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blender-archive/source/blender/windowmanager/intern/wm.c
Brecht Van Lommel 07904712e8 RNA:
* Property update functions no longer get context, instead they get only
  Main and Scene. The RNA api was intended to be as context-less as
  possible, since it doesn't really matter who is changing the property,
  everything that uses the property should be updated.
* There's still one exception case that use it now, screen operations
  still depend on context too much. It also revealed a few places using
  context where they shouldn't.
* Ideally Scene shouldn't be passed, but much of Blender still depends on
  it, should be dropped when we try to support multiple scene editing.

Change was planned for a while, but need this now to be able to call
update without a context pointer.
2009-12-08 17:23:48 +00:00

336 lines
7.0 KiB
C

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "string.h"
#include "DNA_windowmanager_types.h"
#include "MEM_guardedalloc.h"
#include "GHOST_C-api.h"
#include "BLI_blenlib.h"
#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_idprop.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_screen.h"
#include "BKE_report.h"
#include "BKE_global.h"
#include "WM_api.h"
#include "WM_types.h"
#include "wm_window.h"
#include "wm_event_system.h"
#include "wm_event_types.h"
#include "wm_draw.h"
#include "wm.h"
#include "ED_screen.h"
#include "RNA_types.h"
/* ****************************************************** */
#define MAX_OP_REGISTERED 32
void WM_operator_free(wmOperator *op)
{
if(op->ptr) {
op->properties= op->ptr->data;
MEM_freeN(op->ptr);
}
if(op->properties) {
IDP_FreeProperty(op->properties);
MEM_freeN(op->properties);
}
if(op->reports && (op->reports->flag & RPT_FREE)) {
BKE_reports_clear(op->reports);
MEM_freeN(op->reports);
}
if(op->macro.first) {
wmOperator *opm, *opmnext;
for(opm= op->macro.first; opm; opm= opmnext) {
opmnext = opm->next;
WM_operator_free(opm);
}
}
MEM_freeN(op);
}
/* all operations get registered in the windowmanager here */
/* called on event handling by event_system.c */
void wm_operator_register(bContext *C, wmOperator *op)
{
wmWindowManager *wm= CTX_wm_manager(C);
int tot;
char *buf;
BLI_addtail(&wm->operators, op);
tot= BLI_countlist(&wm->operators);
while(tot>MAX_OP_REGISTERED) {
wmOperator *opt= wm->operators.first;
BLI_remlink(&wm->operators, opt);
WM_operator_free(opt);
tot--;
}
/* Report the string representation of the operator */
buf = WM_operator_pystring(C, op->type, op->ptr, 1);
BKE_report(CTX_wm_reports(C), RPT_OPERATOR, buf);
MEM_freeN(buf);
/* so the console is redrawn */
WM_event_add_notifier(C, NC_SPACE|ND_SPACE_CONSOLE_REPORT, NULL);
}
void WM_operator_stack_clear(bContext *C)
{
wmWindowManager *wm= CTX_wm_manager(C);
wmOperator *op;
while((op= wm->operators.first)) {
BLI_remlink(&wm->operators, op);
WM_operator_free(op);
}
}
/* ****************************************** */
static ListBase menutypes = {NULL, NULL}; /* global menutype list */
MenuType *WM_menutype_find(const char *idname, int quiet)
{
MenuType* mt;
if (idname[0]) {
for(mt=menutypes.first; mt; mt=mt->next)
if(strcmp(idname, mt->idname)==0)
return mt;
}
if(!quiet)
printf("search for unknown menutype %s\n", idname);
return NULL;
}
int WM_menutype_add(MenuType* mt)
{
BLI_addtail(&menutypes, mt);
return 1;
}
void WM_menutype_freelink(MenuType* mt)
{
BLI_freelinkN(&menutypes, mt);
}
void WM_menutype_free(void)
{
MenuType* mt= menutypes.first, *mt_next;
while(mt) {
mt_next= mt->next;
if(mt->ext.free)
mt->ext.free(mt->ext.data);
WM_menutype_freelink(mt);
mt= mt_next;
}
}
/* ****************************************** */
void WM_keymap_init(bContext *C)
{
wmWindowManager *wm= CTX_wm_manager(C);
if(!wm->defaultconf)
wm->defaultconf= WM_keyconfig_add(wm, "Blender");
if(wm && CTX_py_init_get(C) && (wm->initialized & WM_INIT_KEYMAP) == 0) {
/* create default key config */
wm_window_keymap(wm->defaultconf);
ED_spacetypes_keymap(wm->defaultconf);
wm->initialized |= WM_INIT_KEYMAP;
}
WM_keyconfig_userdef(wm);
}
void WM_check(bContext *C)
{
wmWindowManager *wm= CTX_wm_manager(C);
/* wm context */
if(wm==NULL) {
wm= CTX_data_main(C)->wm.first;
CTX_wm_manager_set(C, wm);
}
if(wm==NULL) return;
if(wm->windows.first==NULL) return;
if (!G.background) {
/* case: fileread */
if((wm->initialized & WM_INIT_WINDOW) == 0) {
WM_keymap_init(C);
WM_autosave_init(wm);
}
/* case: no open windows at all, for old file reads */
wm_window_add_ghostwindows(wm);
/* case: fileread */
if((wm->initialized & WM_INIT_WINDOW) == 0) {
ED_screens_initialize(wm);
wm->initialized |= WM_INIT_WINDOW;
}
}
}
void wm_clear_default_size(bContext *C)
{
wmWindowManager *wm= CTX_wm_manager(C);
wmWindow *win;
/* wm context */
if(wm==NULL) {
wm= CTX_data_main(C)->wm.first;
CTX_wm_manager_set(C, wm);
}
if(wm==NULL) return;
if(wm->windows.first==NULL) return;
for(win= wm->windows.first; win; win= win->next) {
win->sizex = 0;
win->sizey = 0;
win->posx = 0;
win->posy = 0;
}
}
/* on startup, it adds all data, for matching */
void wm_add_default(bContext *C)
{
wmWindowManager *wm= alloc_libblock(&CTX_data_main(C)->wm, ID_WM, "WinMan");
wmWindow *win;
bScreen *screen= CTX_wm_screen(C); /* XXX from file read hrmf */
CTX_wm_manager_set(C, wm);
win= wm_window_new(C);
win->screen= screen;
screen->winid= win->winid;
BLI_strncpy(win->screenname, screen->id.name+2, 21);
wm->winactive= win;
wm->file_saved= 1;
wm_window_make_drawable(C, win);
}
/* context is allowed to be NULL, do not free wm itself (library.c) */
void wm_close_and_free(bContext *C, wmWindowManager *wm)
{
wmWindow *win;
wmOperator *op;
wmKeyConfig *keyconf;
if(wm->autosavetimer)
wm_autosave_timer_ended(wm);
while((win= wm->windows.first)) {
BLI_remlink(&wm->windows, win);
win->screen= NULL; /* prevent draw clear to use screen */
wm_draw_window_clear(win);
wm_window_free(C, wm, win);
}
while((op= wm->operators.first)) {
BLI_remlink(&wm->operators, op);
WM_operator_free(op);
}
while((keyconf=wm->keyconfigs.first)) {
BLI_remlink(&wm->keyconfigs, keyconf);
WM_keyconfig_free(keyconf);
}
BLI_freelistN(&wm->queue);
BLI_freelistN(&wm->paintcursors);
BKE_reports_clear(&wm->reports);
if(C && CTX_wm_manager(C)==wm) CTX_wm_manager_set(C, NULL);
}
void wm_close_and_free_all(bContext *C, ListBase *wmlist)
{
wmWindowManager *wm;
while((wm=wmlist->first)) {
wm_close_and_free(C, wm);
BLI_remlink(wmlist, wm);
MEM_freeN(wm);
}
}
void WM_main(bContext *C)
{
while(1) {
/* get events from ghost, handle window events, add to window queues */
wm_window_process_events(C);
/* per window, all events to the window, screen, area and region handlers */
wm_event_do_handlers(C);
/* events have left notes about changes, we handle and cache it */
wm_event_do_notifiers(C);
/* execute cached changes draw */
wm_draw_update(C);
}
}