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blender-archive/source/blender/blenkernel/BKE_multires.h
Antonis Ryakiotakis 2ec00ea0c1 Move tangents and baking to looptris:
Notes:

* Code in rendering and in game engine will still convert
tangents to a tessface representation. Added code that
takes care of tangent layer only, might be removed
when BGE and rendering goes full mlooptri mode.

* Baking should work discovered some dead code while
I was working on the patch, also tangents are broken
when baking from multires (also in master), but those
are separate issues that can be fixed later.

This should fix T45491 as well
2015-07-30 14:43:58 +02:00

125 lines
4.9 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 by Nicholas Bishop
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BKE_MULTIRES_H__
#define __BKE_MULTIRES_H__
/** \file BKE_multires.h
* \ingroup bke
*/
enum MultiresModifiedFlags;
struct DerivedMesh;
struct MDisps;
struct Mesh;
struct ModifierData;
struct Multires;
struct MultiresModifierData;
struct Object;
struct Scene;
struct MLoop;
struct MVert;
struct MPoly;
struct MLoopTri;
/* Delete mesh mdisps and grid paint masks */
void multires_customdata_delete(struct Mesh *me);
void multires_set_tot_level(struct Object *ob,
struct MultiresModifierData *mmd, int lvl);
void multires_mark_as_modified(struct Object *ob, enum MultiresModifiedFlags flags);
void multires_force_update(struct Object *ob);
void multires_force_render_update(struct Object *ob);
void multires_force_external_reload(struct Object *ob);
/* internal, only called in subsurf_ccg.c */
void multires_modifier_update_mdisps(struct DerivedMesh *dm);
void multires_modifier_update_hidden(struct DerivedMesh *dm);
void multiresModifier_set_levels_from_disps(struct MultiresModifierData *mmd, struct Object *ob);
typedef enum {
MULTIRES_USE_LOCAL_MMD = 1,
MULTIRES_USE_RENDER_PARAMS = 2,
MULTIRES_ALLOC_PAINT_MASK = 4,
MULTIRES_IGNORE_SIMPLIFY = 8
} MultiresFlags;
struct DerivedMesh *multires_make_derived_from_derived(struct DerivedMesh *dm,
struct MultiresModifierData *mmd,
struct Object *ob,
MultiresFlags flags);
struct MultiresModifierData *find_multires_modifier_before(struct Scene *scene,
struct ModifierData *lastmd);
struct MultiresModifierData *get_multires_modifier(struct Scene *scene, struct Object *ob, bool use_first);
struct DerivedMesh *get_multires_dm(struct Scene *scene, struct MultiresModifierData *mmd,
struct Object *ob);
void multiresModifier_del_levels(struct MultiresModifierData *, struct Object *, int direction);
void multiresModifier_base_apply(struct MultiresModifierData *mmd, struct Object *ob);
void multiresModifier_subdivide(struct MultiresModifierData *mmd, struct Object *ob, int updateblock, int simple);
void multiresModifier_sync_levels_ex(
struct Object *ob_dst, struct MultiresModifierData *mmd_src, struct MultiresModifierData *mmd_dst);
int multiresModifier_reshape(struct Scene *scene, struct MultiresModifierData *mmd,
struct Object *dst, struct Object *src);
int multiresModifier_reshapeFromDM(struct Scene *scene, struct MultiresModifierData *mmd,
struct Object *ob, struct DerivedMesh *srcdm);
int multiresModifier_reshapeFromDeformMod(struct Scene *scene, struct MultiresModifierData *mmd,
struct Object *ob, struct ModifierData *md);
void multires_stitch_grids(struct Object *);
/*switch mdisp data in dm between tangent and object space*/
enum {
MULTIRES_SPACE_TANGENT,
MULTIRES_SPACE_OBJECT,
MULTIRES_SPACE_ABSOLUTE
};
void multires_set_space(struct DerivedMesh *dm, struct Object *ob, int from, int to);
/* Related to the old multires */
void multires_free(struct Multires *mr);
void multires_load_old(struct Object *ob, struct Mesh *me);
void multires_load_old_250(struct Mesh *);
void multiresModifier_scale_disp(struct Scene *scene, struct Object *ob);
void multiresModifier_prepare_join(struct Scene *scene, struct Object *ob, struct Object *to_ob);
int multires_mdisp_corners(struct MDisps *s);
/* update multires data after topology changing */
void multires_topology_changed(struct Mesh *me);
/**** interpolation stuff ****/
void old_mdisps_bilinear(float out[3], float (*disps)[3], const int st, float u, float v);
int mdisp_rot_face_to_crn(struct MVert *mvert, struct MPoly *mpoly, struct MLoop *mloops, const struct MLoopTri *lt, const int face_side, const float u, const float v, float *x, float *y);
#endif /* __BKE_MULTIRES_H__ */