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blender-archive/source/blender/editors/mesh/CMakeLists.txt
Dalai Felinto 159806140f Removing Blender Game Engine from Blender 2.8
Folders removed entirely:
* //extern/recastnavigation
* //intern/decklink
* //intern/moto
* //source/blender/editors/space_logic
* //source/blenderplayer
* //source/gameengine

This includes DNA data and any reference to the BGE code in Blender itself.
We are bumping the subversion.

Pending tasks:
* Tile/clamp code in image editor draw code.
* Viewport drawing code (so much of this will go away because of BI removal
  that we can wait until then to remove this.
2018-04-17 17:51:28 +02:00

86 lines
1.8 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
set(INC
../include
../uvedit
../../blenkernel
../../blenlib
../../blentranslation
../../depsgraph
../../bmesh
../../gpu
../../imbuf
../../makesdna
../../makesrna
../../render/extern/include
../../windowmanager
../../../../intern/clog
../../../../intern/guardedalloc
../../../../intern/glew-mx
)
set(INC_SYS
${GLEW_INCLUDE_PATH}
)
set(SRC
editface.c
editmesh_add.c
editmesh_bevel.c
editmesh_bisect.c
editmesh_extrude.c
editmesh_inset.c
editmesh_intersect.c
editmesh_knife.c
editmesh_knife_project.c
editmesh_loopcut.c
editmesh_path.c
editmesh_polybuild.c
editmesh_rip.c
editmesh_rip_edge.c
editmesh_select.c
editmesh_tools.c
editmesh_undo.c
editmesh_utils.c
mesh_data.c
mesh_mirror.c
mesh_ops.c
meshtools.c
mesh_intern.h
)
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
if(WITH_FREESTYLE)
add_definitions(-DWITH_FREESTYLE)
endif()
if(WITH_BULLET)
add_definitions(-DWITH_BULLET)
endif()
add_definitions(${GL_DEFINITIONS})
blender_add_lib(bf_editor_mesh "${SRC}" "${INC}" "${INC_SYS}")