This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/modifiers/intern/MOD_uvproject.cc
Jacques Lucke 92b607d686 CustomData: add separate function to add layer from existing data
This simplifies the usage of the API and is preparation for #104478.

The `CustomData_add_layer` and `CustomData_add_layer_named` now have corresponding
`*_with_data` functions that should be used when creating the layer from existing data.

Pull Request: blender/blender#105708
2023-03-14 15:30:26 +01:00

379 lines
11 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation. All rights reserved. */
/** \file
* \ingroup modifiers
*/
/* UV Project modifier: Generates UVs projected from an object */
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_uvproject.h"
#include "BLT_translation.h"
#include "DNA_camera_types.h"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "BKE_camera.h"
#include "BKE_context.h"
#include "BKE_lib_query.h"
#include "BKE_material.h"
#include "BKE_mesh.hh"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
#include "MEM_guardedalloc.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
static void initData(ModifierData *md)
{
UVProjectModifierData *umd = (UVProjectModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(umd, modifier));
MEMCPY_STRUCT_AFTER(umd, DNA_struct_default_get(UVProjectModifierData), modifier);
}
static void requiredDataMask(ModifierData * /*md*/, CustomData_MeshMasks *r_cddata_masks)
{
/* ask for UV coordinates */
r_cddata_masks->lmask |= CD_MASK_PROP_FLOAT2;
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
UVProjectModifierData *umd = (UVProjectModifierData *)md;
for (int i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; i++) {
walk(userData, ob, (ID **)&umd->projectors[i], IDWALK_CB_NOP);
}
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
UVProjectModifierData *umd = (UVProjectModifierData *)md;
bool do_add_own_transform = false;
for (int i = 0; i < umd->projectors_num; i++) {
if (umd->projectors[i] != nullptr) {
DEG_add_object_relation(
ctx->node, umd->projectors[i], DEG_OB_COMP_TRANSFORM, "UV Project Modifier");
do_add_own_transform = true;
}
}
if (do_add_own_transform) {
DEG_add_depends_on_transform_relation(ctx->node, "UV Project Modifier");
}
}
struct Projector {
Object *ob; /* object this projector is derived from */
float projmat[4][4]; /* projection matrix */
float normal[3]; /* projector normal in world space */
void *uci; /* optional uv-project info (panorama projection) */
};
static Mesh *uvprojectModifier_do(UVProjectModifierData *umd,
const ModifierEvalContext * /*ctx*/,
Object *ob,
Mesh *mesh)
{
float(*coords)[3], (*co)[3];
int i, verts_num;
Projector projectors[MOD_UVPROJECT_MAXPROJECTORS];
int projectors_num = 0;
char uvname[MAX_CUSTOMDATA_LAYER_NAME];
float aspx = umd->aspectx ? umd->aspectx : 1.0f;
float aspy = umd->aspecty ? umd->aspecty : 1.0f;
float scax = umd->scalex ? umd->scalex : 1.0f;
float scay = umd->scaley ? umd->scaley : 1.0f;
int free_uci = 0;
for (i = 0; i < umd->projectors_num; i++) {
if (umd->projectors[i] != nullptr) {
projectors[projectors_num++].ob = umd->projectors[i];
}
}
if (projectors_num == 0) {
return mesh;
}
/* Create a new layer if no UV Maps are available
* (e.g. if a preceding modifier could not preserve it). */
if (!CustomData_has_layer(&mesh->ldata, CD_PROP_FLOAT2)) {
CustomData_add_layer_named(
&mesh->ldata, CD_PROP_FLOAT2, CD_SET_DEFAULT, mesh->totloop, umd->uvlayer_name);
}
/* make sure we're using an existing layer */
CustomData_validate_layer_name(&mesh->ldata, CD_PROP_FLOAT2, umd->uvlayer_name, uvname);
/* calculate a projection matrix and normal for each projector */
for (i = 0; i < projectors_num; i++) {
float tmpmat[4][4];
float offsetmat[4][4];
Camera *cam = nullptr;
/* calculate projection matrix */
invert_m4_m4(projectors[i].projmat, projectors[i].ob->object_to_world);
projectors[i].uci = nullptr;
if (projectors[i].ob->type == OB_CAMERA) {
cam = (Camera *)projectors[i].ob->data;
if (cam->type == CAM_PANO) {
projectors[i].uci = BLI_uvproject_camera_info(projectors[i].ob, nullptr, aspx, aspy);
BLI_uvproject_camera_info_scale(
static_cast<ProjCameraInfo *>(projectors[i].uci), scax, scay);
free_uci = 1;
}
else {
CameraParams params;
/* setup parameters */
BKE_camera_params_init(&params);
BKE_camera_params_from_object(&params, projectors[i].ob);
/* Compute matrix, view-plane, etc. */
BKE_camera_params_compute_viewplane(&params, 1, 1, aspx, aspy);
/* scale the view-plane */
params.viewplane.xmin *= scax;
params.viewplane.xmax *= scax;
params.viewplane.ymin *= scay;
params.viewplane.ymax *= scay;
BKE_camera_params_compute_matrix(&params);
mul_m4_m4m4(tmpmat, params.winmat, projectors[i].projmat);
}
}
else {
copy_m4_m4(tmpmat, projectors[i].projmat);
}
unit_m4(offsetmat);
mul_mat3_m4_fl(offsetmat, 0.5);
offsetmat[3][0] = offsetmat[3][1] = offsetmat[3][2] = 0.5;
mul_m4_m4m4(projectors[i].projmat, offsetmat, tmpmat);
/* Calculate world-space projector normal (for best projector test). */
projectors[i].normal[0] = 0;
projectors[i].normal[1] = 0;
projectors[i].normal[2] = 1;
mul_mat3_m4_v3(projectors[i].ob->object_to_world, projectors[i].normal);
}
const blender::Span<blender::float3> positions = mesh->vert_positions();
const blender::Span<MPoly> polys = mesh->polys();
const blender::Span<MLoop> loops = mesh->loops();
float(*mloop_uv)[2] = static_cast<float(*)[2]>(
CustomData_get_layer_named_for_write(&mesh->ldata, CD_PROP_FLOAT2, uvname, loops.size()));
coords = BKE_mesh_vert_coords_alloc(mesh, &verts_num);
/* Convert coords to world-space. */
for (i = 0, co = coords; i < verts_num; i++, co++) {
mul_m4_v3(ob->object_to_world, *co);
}
/* if only one projector, project coords to UVs */
if (projectors_num == 1 && projectors[0].uci == nullptr) {
for (i = 0, co = coords; i < verts_num; i++, co++) {
mul_project_m4_v3(projectors[0].projmat, *co);
}
}
/* apply coords as UVs */
for (const int i : polys.index_range()) {
const MPoly &poly = polys[i];
if (projectors_num == 1) {
if (projectors[0].uci) {
uint fidx = poly.totloop - 1;
do {
uint lidx = poly.loopstart + fidx;
uint vidx = loops[lidx].v;
BLI_uvproject_from_camera(
mloop_uv[lidx], coords[vidx], static_cast<ProjCameraInfo *>(projectors[0].uci));
} while (fidx--);
}
else {
/* apply transformed coords as UVs */
uint fidx = poly.totloop - 1;
do {
uint lidx = poly.loopstart + fidx;
uint vidx = loops[lidx].v;
copy_v2_v2(mloop_uv[lidx], coords[vidx]);
} while (fidx--);
}
}
else {
/* multiple projectors, select the closest to face normal direction */
int j;
Projector *best_projector;
float best_dot;
/* get the untransformed face normal */
const blender::float3 face_no = blender::bke::mesh::poly_normal_calc(
positions, loops.slice(poly.loopstart, poly.totloop));
/* find the projector which the face points at most directly
* (projector normal with largest dot product is best)
*/
best_dot = dot_v3v3(projectors[0].normal, face_no);
best_projector = &projectors[0];
for (j = 1; j < projectors_num; j++) {
float tmp_dot = dot_v3v3(projectors[j].normal, face_no);
if (tmp_dot > best_dot) {
best_dot = tmp_dot;
best_projector = &projectors[j];
}
}
if (best_projector->uci) {
uint fidx = poly.totloop - 1;
do {
uint lidx = poly.loopstart + fidx;
uint vidx = loops[lidx].v;
BLI_uvproject_from_camera(
mloop_uv[lidx], coords[vidx], static_cast<ProjCameraInfo *>(best_projector->uci));
} while (fidx--);
}
else {
uint fidx = poly.totloop - 1;
do {
uint lidx = poly.loopstart + fidx;
uint vidx = loops[lidx].v;
mul_v2_project_m4_v3(mloop_uv[lidx], best_projector->projmat, coords[vidx]);
} while (fidx--);
}
}
}
MEM_freeN(coords);
if (free_uci) {
int j;
for (j = 0; j < projectors_num; j++) {
if (projectors[j].uci) {
MEM_freeN(projectors[j].uci);
}
}
}
mesh->runtime->is_original_bmesh = false;
return mesh;
}
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
UVProjectModifierData *umd = (UVProjectModifierData *)md;
result = uvprojectModifier_do(umd, ctx, ctx->object, mesh);
return result;
}
static void panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *sub;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
uiLayoutSetPropSep(layout, true);
uiItemPointerR(layout, ptr, "uv_layer", &obj_data_ptr, "uv_layers", nullptr, ICON_NONE);
/* Aspect and Scale are only used for camera projectors. */
bool has_camera = false;
RNA_BEGIN (ptr, projector_ptr, "projectors") {
PointerRNA ob_projector = RNA_pointer_get(&projector_ptr, "object");
if (!RNA_pointer_is_null(&ob_projector) && RNA_enum_get(&ob_projector, "type") == OB_CAMERA) {
has_camera = true;
break;
}
}
RNA_END;
sub = uiLayoutColumn(layout, true);
uiLayoutSetActive(sub, has_camera);
uiItemR(sub, ptr, "aspect_x", 0, nullptr, ICON_NONE);
uiItemR(sub, ptr, "aspect_y", 0, IFACE_("Y"), ICON_NONE);
sub = uiLayoutColumn(layout, true);
uiLayoutSetActive(sub, has_camera);
uiItemR(sub, ptr, "scale_x", 0, nullptr, ICON_NONE);
uiItemR(sub, ptr, "scale_y", 0, IFACE_("Y"), ICON_NONE);
uiItemR(layout, ptr, "projector_count", 0, IFACE_("Projectors"), ICON_NONE);
RNA_BEGIN (ptr, projector_ptr, "projectors") {
uiItemR(layout, &projector_ptr, "object", 0, nullptr, ICON_NONE);
}
RNA_END;
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_UVProject, panel_draw);
}
ModifierTypeInfo modifierType_UVProject = {
/*name*/ N_("UVProject"),
/*structName*/ "UVProjectModifierData",
/*structSize*/ sizeof(UVProjectModifierData),
/*srna*/ &RNA_UVProjectModifier,
/*type*/ eModifierTypeType_NonGeometrical,
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode,
/*icon*/ ICON_MOD_UVPROJECT,
/*copyData*/ BKE_modifier_copydata_generic,
/*deformVerts*/ nullptr,
/*deformMatrices*/ nullptr,
/*deformVertsEM*/ nullptr,
/*deformMatricesEM*/ nullptr,
/*modifyMesh*/ modifyMesh,
/*modifyGeometrySet*/ nullptr,
/*initData*/ initData,
/*requiredDataMask*/ requiredDataMask,
/*freeData*/ nullptr,
/*isDisabled*/ nullptr,
/*updateDepsgraph*/ updateDepsgraph,
/*dependsOnTime*/ nullptr,
/*dependsOnNormals*/ nullptr,
/*foreachIDLink*/ foreachIDLink,
/*foreachTexLink*/ nullptr,
/*freeRuntimeData*/ nullptr,
/*panelRegister*/ panelRegister,
/*blendWrite*/ nullptr,
/*blendRead*/ nullptr,
};