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blender-archive/source/blender/blenkernel/intern/speaker.c
Bastien Montagne eeb9e5316a Make whole ID copying code use const source pointer.
Noisy change, but safe, and better do it sooner than later if we are to
rework copying code. Also, previous commit shows this *is* useful to
catch some mistakes.
2017-06-14 22:38:11 +02:00

94 lines
2.2 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Jörg Müller.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/speaker.c
* \ingroup bke
*/
#include "DNA_object_types.h"
#include "DNA_sound_types.h"
#include "DNA_speaker_types.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BKE_animsys.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_library_query.h"
#include "BKE_library_remap.h"
#include "BKE_main.h"
#include "BKE_speaker.h"
void BKE_speaker_init(Speaker *spk)
{
BLI_assert(MEMCMP_STRUCT_OFS_IS_ZERO(spk, id));
spk->attenuation = 1.0f;
spk->cone_angle_inner = 360.0f;
spk->cone_angle_outer = 360.0f;
spk->cone_volume_outer = 1.0f;
spk->distance_max = FLT_MAX;
spk->distance_reference = 1.0f;
spk->flag = 0;
spk->pitch = 1.0f;
spk->sound = NULL;
spk->volume = 1.0f;
spk->volume_max = 1.0f;
spk->volume_min = 0.0f;
}
void *BKE_speaker_add(Main *bmain, const char *name)
{
Speaker *spk;
spk = BKE_libblock_alloc(bmain, ID_SPK, name);
BKE_speaker_init(spk);
return spk;
}
Speaker *BKE_speaker_copy(Main *bmain, const Speaker *spk)
{
Speaker *spkn;
spkn = BKE_libblock_copy(bmain, &spk->id);
if (spkn->sound)
id_us_plus(&spkn->sound->id);
BKE_id_copy_ensure_local(bmain, &spk->id, &spkn->id);
return spkn;
}
void BKE_speaker_make_local(Main *bmain, Speaker *spk, const bool lib_local)
{
BKE_id_make_local_generic(bmain, &spk->id, true, lib_local);
}
void BKE_speaker_free(Speaker *spk)
{
BKE_animdata_free((ID *)spk, false);
}