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blender-archive/source/blender/modifiers/intern/MOD_displace.cc
Campbell Barton 33c30af742 Cleanup: comments in struct declarations
Use a consistent style for declaring the names of struct members
in their declarations. Note that this convention was already used in
many places but not everywhere.

Remove spaces around the text (matching commented arguments) with
the advantage that the the spell checking utility skips these terms.
Making it possible to extract & validate these comments automatically.

Also use struct names for `bAnimChannelType` & `bConstraintTypeInfo`
which were using brief descriptions.
2023-01-16 13:27:35 +11:00

501 lines
15 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation. All rights reserved. */
/** \file
* \ingroup modifiers
*/
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_task.h"
#include "BLT_translation.h"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
#include "BKE_image.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_mesh.h"
#include "BKE_mesh_wrapper.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_screen.h"
#include "BKE_texture.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "MEM_guardedalloc.h"
#include "MOD_ui_common.h"
#include "MOD_util.h"
#include "RE_texture.h"
/* Displace */
static void initData(ModifierData *md)
{
DisplaceModifierData *dmd = (DisplaceModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(dmd, modifier));
MEMCPY_STRUCT_AFTER(dmd, DNA_struct_default_get(DisplaceModifierData), modifier);
}
static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
DisplaceModifierData *dmd = (DisplaceModifierData *)md;
/* ask for vertexgroups if we need them */
if (dmd->defgrp_name[0] != '\0') {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
/* ask for UV coordinates if we need them */
if (dmd->texmapping == MOD_DISP_MAP_UV) {
r_cddata_masks->fmask |= CD_MASK_MTFACE;
}
if (dmd->direction == MOD_DISP_DIR_CLNOR) {
r_cddata_masks->lmask |= CD_MASK_CUSTOMLOOPNORMAL;
}
}
static bool dependsOnTime(Scene * /*scene*/, ModifierData *md)
{
DisplaceModifierData *dmd = (DisplaceModifierData *)md;
if (dmd->texture) {
return BKE_texture_dependsOnTime(dmd->texture);
}
return false;
}
static bool dependsOnNormals(ModifierData *md)
{
DisplaceModifierData *dmd = (DisplaceModifierData *)md;
return ELEM(dmd->direction, MOD_DISP_DIR_NOR, MOD_DISP_DIR_CLNOR);
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
DisplaceModifierData *dmd = (DisplaceModifierData *)md;
walk(userData, ob, (ID **)&dmd->texture, IDWALK_CB_USER);
walk(userData, ob, (ID **)&dmd->map_object, IDWALK_CB_NOP);
}
static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
{
walk(userData, ob, md, "texture");
}
static bool isDisabled(const Scene * /*scene*/, ModifierData *md, bool /*useRenderParams*/)
{
DisplaceModifierData *dmd = (DisplaceModifierData *)md;
return ((!dmd->texture && dmd->direction == MOD_DISP_DIR_RGB_XYZ) || dmd->strength == 0.0f);
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
DisplaceModifierData *dmd = (DisplaceModifierData *)md;
bool need_transform_relation = false;
if (dmd->space == MOD_DISP_SPACE_GLOBAL &&
ELEM(dmd->direction, MOD_DISP_DIR_X, MOD_DISP_DIR_Y, MOD_DISP_DIR_Z, MOD_DISP_DIR_RGB_XYZ)) {
need_transform_relation = true;
}
if (dmd->texture != nullptr) {
DEG_add_generic_id_relation(ctx->node, &dmd->texture->id, "Displace Modifier");
if (dmd->map_object != nullptr && dmd->texmapping == MOD_DISP_MAP_OBJECT) {
MOD_depsgraph_update_object_bone_relation(
ctx->node, dmd->map_object, dmd->map_bone, "Displace Modifier");
need_transform_relation = true;
}
if (dmd->texmapping == MOD_DISP_MAP_GLOBAL) {
need_transform_relation = true;
}
}
if (need_transform_relation) {
DEG_add_depends_on_transform_relation(ctx->node, "Displace Modifier");
}
}
struct DisplaceUserdata {
/*const*/ DisplaceModifierData *dmd;
Scene *scene;
ImagePool *pool;
const MDeformVert *dvert;
float weight;
int defgrp_index;
int direction;
bool use_global_direction;
Tex *tex_target;
float (*tex_co)[3];
float (*vertexCos)[3];
float local_mat[4][4];
const float (*vert_normals)[3];
float (*vert_clnors)[3];
};
static void displaceModifier_do_task(void *__restrict userdata,
const int iter,
const TaskParallelTLS *__restrict /*tls*/)
{
DisplaceUserdata *data = (DisplaceUserdata *)userdata;
DisplaceModifierData *dmd = data->dmd;
const MDeformVert *dvert = data->dvert;
const bool invert_vgroup = (dmd->flag & MOD_DISP_INVERT_VGROUP) != 0;
float weight = data->weight;
int defgrp_index = data->defgrp_index;
int direction = data->direction;
bool use_global_direction = data->use_global_direction;
float(*tex_co)[3] = data->tex_co;
float(*vertexCos)[3] = data->vertexCos;
float(*vert_clnors)[3] = data->vert_clnors;
const float delta_fixed = 1.0f -
dmd->midlevel; /* when no texture is used, we fallback to white */
TexResult texres;
float strength = dmd->strength;
float delta;
float local_vec[3];
if (dvert) {
weight = invert_vgroup ? 1.0f - BKE_defvert_find_weight(dvert + iter, defgrp_index) :
BKE_defvert_find_weight(dvert + iter, defgrp_index);
if (weight == 0.0f) {
return;
}
}
if (data->tex_target) {
BKE_texture_get_value_ex(
data->scene, data->tex_target, tex_co[iter], &texres, data->pool, false);
delta = texres.tin - dmd->midlevel;
}
else {
delta = delta_fixed; /* (1.0f - dmd->midlevel) */ /* never changes */
}
if (dvert) {
strength *= weight;
}
delta *= strength;
CLAMP(delta, -10000, 10000);
switch (direction) {
case MOD_DISP_DIR_X:
if (use_global_direction) {
vertexCos[iter][0] += delta * data->local_mat[0][0];
vertexCos[iter][1] += delta * data->local_mat[1][0];
vertexCos[iter][2] += delta * data->local_mat[2][0];
}
else {
vertexCos[iter][0] += delta;
}
break;
case MOD_DISP_DIR_Y:
if (use_global_direction) {
vertexCos[iter][0] += delta * data->local_mat[0][1];
vertexCos[iter][1] += delta * data->local_mat[1][1];
vertexCos[iter][2] += delta * data->local_mat[2][1];
}
else {
vertexCos[iter][1] += delta;
}
break;
case MOD_DISP_DIR_Z:
if (use_global_direction) {
vertexCos[iter][0] += delta * data->local_mat[0][2];
vertexCos[iter][1] += delta * data->local_mat[1][2];
vertexCos[iter][2] += delta * data->local_mat[2][2];
}
else {
vertexCos[iter][2] += delta;
}
break;
case MOD_DISP_DIR_RGB_XYZ:
local_vec[0] = texres.trgba[0] - dmd->midlevel;
local_vec[1] = texres.trgba[1] - dmd->midlevel;
local_vec[2] = texres.trgba[2] - dmd->midlevel;
if (use_global_direction) {
mul_transposed_mat3_m4_v3(data->local_mat, local_vec);
}
mul_v3_fl(local_vec, strength);
add_v3_v3(vertexCos[iter], local_vec);
break;
case MOD_DISP_DIR_NOR:
madd_v3_v3fl(vertexCos[iter], data->vert_normals[iter], delta);
break;
case MOD_DISP_DIR_CLNOR:
madd_v3_v3fl(vertexCos[iter], vert_clnors[iter], delta);
break;
}
}
static void displaceModifier_do(DisplaceModifierData *dmd,
const ModifierEvalContext *ctx,
Mesh *mesh,
float (*vertexCos)[3],
const int verts_num)
{
Object *ob = ctx->object;
const MDeformVert *dvert;
int direction = dmd->direction;
int defgrp_index;
float(*tex_co)[3];
float weight = 1.0f; /* init value unused but some compilers may complain */
float(*vert_clnors)[3] = nullptr;
float local_mat[4][4] = {{0}};
const bool use_global_direction = dmd->space == MOD_DISP_SPACE_GLOBAL;
if (dmd->texture == nullptr && dmd->direction == MOD_DISP_DIR_RGB_XYZ) {
return;
}
if (dmd->strength == 0.0f) {
return;
}
MOD_get_vgroup(ob, mesh, dmd->defgrp_name, &dvert, &defgrp_index);
if (defgrp_index >= 0 && dvert == nullptr) {
/* There is a vertex group, but it has no vertices. */
return;
}
Tex *tex_target = dmd->texture;
if (tex_target != nullptr) {
tex_co = static_cast<float(*)[3]>(
MEM_calloc_arrayN(size_t(verts_num), sizeof(*tex_co), "displaceModifier_do tex_co"));
MOD_get_texture_coords((MappingInfoModifierData *)dmd, ctx, ob, mesh, vertexCos, tex_co);
MOD_init_texture((MappingInfoModifierData *)dmd, ctx);
}
else {
tex_co = nullptr;
}
if (direction == MOD_DISP_DIR_CLNOR) {
CustomData *ldata = &mesh->ldata;
if (CustomData_has_layer(ldata, CD_CUSTOMLOOPNORMAL)) {
if (!CustomData_has_layer(ldata, CD_NORMAL)) {
BKE_mesh_calc_normals_split(mesh);
}
float(*clnors)[3] = static_cast<float(*)[3]>(
CustomData_get_layer_for_write(ldata, CD_NORMAL, mesh->totloop));
vert_clnors = static_cast<float(*)[3]>(
MEM_malloc_arrayN(verts_num, sizeof(*vert_clnors), __func__));
BKE_mesh_normals_loop_to_vertex(
verts_num, BKE_mesh_loops(mesh), mesh->totloop, (const float(*)[3])clnors, vert_clnors);
}
else {
direction = MOD_DISP_DIR_NOR;
}
}
else if (ELEM(direction, MOD_DISP_DIR_X, MOD_DISP_DIR_Y, MOD_DISP_DIR_Z, MOD_DISP_DIR_RGB_XYZ) &&
use_global_direction) {
copy_m4_m4(local_mat, ob->object_to_world);
}
DisplaceUserdata data = {nullptr};
data.scene = DEG_get_evaluated_scene(ctx->depsgraph);
data.dmd = dmd;
data.dvert = dvert;
data.weight = weight;
data.defgrp_index = defgrp_index;
data.direction = direction;
data.use_global_direction = use_global_direction;
data.tex_target = tex_target;
data.tex_co = tex_co;
data.vertexCos = vertexCos;
copy_m4_m4(data.local_mat, local_mat);
if (direction == MOD_DISP_DIR_NOR) {
data.vert_normals = BKE_mesh_vertex_normals_ensure(mesh);
}
data.vert_clnors = vert_clnors;
if (tex_target != nullptr) {
data.pool = BKE_image_pool_new();
BKE_texture_fetch_images_for_pool(tex_target, data.pool);
}
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = (verts_num > 512);
BLI_task_parallel_range(0, verts_num, &data, displaceModifier_do_task, &settings);
if (data.pool != nullptr) {
BKE_image_pool_free(data.pool);
}
if (tex_co) {
MEM_freeN(tex_co);
}
if (vert_clnors) {
MEM_freeN(vert_clnors);
}
}
static void deformVerts(ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
Mesh *mesh_src = MOD_deform_mesh_eval_get(ctx->object, nullptr, mesh, nullptr, verts_num, false);
displaceModifier_do((DisplaceModifierData *)md, ctx, mesh_src, vertexCos, verts_num);
if (!ELEM(mesh_src, nullptr, mesh)) {
BKE_id_free(nullptr, mesh_src);
}
}
static void deformVertsEM(ModifierData *md,
const ModifierEvalContext *ctx,
BMEditMesh *editData,
Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
Mesh *mesh_src = MOD_deform_mesh_eval_get(
ctx->object, editData, mesh, nullptr, verts_num, false);
/* TODO(@campbellbarton): use edit-mode data only (remove this line). */
if (mesh_src != nullptr) {
BKE_mesh_wrapper_ensure_mdata(mesh_src);
}
displaceModifier_do((DisplaceModifierData *)md, ctx, mesh_src, vertexCos, verts_num);
if (!ELEM(mesh_src, nullptr, mesh)) {
BKE_id_free(nullptr, mesh_src);
}
}
static void panel_draw(const bContext *C, Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
PointerRNA texture_ptr = RNA_pointer_get(ptr, "texture");
bool has_texture = !RNA_pointer_is_null(&texture_ptr);
int texture_coords = RNA_enum_get(ptr, "texture_coords");
uiLayoutSetPropSep(layout, true);
uiTemplateID(layout, C, ptr, "texture", "texture.new", nullptr, nullptr, 0, ICON_NONE, nullptr);
col = uiLayoutColumn(layout, false);
uiLayoutSetActive(col, has_texture);
uiItemR(col, ptr, "texture_coords", 0, IFACE_("Coordinates"), ICON_NONE);
if (texture_coords == MOD_DISP_MAP_OBJECT) {
uiItemR(col, ptr, "texture_coords_object", 0, IFACE_("Object"), ICON_NONE);
PointerRNA texture_coords_obj_ptr = RNA_pointer_get(ptr, "texture_coords_object");
if (!RNA_pointer_is_null(&texture_coords_obj_ptr) &&
(RNA_enum_get(&texture_coords_obj_ptr, "type") == OB_ARMATURE)) {
PointerRNA texture_coords_obj_data_ptr = RNA_pointer_get(&texture_coords_obj_ptr, "data");
uiItemPointerR(col,
ptr,
"texture_coords_bone",
&texture_coords_obj_data_ptr,
"bones",
IFACE_("Bone"),
ICON_NONE);
}
}
else if (texture_coords == MOD_DISP_MAP_UV && RNA_enum_get(&ob_ptr, "type") == OB_MESH) {
uiItemPointerR(col, ptr, "uv_layer", &obj_data_ptr, "uv_layers", nullptr, ICON_NONE);
}
uiItemS(layout);
col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "direction", 0, nullptr, ICON_NONE);
if (ELEM(RNA_enum_get(ptr, "direction"),
MOD_DISP_DIR_X,
MOD_DISP_DIR_Y,
MOD_DISP_DIR_Z,
MOD_DISP_DIR_RGB_XYZ)) {
uiItemR(col, ptr, "space", 0, nullptr, ICON_NONE);
}
uiItemS(layout);
col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "strength", 0, nullptr, ICON_NONE);
uiItemR(col, ptr, "mid_level", 0, nullptr, ICON_NONE);
modifier_vgroup_ui(col, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", nullptr);
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_Displace, panel_draw);
}
ModifierTypeInfo modifierType_Displace = {
/*name*/ N_("Displace"),
/*structName*/ "DisplaceModifierData",
/*structSize*/ sizeof(DisplaceModifierData),
/*srna*/ &RNA_DisplaceModifier,
/*type*/ eModifierTypeType_OnlyDeform,
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode,
/*icon*/ ICON_MOD_DISPLACE,
/*copyData*/ BKE_modifier_copydata_generic,
/*deformVerts*/ deformVerts,
/*deformMatrices*/ nullptr,
/*deformVertsEM*/ deformVertsEM,
/*deformMatricesEM*/ nullptr,
/*modifyMesh*/ nullptr,
/*modifyGeometrySet*/ nullptr,
/*initData*/ initData,
/*requiredDataMask*/ requiredDataMask,
/*freeData*/ nullptr,
/*isDisabled*/ isDisabled,
/*updateDepsgraph*/ updateDepsgraph,
/*dependsOnTime*/ dependsOnTime,
/*dependsOnNormals*/ dependsOnNormals,
/*foreachIDLink*/ foreachIDLink,
/*foreachTexLink*/ foreachTexLink,
/*freeRuntimeData*/ nullptr,
/*panelRegister*/ panelRegister,
/*blendWrite*/ nullptr,
/*blendRead*/ nullptr,
};