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blender-archive/source/blender/editors/mesh/mesh_data.cc
Hans Goudey 12becbf0df Mesh: Move selection flags to generic attributes
Using the attribute name semantics from T97452, this patch moves the
selection status of mesh elements from the `SELECT` of vertices, and
edges, and the `ME_FACE_SEL` of faces to generic boolean attribute
Storing this data as generic attributes can significantly simplify and
improve code, as described in T95965.

The attributes are called `.select_vert`, `.select_edge`, and
`.select_poly`. The `.` prefix means they are "UI attributes",so they
still contain original data edited by users, but they aren't meant to
be accessed procedurally by the user in arbitrary situations. They are
also be hidden in the spreadsheet and the attribute list.

Until 4.0, the attributes are still written to and read from the mesh
in the old way, so neither forward nor backward compatibility are
affected. This means memory requirements will be increased by one byte
per element when selection is used. When the flags are removed
completely, requirements will decrease.

Further notes:
* The `MVert` flag is empty at runtime now, so it can be ignored.
* `BMesh` is unchanged, otherwise the change would be much larger.
* Many tests have slightly different results, since the selection
  attribute uses more generic propagation. Previously you couldn't
  really rely on edit mode selections being propagated procedurally.
  Now it mostly works as expected.

Similar to 2480b55f21
Ref T95965

Differential Revision: https://developer.blender.org/D15795
2022-09-23 10:45:07 -05:00

1464 lines
38 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2009 Blender Foundation. All rights reserved. */
/** \file
* \ingroup edmesh
*/
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_view3d_types.h"
#include "BLI_array.hh"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BKE_attribute.h"
#include "BKE_attribute.hh"
#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_report.h"
#include "DEG_depsgraph.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_prototypes.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_paint.h"
#include "ED_screen.h"
#include "ED_uvedit.h"
#include "ED_view3d.h"
#include "mesh_intern.h" /* own include */
using blender::Array;
using blender::MutableSpan;
using blender::Span;
static CustomData *mesh_customdata_get_type(Mesh *me, const char htype, int *r_tot)
{
CustomData *data;
BMesh *bm = (me->edit_mesh) ? me->edit_mesh->bm : nullptr;
int tot;
switch (htype) {
case BM_VERT:
if (bm) {
data = &bm->vdata;
tot = bm->totvert;
}
else {
data = &me->vdata;
tot = me->totvert;
}
break;
case BM_EDGE:
if (bm) {
data = &bm->edata;
tot = bm->totedge;
}
else {
data = &me->edata;
tot = me->totedge;
}
break;
case BM_LOOP:
if (bm) {
data = &bm->ldata;
tot = bm->totloop;
}
else {
data = &me->ldata;
tot = me->totloop;
}
break;
case BM_FACE:
if (bm) {
data = &bm->pdata;
tot = bm->totface;
}
else {
data = &me->pdata;
tot = me->totpoly;
}
break;
default:
BLI_assert(0);
tot = 0;
data = nullptr;
break;
}
*r_tot = tot;
return data;
}
#define GET_CD_DATA(me, data) ((me)->edit_mesh ? &(me)->edit_mesh->bm->data : &(me)->data)
static void delete_customdata_layer(Mesh *me, CustomDataLayer *layer)
{
const int type = layer->type;
CustomData *data;
int layer_index, tot, n;
char htype = BM_FACE;
if (ELEM(type, CD_PROP_BYTE_COLOR, CD_MLOOPUV)) {
htype = BM_LOOP;
}
else if (ELEM(type, CD_PROP_COLOR)) {
htype = BM_VERT;
}
data = mesh_customdata_get_type(me, htype, &tot);
layer_index = CustomData_get_layer_index(data, type);
n = (layer - &data->layers[layer_index]);
BLI_assert(n >= 0 && (n + layer_index) < data->totlayer);
if (me->edit_mesh) {
BM_data_layer_free_n(me->edit_mesh->bm, data, type, n);
}
else {
CustomData_free_layer(data, type, tot, layer_index + n);
}
}
static void mesh_uv_reset_array(float **fuv, const int len)
{
if (len == 3) {
fuv[0][0] = 0.0;
fuv[0][1] = 0.0;
fuv[1][0] = 1.0;
fuv[1][1] = 0.0;
fuv[2][0] = 1.0;
fuv[2][1] = 1.0;
}
else if (len == 4) {
fuv[0][0] = 0.0;
fuv[0][1] = 0.0;
fuv[1][0] = 1.0;
fuv[1][1] = 0.0;
fuv[2][0] = 1.0;
fuv[2][1] = 1.0;
fuv[3][0] = 0.0;
fuv[3][1] = 1.0;
/* Make sure we ignore 2-sided faces. */
}
else if (len > 2) {
float fac = 0.0f, dfac = 1.0f / (float)len;
dfac *= (float)M_PI * 2.0f;
for (int i = 0; i < len; i++) {
fuv[i][0] = 0.5f * sinf(fac) + 0.5f;
fuv[i][1] = 0.5f * cosf(fac) + 0.5f;
fac += dfac;
}
}
}
static void mesh_uv_reset_bmface(BMFace *f, const int cd_loop_uv_offset)
{
Array<float *, BM_DEFAULT_NGON_STACK_SIZE> fuv(f->len);
BMIter liter;
BMLoop *l;
int i;
BM_ITER_ELEM_INDEX (l, &liter, f, BM_LOOPS_OF_FACE, i) {
fuv[i] = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset))->uv;
}
mesh_uv_reset_array(fuv.data(), f->len);
}
static void mesh_uv_reset_mface(const MPoly *mp, MLoopUV *mloopuv)
{
Array<float *, BM_DEFAULT_NGON_STACK_SIZE> fuv(mp->totloop);
for (int i = 0; i < mp->totloop; i++) {
fuv[i] = mloopuv[mp->loopstart + i].uv;
}
mesh_uv_reset_array(fuv.data(), mp->totloop);
}
void ED_mesh_uv_loop_reset_ex(Mesh *me, const int layernum)
{
BMEditMesh *em = me->edit_mesh;
if (em) {
/* Collect BMesh UVs */
const int cd_loop_uv_offset = CustomData_get_n_offset(&em->bm->ldata, CD_MLOOPUV, layernum);
BMFace *efa;
BMIter iter;
BLI_assert(cd_loop_uv_offset >= 0);
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
if (!BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
continue;
}
mesh_uv_reset_bmface(efa, cd_loop_uv_offset);
}
}
else {
/* Collect Mesh UVs */
BLI_assert(CustomData_has_layer(&me->ldata, CD_MLOOPUV));
MLoopUV *mloopuv = (MLoopUV *)CustomData_get_layer_n(&me->ldata, CD_MLOOPUV, layernum);
const MPoly *polys = BKE_mesh_polys(me);
for (int i = 0; i < me->totpoly; i++) {
mesh_uv_reset_mface(&polys[i], mloopuv);
}
}
DEG_id_tag_update(&me->id, 0);
}
void ED_mesh_uv_loop_reset(bContext *C, Mesh *me)
{
/* could be ldata or pdata */
CustomData *ldata = GET_CD_DATA(me, ldata);
const int layernum = CustomData_get_active_layer(ldata, CD_MLOOPUV);
ED_mesh_uv_loop_reset_ex(me, layernum);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
}
int ED_mesh_uv_add(
Mesh *me, const char *name, const bool active_set, const bool do_init, ReportList *reports)
{
/* NOTE: keep in sync with #ED_mesh_color_add. */
BMEditMesh *em;
int layernum_dst;
bool is_init = false;
if (me->edit_mesh) {
em = me->edit_mesh;
layernum_dst = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPUV);
if (layernum_dst >= MAX_MTFACE) {
BKE_reportf(reports, RPT_WARNING, "Cannot add more than %i UV maps", MAX_MTFACE);
return -1;
}
/* CD_MLOOPUV */
BM_data_layer_add_named(em->bm, &em->bm->ldata, CD_MLOOPUV, name);
/* copy data from active UV */
if (layernum_dst && do_init) {
const int layernum_src = CustomData_get_active_layer(&em->bm->ldata, CD_MLOOPUV);
BM_data_layer_copy(em->bm, &em->bm->ldata, CD_MLOOPUV, layernum_src, layernum_dst);
is_init = true;
}
if (active_set || layernum_dst == 0) {
CustomData_set_layer_active(&em->bm->ldata, CD_MLOOPUV, layernum_dst);
}
}
else {
layernum_dst = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV);
if (layernum_dst >= MAX_MTFACE) {
BKE_reportf(reports, RPT_WARNING, "Cannot add more than %i UV maps", MAX_MTFACE);
return -1;
}
if (CustomData_has_layer(&me->ldata, CD_MLOOPUV) && do_init) {
CustomData_add_layer_named(&me->ldata,
CD_MLOOPUV,
CD_DUPLICATE,
CustomData_get_layer(&me->ldata, CD_MLOOPUV),
me->totloop,
name);
is_init = true;
}
else {
CustomData_add_layer_named(
&me->ldata, CD_MLOOPUV, CD_SET_DEFAULT, nullptr, me->totloop, name);
}
if (active_set || layernum_dst == 0) {
CustomData_set_layer_active(&me->ldata, CD_MLOOPUV, layernum_dst);
}
}
/* don't overwrite our copied coords */
if (!is_init && do_init) {
ED_mesh_uv_loop_reset_ex(me, layernum_dst);
}
DEG_id_tag_update(&me->id, 0);
WM_main_add_notifier(NC_GEOM | ND_DATA, me);
return layernum_dst;
}
void ED_mesh_uv_ensure(Mesh *me, const char *name)
{
BMEditMesh *em;
int layernum_dst;
if (me->edit_mesh) {
em = me->edit_mesh;
layernum_dst = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPUV);
if (layernum_dst == 0) {
ED_mesh_uv_add(me, name, true, true, nullptr);
}
}
else {
layernum_dst = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV);
if (layernum_dst == 0) {
ED_mesh_uv_add(me, name, true, true, nullptr);
}
}
}
bool ED_mesh_uv_remove_index(Mesh *me, const int n)
{
CustomData *ldata = GET_CD_DATA(me, ldata);
CustomDataLayer *cdlu;
int index;
index = CustomData_get_layer_index_n(ldata, CD_MLOOPUV, n);
cdlu = (index == -1) ? nullptr : &ldata->layers[index];
if (!cdlu) {
return false;
}
delete_customdata_layer(me, cdlu);
DEG_id_tag_update(&me->id, 0);
WM_main_add_notifier(NC_GEOM | ND_DATA, me);
return true;
}
bool ED_mesh_uv_remove_active(Mesh *me)
{
CustomData *ldata = GET_CD_DATA(me, ldata);
const int n = CustomData_get_active_layer(ldata, CD_MLOOPUV);
if (n != -1) {
return ED_mesh_uv_remove_index(me, n);
}
return false;
}
bool ED_mesh_uv_remove_named(Mesh *me, const char *name)
{
CustomData *ldata = GET_CD_DATA(me, ldata);
const int n = CustomData_get_named_layer(ldata, CD_MLOOPUV, name);
if (n != -1) {
return ED_mesh_uv_remove_index(me, n);
}
return false;
}
int ED_mesh_color_add(Mesh *me,
const char *name,
const bool active_set,
const bool do_init,
ReportList *UNUSED(reports))
{
/* NOTE: keep in sync with #ED_mesh_uv_add. */
BMEditMesh *em;
int layernum;
if (me->edit_mesh) {
em = me->edit_mesh;
layernum = CustomData_number_of_layers(&em->bm->ldata, CD_PROP_BYTE_COLOR);
/* CD_PROP_BYTE_COLOR */
BM_data_layer_add_named(em->bm, &em->bm->ldata, CD_PROP_BYTE_COLOR, name);
/* copy data from active vertex color layer */
if (layernum && do_init) {
const int layernum_dst = CustomData_get_active_layer(&em->bm->ldata, CD_PROP_BYTE_COLOR);
BM_data_layer_copy(em->bm, &em->bm->ldata, CD_PROP_BYTE_COLOR, layernum_dst, layernum);
}
if (active_set || layernum == 0) {
CustomData_set_layer_active(&em->bm->ldata, CD_PROP_BYTE_COLOR, layernum);
}
}
else {
layernum = CustomData_number_of_layers(&me->ldata, CD_PROP_BYTE_COLOR);
if (CustomData_get_active_layer(&me->ldata, CD_PROP_BYTE_COLOR) != -1 && do_init) {
CustomData_add_layer_named(&me->ldata,
CD_PROP_BYTE_COLOR,
CD_DUPLICATE,
CustomData_get_layer(&me->ldata, CD_PROP_BYTE_COLOR),
me->totloop,
name);
}
else {
CustomData_add_layer_named(
&me->ldata, CD_PROP_BYTE_COLOR, CD_SET_DEFAULT, nullptr, me->totloop, name);
}
if (active_set || layernum == 0) {
CustomData_set_layer_active(&me->ldata, CD_PROP_BYTE_COLOR, layernum);
}
BKE_mesh_tessface_clear(me);
}
DEG_id_tag_update(&me->id, 0);
WM_main_add_notifier(NC_GEOM | ND_DATA, me);
return layernum;
}
bool ED_mesh_color_ensure(Mesh *me, const char *name)
{
BLI_assert(me->edit_mesh == nullptr);
CustomDataLayer *layer = BKE_id_attributes_active_color_get(&me->id);
if (!layer) {
CustomData_add_layer_named(
&me->ldata, CD_PROP_BYTE_COLOR, CD_SET_DEFAULT, nullptr, me->totloop, name);
layer = me->ldata.layers + CustomData_get_layer_index(&me->ldata, CD_PROP_BYTE_COLOR);
BKE_id_attributes_active_color_set(&me->id, layer);
BKE_mesh_tessface_clear(me);
}
DEG_id_tag_update(&me->id, 0);
return (layer != nullptr);
}
/*********************** General poll ************************/
static bool layers_poll(bContext *C)
{
Object *ob = ED_object_context(C);
ID *data = (ob) ? static_cast<ID *>(ob->data) : nullptr;
return (ob && !ID_IS_LINKED(ob) && !ID_IS_OVERRIDE_LIBRARY(ob) && ob->type == OB_MESH && data &&
!ID_IS_LINKED(data) && !ID_IS_OVERRIDE_LIBRARY(data));
}
/*********************** Sculpt Vertex colors operators ************************/
int ED_mesh_sculpt_color_add(Mesh *me,
const char *name,
const bool do_init,
ReportList *UNUSED(reports))
{
/* NOTE: keep in sync with #ED_mesh_uv_add. */
BMEditMesh *em;
int layernum;
if (me->edit_mesh) {
em = me->edit_mesh;
layernum = CustomData_number_of_layers(&em->bm->vdata, CD_PROP_COLOR);
/* CD_PROP_COLOR */
BM_data_layer_add_named(em->bm, &em->bm->vdata, CD_PROP_COLOR, name);
/* copy data from active vertex color layer */
if (layernum && do_init) {
const int layernum_dst = CustomData_get_active_layer(&em->bm->vdata, CD_PROP_COLOR);
BM_data_layer_copy(em->bm, &em->bm->vdata, CD_PROP_COLOR, layernum_dst, layernum);
}
if (layernum == 0) {
CustomData_set_layer_active(&em->bm->vdata, CD_PROP_COLOR, layernum);
}
}
else {
layernum = CustomData_number_of_layers(&me->vdata, CD_PROP_COLOR);
if (CustomData_has_layer(&me->vdata, CD_PROP_COLOR) && do_init) {
const MPropCol *color_data = (const MPropCol *)CustomData_get_layer(&me->vdata,
CD_PROP_COLOR);
CustomData_add_layer_named(
&me->vdata, CD_PROP_COLOR, CD_DUPLICATE, (MPropCol *)color_data, me->totvert, name);
}
else {
CustomData_add_layer_named(
&me->vdata, CD_PROP_COLOR, CD_SET_DEFAULT, nullptr, me->totvert, name);
}
if (layernum == 0) {
CustomData_set_layer_active(&me->vdata, CD_PROP_COLOR, layernum);
}
BKE_mesh_tessface_clear(me);
}
DEG_id_tag_update(&me->id, 0);
WM_main_add_notifier(NC_GEOM | ND_DATA, me);
return layernum;
}
/*********************** UV texture operators ************************/
static bool uv_texture_remove_poll(bContext *C)
{
if (!layers_poll(C)) {
return false;
}
Object *ob = ED_object_context(C);
Mesh *me = static_cast<Mesh *>(ob->data);
CustomData *ldata = GET_CD_DATA(me, ldata);
const int active = CustomData_get_active_layer(ldata, CD_MLOOPUV);
if (active != -1) {
return true;
}
return false;
}
static int mesh_uv_texture_add_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_context(C);
Mesh *me = static_cast<Mesh *>(ob->data);
if (ED_mesh_uv_add(me, nullptr, true, true, op->reports) == -1) {
return OPERATOR_CANCELLED;
}
if (ob->mode & OB_MODE_TEXTURE_PAINT) {
Scene *scene = CTX_data_scene(C);
ED_paint_proj_mesh_data_check(scene, ob, nullptr, nullptr, nullptr, nullptr);
WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, nullptr);
}
return OPERATOR_FINISHED;
}
void MESH_OT_uv_texture_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add UV Map";
ot->description = "Add UV map";
ot->idname = "MESH_OT_uv_texture_add";
/* api callbacks */
ot->poll = layers_poll;
ot->exec = mesh_uv_texture_add_exec;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int mesh_uv_texture_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_context(C);
Mesh *me = static_cast<Mesh *>(ob->data);
if (!ED_mesh_uv_remove_active(me)) {
return OPERATOR_CANCELLED;
}
if (ob->mode & OB_MODE_TEXTURE_PAINT) {
Scene *scene = CTX_data_scene(C);
ED_paint_proj_mesh_data_check(scene, ob, nullptr, nullptr, nullptr, nullptr);
WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, nullptr);
}
return OPERATOR_FINISHED;
}
void MESH_OT_uv_texture_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Remove UV Map";
ot->description = "Remove UV map";
ot->idname = "MESH_OT_uv_texture_remove";
/* api callbacks */
ot->poll = uv_texture_remove_poll;
ot->exec = mesh_uv_texture_remove_exec;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* *** CustomData clear functions, we need an operator for each *** */
static int mesh_customdata_clear_exec__internal(bContext *C, char htype, int type)
{
Mesh *me = ED_mesh_context(C);
int tot;
CustomData *data = mesh_customdata_get_type(me, htype, &tot);
BLI_assert(CustomData_layertype_is_singleton(type) == true);
if (CustomData_has_layer(data, type)) {
if (me->edit_mesh) {
BM_data_layer_free(me->edit_mesh->bm, data, type);
}
else {
CustomData_free_layers(data, type, tot);
}
DEG_id_tag_update(&me->id, 0);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
}
static int mesh_customdata_add_exec__internal(bContext *C, char htype, int type)
{
Mesh *mesh = ED_mesh_context(C);
int tot;
CustomData *data = mesh_customdata_get_type(mesh, htype, &tot);
BLI_assert(CustomData_layertype_is_singleton(type) == true);
if (mesh->edit_mesh) {
BM_data_layer_add(mesh->edit_mesh->bm, data, type);
}
else {
CustomData_add_layer(data, type, CD_SET_DEFAULT, NULL, tot);
}
DEG_id_tag_update(&mesh->id, 0);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, mesh);
return CustomData_has_layer(data, type) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
/* Clear Mask */
static bool mesh_customdata_mask_clear_poll(bContext *C)
{
Object *ob = ED_object_context(C);
if (ob && ob->type == OB_MESH) {
Mesh *me = static_cast<Mesh *>(ob->data);
/* special case - can't run this if we're in sculpt mode */
if (ob->mode & OB_MODE_SCULPT) {
return false;
}
if (!ID_IS_LINKED(me) && !ID_IS_OVERRIDE_LIBRARY(me)) {
CustomData *data = GET_CD_DATA(me, vdata);
if (CustomData_has_layer(data, CD_PAINT_MASK)) {
return true;
}
data = GET_CD_DATA(me, ldata);
if (CustomData_has_layer(data, CD_GRID_PAINT_MASK)) {
return true;
}
}
}
return false;
}
static int mesh_customdata_mask_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
int ret_a = mesh_customdata_clear_exec__internal(C, BM_VERT, CD_PAINT_MASK);
int ret_b = mesh_customdata_clear_exec__internal(C, BM_LOOP, CD_GRID_PAINT_MASK);
if (ret_a == OPERATOR_FINISHED || ret_b == OPERATOR_FINISHED) {
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
}
void MESH_OT_customdata_mask_clear(wmOperatorType *ot)
{
/* NOTE: no create_mask yet */
/* identifiers */
ot->name = "Clear Sculpt Mask Data";
ot->idname = "MESH_OT_customdata_mask_clear";
ot->description = "Clear vertex sculpt masking data from the mesh";
/* api callbacks */
ot->exec = mesh_customdata_mask_clear_exec;
ot->poll = mesh_customdata_mask_clear_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/**
* Clear Skin
* \return -1 invalid state, 0 no skin, 1 has skin.
*/
static int mesh_customdata_skin_state(bContext *C)
{
Object *ob = ED_object_context(C);
if (ob && ob->type == OB_MESH) {
Mesh *me = static_cast<Mesh *>(ob->data);
if (!ID_IS_LINKED(me) && !ID_IS_OVERRIDE_LIBRARY(me)) {
CustomData *data = GET_CD_DATA(me, vdata);
return CustomData_has_layer(data, CD_MVERT_SKIN);
}
}
return -1;
}
static bool mesh_customdata_skin_add_poll(bContext *C)
{
return (mesh_customdata_skin_state(C) == 0);
}
static int mesh_customdata_skin_add_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = ED_object_context(C);
Mesh *me = static_cast<Mesh *>(ob->data);
BKE_mesh_ensure_skin_customdata(me);
DEG_id_tag_update(&me->id, 0);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
return OPERATOR_FINISHED;
}
void MESH_OT_customdata_skin_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Skin Data";
ot->idname = "MESH_OT_customdata_skin_add";
ot->description = "Add a vertex skin layer";
/* api callbacks */
ot->exec = mesh_customdata_skin_add_exec;
ot->poll = mesh_customdata_skin_add_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static bool mesh_customdata_skin_clear_poll(bContext *C)
{
return (mesh_customdata_skin_state(C) == 1);
}
static int mesh_customdata_skin_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
return mesh_customdata_clear_exec__internal(C, BM_VERT, CD_MVERT_SKIN);
}
void MESH_OT_customdata_skin_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear Skin Data";
ot->idname = "MESH_OT_customdata_skin_clear";
ot->description = "Clear vertex skin layer";
/* api callbacks */
ot->exec = mesh_customdata_skin_clear_exec;
ot->poll = mesh_customdata_skin_clear_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* Clear custom loop normals */
static int mesh_customdata_custom_splitnormals_add_exec(bContext *C, wmOperator *UNUSED(op))
{
Mesh *me = ED_mesh_context(C);
if (!BKE_mesh_has_custom_loop_normals(me)) {
CustomData *data = GET_CD_DATA(me, ldata);
if (me->edit_mesh) {
/* Tag edges as sharp according to smooth threshold if needed,
* to preserve autosmooth shading. */
if (me->flag & ME_AUTOSMOOTH) {
BM_edges_sharp_from_angle_set(me->edit_mesh->bm, me->smoothresh);
}
BM_data_layer_add(me->edit_mesh->bm, data, CD_CUSTOMLOOPNORMAL);
}
else {
/* Tag edges as sharp according to smooth threshold if needed,
* to preserve autosmooth shading. */
if (me->flag & ME_AUTOSMOOTH) {
const Span<MVert> verts = me->verts();
MutableSpan<MEdge> edges = me->edges_for_write();
const Span<MPoly> polys = me->polys();
const Span<MLoop> loops = me->loops();
BKE_edges_sharp_from_angle_set(verts.data(),
verts.size(),
edges.data(),
edges.size(),
loops.data(),
loops.size(),
polys.data(),
BKE_mesh_poly_normals_ensure(me),
polys.size(),
me->smoothresh);
}
CustomData_add_layer(data, CD_CUSTOMLOOPNORMAL, CD_SET_DEFAULT, nullptr, me->totloop);
}
DEG_id_tag_update(&me->id, 0);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
}
void MESH_OT_customdata_custom_splitnormals_add(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Add Custom Split Normals Data";
ot->idname = "MESH_OT_customdata_custom_splitnormals_add";
ot->description = "Add a custom split normals layer, if none exists yet";
/* api callbacks */
ot->exec = mesh_customdata_custom_splitnormals_add_exec;
ot->poll = ED_operator_editable_mesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int mesh_customdata_custom_splitnormals_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
Mesh *me = ED_mesh_context(C);
if (BKE_mesh_has_custom_loop_normals(me)) {
BMEditMesh *em = me->edit_mesh;
if (em != nullptr && em->bm->lnor_spacearr != nullptr) {
BKE_lnor_spacearr_clear(em->bm->lnor_spacearr);
}
return mesh_customdata_clear_exec__internal(C, BM_LOOP, CD_CUSTOMLOOPNORMAL);
}
return OPERATOR_CANCELLED;
}
void MESH_OT_customdata_custom_splitnormals_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear Custom Split Normals Data";
ot->idname = "MESH_OT_customdata_custom_splitnormals_clear";
ot->description = "Remove the custom split normals layer, if it exists";
/* api callbacks */
ot->exec = mesh_customdata_custom_splitnormals_clear_exec;
ot->poll = ED_operator_editable_mesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* Vertex bevel weight. */
static int mesh_customdata_bevel_weight_vertex_state(bContext *C)
{
const Object *object = ED_object_context(C);
if (object && object->type == OB_MESH) {
const Mesh *mesh = static_cast<Mesh *>(object->data);
if (!ID_IS_LINKED(mesh)) {
const CustomData *data = GET_CD_DATA(mesh, vdata);
return CustomData_has_layer(data, CD_BWEIGHT);
}
}
return -1;
}
static bool mesh_customdata_bevel_weight_vertex_add_poll(bContext *C)
{
return mesh_customdata_bevel_weight_vertex_state(C) == 0;
}
static int mesh_customdata_bevel_weight_vertex_add_exec(bContext *C, wmOperator *UNUSED(op))
{
return mesh_customdata_add_exec__internal(C, BM_VERT, CD_BWEIGHT);
}
void MESH_OT_customdata_bevel_weight_vertex_add(wmOperatorType *ot)
{
ot->name = "Add Vertex Bevel Weight";
ot->idname = "MESH_OT_customdata_bevel_weight_vertex_add";
ot->description = "Add a vertex bevel weight layer";
ot->exec = mesh_customdata_bevel_weight_vertex_add_exec;
ot->poll = mesh_customdata_bevel_weight_vertex_add_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static bool mesh_customdata_bevel_weight_vertex_clear_poll(bContext *C)
{
return (mesh_customdata_bevel_weight_vertex_state(C) == 1);
}
static int mesh_customdata_bevel_weight_vertex_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
return mesh_customdata_clear_exec__internal(C, BM_VERT, CD_BWEIGHT);
}
void MESH_OT_customdata_bevel_weight_vertex_clear(wmOperatorType *ot)
{
ot->name = "Clear Vertex Bevel Weight";
ot->idname = "MESH_OT_customdata_bevel_weight_vertex_clear";
ot->description = "Clear the vertex bevel weight layer";
ot->exec = mesh_customdata_bevel_weight_vertex_clear_exec;
ot->poll = mesh_customdata_bevel_weight_vertex_clear_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* Edge bevel weight. */
static int mesh_customdata_bevel_weight_edge_state(bContext *C)
{
const Object *ob = ED_object_context(C);
if (ob && ob->type == OB_MESH) {
const Mesh *mesh = static_cast<Mesh *>(ob->data);
if (!ID_IS_LINKED(mesh)) {
const CustomData *data = GET_CD_DATA(mesh, edata);
return CustomData_has_layer(data, CD_BWEIGHT);
}
}
return -1;
}
static bool mesh_customdata_bevel_weight_edge_add_poll(bContext *C)
{
return mesh_customdata_bevel_weight_edge_state(C) == 0;
}
static int mesh_customdata_bevel_weight_edge_add_exec(bContext *C, wmOperator *UNUSED(op))
{
return mesh_customdata_add_exec__internal(C, BM_EDGE, CD_BWEIGHT);
}
void MESH_OT_customdata_bevel_weight_edge_add(wmOperatorType *ot)
{
ot->name = "Add Edge Bevel Weight";
ot->idname = "MESH_OT_customdata_bevel_weight_edge_add";
ot->description = "Add an edge bevel weight layer";
ot->exec = mesh_customdata_bevel_weight_edge_add_exec;
ot->poll = mesh_customdata_bevel_weight_edge_add_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static bool mesh_customdata_bevel_weight_edge_clear_poll(bContext *C)
{
return mesh_customdata_bevel_weight_edge_state(C) == 1;
}
static int mesh_customdata_bevel_weight_edge_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
return mesh_customdata_clear_exec__internal(C, BM_EDGE, CD_BWEIGHT);
}
void MESH_OT_customdata_bevel_weight_edge_clear(wmOperatorType *ot)
{
ot->name = "Clear Edge Bevel Weight";
ot->idname = "MESH_OT_customdata_bevel_weight_edge_clear";
ot->description = "Clear the edge bevel weight layer";
ot->exec = mesh_customdata_bevel_weight_edge_clear_exec;
ot->poll = mesh_customdata_bevel_weight_edge_clear_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* Edge crease. */
static int mesh_customdata_crease_edge_state(bContext *C)
{
const Object *ob = ED_object_context(C);
if (ob && ob->type == OB_MESH) {
const Mesh *mesh = static_cast<Mesh *>(ob->data);
if (!ID_IS_LINKED(mesh)) {
const CustomData *data = GET_CD_DATA(mesh, edata);
return CustomData_has_layer(data, CD_CREASE);
}
}
return -1;
}
static bool mesh_customdata_crease_edge_add_poll(bContext *C)
{
return mesh_customdata_crease_edge_state(C) == 0;
}
static int mesh_customdata_crease_edge_add_exec(bContext *C, wmOperator *UNUSED(op))
{
return mesh_customdata_add_exec__internal(C, BM_EDGE, CD_CREASE);
}
void MESH_OT_customdata_crease_edge_add(wmOperatorType *ot)
{
ot->name = "Add Edge Crease";
ot->idname = "MESH_OT_customdata_crease_edge_add";
ot->description = "Add an edge crease layer";
ot->exec = mesh_customdata_crease_edge_add_exec;
ot->poll = mesh_customdata_crease_edge_add_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static bool mesh_customdata_crease_edge_clear_poll(bContext *C)
{
return mesh_customdata_crease_edge_state(C) == 1;
}
static int mesh_customdata_crease_edge_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
return mesh_customdata_clear_exec__internal(C, BM_EDGE, CD_CREASE);
}
void MESH_OT_customdata_crease_edge_clear(wmOperatorType *ot)
{
ot->name = "Clear Edge Crease";
ot->idname = "MESH_OT_customdata_crease_edge_clear";
ot->description = "Clear the edge crease layer";
ot->exec = mesh_customdata_crease_edge_clear_exec;
ot->poll = mesh_customdata_crease_edge_clear_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* Vertex crease. */
static int mesh_customdata_crease_vertex_state(bContext *C)
{
const Object *object = ED_object_context(C);
if (object && object->type == OB_MESH) {
const Mesh *mesh = static_cast<Mesh *>(object->data);
if (!ID_IS_LINKED(mesh)) {
const CustomData *data = GET_CD_DATA(mesh, vdata);
return CustomData_has_layer(data, CD_CREASE);
}
}
return -1;
}
static bool mesh_customdata_crease_vertex_add_poll(bContext *C)
{
return mesh_customdata_crease_vertex_state(C) == 0;
}
static int mesh_customdata_crease_vertex_add_exec(bContext *C, wmOperator *UNUSED(op))
{
return mesh_customdata_add_exec__internal(C, BM_VERT, CD_CREASE);
}
void MESH_OT_customdata_crease_vertex_add(wmOperatorType *ot)
{
ot->name = "Add Vertex Crease";
ot->idname = "MESH_OT_customdata_crease_vertex_add";
ot->description = "Add a vertex crease layer";
ot->exec = mesh_customdata_crease_vertex_add_exec;
ot->poll = mesh_customdata_crease_vertex_add_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static bool mesh_customdata_crease_vertex_clear_poll(bContext *C)
{
return (mesh_customdata_crease_vertex_state(C) == 1);
}
static int mesh_customdata_crease_vertex_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
return mesh_customdata_clear_exec__internal(C, BM_VERT, CD_CREASE);
}
void MESH_OT_customdata_crease_vertex_clear(wmOperatorType *ot)
{
ot->name = "Clear Vertex Crease";
ot->idname = "MESH_OT_customdata_crease_vertex_clear";
ot->description = "Clear the vertex crease layer";
ot->exec = mesh_customdata_crease_vertex_clear_exec;
ot->poll = mesh_customdata_crease_vertex_clear_poll;
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/************************** Add Geometry Layers *************************/
void ED_mesh_update(Mesh *mesh, bContext *C, bool calc_edges, bool calc_edges_loose)
{
if (calc_edges || ((mesh->totpoly || mesh->totface) && mesh->totedge == 0)) {
BKE_mesh_calc_edges(mesh, calc_edges, true);
}
if (calc_edges_loose && mesh->totedge) {
BKE_mesh_calc_edges_loose(mesh);
}
/* Default state is not to have tessface's so make sure this is the case. */
BKE_mesh_tessface_clear(mesh);
/* Tag lazily calculated data as dirty. */
BKE_mesh_normals_tag_dirty(mesh);
DEG_id_tag_update(&mesh->id, 0);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, mesh);
}
static void mesh_add_verts(Mesh *mesh, int len)
{
using namespace blender;
if (len == 0) {
return;
}
int totvert = mesh->totvert + len;
CustomData vdata;
CustomData_copy(&mesh->vdata, &vdata, CD_MASK_MESH.vmask, CD_SET_DEFAULT, totvert);
CustomData_copy_data(&mesh->vdata, &vdata, 0, 0, mesh->totvert);
if (!CustomData_has_layer(&vdata, CD_MVERT)) {
CustomData_add_layer(&vdata, CD_MVERT, CD_SET_DEFAULT, nullptr, totvert);
}
CustomData_free(&mesh->vdata, mesh->totvert);
mesh->vdata = vdata;
BKE_mesh_runtime_clear_cache(mesh);
mesh->totvert = totvert;
bke::MutableAttributeAccessor attributes = mesh->attributes_for_write();
bke::SpanAttributeWriter<bool> select_vert = attributes.lookup_or_add_for_write_span<bool>(
".select_vert", ATTR_DOMAIN_POINT);
select_vert.span.take_back(len).fill(true);
select_vert.finish();
}
static void mesh_add_edges(Mesh *mesh, int len)
{
using namespace blender;
CustomData edata;
int totedge;
if (len == 0) {
return;
}
totedge = mesh->totedge + len;
/* Update custom-data. */
CustomData_copy(&mesh->edata, &edata, CD_MASK_MESH.emask, CD_SET_DEFAULT, totedge);
CustomData_copy_data(&mesh->edata, &edata, 0, 0, mesh->totedge);
if (!CustomData_has_layer(&edata, CD_MEDGE)) {
CustomData_add_layer(&edata, CD_MEDGE, CD_SET_DEFAULT, nullptr, totedge);
}
CustomData_free(&mesh->edata, mesh->totedge);
mesh->edata = edata;
BKE_mesh_runtime_clear_cache(mesh);
mesh->totedge = totedge;
MutableSpan<MEdge> edges = mesh->edges_for_write();
for (MEdge &edge : edges.take_back(len)) {
edge.flag = ME_EDGEDRAW | ME_EDGERENDER;
}
bke::MutableAttributeAccessor attributes = mesh->attributes_for_write();
bke::SpanAttributeWriter<bool> select_edge = attributes.lookup_or_add_for_write_span<bool>(
".select_edge", ATTR_DOMAIN_EDGE);
select_edge.span.take_back(len).fill(true);
select_edge.finish();
}
static void mesh_add_loops(Mesh *mesh, int len)
{
CustomData ldata;
int totloop;
if (len == 0) {
return;
}
totloop = mesh->totloop + len; /* new face count */
/* update customdata */
CustomData_copy(&mesh->ldata, &ldata, CD_MASK_MESH.lmask, CD_SET_DEFAULT, totloop);
CustomData_copy_data(&mesh->ldata, &ldata, 0, 0, mesh->totloop);
if (!CustomData_has_layer(&ldata, CD_MLOOP)) {
CustomData_add_layer(&ldata, CD_MLOOP, CD_SET_DEFAULT, nullptr, totloop);
}
BKE_mesh_runtime_clear_cache(mesh);
CustomData_free(&mesh->ldata, mesh->totloop);
mesh->ldata = ldata;
mesh->totloop = totloop;
}
static void mesh_add_polys(Mesh *mesh, int len)
{
using namespace blender;
CustomData pdata;
int totpoly;
if (len == 0) {
return;
}
totpoly = mesh->totpoly + len; /* new face count */
/* update customdata */
CustomData_copy(&mesh->pdata, &pdata, CD_MASK_MESH.pmask, CD_SET_DEFAULT, totpoly);
CustomData_copy_data(&mesh->pdata, &pdata, 0, 0, mesh->totpoly);
if (!CustomData_has_layer(&pdata, CD_MPOLY)) {
CustomData_add_layer(&pdata, CD_MPOLY, CD_SET_DEFAULT, nullptr, totpoly);
}
CustomData_free(&mesh->pdata, mesh->totpoly);
mesh->pdata = pdata;
BKE_mesh_runtime_clear_cache(mesh);
mesh->totpoly = totpoly;
bke::MutableAttributeAccessor attributes = mesh->attributes_for_write();
bke::SpanAttributeWriter<bool> select_poly = attributes.lookup_or_add_for_write_span<bool>(
".select_poly", ATTR_DOMAIN_FACE);
select_poly.span.take_back(len).fill(true);
select_poly.finish();
}
/* -------------------------------------------------------------------- */
/** \name Add Geometry
* \{ */
void ED_mesh_verts_add(Mesh *mesh, ReportList *reports, int count)
{
if (mesh->edit_mesh) {
BKE_report(reports, RPT_ERROR, "Cannot add vertices in edit mode");
return;
}
mesh_add_verts(mesh, count);
}
void ED_mesh_edges_add(Mesh *mesh, ReportList *reports, int count)
{
if (mesh->edit_mesh) {
BKE_report(reports, RPT_ERROR, "Cannot add edges in edit mode");
return;
}
mesh_add_edges(mesh, count);
}
void ED_mesh_loops_add(Mesh *mesh, ReportList *reports, int count)
{
if (mesh->edit_mesh) {
BKE_report(reports, RPT_ERROR, "Cannot add loops in edit mode");
return;
}
mesh_add_loops(mesh, count);
}
void ED_mesh_polys_add(Mesh *mesh, ReportList *reports, int count)
{
if (mesh->edit_mesh) {
BKE_report(reports, RPT_ERROR, "Cannot add polygons in edit mode");
return;
}
mesh_add_polys(mesh, count);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Remove Geometry
* \{ */
static void mesh_remove_verts(Mesh *mesh, int len)
{
if (len == 0) {
return;
}
const int totvert = mesh->totvert - len;
CustomData_free_elem(&mesh->vdata, totvert, len);
mesh->totvert = totvert;
}
static void mesh_remove_edges(Mesh *mesh, int len)
{
if (len == 0) {
return;
}
const int totedge = mesh->totedge - len;
CustomData_free_elem(&mesh->edata, totedge, len);
mesh->totedge = totedge;
}
static void mesh_remove_loops(Mesh *mesh, int len)
{
if (len == 0) {
return;
}
const int totloop = mesh->totloop - len;
CustomData_free_elem(&mesh->ldata, totloop, len);
mesh->totloop = totloop;
}
static void mesh_remove_polys(Mesh *mesh, int len)
{
if (len == 0) {
return;
}
const int totpoly = mesh->totpoly - len;
CustomData_free_elem(&mesh->pdata, totpoly, len);
mesh->totpoly = totpoly;
}
void ED_mesh_verts_remove(Mesh *mesh, ReportList *reports, int count)
{
if (mesh->edit_mesh) {
BKE_report(reports, RPT_ERROR, "Cannot remove vertices in edit mode");
return;
}
if (count > mesh->totvert) {
BKE_report(reports, RPT_ERROR, "Cannot remove more vertices than the mesh contains");
return;
}
mesh_remove_verts(mesh, count);
}
void ED_mesh_edges_remove(Mesh *mesh, ReportList *reports, int count)
{
if (mesh->edit_mesh) {
BKE_report(reports, RPT_ERROR, "Cannot remove edges in edit mode");
return;
}
if (count > mesh->totedge) {
BKE_report(reports, RPT_ERROR, "Cannot remove more edges than the mesh contains");
return;
}
mesh_remove_edges(mesh, count);
}
void ED_mesh_loops_remove(Mesh *mesh, ReportList *reports, int count)
{
if (mesh->edit_mesh) {
BKE_report(reports, RPT_ERROR, "Cannot remove loops in edit mode");
return;
}
if (count > mesh->totloop) {
BKE_report(reports, RPT_ERROR, "Cannot remove more loops than the mesh contains");
return;
}
mesh_remove_loops(mesh, count);
}
void ED_mesh_polys_remove(Mesh *mesh, ReportList *reports, int count)
{
if (mesh->edit_mesh) {
BKE_report(reports, RPT_ERROR, "Cannot remove polys in edit mode");
return;
}
if (count > mesh->totpoly) {
BKE_report(reports, RPT_ERROR, "Cannot remove more polys than the mesh contains");
return;
}
mesh_remove_polys(mesh, count);
}
void ED_mesh_geometry_clear(Mesh *mesh)
{
mesh_remove_verts(mesh, mesh->totvert);
mesh_remove_edges(mesh, mesh->totedge);
mesh_remove_loops(mesh, mesh->totloop);
mesh_remove_polys(mesh, mesh->totpoly);
}
/** \} */
void ED_mesh_report_mirror_ex(wmOperator *op, int totmirr, int totfail, char selectmode)
{
const char *elem_type;
if (selectmode & SCE_SELECT_VERTEX) {
elem_type = "vertices";
}
else if (selectmode & SCE_SELECT_EDGE) {
elem_type = "edges";
}
else {
elem_type = "faces";
}
if (totfail) {
BKE_reportf(
op->reports, RPT_WARNING, "%d %s mirrored, %d failed", totmirr, elem_type, totfail);
}
else {
BKE_reportf(op->reports, RPT_INFO, "%d %s mirrored", totmirr, elem_type);
}
}
void ED_mesh_report_mirror(wmOperator *op, int totmirr, int totfail)
{
ED_mesh_report_mirror_ex(op, totmirr, totfail, SCE_SELECT_VERTEX);
}
Mesh *ED_mesh_context(bContext *C)
{
Mesh *mesh = static_cast<Mesh *>(CTX_data_pointer_get_type(C, "mesh", &RNA_Mesh).data);
if (mesh != nullptr) {
return mesh;
}
Object *ob = ED_object_active_context(C);
if (ob == nullptr) {
return nullptr;
}
ID *data = (ID *)ob->data;
if (data == nullptr || GS(data->name) != ID_ME) {
return nullptr;
}
return (Mesh *)data;
}