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blender-archive/source/blender/modifiers/intern/MOD_particlesystem.c
Brecht Van Lommel 34ab90f546 Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing
both risks the depsgraph and evaluation context not matching, and it
complicates the Python API where we'd have to expose both which is not so
easy to understand.

This also removes the global evaluation context in main, which assumed there
to be a single active scene and view layer.

Differential Revision: https://developer.blender.org/D3152
2018-04-16 19:55:33 +02:00

241 lines
7.1 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*
* Contributor(s): Daniel Dunbar
* Ton Roosendaal,
* Ben Batt,
* Brecht Van Lommel,
* Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*
*/
/** \file blender/modifiers/intern/MOD_particlesystem.c
* \ingroup modifiers
*/
#include <stddef.h>
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "BLI_utildefines.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "MOD_util.h"
static void initData(ModifierData *md)
{
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
psmd->psys = NULL;
psmd->dm_final = NULL;
psmd->dm_deformed = NULL;
psmd->totdmvert = psmd->totdmedge = psmd->totdmface = 0;
}
static void freeData(ModifierData *md)
{
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
if (psmd->dm_final) {
psmd->dm_final->needsFree = true;
psmd->dm_final->release(psmd->dm_final);
psmd->dm_final = NULL;
if (psmd->dm_deformed) {
psmd->dm_deformed->needsFree = true;
psmd->dm_deformed->release(psmd->dm_deformed);
psmd->dm_deformed = NULL;
}
}
/* ED_object_modifier_remove may have freed this first before calling
* modifier_free (which calls this function) */
if (psmd->psys)
psmd->psys->flag |= PSYS_DELETE;
}
static void copyData(ModifierData *md, ModifierData *target)
{
#if 0
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
#endif
ParticleSystemModifierData *tpsmd = (ParticleSystemModifierData *) target;
modifier_copyData_generic(md, target);
tpsmd->dm_final = NULL;
tpsmd->dm_deformed = NULL;
tpsmd->totdmvert = tpsmd->totdmedge = tpsmd->totdmface = 0;
}
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
{
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
return psys_emitter_customdata_mask(psmd->psys);
}
/* saves the current emitter state for a particle system and calculates particles */
static void deformVerts(ModifierData *md, struct Depsgraph *depsgraph,
Object *ob, DerivedMesh *derivedData,
float (*vertexCos)[3],
int UNUSED(numVerts),
ModifierApplyFlag flag)
{
DerivedMesh *dm = derivedData;
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *) md;
ParticleSystem *psys = NULL;
bool needsFree = false;
/* float cfra = BKE_scene_frame_get(md->scene); */ /* UNUSED */
if (ob->particlesystem.first)
psys = psmd->psys;
else
return;
if (!psys_check_enabled(ob, psys, (flag & MOD_APPLY_RENDER) != 0))
return;
if (dm == NULL) {
dm = get_dm(ob, NULL, NULL, vertexCos, false, true);
if (!dm)
return;
needsFree = true;
}
/* clear old dm */
if (psmd->dm_final) {
psmd->dm_final->needsFree = true;
psmd->dm_final->release(psmd->dm_final);
if (psmd->dm_deformed) {
psmd->dm_deformed->needsFree = 1;
psmd->dm_deformed->release(psmd->dm_deformed);
psmd->dm_deformed = NULL;
}
}
else if (psmd->flag & eParticleSystemFlag_file_loaded) {
/* in file read dm just wasn't saved in file so no need to reset everything */
psmd->flag &= ~eParticleSystemFlag_file_loaded;
}
else {
/* no dm before, so recalc particles fully */
psys->recalc |= PSYS_RECALC_RESET;
}
/* make new dm */
psmd->dm_final = CDDM_copy(dm);
CDDM_apply_vert_coords(psmd->dm_final, vertexCos);
CDDM_calc_normals(psmd->dm_final);
if (needsFree) {
dm->needsFree = true;
dm->release(dm);
}
/* protect dm */
psmd->dm_final->needsFree = false;
DM_ensure_tessface(psmd->dm_final);
if (!psmd->dm_final->deformedOnly) {
/* XXX Think we can assume here that if current DM is not only-deformed, ob->deformedOnly has been set.
* This is awfully weak though. :| */
if (ob->derivedDeform) {
psmd->dm_deformed = CDDM_copy(ob->derivedDeform);
}
else { /* Can happen in some cases, e.g. when rendering from Edit mode... */
psmd->dm_deformed = CDDM_from_mesh((Mesh *)ob->data);
}
DM_ensure_tessface(psmd->dm_deformed);
}
/* report change in mesh structure */
if (psmd->dm_final->getNumVerts(psmd->dm_final) != psmd->totdmvert ||
psmd->dm_final->getNumEdges(psmd->dm_final) != psmd->totdmedge ||
psmd->dm_final->getNumTessFaces(psmd->dm_final) != psmd->totdmface)
{
psys->recalc |= PSYS_RECALC_RESET;
psmd->totdmvert = psmd->dm_final->getNumVerts(psmd->dm_final);
psmd->totdmedge = psmd->dm_final->getNumEdges(psmd->dm_final);
psmd->totdmface = psmd->dm_final->getNumTessFaces(psmd->dm_final);
}
if (!(ob->transflag & OB_NO_PSYS_UPDATE)) {
psmd->flag &= ~eParticleSystemFlag_psys_updated;
particle_system_update(depsgraph, md->scene, ob, psys, (flag & MOD_APPLY_RENDER) != 0);
psmd->flag |= eParticleSystemFlag_psys_updated;
}
}
/* disabled particles in editmode for now, until support for proper derivedmesh
* updates is coded */
#if 0
static void deformVertsEM(
ModifierData *md, Object *ob, EditMesh *editData,
DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
{
DerivedMesh *dm = derivedData;
if (!derivedData) dm = CDDM_from_editmesh(editData, ob->data);
deformVerts(md, ob, dm, vertexCos, numVerts);
if (!derivedData) dm->release(dm);
}
#endif
ModifierTypeInfo modifierType_ParticleSystem = {
/* name */ "ParticleSystem",
/* structName */ "ParticleSystemModifierData",
/* structSize */ sizeof(ParticleSystemModifierData),
/* type */ eModifierTypeType_OnlyDeform,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_UsesPointCache /* |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode */,
/* copyData */ copyData,
/* deformVerts */ deformVerts,
/* deformVertsEM */ NULL,
/* deformMatrices */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ NULL,
/* applyModifierEM */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ freeData,
/* isDisabled */ NULL,
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ NULL,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
};