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blender-archive/source/blender/blenkernel/BKE_blender_undo.h
Campbell Barton 651b8fb14e Undo: unified undo system w/ linear history
- Use a single undo history for all operations.
- UndoType's are registered and poll the context to check if they
  should be used when performing an undo push.
- Mode switching is used to ensure the state is correct before
  undo data is restored.
- Some undo types accumulate changes (image & text editing)
  others store the state multiple times (with de-duplication).
  This is supported by checking UndoStack.mode `ACCUMULATE` / `STORE`.
- Each undo step stores ID datablocks they use with utilities to help
  manage restoring correct ID's.
  Needed since global undo is now mixed with other modes undo.
- Currently performs each undo step when going up/down history
  Previously this wasn't done, making history fail in some cases.
  This can be optimized to skip some combinations of undo steps.

grease-pencil is an exception which has not been updated
since it integrates undo into the draw-session.

See D3113
2018-03-31 20:40:37 +02:00

47 lines
1.4 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BKE_BLENDER_UNDO_H__
#define __BKE_BLENDER_UNDO_H__
/** \file BKE_blender_undo.h
* \ingroup bke
*/
#ifdef __cplusplus
extern "C" {
#endif
struct bContext;
struct Scene;
struct Main;
struct MemFileUndoData;
#define BKE_UNDO_STR_MAX 64
struct MemFileUndoData *BKE_memfile_undo_encode(struct Main *bmain, struct MemFileUndoData *mfu_prev);
bool BKE_memfile_undo_decode(struct MemFileUndoData *mfu, struct bContext *C);
void BKE_memfile_undo_free(struct MemFileUndoData *mfu);
#ifdef __cplusplus
}
#endif
#endif /* __BKE_BLENDER_UNDO_H__ */