Mirror modifier no longer uses bmesh, but is now 100% CDDM. This is faster; the sluggishness was driving me crazy. Still need to deal with UVs, but that shouldn't be hard.
Mirror modifier no longer uses bmesh, but is now 100% CDDM. This is faster; the sluggishness was driving me crazy. Still need to deal with UVs, but that shouldn't be hard.