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blender-archive/source/blender/editors/object/object_bake.c
Martijn Versteegh 6c774feba2 Mesh: Move UV layers to generic attributes
Currently the `MLoopUV` struct stores UV coordinates and flags related
to editing UV maps in the UV editor. This patch changes the coordinates
to use the generic 2D vector type, and moves the flags into three
separate boolean attributes. This follows the design in T95965, with
the ultimate intention of simplifying code and improving performance.

Importantly, the change allows exporters and renderers to use UVs
"touched" by geometry nodes, which only creates generic attributes.
It also allows geometry nodes to create "proper" UV maps from scratch,
though only with the Store Named Attribute node for now.

The new design considers any 2D vector attribute on the corner domain
to be a UV map. In the future, they might be distinguished from regular
2D vectors with attribute metadata, which may be helpful because they
are often interpolated differently.

Most of the code changes deal with passing around UV BMesh custom data
offsets and tracking the boolean "sublayers". The boolean layers are
use the following prefixes for attribute names: vert selection: `.vs.`,
edge selection: `.es.`, pinning: `.pn.`. Currently these are short to
avoid using up the maximum length of attribute names. To accommodate
for these 4 extra characters, the name length limit is enlarged to 68
bytes, while the maximum user settable name length is still 64 bytes.

Unfortunately Python/RNA API access to the UV flag data becomes slower.
Accessing the boolean layers directly is be better for performance in
general.

Like the other mesh SoA refactors, backward and forward compatibility
aren't affected, and won't be changed until 4.0. We pay for that by
making mesh reading and writing more expensive with conversions.

Resolves T85962

Differential Revision: https://developer.blender.org/D14365
2023-01-10 01:01:43 -05:00

665 lines
18 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2004 Blender Foundation. All rights reserved. */
/** \file
* \ingroup edobj
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_world_types.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BKE_DerivedMesh.h"
#include "BKE_blender.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "DEG_depsgraph.h"
#include "RE_multires_bake.h"
#include "RE_pipeline.h"
#include "RE_texture.h"
#include "PIL_time.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_uvedit.h"
#include "object_intern.h"
static Image *bake_object_image_get(Object *ob, int mat_nr)
{
Image *image = NULL;
ED_object_get_active_image(ob, mat_nr + 1, &image, NULL, NULL, NULL);
return image;
}
static Image **bake_object_image_get_array(Object *ob)
{
Image **image_array = MEM_mallocN(sizeof(Material *) * ob->totcol, __func__);
for (int i = 0; i < ob->totcol; i++) {
image_array[i] = bake_object_image_get(ob, i);
}
return image_array;
}
/* ****************** multires BAKING ********************** */
/* holder of per-object data needed for bake job
* needed to make job totally thread-safe */
typedef struct MultiresBakerJobData {
struct MultiresBakerJobData *next, *prev;
/* material aligned image array (for per-face bake image) */
struct {
Image **array;
int len;
} ob_image;
DerivedMesh *lores_dm, *hires_dm;
int lvl, tot_lvl;
ListBase images;
} MultiresBakerJobData;
/* data passing to multires-baker job */
typedef struct {
Scene *scene;
ListBase data;
/** Clear the images before baking */
bool bake_clear;
/** Margin size in pixels. */
int bake_margin;
/** margin type */
char bake_margin_type;
/** mode of baking (displacement, normals, AO) */
short mode;
/** Use low-resolution mesh when baking displacement maps */
bool use_lores_mesh;
/** Number of rays to be cast when doing AO baking */
int number_of_rays;
/** Bias between object and start ray point when doing AO baking */
float bias;
/** Number of threads to be used for baking */
int threads;
/** User scale used to scale displacement when baking derivative map. */
float user_scale;
} MultiresBakeJob;
static bool multiresbake_check(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Object *ob;
Mesh *me;
MultiresModifierData *mmd;
bool ok = true;
int a;
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
ob = base->object;
if (ob->type != OB_MESH) {
BKE_report(
op->reports, RPT_ERROR, "Baking of multires data only works with an active mesh object");
ok = false;
break;
}
me = (Mesh *)ob->data;
mmd = get_multires_modifier(scene, ob, 0);
/* Multi-resolution should be and be last in the stack */
if (ok && mmd) {
ModifierData *md;
ok = mmd->totlvl > 0;
for (md = (ModifierData *)mmd->modifier.next; md && ok; md = md->next) {
if (BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
ok = false;
}
}
}
else {
ok = false;
}
if (!ok) {
BKE_report(op->reports, RPT_ERROR, "Multires data baking requires multi-resolution object");
break;
}
if (!CustomData_has_layer(&me->ldata, CD_PROP_FLOAT2)) {
BKE_report(op->reports, RPT_ERROR, "Mesh should be unwrapped before multires data baking");
ok = false;
}
else {
const int *material_indices = BKE_mesh_material_indices(me);
a = me->totpoly;
while (ok && a--) {
Image *ima = bake_object_image_get(ob, material_indices ? material_indices[a] : 0);
if (!ima) {
BKE_report(
op->reports, RPT_ERROR, "You should have active texture to use multires baker");
ok = false;
}
else {
LISTBASE_FOREACH (ImageTile *, tile, &ima->tiles) {
ImageUser iuser;
BKE_imageuser_default(&iuser);
iuser.tile = tile->tile_number;
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, &iuser, NULL);
if (!ibuf) {
BKE_report(
op->reports, RPT_ERROR, "Baking should happen to image with image buffer");
ok = false;
}
else {
if (ibuf->rect == NULL && ibuf->rect_float == NULL) {
ok = false;
}
if (ibuf->rect_float && !ELEM(ibuf->channels, 0, 4)) {
ok = false;
}
if (!ok) {
BKE_report(op->reports, RPT_ERROR, "Baking to unsupported image type");
}
}
BKE_image_release_ibuf(ima, ibuf, NULL);
}
}
}
}
if (!ok) {
break;
}
}
CTX_DATA_END;
return ok;
}
static DerivedMesh *multiresbake_create_loresdm(Scene *scene, Object *ob, int *lvl)
{
DerivedMesh *dm;
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
Mesh *me = (Mesh *)ob->data;
MultiresModifierData tmp_mmd = *mmd;
*lvl = mmd->lvl;
if (mmd->lvl == 0) {
DerivedMesh *cddm = CDDM_from_mesh(me);
DM_set_only_copy(cddm, &CD_MASK_BAREMESH);
return cddm;
}
DerivedMesh *cddm = CDDM_from_mesh(me);
DM_set_only_copy(cddm, &CD_MASK_BAREMESH);
tmp_mmd.lvl = mmd->lvl;
tmp_mmd.sculptlvl = mmd->lvl;
dm = multires_make_derived_from_derived(cddm, &tmp_mmd, scene, ob, 0);
cddm->release(cddm);
return dm;
}
static DerivedMesh *multiresbake_create_hiresdm(Scene *scene, Object *ob, int *lvl)
{
Mesh *me = (Mesh *)ob->data;
MultiresModifierData *mmd = get_multires_modifier(scene, ob, 0);
MultiresModifierData tmp_mmd = *mmd;
DerivedMesh *cddm = CDDM_from_mesh(me);
DerivedMesh *dm;
DM_set_only_copy(cddm, &CD_MASK_BAREMESH);
/* TODO: DM_set_only_copy wouldn't set mask for loop and poly data,
* but we really need BAREMESH only to save lots of memory
*/
CustomData_set_only_copy(&cddm->loopData, CD_MASK_BAREMESH.lmask);
CustomData_set_only_copy(&cddm->polyData, CD_MASK_BAREMESH.pmask);
*lvl = mmd->totlvl;
tmp_mmd.lvl = mmd->totlvl;
tmp_mmd.sculptlvl = mmd->totlvl;
dm = multires_make_derived_from_derived(cddm, &tmp_mmd, scene, ob, 0);
cddm->release(cddm);
return dm;
}
typedef enum ClearFlag {
CLEAR_TANGENT_NORMAL = 1,
CLEAR_DISPLACEMENT = 2,
} ClearFlag;
static void clear_single_image(Image *image, ClearFlag flag)
{
const float vec_alpha[4] = {0.0f, 0.0f, 0.0f, 0.0f};
const float vec_solid[4] = {0.0f, 0.0f, 0.0f, 1.0f};
const float nor_alpha[4] = {0.5f, 0.5f, 1.0f, 0.0f};
const float nor_solid[4] = {0.5f, 0.5f, 1.0f, 1.0f};
const float disp_alpha[4] = {0.5f, 0.5f, 0.5f, 0.0f};
const float disp_solid[4] = {0.5f, 0.5f, 0.5f, 1.0f};
if ((image->id.tag & LIB_TAG_DOIT) == 0) {
LISTBASE_FOREACH (ImageTile *, tile, &image->tiles) {
ImageUser iuser;
BKE_imageuser_default(&iuser);
iuser.tile = tile->tile_number;
ImBuf *ibuf = BKE_image_acquire_ibuf(image, &iuser, NULL);
if (flag == CLEAR_TANGENT_NORMAL) {
IMB_rectfill(ibuf, (ibuf->planes == R_IMF_PLANES_RGBA) ? nor_alpha : nor_solid);
}
else if (flag == CLEAR_DISPLACEMENT) {
IMB_rectfill(ibuf, (ibuf->planes == R_IMF_PLANES_RGBA) ? disp_alpha : disp_solid);
}
else {
IMB_rectfill(ibuf, (ibuf->planes == R_IMF_PLANES_RGBA) ? vec_alpha : vec_solid);
}
image->id.tag |= LIB_TAG_DOIT;
BKE_image_release_ibuf(image, ibuf, NULL);
}
}
}
static void clear_images_poly(Image **ob_image_array, int ob_image_array_len, ClearFlag flag)
{
for (int i = 0; i < ob_image_array_len; i++) {
Image *image = ob_image_array[i];
if (image) {
image->id.tag &= ~LIB_TAG_DOIT;
}
}
for (int i = 0; i < ob_image_array_len; i++) {
Image *image = ob_image_array[i];
if (image) {
clear_single_image(image, flag);
}
}
for (int i = 0; i < ob_image_array_len; i++) {
Image *image = ob_image_array[i];
if (image) {
image->id.tag &= ~LIB_TAG_DOIT;
}
}
}
static int multiresbake_image_exec_locked(bContext *C, wmOperator *op)
{
Object *ob;
Scene *scene = CTX_data_scene(C);
int objects_baked = 0;
if (!multiresbake_check(C, op)) {
return OPERATOR_CANCELLED;
}
if (scene->r.bake_flag & R_BAKE_CLEAR) { /* clear images */
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
ClearFlag clear_flag = 0;
ob = base->object;
// me = (Mesh *)ob->data;
if (scene->r.bake_mode == RE_BAKE_NORMALS) {
clear_flag = CLEAR_TANGENT_NORMAL;
}
else if (scene->r.bake_mode == RE_BAKE_DISPLACEMENT) {
clear_flag = CLEAR_DISPLACEMENT;
}
{
Image **ob_image_array = bake_object_image_get_array(ob);
clear_images_poly(ob_image_array, ob->totcol, clear_flag);
MEM_freeN(ob_image_array);
}
}
CTX_DATA_END;
}
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
MultiresBakeRender bkr = {NULL};
ob = base->object;
multires_flush_sculpt_updates(ob);
/* copy data stored in job descriptor */
bkr.scene = scene;
bkr.bake_margin = scene->r.bake_margin;
if (scene->r.bake_mode == RE_BAKE_NORMALS) {
bkr.bake_margin_type = R_BAKE_EXTEND;
}
else {
bkr.bake_margin_type = scene->r.bake_margin_type;
}
bkr.mode = scene->r.bake_mode;
bkr.use_lores_mesh = scene->r.bake_flag & R_BAKE_LORES_MESH;
bkr.bias = scene->r.bake_biasdist;
bkr.number_of_rays = scene->r.bake_samples;
bkr.threads = BKE_scene_num_threads(scene);
bkr.user_scale = (scene->r.bake_flag & R_BAKE_USERSCALE) ? scene->r.bake_user_scale : -1.0f;
// bkr.reports= op->reports;
/* create low-resolution DM (to bake to) and hi-resolution DM (to bake from) */
bkr.ob_image.array = bake_object_image_get_array(ob);
bkr.ob_image.len = ob->totcol;
bkr.hires_dm = multiresbake_create_hiresdm(scene, ob, &bkr.tot_lvl);
bkr.lores_dm = multiresbake_create_loresdm(scene, ob, &bkr.lvl);
RE_multires_bake_images(&bkr);
MEM_freeN(bkr.ob_image.array);
BLI_freelistN(&bkr.image);
bkr.lores_dm->release(bkr.lores_dm);
bkr.hires_dm->release(bkr.hires_dm);
objects_baked++;
}
CTX_DATA_END;
if (!objects_baked) {
BKE_report(op->reports, RPT_ERROR, "No objects found to bake from");
}
return OPERATOR_FINISHED;
}
/* Multiresbake adopted for job-system executing */
static void init_multiresbake_job(bContext *C, MultiresBakeJob *bkj)
{
Scene *scene = CTX_data_scene(C);
Object *ob;
/* backup scene settings, so their changing in UI would take no effect on baker */
bkj->scene = scene;
bkj->bake_margin = scene->r.bake_margin;
if (scene->r.bake_mode == RE_BAKE_NORMALS) {
bkj->bake_margin_type = R_BAKE_EXTEND;
}
else {
bkj->bake_margin_type = scene->r.bake_margin_type;
}
bkj->mode = scene->r.bake_mode;
bkj->use_lores_mesh = scene->r.bake_flag & R_BAKE_LORES_MESH;
bkj->bake_clear = scene->r.bake_flag & R_BAKE_CLEAR;
bkj->bias = scene->r.bake_biasdist;
bkj->number_of_rays = scene->r.bake_samples;
bkj->threads = BKE_scene_num_threads(scene);
bkj->user_scale = (scene->r.bake_flag & R_BAKE_USERSCALE) ? scene->r.bake_user_scale : -1.0f;
// bkj->reports = op->reports;
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
MultiresBakerJobData *data;
int lvl;
ob = base->object;
multires_flush_sculpt_updates(ob);
data = MEM_callocN(sizeof(MultiresBakerJobData), "multiresBaker derivedMesh_data");
data->ob_image.array = bake_object_image_get_array(ob);
data->ob_image.len = ob->totcol;
/* create low-resolution DM (to bake to) and hi-resolution DM (to bake from) */
data->hires_dm = multiresbake_create_hiresdm(scene, ob, &data->tot_lvl);
data->lores_dm = multiresbake_create_loresdm(scene, ob, &lvl);
data->lvl = lvl;
BLI_addtail(&bkj->data, data);
}
CTX_DATA_END;
}
static void multiresbake_startjob(void *bkv, bool *stop, bool *do_update, float *progress)
{
MultiresBakerJobData *data;
MultiresBakeJob *bkj = bkv;
int baked_objects = 0, tot_obj;
tot_obj = BLI_listbase_count(&bkj->data);
if (bkj->bake_clear) { /* clear images */
for (data = bkj->data.first; data; data = data->next) {
ClearFlag clear_flag = 0;
if (bkj->mode == RE_BAKE_NORMALS) {
clear_flag = CLEAR_TANGENT_NORMAL;
}
else if (bkj->mode == RE_BAKE_DISPLACEMENT) {
clear_flag = CLEAR_DISPLACEMENT;
}
clear_images_poly(data->ob_image.array, data->ob_image.len, clear_flag);
}
}
for (data = bkj->data.first; data; data = data->next) {
MultiresBakeRender bkr = {NULL};
/* copy data stored in job descriptor */
bkr.scene = bkj->scene;
bkr.bake_margin = bkj->bake_margin;
bkr.bake_margin_type = bkj->bake_margin_type;
bkr.mode = bkj->mode;
bkr.use_lores_mesh = bkj->use_lores_mesh;
bkr.user_scale = bkj->user_scale;
// bkr.reports = bkj->reports;
bkr.ob_image.array = data->ob_image.array;
bkr.ob_image.len = data->ob_image.len;
/* create low-resolution DM (to bake to) and hi-resolution DM (to bake from) */
bkr.lores_dm = data->lores_dm;
bkr.hires_dm = data->hires_dm;
bkr.tot_lvl = data->tot_lvl;
bkr.lvl = data->lvl;
/* needed for proper progress bar */
bkr.tot_obj = tot_obj;
bkr.baked_objects = baked_objects;
bkr.stop = stop;
bkr.do_update = do_update;
bkr.progress = progress;
bkr.bias = bkj->bias;
bkr.number_of_rays = bkj->number_of_rays;
bkr.threads = bkj->threads;
RE_multires_bake_images(&bkr);
data->images = bkr.image;
baked_objects++;
}
}
static void multiresbake_freejob(void *bkv)
{
MultiresBakeJob *bkj = bkv;
MultiresBakerJobData *data, *next;
LinkData *link;
data = bkj->data.first;
while (data) {
next = data->next;
data->lores_dm->release(data->lores_dm);
data->hires_dm->release(data->hires_dm);
/* delete here, since this delete will be called from main thread */
for (link = data->images.first; link; link = link->next) {
Image *ima = (Image *)link->data;
BKE_image_partial_update_mark_full_update(ima);
}
MEM_freeN(data->ob_image.array);
BLI_freelistN(&data->images);
MEM_freeN(data);
data = next;
}
MEM_freeN(bkj);
}
static int multiresbake_image_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
MultiresBakeJob *bkr;
wmJob *wm_job;
if (!multiresbake_check(C, op)) {
return OPERATOR_CANCELLED;
}
bkr = MEM_callocN(sizeof(MultiresBakeJob), "MultiresBakeJob data");
init_multiresbake_job(C, bkr);
if (!bkr->data.first) {
BKE_report(op->reports, RPT_ERROR, "No objects found to bake from");
return OPERATOR_CANCELLED;
}
/* setup job */
wm_job = WM_jobs_get(CTX_wm_manager(C),
CTX_wm_window(C),
scene,
"Multires Bake",
WM_JOB_EXCL_RENDER | WM_JOB_PRIORITY | WM_JOB_PROGRESS,
WM_JOB_TYPE_OBJECT_BAKE_TEXTURE);
WM_jobs_customdata_set(wm_job, bkr, multiresbake_freejob);
WM_jobs_timer(wm_job, 0.5, NC_IMAGE, 0); /* TODO: only draw bake image, can we enforce this. */
WM_jobs_callbacks(wm_job, multiresbake_startjob, NULL, NULL, NULL);
G.is_break = false;
WM_jobs_start(CTX_wm_manager(C), wm_job);
WM_cursor_wait(false);
/* add modal handler for ESC */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
/* ****************** render BAKING ********************** */
/** Catch escape key to cancel. */
static int objects_bake_render_modal(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
/* no running blender, remove handler and pass through */
if (0 == WM_jobs_test(CTX_wm_manager(C), CTX_data_scene(C), WM_JOB_TYPE_OBJECT_BAKE_TEXTURE)) {
return OPERATOR_FINISHED | OPERATOR_PASS_THROUGH;
}
/* running render */
switch (event->type) {
case EVT_ESCKEY:
return OPERATOR_RUNNING_MODAL;
}
return OPERATOR_PASS_THROUGH;
}
static bool is_multires_bake(Scene *scene)
{
if (ELEM(scene->r.bake_mode, RE_BAKE_NORMALS, RE_BAKE_DISPLACEMENT, RE_BAKE_AO)) {
return scene->r.bake_flag & R_BAKE_MULTIRES;
}
return 0;
}
static int objects_bake_render_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(_event))
{
Scene *scene = CTX_data_scene(C);
int result = OPERATOR_CANCELLED;
result = multiresbake_image_exec(C, op);
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_RESULT, scene);
return result;
}
static int bake_image_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
int result = OPERATOR_CANCELLED;
if (!is_multires_bake(scene)) {
BLI_assert(0);
return result;
}
result = multiresbake_image_exec_locked(C, op);
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_RESULT, scene);
return result;
}
void OBJECT_OT_bake_image(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Bake";
ot->description = "Bake image textures of selected objects";
ot->idname = "OBJECT_OT_bake_image";
/* api callbacks */
ot->exec = bake_image_exec;
ot->invoke = objects_bake_render_invoke;
ot->modal = objects_bake_render_modal;
ot->poll = ED_operator_object_active;
}