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blender-archive/source/blender/makesdna/DNA_volume_defaults.h
Patrick Mours a8c81ffa83 Cycles: Add half precision float support for volumes with NanoVDB
This patch makes it possible to change the precision with which to
store volume data in the NanoVDB data structure (as float, half, or
using variable bit quantization) via the previously unused precision
field in the volume data block.
It makes it possible to further reduce memory usage during
rendering, at a slight cost to the visual detail of a volume.

Differential Revision: https://developer.blender.org/D10023
2022-05-23 19:08:01 +02:00

46 lines
927 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup DNA
*/
#pragma once
/* Struct members on own line. */
/* clang-format off */
/* -------------------------------------------------------------------- */
/** \name Volume Struct
* \{ */
#define _DNA_DEFAULT_VolumeDisplay \
{ \
.density = 1.0f, \
.wireframe_type = VOLUME_WIREFRAME_BOXES, \
.wireframe_detail = VOLUME_WIREFRAME_COARSE, \
.slice_depth = 0.5f, \
}
#define _DNA_DEFAULT_VolumeRender \
{ \
.precision = VOLUME_PRECISION_HALF, \
.space = VOLUME_SPACE_OBJECT, \
.step_size = 0.0f, \
.clipping = 0.001f, \
}
#define _DNA_DEFAULT_Volume \
{ \
.filepath[0] = '\0', \
.frame_start = 1, \
.frame_offset = 0, \
.frame_duration = 0, \
.display = _DNA_DEFAULT_VolumeDisplay, \
.render = _DNA_DEFAULT_VolumeRender, \
.velocity_scale = 1.0f, \
}
/** \} */
/* clang-format on */