Use a consistent style for declaring the names of struct members in their declarations. Note that this convention was already used in many places but not everywhere. Remove spaces around the text (matching commented arguments) with the advantage that the the spell checking utility skips these terms. Making it possible to extract & validate these comments automatically. Also use struct names for `bAnimChannelType` & `bConstraintTypeInfo` which were using brief descriptions.
423 lines
13 KiB
C++
423 lines
13 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2011 by Bastien Montagne. All rights reserved. */
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/** \file
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* \ingroup modifiers
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*/
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#include <cstring>
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#include "BLI_utildefines.h"
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#include "BLI_ghash.h"
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#include "BLI_listbase.h"
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#include "BLI_rand.h"
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#include "BLT_translation.h"
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#include "DNA_color_types.h" /* CurveMapping. */
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_colortools.h" /* CurveMapping. */
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#include "BKE_context.h"
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#include "BKE_deform.h"
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#include "BKE_lib_query.h"
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_screen.h"
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#include "BKE_texture.h" /* Texture masking. */
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "BLO_read_write.h"
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#include "RNA_access.h"
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#include "RNA_prototypes.h"
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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#include "MEM_guardedalloc.h"
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#include "MOD_modifiertypes.h"
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#include "MOD_ui_common.h"
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#include "MOD_util.h"
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#include "MOD_weightvg_util.h"
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/**************************************
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* Modifiers functions. *
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**************************************/
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static void initData(ModifierData *md)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(wmd, modifier));
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MEMCPY_STRUCT_AFTER(wmd, DNA_struct_default_get(WeightVGEditModifierData), modifier);
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wmd->cmap_curve = BKE_curvemapping_add(1, 0.0, 0.0, 1.0, 1.0);
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BKE_curvemapping_init(wmd->cmap_curve);
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}
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static void freeData(ModifierData *md)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
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BKE_curvemapping_free(wmd->cmap_curve);
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}
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static void copyData(const ModifierData *md, ModifierData *target, const int flag)
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{
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const WeightVGEditModifierData *wmd = (const WeightVGEditModifierData *)md;
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WeightVGEditModifierData *twmd = (WeightVGEditModifierData *)target;
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BKE_modifier_copydata_generic(md, target, flag);
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twmd->cmap_curve = BKE_curvemapping_copy(wmd->cmap_curve);
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}
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static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
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/* We need vertex groups! */
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r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
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/* Ask for UV coordinates if we need them. */
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if (wmd->mask_tex_mapping == MOD_DISP_MAP_UV) {
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r_cddata_masks->fmask |= CD_MASK_MTFACE;
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}
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/* No need to ask for CD_PREVIEW_MLOOPCOL... */
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}
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static bool dependsOnTime(Scene * /*scene*/, ModifierData *md)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
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if (wmd->mask_texture) {
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return BKE_texture_dependsOnTime(wmd->mask_texture);
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}
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return false;
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
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walk(userData, ob, (ID **)&wmd->mask_texture, IDWALK_CB_USER);
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walk(userData, ob, (ID **)&wmd->mask_tex_map_obj, IDWALK_CB_NOP);
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}
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static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
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{
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walk(userData, ob, md, "mask_texture");
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
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bool need_transform_relation = false;
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if (wmd->mask_texture != nullptr) {
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DEG_add_generic_id_relation(ctx->node, &wmd->mask_texture->id, "WeightVGEdit Modifier");
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if (wmd->mask_tex_map_obj != nullptr && wmd->mask_tex_mapping == MOD_DISP_MAP_OBJECT) {
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MOD_depsgraph_update_object_bone_relation(
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ctx->node, wmd->mask_tex_map_obj, wmd->mask_tex_map_bone, "WeightVGEdit Modifier");
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need_transform_relation = true;
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}
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else if (wmd->mask_tex_mapping == MOD_DISP_MAP_GLOBAL) {
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need_transform_relation = true;
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}
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}
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if (need_transform_relation) {
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DEG_add_depends_on_transform_relation(ctx->node, "WeightVGEdit Modifier");
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}
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}
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static bool isDisabled(const Scene * /*scene*/, ModifierData *md, bool /*useRenderParams*/)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
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/* If no vertex group, bypass. */
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return (wmd->defgrp_name[0] == '\0');
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}
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static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
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{
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BLI_assert(mesh != nullptr);
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
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MDeformWeight **dw = nullptr;
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float *org_w; /* Array original weights. */
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float *new_w; /* Array new weights. */
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int i;
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const bool invert_vgroup_mask = (wmd->edit_flags & MOD_WVG_EDIT_INVERT_VGROUP_MASK) != 0;
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/* Flags. */
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const bool do_add = (wmd->edit_flags & MOD_WVG_EDIT_ADD2VG) != 0;
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const bool do_rem = (wmd->edit_flags & MOD_WVG_EDIT_REMFVG) != 0;
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/* Only do weight-preview in Object, Sculpt and Pose modes! */
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#if 0
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const bool do_prev = (wmd->modifier.mode & eModifierMode_DoWeightPreview);
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#endif
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/* Get number of verts. */
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const int verts_num = mesh->totvert;
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/* Check if we can just return the original mesh.
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* Must have verts and therefore verts assigned to vgroups to do anything useful!
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*/
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if ((verts_num == 0) || BLI_listbase_is_empty(&mesh->vertex_group_names)) {
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return mesh;
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}
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/* Get vgroup idx from its name. */
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const int defgrp_index = BKE_id_defgroup_name_index(&mesh->id, wmd->defgrp_name);
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if (defgrp_index == -1) {
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return mesh;
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}
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const bool has_mdef = CustomData_has_layer(&mesh->vdata, CD_MDEFORMVERT);
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/* If no vertices were ever added to an object's vgroup, dvert might be nullptr. */
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if (!has_mdef) {
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/* If this modifier is not allowed to add vertices, just return. */
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if (!do_add) {
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return mesh;
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}
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}
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MDeformVert *dvert = BKE_mesh_deform_verts_for_write(mesh);
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/* Ultimate security check. */
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if (!dvert) {
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return mesh;
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}
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/* Get org weights, assuming 0.0 for vertices not in given vgroup. */
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org_w = static_cast<float *>(MEM_malloc_arrayN(verts_num, sizeof(float), __func__));
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new_w = static_cast<float *>(MEM_malloc_arrayN(verts_num, sizeof(float), __func__));
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dw = static_cast<MDeformWeight **>(
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MEM_malloc_arrayN(verts_num, sizeof(MDeformWeight *), __func__));
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for (i = 0; i < verts_num; i++) {
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dw[i] = BKE_defvert_find_index(&dvert[i], defgrp_index);
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if (dw[i]) {
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org_w[i] = new_w[i] = dw[i]->weight;
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}
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else {
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org_w[i] = new_w[i] = wmd->default_weight;
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}
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}
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/* Do mapping. */
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const bool do_invert_mapping = (wmd->edit_flags & MOD_WVG_INVERT_FALLOFF) != 0;
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const bool do_normalize = (wmd->edit_flags & MOD_WVG_EDIT_WEIGHTS_NORMALIZE) != 0;
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if (do_invert_mapping || wmd->falloff_type != MOD_WVG_MAPPING_NONE) {
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RNG *rng = nullptr;
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if (wmd->falloff_type == MOD_WVG_MAPPING_RANDOM) {
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rng = BLI_rng_new_srandom(BLI_ghashutil_strhash(ctx->object->id.name + 2));
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}
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weightvg_do_map(verts_num, new_w, wmd->falloff_type, do_invert_mapping, wmd->cmap_curve, rng);
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if (rng) {
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BLI_rng_free(rng);
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}
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}
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/* Do masking. */
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Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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weightvg_do_mask(ctx,
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verts_num,
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nullptr,
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org_w,
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new_w,
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ctx->object,
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mesh,
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wmd->mask_constant,
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wmd->mask_defgrp_name,
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scene,
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wmd->mask_texture,
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wmd->mask_tex_use_channel,
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wmd->mask_tex_mapping,
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wmd->mask_tex_map_obj,
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wmd->mask_tex_map_bone,
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wmd->mask_tex_uvlayer_name,
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invert_vgroup_mask);
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/* Update/add/remove from vgroup. */
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weightvg_update_vg(dvert,
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defgrp_index,
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dw,
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verts_num,
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nullptr,
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org_w,
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do_add,
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wmd->add_threshold,
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do_rem,
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wmd->rem_threshold,
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do_normalize);
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/* If weight preview enabled... */
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#if 0 /* XXX Currently done in mod stack :/ */
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if (do_prev) {
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DM_update_weight_mcol(ob, dm, 0, org_w, 0, nullptr);
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}
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#endif
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/* Freeing stuff. */
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MEM_freeN(org_w);
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MEM_freeN(new_w);
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MEM_freeN(dw);
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mesh->runtime->is_original_bmesh = false;
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/* Return the vgroup-modified mesh. */
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return mesh;
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}
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static void panel_draw(const bContext * /*C*/, Panel *panel)
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{
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uiLayout *sub, *col, *row;
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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uiLayoutSetPropSep(layout, true);
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col = uiLayoutColumn(layout, true);
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uiItemPointerR(col, ptr, "vertex_group", &ob_ptr, "vertex_groups", nullptr, ICON_NONE);
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uiItemR(layout, ptr, "default_weight", UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
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col = uiLayoutColumnWithHeading(layout, false, IFACE_("Group Add"));
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row = uiLayoutRow(col, true);
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uiLayoutSetPropDecorate(row, false);
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sub = uiLayoutRow(row, true);
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uiItemR(sub, ptr, "use_add", 0, "", ICON_NONE);
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sub = uiLayoutRow(sub, true);
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uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_add"));
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uiLayoutSetPropSep(sub, false);
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uiItemR(sub, ptr, "add_threshold", UI_ITEM_R_SLIDER, IFACE_("Threshold"), ICON_NONE);
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uiItemDecoratorR(row, ptr, "add_threshold", 0);
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col = uiLayoutColumnWithHeading(layout, false, IFACE_("Group Remove"));
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row = uiLayoutRow(col, true);
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uiLayoutSetPropDecorate(row, false);
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sub = uiLayoutRow(row, true);
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uiItemR(sub, ptr, "use_remove", 0, "", ICON_NONE);
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sub = uiLayoutRow(sub, true);
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uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_remove"));
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uiLayoutSetPropSep(sub, false);
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uiItemR(sub, ptr, "remove_threshold", UI_ITEM_R_SLIDER, IFACE_("Threshold"), ICON_NONE);
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uiItemDecoratorR(row, ptr, "remove_threshold", 0);
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uiItemR(layout, ptr, "normalize", 0, nullptr, ICON_NONE);
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modifier_panel_end(layout, ptr);
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}
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static void falloff_panel_draw(const bContext * /*C*/, Panel *panel)
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{
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uiLayout *row, *sub;
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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uiLayoutSetPropSep(layout, true);
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row = uiLayoutRow(layout, true);
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uiItemR(row, ptr, "falloff_type", 0, IFACE_("Type"), ICON_NONE);
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sub = uiLayoutRow(row, true);
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uiLayoutSetPropSep(sub, false);
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uiItemR(row, ptr, "invert_falloff", 0, "", ICON_ARROW_LEFTRIGHT);
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if (RNA_enum_get(ptr, "falloff_type") == MOD_WVG_MAPPING_CURVE) {
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uiTemplateCurveMapping(layout, ptr, "map_curve", 0, false, false, false, false);
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}
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}
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static void influence_panel_draw(const bContext *C, Panel *panel)
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{
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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weightvg_ui_common(C, &ob_ptr, ptr, layout);
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}
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static void panelRegister(ARegionType *region_type)
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{
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PanelType *panel_type = modifier_panel_register(
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region_type, eModifierType_WeightVGEdit, panel_draw);
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modifier_subpanel_register(
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region_type, "falloff", "Falloff", nullptr, falloff_panel_draw, panel_type);
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modifier_subpanel_register(
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region_type, "influence", "Influence", nullptr, influence_panel_draw, panel_type);
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}
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static void blendWrite(BlendWriter *writer, const ID * /*id_owner*/, const ModifierData *md)
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{
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const WeightVGEditModifierData *wmd = (const WeightVGEditModifierData *)md;
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BLO_write_struct(writer, WeightVGEditModifierData, wmd);
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if (wmd->cmap_curve) {
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BKE_curvemapping_blend_write(writer, wmd->cmap_curve);
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}
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}
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static void blendRead(BlendDataReader *reader, ModifierData *md)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
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BLO_read_data_address(reader, &wmd->cmap_curve);
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if (wmd->cmap_curve) {
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BKE_curvemapping_blend_read(reader, wmd->cmap_curve);
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}
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}
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ModifierTypeInfo modifierType_WeightVGEdit = {
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/*name*/ N_("VertexWeightEdit"),
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/*structName*/ "WeightVGEditModifierData",
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/*structSize*/ sizeof(WeightVGEditModifierData),
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/*srna*/ &RNA_VertexWeightEditModifier,
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/*type*/ eModifierTypeType_NonGeometrical,
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/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
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eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_UsesPreview,
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/*icon*/ ICON_MOD_VERTEX_WEIGHT,
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/*copyData*/ copyData,
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/*deformVerts*/ nullptr,
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/*deformMatrices*/ nullptr,
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/*deformVertsEM*/ nullptr,
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/*deformMatricesEM*/ nullptr,
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/*modifyMesh*/ modifyMesh,
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/*modifyGeometrySet*/ nullptr,
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/*initData*/ initData,
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/*requiredDataMask*/ requiredDataMask,
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/*freeData*/ freeData,
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/*isDisabled*/ isDisabled,
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/*updateDepsgraph*/ updateDepsgraph,
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/*dependsOnTime*/ dependsOnTime,
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/*dependsOnNormals*/ nullptr,
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/*foreachIDLink*/ foreachIDLink,
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/*foreachTexLink*/ foreachTexLink,
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/*freeRuntimeData*/ nullptr,
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/*panelRegister*/ panelRegister,
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/*blendWrite*/ blendWrite,
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/*blendRead*/ blendRead,
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};
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