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blender-archive/source/blender/bmesh/operators/bmo_subdivide.c
Campbell Barton 54310b8086 bmesh: internal api change, remove BMOElemMapping, its not needed since the values can be stored in the ghash directly.
saves 24 bytes per element (per vertex/edge/face on a 64bit system), for bmesh operators.
2013-09-02 03:13:51 +00:00

33 KiB