002-11-25 15:29:57 +00:00
2005-01-03 18:05:24 +00:00