Use a consistent style for declaring the names of struct members in their declarations. Note that this convention was already used in many places but not everywhere. Remove spaces around the text (matching commented arguments) with the advantage that the the spell checking utility skips these terms. Making it possible to extract & validate these comments automatically. Also use struct names for `bAnimChannelType` & `bConstraintTypeInfo` which were using brief descriptions.
295 lines
9.7 KiB
C
295 lines
9.7 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2005 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup modifiers
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*/
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#include <string.h>
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#include "BLI_listbase.h"
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#include "BLI_utildefines.h"
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#include "BLT_translation.h"
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#include "DNA_armature_types.h"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_action.h"
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#include "BKE_armature.h"
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#include "BKE_context.h"
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#include "BKE_deform.h"
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#include "BKE_editmesh.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_wrapper.h"
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#include "BKE_modifier.h"
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#include "BKE_screen.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "RNA_prototypes.h"
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#include "BLO_read_write.h"
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#include "DEG_depsgraph_query.h"
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#include "MEM_guardedalloc.h"
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#include "MOD_ui_common.h"
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#include "MOD_util.h"
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static void initData(ModifierData *md)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(amd, modifier));
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MEMCPY_STRUCT_AFTER(amd, DNA_struct_default_get(ArmatureModifierData), modifier);
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}
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static void copyData(const ModifierData *md, ModifierData *target, const int flag)
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{
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#if 0
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const ArmatureModifierData *amd = (const ArmatureModifierData *)md;
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#endif
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ArmatureModifierData *tamd = (ArmatureModifierData *)target;
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BKE_modifier_copydata_generic(md, target, flag);
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tamd->vert_coords_prev = NULL;
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}
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static void requiredDataMask(ModifierData *UNUSED(md), CustomData_MeshMasks *r_cddata_masks)
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{
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/* ask for vertexgroups */
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r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
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}
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static bool isDisabled(const struct Scene *UNUSED(scene),
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ModifierData *md,
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bool UNUSED(useRenderParams))
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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/* The object type check is only needed here in case we have a placeholder
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* object assigned (because the library containing the armature is missing).
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*
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* In other cases it should be impossible to have a type mismatch.
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*/
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return !amd->object || amd->object->type != OB_ARMATURE;
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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walk(userData, ob, (ID **)&amd->object, IDWALK_CB_NOP);
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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if (amd->object != NULL) {
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/* If not using envelopes,
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* create relations to individual bones for more rigging flexibility. */
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if ((amd->deformflag & ARM_DEF_ENVELOPE) == 0 && (amd->object->pose != NULL) &&
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ELEM(ctx->object->type, OB_MESH, OB_LATTICE, OB_GPENCIL)) {
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/* If neither vertex groups nor envelopes are used, the modifier has no bone dependencies. */
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if ((amd->deformflag & ARM_DEF_VGROUP) != 0) {
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/* Enumerate groups that match existing bones. */
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const ListBase *defbase = BKE_object_defgroup_list(ctx->object);
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LISTBASE_FOREACH (bDeformGroup *, dg, defbase) {
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if (BKE_pose_channel_find_name(amd->object->pose, dg->name) != NULL) {
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/* Can't check BONE_NO_DEFORM because it can be animated. */
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DEG_add_bone_relation(
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ctx->node, amd->object, dg->name, DEG_OB_COMP_BONE, "Armature Modifier");
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}
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}
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}
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}
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/* Otherwise require the whole pose to be complete. */
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else {
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DEG_add_object_relation(ctx->node, amd->object, DEG_OB_COMP_EVAL_POSE, "Armature Modifier");
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}
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DEG_add_object_relation(ctx->node, amd->object, DEG_OB_COMP_TRANSFORM, "Armature Modifier");
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}
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DEG_add_depends_on_transform_relation(ctx->node, "Armature Modifier");
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}
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static void deformVerts(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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int verts_num)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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MOD_previous_vcos_store(md, vertexCos); /* if next modifier needs original vertices */
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BKE_armature_deform_coords_with_mesh(amd->object,
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ctx->object,
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vertexCos,
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NULL,
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verts_num,
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amd->deformflag,
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amd->vert_coords_prev,
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amd->defgrp_name,
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mesh);
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/* free cache */
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MEM_SAFE_FREE(amd->vert_coords_prev);
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}
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static void deformVertsEM(ModifierData *md,
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const ModifierEvalContext *ctx,
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struct BMEditMesh *em,
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Mesh *mesh,
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float (*vertexCos)[3],
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int verts_num)
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{
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if (mesh != NULL) {
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deformVerts(md, ctx, mesh, vertexCos, verts_num);
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return;
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}
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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MOD_previous_vcos_store(md, vertexCos); /* if next modifier needs original vertices */
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BKE_armature_deform_coords_with_editmesh(amd->object,
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ctx->object,
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vertexCos,
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NULL,
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verts_num,
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amd->deformflag,
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amd->vert_coords_prev,
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amd->defgrp_name,
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em);
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/* free cache */
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MEM_SAFE_FREE(amd->vert_coords_prev);
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}
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static void deformMatricesEM(ModifierData *md,
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const ModifierEvalContext *ctx,
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struct BMEditMesh *em,
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Mesh *UNUSED(mesh),
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float (*vertexCos)[3],
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float (*defMats)[3][3],
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int verts_num)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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BKE_armature_deform_coords_with_editmesh(amd->object,
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ctx->object,
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vertexCos,
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defMats,
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verts_num,
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amd->deformflag,
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NULL,
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amd->defgrp_name,
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em);
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}
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static void deformMatrices(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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float (*defMats)[3][3],
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int verts_num)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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Mesh *mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, NULL, verts_num, false);
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BKE_armature_deform_coords_with_mesh(amd->object,
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ctx->object,
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vertexCos,
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defMats,
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verts_num,
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amd->deformflag,
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NULL,
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amd->defgrp_name,
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mesh_src);
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if (!ELEM(mesh_src, NULL, mesh)) {
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BKE_id_free(NULL, mesh_src);
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}
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}
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static void panel_draw(const bContext *UNUSED(C), Panel *panel)
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{
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uiLayout *col;
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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uiLayoutSetPropSep(layout, true);
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uiItemR(layout, ptr, "object", 0, NULL, ICON_NONE);
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modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", NULL);
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col = uiLayoutColumn(layout, true);
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uiItemR(col, ptr, "use_deform_preserve_volume", 0, NULL, ICON_NONE);
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uiItemR(col, ptr, "use_multi_modifier", 0, NULL, ICON_NONE);
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col = uiLayoutColumnWithHeading(layout, true, IFACE_("Bind To"));
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uiItemR(col, ptr, "use_vertex_groups", 0, IFACE_("Vertex Groups"), ICON_NONE);
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uiItemR(col, ptr, "use_bone_envelopes", 0, IFACE_("Bone Envelopes"), ICON_NONE);
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modifier_panel_end(layout, ptr);
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}
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static void panelRegister(ARegionType *region_type)
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{
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modifier_panel_register(region_type, eModifierType_Armature, panel_draw);
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}
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static void blendRead(BlendDataReader *UNUSED(reader), ModifierData *md)
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{
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ArmatureModifierData *amd = (ArmatureModifierData *)md;
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amd->vert_coords_prev = NULL;
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}
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ModifierTypeInfo modifierType_Armature = {
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/*name*/ N_("Armature"),
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/*structName*/ "ArmatureModifierData",
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/*structSize*/ sizeof(ArmatureModifierData),
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/*srna*/ &RNA_ArmatureModifier,
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/*type*/ eModifierTypeType_OnlyDeform,
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/*flags*/ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
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eModifierTypeFlag_SupportsEditmode,
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/*icon*/ ICON_MOD_ARMATURE,
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/*copyData*/ copyData,
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/*deformVerts*/ deformVerts,
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/*deformMatrices*/ deformMatrices,
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/*deformVertsEM*/ deformVertsEM,
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/*deformMatricesEM*/ deformMatricesEM,
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/*modifyMesh*/ NULL,
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/*modifyGeometrySet*/ NULL,
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/*initData*/ initData,
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/*requiredDataMask*/ requiredDataMask,
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/*freeData*/ NULL,
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/*isDisabled*/ isDisabled,
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/*updateDepsgraph*/ updateDepsgraph,
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/*dependsOnTime*/ NULL,
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/*dependsOnNormals*/ NULL,
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/*foreachIDLink*/ foreachIDLink,
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/*foreachTexLink*/ NULL,
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/*freeRuntimeData*/ NULL,
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/*panelRegister*/ panelRegister,
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/*blendWrite*/ NULL,
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/*blendRead*/ blendRead,
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};
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