This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/src/header_node.c
Ton Roosendaal 253432bfc7 The Big Image refactor!
Please read:
http://www.blender3d.org/cms/Imaging.834.0.html

Or in short:

- adding MultiLayer Image support
- recoded entire Image API
- better integration of movie/sequence Images

Was a whole load of work... went down for a week to do this. So, will need
a lot of testing! Will be in irc all evening.
2006-12-20 17:57:56 +00:00

654 lines
20 KiB
C

/**
*
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "DNA_ID.h"
#include "DNA_material_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "DNA_view2d_types.h"
#include "DNA_userdef_types.h"
#include "BIF_gl.h"
#include "BIF_interface.h"
#include "BIF_previewrender.h"
#include "BIF_resources.h"
#include "BIF_screen.h"
#include "BIF_space.h"
#include "BIF_toolbox.h"
#include "BIF_butspace.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_node.h"
#include "BSE_drawipo.h"
#include "BSE_headerbuttons.h"
#include "BSE_node.h"
#include "blendef.h"
#include "butspace.h"
#include "mydevice.h"
void do_node_buttons(ScrArea *sa, unsigned short event)
{
SpaceNode *snode= sa->spacedata.first;
Material *ma;
switch(event) {
case B_NODE_USEMAT:
ma= (Material *)snode->id;
if(ma) {
if(ma->use_nodes && ma->nodetree==NULL) {
node_shader_default(ma);
snode_set_context(snode);
}
BIF_preview_changed(ID_MA);
allqueue(REDRAWNODE, 0);
allqueue(REDRAWBUTSSHADING, 0);
allqueue(REDRAWIPO, 0);
}
break;
case B_NODE_USESCENE:
if(G.scene->use_nodes) {
if(G.scene->nodetree==NULL)
node_composit_default(G.scene);
addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
}
snode_set_context(snode);
allqueue(REDRAWNODE, 0);
break;
}
}
static void do_node_viewmenu(void *arg, int event)
{
SpaceNode *snode= curarea->spacedata.first;
switch(event) {
case 1: /* Zoom in */
snode_zoom_in(curarea);
break;
case 2: /* View all */
snode_zoom_out(curarea);
break;
case 3: /* View all */
snode_home(curarea, snode);
break;
}
allqueue(REDRAWNODE, 0);
}
static uiBlock *node_viewmenu(void *arg_unused)
{
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiNewBlock(&curarea->uiblocks, "node_viewmenu",
UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_node_viewmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Zoom In|NumPad +", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Zoom Out|NumPad -", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View All|Home", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
if (!curarea->full)
uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Maximize Window|Ctrl UpArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
else
uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Tile Window|Ctrl DownArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
if(curarea->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
static void do_node_selectmenu(void *arg, int event)
{
SpaceNode *snode= curarea->spacedata.first;
/* functions in editnode.c assume there's a tree */
if(snode->nodetree==NULL)
return;
switch(event) {
case 1: /* border select */
node_border_select(snode);
break;
case 2: /* select/deselect all */
node_deselectall(snode, 1);
break;
case 3: /* select linked in */
node_select_linked(snode, 0);
break;
case 4: /* select linked out */
node_select_linked(snode, 1);
break;
}
allqueue(REDRAWNODE, 0);
}
static uiBlock *node_selectmenu(void *arg_unused)
{
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiNewBlock(&curarea->uiblocks, "node_selectmenu",
UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_node_selectmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Select/Deselect All|A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Select Linked From|L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Select Linked To|Shift L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
if(curarea->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
void do_node_addmenu(void *arg, int event)
{
SpaceNode *snode= curarea->spacedata.first;
bNode *node;
float locx, locy;
short mval[2];
/* store selection in temp test flag */
for(node= snode->edittree->nodes.first; node; node= node->next) {
if(node->flag & NODE_SELECT) node->flag |= NODE_TEST;
else node->flag &= ~NODE_TEST;
}
getmouseco_areawin(mval);
areamouseco_to_ipoco(G.v2d, mval, &locx, &locy);
node= node_add_node(snode, event, locx, locy);
/* uses test flag */
snode_autoconnect(snode, node, NODE_TEST);
addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
BIF_undo_push("Add Node");
}
static void node_make_addmenu(SpaceNode *snode, int nodeclass, uiBlock *block)
{
bNodeTree *ntree;
bNodeType **typedefs;
int tot= 0, a;
short yco= 0, menuwidth=120;
ntree = snode->nodetree;
if(ntree) {
/* mostly taken from toolbox.c, node_add_sublevel() */
if(ntree) {
if(nodeclass==NODE_CLASS_GROUP) {
bNodeTree *ngroup= G.main->nodetree.first;
for(; ngroup; ngroup= ngroup->id.next)
if(ngroup->type==ntree->type)
tot++;
}
else {
for(typedefs= ntree->alltypes; *typedefs; typedefs++)
if( (*typedefs)->nclass == nodeclass )
tot++;
}
}
if(tot==0) {
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
return;
}
if(nodeclass==NODE_CLASS_GROUP) {
bNodeTree *ngroup= G.main->nodetree.first;
for(tot=0, a=0; ngroup; ngroup= ngroup->id.next, tot++) {
if(ngroup->type==ntree->type) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, (ngroup->id.name+2), 0,
yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, NODE_GROUP_MENU+tot, "");
a++;
}
}
}
else {
for(a=0, typedefs= ntree->alltypes; *typedefs; typedefs++) {
if( (*typedefs)->nclass == nodeclass ) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, (*typedefs)->name, 0,
yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, (*typedefs)->type, "");
a++;
}
}
}
} else {
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
return;
}
}
static uiBlock *node_add_inputmenu(void *arg_unused)
{
SpaceNode *snode= curarea->spacedata.first;
uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "node_add_inputmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_node_addmenu, NULL);
node_make_addmenu(snode, NODE_CLASS_INPUT, block);
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static uiBlock *node_add_outputmenu(void *arg_unused)
{
SpaceNode *snode= curarea->spacedata.first;
uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "node_add_outputmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_node_addmenu, NULL);
node_make_addmenu(snode, NODE_CLASS_OUTPUT, block);
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static uiBlock *node_add_colormenu(void *arg_unused)
{
SpaceNode *snode= curarea->spacedata.first;
uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "node_add_colormenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_node_addmenu, NULL);
node_make_addmenu(snode, NODE_CLASS_OP_COLOR, block);
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static uiBlock *node_add_vectormenu(void *arg_unused)
{
SpaceNode *snode= curarea->spacedata.first;
uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "node_add_vectormenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_node_addmenu, NULL);
node_make_addmenu(snode, NODE_CLASS_OP_VECTOR, block);
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static uiBlock *node_add_filtermenu(void *arg_unused)
{
SpaceNode *snode= curarea->spacedata.first;
uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "node_add_filtermenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_node_addmenu, NULL);
node_make_addmenu(snode, NODE_CLASS_OP_FILTER, block);
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static uiBlock *node_add_convertermenu(void *arg_unused)
{
SpaceNode *snode= curarea->spacedata.first;
uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "node_add_convertermenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_node_addmenu, NULL);
node_make_addmenu(snode, NODE_CLASS_CONVERTOR, block);
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static uiBlock *node_add_groupmenu(void *arg_unused)
{
SpaceNode *snode= curarea->spacedata.first;
uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "node_add_groupmenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_node_addmenu, NULL);
node_make_addmenu(snode, NODE_CLASS_GROUP, block);
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static uiBlock *node_add_mattemenu(void *arg_unused)
{
SpaceNode *snode= curarea->spacedata.first;
uiBlock *block;
block= uiNewBlock(&curarea->uiblocks, "node_add_mattemenu", UI_EMBOSSP, UI_HELV, G.curscreen->mainwin);
uiBlockSetButmFunc(block, do_node_addmenu, NULL);
node_make_addmenu(snode, NODE_CLASS_MATTE, block);
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static uiBlock *node_addmenu(void *arg_unused)
{
SpaceNode *snode= curarea->spacedata.first;
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiNewBlock(&curarea->uiblocks, "node_addmenu",
UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_node_addmenu, NULL);
if(snode->treetype==NTREE_SHADER) {
uiDefIconTextBlockBut(block, node_add_inputmenu, NULL, ICON_RIGHTARROW_THIN, "Input", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, node_add_outputmenu, NULL, ICON_RIGHTARROW_THIN, "Output", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, node_add_colormenu, NULL, ICON_RIGHTARROW_THIN, "Color", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, node_add_vectormenu, NULL, ICON_RIGHTARROW_THIN, "Vector", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, node_add_convertermenu, NULL, ICON_RIGHTARROW_THIN, "Convertor", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, node_add_groupmenu, NULL, ICON_RIGHTARROW_THIN, "Group", 0, yco-=20, 120, 19, "");
}
else if(snode->treetype==NTREE_COMPOSIT) {
uiDefIconTextBlockBut(block, node_add_inputmenu, NULL, ICON_RIGHTARROW_THIN, "Input", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, node_add_outputmenu, NULL, ICON_RIGHTARROW_THIN, "Output", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, node_add_colormenu, NULL, ICON_RIGHTARROW_THIN, "Color", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, node_add_vectormenu, NULL, ICON_RIGHTARROW_THIN, "Vector", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, node_add_filtermenu, NULL, ICON_RIGHTARROW_THIN, "Filter", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, node_add_convertermenu, NULL, ICON_RIGHTARROW_THIN, "Convertor", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, node_add_groupmenu, NULL, ICON_RIGHTARROW_THIN, "Group", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, node_add_mattemenu, NULL, ICON_RIGHTARROW_THIN, "Mattes", 0, yco-=20, 120, 19, "");
} else
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if(curarea->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
static void do_node_nodemenu(void *arg, int event)
{
SpaceNode *snode= curarea->spacedata.first;
int fromlib=0;
/* functions in editnode.c assume there's a tree */
if(snode->nodetree==NULL)
return;
fromlib= (snode->id && snode->id->lib);
switch(event) {
case 1: /* grab/move */
node_transform_ext(0,0);
break;
case 2: /* duplicate */
if(fromlib) fromlib= -1;
else node_adduplicate(snode);
break;
case 3: /* delete */
if(fromlib) fromlib= -1;
else node_delete(snode);
break;
case 4: /* make group */
node_make_group(snode);
break;
case 5: /* ungroup */
node_ungroup(snode);
break;
case 6: /* edit group */
if(fromlib) fromlib= -1;
else snode_make_group_editable(snode, NULL);
break;
case 7: /* hide/unhide */
node_hide(snode);
break;
case 8: /* read saved render layers */
node_read_renderlayers(snode);
break;
case 9: /* show cyclic */
ntreeSolveOrder(snode->edittree);
break;
case 10: /* execute */
addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
break;
}
if(fromlib==-1) error("Can't edit Library Data");
allqueue(REDRAWNODE, 0);
}
static uiBlock *node_nodemenu(void *arg_unused)
{
SpaceNode *snode= curarea->spacedata.first;
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiNewBlock(&curarea->uiblocks, "node_nodemenu",
UI_EMBOSSP, UI_HELV, curarea->headwin);
uiBlockSetButmFunc(block, do_node_nodemenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Grab/Move|G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Duplicate|Shift D", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete|X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Group|Ctrl G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Ungroup|Alt G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Edit Group|Tab", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Hide/Unhide|H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if(snode->treetype==NTREE_COMPOSIT) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Execute Composite|E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Read Saved Render Results|R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 8, "");
}
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Cyclic Dependencies|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
if(curarea->headertype==HEADERTOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
void node_buttons(ScrArea *sa)
{
SpaceNode *snode= sa->spacedata.first;
uiBlock *block;
short xco, xmax;
char name[256];
sprintf(name, "header %d", sa->headwin);
block= uiNewBlock(&sa->uiblocks, name, UI_EMBOSS, UI_HELV, sa->headwin);
if(area_is_active_area(sa)) uiBlockSetCol(block, TH_HEADER);
else uiBlockSetCol(block, TH_HEADERDESEL);
sa->butspacetype= SPACE_NODE;
xco = 8;
uiDefIconTextButC(block, ICONTEXTROW,B_NEWSPACE, ICON_VIEW3D,
windowtype_pup(), xco, 0, XIC+10, YIC,
&(sa->butspacetype), 1.0, SPACEICONMAX, 0, 0,
"Displays Current Window Type");
xco += XIC + 14;
uiBlockSetEmboss(block, UI_EMBOSSN);
if (sa->flag & HEADER_NO_PULLDOWN) {
uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU,
ICON_DISCLOSURE_TRI_RIGHT, xco,2,XIC,YIC-2,
&(sa->flag), 0, 0, 0, 0, "Show pulldown menus");
}
else {
uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, B_FLIPINFOMENU,
ICON_DISCLOSURE_TRI_DOWN, xco,2,XIC,YIC-2,
&(sa->flag), 0, 0, 0, 0, "Hide pulldown menus");
}
xco+=XIC;
if((sa->flag & HEADER_NO_PULLDOWN)==0) {
/* pull down menus */
uiBlockSetEmboss(block, UI_EMBOSSP);
xmax= GetButStringLength("View");
uiDefPulldownBut(block, node_viewmenu, NULL,
"View", xco, -2, xmax-3, 24, "");
xco+= xmax;
xmax= GetButStringLength("Select");
uiDefPulldownBut(block, node_selectmenu, NULL,
"Select", xco, -2, xmax-3, 24, "");
xco+= xmax;
xmax= GetButStringLength("Add");
uiDefPulldownBut(block, node_addmenu, NULL,
"Add", xco, -2, xmax-3, 24, "");
xco+= xmax;
xmax= GetButStringLength("Node");
uiDefPulldownBut(block, node_nodemenu, NULL,
"Node", xco, -2, xmax-3, 24, "");
xco+= xmax;
}
uiBlockSetEmboss(block, UI_EMBOSS);
/* main type choosing */
uiBlockBeginAlign(block);
uiDefIconButI(block, ROW, B_REDR, ICON_MATERIAL_DEHLT, xco,2,XIC,YIC-2,
&(snode->treetype), 2, 0, 0, 0, "Material Nodes");
xco+= XIC;
uiDefIconButI(block, ROW, B_REDR, ICON_IMAGE_DEHLT, xco,2,XIC,YIC-2,
&(snode->treetype), 2, 1, 0, 0, "Composite Nodes");
xco+= 2*XIC;
uiBlockEndAlign(block);
/* find and set the context */
snode_set_context(snode);
if(snode->treetype==NTREE_SHADER) {
if(snode->from) {
/* 0, NULL -> pin */
xco= std_libbuttons(block, xco, 0, 0, NULL, B_MATBROWSE, ID_MA, 1, snode->id, snode->from, &(snode->menunr),
B_MATALONE, B_MATLOCAL, B_MATDELETE, B_AUTOMATNAME, B_KEEPDATA);
if(snode->id) {
Material *ma= (Material *)snode->id;
uiDefButC(block, TOG, B_NODE_USEMAT, "Use Nodes", xco+5,0,70,19, &ma->use_nodes, 0.0f, 0.0f, 0, 0, "");
xco+=80;
}
}
}
else if(snode->treetype==NTREE_COMPOSIT) {
uiDefButS(block, TOG, B_NODE_USESCENE, "Use Nodes", xco+5,0,70,19, &G.scene->use_nodes, 0.0f, 0.0f, 0, 0, "Indicate this Scene will use Nodes and execute them while editing");
xco+= 80;
uiDefButBitS(block, TOG, R_COMP_FREE, B_NOP, "Free Unused", xco+5,0,80,19, &G.scene->r.scemode, 0.0f, 0.0f, 0, 0, "Free Nodes that are not used while composite");
xco+= 80;
uiDefButBitS(block, TOG, SNODE_BACKDRAW, B_NOP, "Backdrop", xco+5,0,80,19, &snode->flag, 0.0f, 0.0f, 0, 0, "Use active Viewer Node output as backdrop");
xco+= 80;
}
/* always as last */
sa->headbutlen= xco+2*XIC;
uiDrawBlock(block);
}