3713 lines
108 KiB
C
3713 lines
108 KiB
C
/*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2006 Blender Foundation.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): Ben Batt <benbatt@gmail.com>
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*
|
|
* Implementation of CDDerivedMesh.
|
|
*
|
|
* BKE_cdderivedmesh.h contains the function prototypes for this file.
|
|
*
|
|
*/
|
|
|
|
/** \file blender/blenkernel/intern/cdderivedmesh.c
|
|
* \ingroup bke
|
|
*/
|
|
|
|
#include "atomic_ops.h"
|
|
|
|
#include "BLI_math.h"
|
|
#include "BLI_edgehash.h"
|
|
#include "BLI_utildefines.h"
|
|
#include "BLI_utildefines_stack.h"
|
|
|
|
#include "BKE_pbvh.h"
|
|
#include "BKE_cdderivedmesh.h"
|
|
#include "BKE_global.h"
|
|
#include "BKE_mesh.h"
|
|
#include "BKE_mesh_mapping.h"
|
|
#include "BKE_paint.h"
|
|
#include "BKE_editmesh.h"
|
|
#include "BKE_curve.h"
|
|
|
|
#include "DNA_mesh_types.h"
|
|
#include "DNA_meshdata_types.h"
|
|
#include "DNA_object_types.h"
|
|
#include "DNA_curve_types.h" /* for Curve */
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "GPU_buffers.h"
|
|
#include "GPU_draw.h"
|
|
#include "GPU_glew.h"
|
|
#include "GPU_shader.h"
|
|
#include "GPU_basic_shader.h"
|
|
|
|
#include <string.h>
|
|
#include <limits.h>
|
|
#include <math.h>
|
|
|
|
typedef struct {
|
|
DerivedMesh dm;
|
|
|
|
/* these point to data in the DerivedMesh custom data layers,
|
|
* they are only here for efficiency and convenience **/
|
|
MVert *mvert;
|
|
MEdge *medge;
|
|
MFace *mface;
|
|
MLoop *mloop;
|
|
MPoly *mpoly;
|
|
|
|
/* Cached */
|
|
struct PBVH *pbvh;
|
|
bool pbvh_draw;
|
|
|
|
/* Mesh connectivity */
|
|
MeshElemMap *pmap;
|
|
int *pmap_mem;
|
|
} CDDerivedMesh;
|
|
|
|
/**************** DerivedMesh interface functions ****************/
|
|
static int cdDM_getNumVerts(DerivedMesh *dm)
|
|
{
|
|
return dm->numVertData;
|
|
}
|
|
|
|
static int cdDM_getNumEdges(DerivedMesh *dm)
|
|
{
|
|
return dm->numEdgeData;
|
|
}
|
|
|
|
static int cdDM_getNumTessFaces(DerivedMesh *dm)
|
|
{
|
|
/* uncomment and add a breakpoint on the printf()
|
|
* to help debug tessfaces issues since BMESH merge. */
|
|
#if 0
|
|
if (dm->numTessFaceData == 0 && dm->numPolyData != 0) {
|
|
printf("%s: has no faces!, call DM_ensure_tessface() if you need them\n");
|
|
}
|
|
#endif
|
|
return dm->numTessFaceData;
|
|
}
|
|
|
|
static int cdDM_getNumLoops(DerivedMesh *dm)
|
|
{
|
|
return dm->numLoopData;
|
|
}
|
|
|
|
static int cdDM_getNumPolys(DerivedMesh *dm)
|
|
{
|
|
return dm->numPolyData;
|
|
}
|
|
|
|
static void cdDM_getVert(DerivedMesh *dm, int index, MVert *r_vert)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
*r_vert = cddm->mvert[index];
|
|
}
|
|
|
|
static void cdDM_getEdge(DerivedMesh *dm, int index, MEdge *r_edge)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
*r_edge = cddm->medge[index];
|
|
}
|
|
|
|
static void cdDM_getTessFace(DerivedMesh *dm, int index, MFace *r_face)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
*r_face = cddm->mface[index];
|
|
}
|
|
|
|
static void cdDM_copyVertArray(DerivedMesh *dm, MVert *r_vert)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
memcpy(r_vert, cddm->mvert, sizeof(*r_vert) * dm->numVertData);
|
|
}
|
|
|
|
static void cdDM_copyEdgeArray(DerivedMesh *dm, MEdge *r_edge)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
memcpy(r_edge, cddm->medge, sizeof(*r_edge) * dm->numEdgeData);
|
|
}
|
|
|
|
static void cdDM_copyTessFaceArray(DerivedMesh *dm, MFace *r_face)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
memcpy(r_face, cddm->mface, sizeof(*r_face) * dm->numTessFaceData);
|
|
}
|
|
|
|
static void cdDM_copyLoopArray(DerivedMesh *dm, MLoop *r_loop)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
memcpy(r_loop, cddm->mloop, sizeof(*r_loop) * dm->numLoopData);
|
|
}
|
|
|
|
static void cdDM_copyPolyArray(DerivedMesh *dm, MPoly *r_poly)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
memcpy(r_poly, cddm->mpoly, sizeof(*r_poly) * dm->numPolyData);
|
|
}
|
|
|
|
static void cdDM_getMinMax(DerivedMesh *dm, float r_min[3], float r_max[3])
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
|
|
int i;
|
|
|
|
if (dm->numVertData) {
|
|
for (i = 0; i < dm->numVertData; i++) {
|
|
minmax_v3v3_v3(r_min, r_max, cddm->mvert[i].co);
|
|
}
|
|
}
|
|
else {
|
|
zero_v3(r_min);
|
|
zero_v3(r_max);
|
|
}
|
|
}
|
|
|
|
static void cdDM_getVertCo(DerivedMesh *dm, int index, float r_co[3])
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
|
|
|
|
copy_v3_v3(r_co, cddm->mvert[index].co);
|
|
}
|
|
|
|
static void cdDM_getVertCos(DerivedMesh *dm, float (*r_cos)[3])
|
|
{
|
|
MVert *mv = CDDM_get_verts(dm);
|
|
int i;
|
|
|
|
for (i = 0; i < dm->numVertData; i++, mv++)
|
|
copy_v3_v3(r_cos[i], mv->co);
|
|
}
|
|
|
|
static void cdDM_getVertNo(DerivedMesh *dm, int index, float r_no[3])
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
|
|
normal_short_to_float_v3(r_no, cddm->mvert[index].no);
|
|
}
|
|
|
|
static const MeshElemMap *cdDM_getPolyMap(Object *ob, DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
|
|
|
|
if (!cddm->pmap && ob->type == OB_MESH) {
|
|
Mesh *me = ob->data;
|
|
|
|
BKE_mesh_vert_poly_map_create(
|
|
&cddm->pmap, &cddm->pmap_mem,
|
|
me->mpoly, me->mloop,
|
|
me->totvert, me->totpoly, me->totloop);
|
|
}
|
|
|
|
return cddm->pmap;
|
|
}
|
|
|
|
static bool check_sculpt_object_deformed(Object *object, bool for_construction)
|
|
{
|
|
bool deformed = false;
|
|
|
|
/* Active modifiers means extra deformation, which can't be handled correct
|
|
* on birth of PBVH and sculpt "layer" levels, so use PBVH only for internal brush
|
|
* stuff and show final DerivedMesh so user would see actual object shape.
|
|
*/
|
|
deformed |= object->sculpt->modifiers_active;
|
|
|
|
if (for_construction) {
|
|
deformed |= object->sculpt->kb != NULL;
|
|
}
|
|
else {
|
|
/* As in case with modifiers, we can't synchronize deformation made against
|
|
* PBVH and non-locked keyblock, so also use PBVH only for brushes and
|
|
* final DM to give final result to user.
|
|
*/
|
|
deformed |= object->sculpt->kb && (object->shapeflag & OB_SHAPE_LOCK) == 0;
|
|
}
|
|
|
|
return deformed;
|
|
}
|
|
|
|
static bool can_pbvh_draw(Object *ob, DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
|
|
Mesh *me = ob->data;
|
|
bool deformed = check_sculpt_object_deformed(ob, false);
|
|
|
|
if (deformed) {
|
|
return false;
|
|
}
|
|
|
|
return cddm->mvert == me->mvert || ob->sculpt->kb;
|
|
}
|
|
|
|
static PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
|
|
|
|
if (!ob) {
|
|
cddm->pbvh = NULL;
|
|
return NULL;
|
|
}
|
|
|
|
if (!ob->sculpt)
|
|
return NULL;
|
|
|
|
if (ob->sculpt->pbvh) {
|
|
cddm->pbvh = ob->sculpt->pbvh;
|
|
cddm->pbvh_draw = can_pbvh_draw(ob, dm);
|
|
}
|
|
|
|
/* Sculpting on a BMesh (dynamic-topology) gets a special PBVH */
|
|
if (!cddm->pbvh && ob->sculpt->bm) {
|
|
cddm->pbvh = BKE_pbvh_new();
|
|
cddm->pbvh_draw = true;
|
|
|
|
BKE_pbvh_build_bmesh(cddm->pbvh, ob->sculpt->bm,
|
|
ob->sculpt->bm_smooth_shading,
|
|
ob->sculpt->bm_log, ob->sculpt->cd_vert_node_offset,
|
|
ob->sculpt->cd_face_node_offset);
|
|
|
|
pbvh_show_diffuse_color_set(cddm->pbvh, ob->sculpt->show_diffuse_color);
|
|
}
|
|
|
|
|
|
/* always build pbvh from original mesh, and only use it for drawing if
|
|
* this derivedmesh is just original mesh. it's the multires subsurf dm
|
|
* that this is actually for, to support a pbvh on a modified mesh */
|
|
if (!cddm->pbvh && ob->type == OB_MESH) {
|
|
Mesh *me = ob->data;
|
|
const int looptris_num = poly_to_tri_count(me->totpoly, me->totloop);
|
|
MLoopTri *looptri;
|
|
bool deformed;
|
|
|
|
cddm->pbvh = BKE_pbvh_new();
|
|
cddm->pbvh_draw = can_pbvh_draw(ob, dm);
|
|
|
|
looptri = MEM_mallocN(sizeof(*looptri) * looptris_num, __func__);
|
|
|
|
BKE_mesh_recalc_looptri(
|
|
me->mloop, me->mpoly,
|
|
me->mvert,
|
|
me->totloop, me->totpoly,
|
|
looptri);
|
|
|
|
BKE_pbvh_build_mesh(
|
|
cddm->pbvh,
|
|
me->mpoly, me->mloop,
|
|
me->mvert, me->totvert, &me->vdata,
|
|
looptri, looptris_num);
|
|
|
|
pbvh_show_diffuse_color_set(cddm->pbvh, ob->sculpt->show_diffuse_color);
|
|
|
|
deformed = check_sculpt_object_deformed(ob, true);
|
|
|
|
if (deformed && ob->derivedDeform) {
|
|
DerivedMesh *deformdm = ob->derivedDeform;
|
|
float (*vertCos)[3];
|
|
int totvert;
|
|
|
|
totvert = deformdm->getNumVerts(deformdm);
|
|
vertCos = MEM_mallocN(totvert * sizeof(float[3]), "cdDM_getPBVH vertCos");
|
|
deformdm->getVertCos(deformdm, vertCos);
|
|
BKE_pbvh_apply_vertCos(cddm->pbvh, vertCos);
|
|
MEM_freeN(vertCos);
|
|
}
|
|
}
|
|
|
|
return cddm->pbvh;
|
|
}
|
|
|
|
/* update vertex normals so that drawing smooth faces works during sculpt
|
|
* TODO: proper fix is to support the pbvh in all drawing modes */
|
|
static void cdDM_update_normals_from_pbvh(DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
|
|
float (*face_nors)[3];
|
|
|
|
/* Some callbacks do not use optimal PBVH draw, so needs all the
|
|
* possible data (like normals) to be copied from PBVH back to DM.
|
|
*
|
|
* This is safe to do if PBVH and DM are representing the same mesh,
|
|
* which could be wrong when modifiers are enabled for sculpt.
|
|
* So here we only doing update when there's no modifiers applied
|
|
* during sculpt.
|
|
*
|
|
* It's safe to do nothing if there are modifiers, because in this
|
|
* case modifier stack is re-constructed from scratch on every
|
|
* update.
|
|
*/
|
|
if (!cddm->pbvh_draw) {
|
|
return;
|
|
}
|
|
|
|
face_nors = CustomData_get_layer(&dm->polyData, CD_NORMAL);
|
|
|
|
BKE_pbvh_update(cddm->pbvh, PBVH_UpdateNormals, face_nors);
|
|
}
|
|
|
|
static void cdDM_drawVerts(DerivedMesh *dm)
|
|
{
|
|
GPU_vertex_setup(dm);
|
|
if (dm->drawObject->tot_loop_verts)
|
|
glDrawArrays(GL_POINTS, 0, dm->drawObject->tot_loop_verts);
|
|
else
|
|
glDrawArrays(GL_POINTS, 0, dm->drawObject->tot_loose_point);
|
|
GPU_buffers_unbind();
|
|
}
|
|
|
|
static void cdDM_drawUVEdges(DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
|
|
const MPoly *mpoly = cddm->mpoly;
|
|
int totpoly = dm->getNumPolys(dm);
|
|
int prevstart = 0;
|
|
bool prevdraw = true;
|
|
int curpos = 0;
|
|
int i;
|
|
|
|
GPU_uvedge_setup(dm);
|
|
for (i = 0; i < totpoly; i++, mpoly++) {
|
|
const bool draw = (mpoly->flag & ME_HIDE) == 0;
|
|
|
|
if (prevdraw != draw) {
|
|
if (prevdraw && (curpos != prevstart)) {
|
|
glDrawArrays(GL_LINES, prevstart, curpos - prevstart);
|
|
}
|
|
prevstart = curpos;
|
|
}
|
|
|
|
curpos += 2 * mpoly->totloop;
|
|
prevdraw = draw;
|
|
}
|
|
if (prevdraw && (curpos != prevstart)) {
|
|
glDrawArrays(GL_LINES, prevstart, curpos - prevstart);
|
|
}
|
|
GPU_buffers_unbind();
|
|
}
|
|
|
|
static void cdDM_drawEdges(DerivedMesh *dm, bool drawLooseEdges, bool drawAllEdges)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
|
|
GPUDrawObject *gdo;
|
|
if (cddm->pbvh && cddm->pbvh_draw &&
|
|
BKE_pbvh_type(cddm->pbvh) == PBVH_BMESH)
|
|
{
|
|
BKE_pbvh_draw(cddm->pbvh, NULL, NULL, NULL, true, false);
|
|
|
|
return;
|
|
}
|
|
|
|
GPU_edge_setup(dm);
|
|
gdo = dm->drawObject;
|
|
if (gdo->edges && gdo->points) {
|
|
if (drawAllEdges && drawLooseEdges) {
|
|
GPU_buffer_draw_elements(gdo->edges, GL_LINES, 0, gdo->totedge * 2);
|
|
}
|
|
else if (drawAllEdges) {
|
|
GPU_buffer_draw_elements(gdo->edges, GL_LINES, 0, gdo->loose_edge_offset * 2);
|
|
}
|
|
else {
|
|
GPU_buffer_draw_elements(gdo->edges, GL_LINES, 0, gdo->tot_edge_drawn * 2);
|
|
GPU_buffer_draw_elements(gdo->edges, GL_LINES, gdo->loose_edge_offset * 2, dm->drawObject->tot_loose_edge_drawn * 2);
|
|
}
|
|
}
|
|
GPU_buffers_unbind();
|
|
}
|
|
|
|
static void cdDM_drawLooseEdges(DerivedMesh *dm)
|
|
{
|
|
int start;
|
|
int count;
|
|
|
|
GPU_edge_setup(dm);
|
|
|
|
start = (dm->drawObject->loose_edge_offset * 2);
|
|
count = (dm->drawObject->totedge - dm->drawObject->loose_edge_offset) * 2;
|
|
|
|
if (count) {
|
|
GPU_buffer_draw_elements(dm->drawObject->edges, GL_LINES, start, count);
|
|
}
|
|
|
|
GPU_buffers_unbind();
|
|
}
|
|
|
|
static void cdDM_drawFacesSolid(
|
|
DerivedMesh *dm,
|
|
float (*partial_redraw_planes)[4],
|
|
bool UNUSED(fast), DMSetMaterial setMaterial)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
|
|
int a;
|
|
|
|
if (cddm->pbvh) {
|
|
if (cddm->pbvh_draw && BKE_pbvh_has_faces(cddm->pbvh)) {
|
|
float (*face_nors)[3] = CustomData_get_layer(&dm->polyData, CD_NORMAL);
|
|
|
|
BKE_pbvh_draw(cddm->pbvh, partial_redraw_planes, face_nors,
|
|
setMaterial, false, false);
|
|
return;
|
|
}
|
|
}
|
|
|
|
GPU_vertex_setup(dm);
|
|
GPU_normal_setup(dm);
|
|
GPU_triangle_setup(dm);
|
|
for (a = 0; a < dm->drawObject->totmaterial; a++) {
|
|
if (!setMaterial || setMaterial(dm->drawObject->materials[a].mat_nr + 1, NULL)) {
|
|
GPU_buffer_draw_elements(
|
|
dm->drawObject->triangles, GL_TRIANGLES,
|
|
dm->drawObject->materials[a].start, dm->drawObject->materials[a].totelements);
|
|
}
|
|
}
|
|
GPU_buffers_unbind();
|
|
}
|
|
|
|
static void cdDM_drawFacesTex_common(
|
|
DerivedMesh *dm,
|
|
DMSetDrawOptionsTex drawParams,
|
|
DMSetDrawOptionsMappedTex drawParamsMapped,
|
|
DMCompareDrawOptions compareDrawOptions,
|
|
void *userData, DMDrawFlag flag)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
|
|
const MPoly *mpoly = cddm->mpoly;
|
|
MTexPoly *mtexpoly = DM_get_poly_data_layer(dm, CD_MTEXPOLY);
|
|
const MLoopCol *mloopcol = NULL;
|
|
int i;
|
|
int colType, start_element, tot_drawn;
|
|
const bool use_hide = (flag & DM_DRAW_SKIP_HIDDEN) != 0;
|
|
const bool use_tface = (flag & DM_DRAW_USE_ACTIVE_UV) != 0;
|
|
const bool use_colors = (flag & DM_DRAW_USE_COLORS) != 0;
|
|
int totpoly;
|
|
int next_actualFace;
|
|
int mat_index;
|
|
int tot_element;
|
|
|
|
/* double lookup */
|
|
const int *index_mp_to_orig = dm->getPolyDataArray(dm, CD_ORIGINDEX);
|
|
|
|
/* TODO: not entirely correct, but currently dynamic topology will
|
|
* destroy UVs anyway, so textured display wouldn't work anyway
|
|
*
|
|
* this will do more like solid view with lights set up for
|
|
* textured view, but object itself will be displayed gray
|
|
* (the same as it'll display without UV maps in textured view)
|
|
*/
|
|
if (cddm->pbvh) {
|
|
if (cddm->pbvh_draw &&
|
|
BKE_pbvh_type(cddm->pbvh) == PBVH_BMESH &&
|
|
BKE_pbvh_has_faces(cddm->pbvh))
|
|
{
|
|
GPU_set_tpage(NULL, false, false);
|
|
BKE_pbvh_draw(cddm->pbvh, NULL, NULL, NULL, false, false);
|
|
return;
|
|
}
|
|
else {
|
|
cdDM_update_normals_from_pbvh(dm);
|
|
}
|
|
}
|
|
|
|
if (use_colors) {
|
|
colType = CD_TEXTURE_MLOOPCOL;
|
|
mloopcol = dm->getLoopDataArray(dm, colType);
|
|
if (!mloopcol) {
|
|
colType = CD_PREVIEW_MLOOPCOL;
|
|
mloopcol = dm->getLoopDataArray(dm, colType);
|
|
}
|
|
if (!mloopcol) {
|
|
colType = CD_MLOOPCOL;
|
|
mloopcol = dm->getLoopDataArray(dm, colType);
|
|
}
|
|
}
|
|
|
|
GPU_vertex_setup(dm);
|
|
GPU_normal_setup(dm);
|
|
GPU_triangle_setup(dm);
|
|
if (flag & DM_DRAW_USE_TEXPAINT_UV)
|
|
GPU_texpaint_uv_setup(dm);
|
|
else
|
|
GPU_uv_setup(dm);
|
|
if (mloopcol) {
|
|
GPU_color_setup(dm, colType);
|
|
}
|
|
|
|
/* lastFlag = 0; */ /* UNUSED */
|
|
for (mat_index = 0; mat_index < dm->drawObject->totmaterial; mat_index++) {
|
|
GPUBufferMaterial *bufmat = dm->drawObject->materials + mat_index;
|
|
next_actualFace = bufmat->polys[0];
|
|
totpoly = bufmat->totpolys;
|
|
|
|
tot_element = 0;
|
|
tot_drawn = 0;
|
|
start_element = 0;
|
|
|
|
for (i = 0; i < totpoly; i++) {
|
|
int actualFace = bufmat->polys[i];
|
|
DMDrawOption draw_option = DM_DRAW_OPTION_NORMAL;
|
|
int flush = 0;
|
|
int tot_tri_verts;
|
|
|
|
if (i != totpoly - 1)
|
|
next_actualFace = bufmat->polys[i + 1];
|
|
|
|
if (use_hide && (mpoly[actualFace].flag & ME_HIDE)) {
|
|
draw_option = DM_DRAW_OPTION_SKIP;
|
|
}
|
|
else if (drawParams) {
|
|
MTexPoly *tp = use_tface && mtexpoly ? &mtexpoly[actualFace] : NULL;
|
|
draw_option = drawParams(tp, (mloopcol != NULL), mpoly[actualFace].mat_nr);
|
|
}
|
|
else {
|
|
if (index_mp_to_orig) {
|
|
const int orig = index_mp_to_orig[actualFace];
|
|
if (orig == ORIGINDEX_NONE) {
|
|
/* XXX, this is not really correct
|
|
* it will draw the previous faces context for this one when we don't know its settings.
|
|
* but better then skipping it altogether. - campbell */
|
|
draw_option = DM_DRAW_OPTION_NORMAL;
|
|
}
|
|
else if (drawParamsMapped) {
|
|
draw_option = drawParamsMapped(userData, orig, mpoly[actualFace].mat_nr);
|
|
}
|
|
}
|
|
else if (drawParamsMapped) {
|
|
draw_option = drawParamsMapped(userData, actualFace, mpoly[actualFace].mat_nr);
|
|
}
|
|
}
|
|
|
|
/* flush buffer if current triangle isn't drawable or it's last triangle */
|
|
flush = (draw_option == DM_DRAW_OPTION_SKIP) || (i == totpoly - 1);
|
|
|
|
if (!flush && compareDrawOptions) {
|
|
/* also compare draw options and flush buffer if they're different
|
|
* need for face selection highlight in edit mode */
|
|
flush |= compareDrawOptions(userData, actualFace, next_actualFace) == 0;
|
|
}
|
|
|
|
tot_tri_verts = ME_POLY_TRI_TOT(&mpoly[actualFace]) * 3;
|
|
tot_element += tot_tri_verts;
|
|
|
|
if (flush) {
|
|
if (draw_option != DM_DRAW_OPTION_SKIP)
|
|
tot_drawn += tot_tri_verts;
|
|
|
|
if (tot_drawn) {
|
|
if (mloopcol && draw_option != DM_DRAW_OPTION_NO_MCOL)
|
|
GPU_color_switch(1);
|
|
else
|
|
GPU_color_switch(0);
|
|
|
|
GPU_buffer_draw_elements(dm->drawObject->triangles, GL_TRIANGLES, bufmat->start + start_element, tot_drawn);
|
|
tot_drawn = 0;
|
|
}
|
|
start_element = tot_element;
|
|
}
|
|
else {
|
|
tot_drawn += tot_tri_verts;
|
|
}
|
|
}
|
|
}
|
|
|
|
GPU_buffers_unbind();
|
|
|
|
}
|
|
|
|
static void cdDM_drawFacesTex(
|
|
DerivedMesh *dm,
|
|
DMSetDrawOptionsTex setDrawOptions,
|
|
DMCompareDrawOptions compareDrawOptions,
|
|
void *userData, DMDrawFlag flag)
|
|
{
|
|
cdDM_drawFacesTex_common(dm, setDrawOptions, NULL, compareDrawOptions, userData, flag);
|
|
}
|
|
|
|
static void cdDM_drawMappedFaces(
|
|
DerivedMesh *dm,
|
|
DMSetDrawOptions setDrawOptions,
|
|
DMSetMaterial setMaterial,
|
|
DMCompareDrawOptions compareDrawOptions,
|
|
void *userData, DMDrawFlag flag)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
|
|
const MPoly *mpoly = cddm->mpoly;
|
|
const MLoopCol *mloopcol = NULL;
|
|
const bool use_colors = (flag & DM_DRAW_USE_COLORS) != 0;
|
|
const bool use_hide = (flag & DM_DRAW_SKIP_HIDDEN) != 0;
|
|
int colType;
|
|
int i, j;
|
|
int start_element = 0, tot_element, tot_drawn;
|
|
int totpoly;
|
|
int tot_tri_elem;
|
|
int mat_index;
|
|
GPUBuffer *findex_buffer = NULL;
|
|
|
|
const int *index_mp_to_orig = dm->getPolyDataArray(dm, CD_ORIGINDEX);
|
|
|
|
/* fist, setup common buffers */
|
|
GPU_vertex_setup(dm);
|
|
GPU_triangle_setup(dm);
|
|
|
|
totpoly = dm->getNumPolys(dm);
|
|
|
|
/* if we do selection, fill the selection buffer color */
|
|
if (G.f & G_BACKBUFSEL) {
|
|
if (!(flag & DM_DRAW_SKIP_SELECT)) {
|
|
Mesh *me = NULL;
|
|
BMesh *bm = NULL;
|
|
unsigned int *fi_map;
|
|
|
|
if (flag & DM_DRAW_SELECT_USE_EDITMODE)
|
|
bm = userData;
|
|
else
|
|
me = userData;
|
|
|
|
findex_buffer = GPU_buffer_alloc(dm->drawObject->tot_loop_verts * sizeof(int));
|
|
fi_map = GPU_buffer_lock(findex_buffer, GPU_BINDING_ARRAY);
|
|
|
|
if (fi_map) {
|
|
for (i = 0; i < totpoly; i++, mpoly++) {
|
|
int selcol = 0xFFFFFFFF;
|
|
const int orig = (index_mp_to_orig) ? index_mp_to_orig[i] : i;
|
|
bool is_hidden;
|
|
|
|
if (orig != ORIGINDEX_NONE) {
|
|
if (use_hide) {
|
|
if (flag & DM_DRAW_SELECT_USE_EDITMODE) {
|
|
BMFace *efa = BM_face_at_index(bm, orig);
|
|
is_hidden = BM_elem_flag_test(efa, BM_ELEM_HIDDEN) != 0;
|
|
}
|
|
else {
|
|
is_hidden = (me->mpoly[orig].flag & ME_HIDE) != 0;
|
|
}
|
|
|
|
if (!is_hidden) {
|
|
GPU_select_index_get(orig + 1, &selcol);
|
|
}
|
|
}
|
|
else {
|
|
GPU_select_index_get(orig + 1, &selcol);
|
|
}
|
|
}
|
|
|
|
for (j = 0; j < mpoly->totloop; j++)
|
|
fi_map[start_element++] = selcol;
|
|
}
|
|
|
|
start_element = 0;
|
|
mpoly = cddm->mpoly;
|
|
|
|
GPU_buffer_unlock(findex_buffer, GPU_BINDING_ARRAY);
|
|
GPU_buffer_bind_as_color(findex_buffer);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
GPU_normal_setup(dm);
|
|
|
|
if (use_colors) {
|
|
colType = CD_TEXTURE_MLOOPCOL;
|
|
mloopcol = DM_get_loop_data_layer(dm, colType);
|
|
if (!mloopcol) {
|
|
colType = CD_PREVIEW_MLOOPCOL;
|
|
mloopcol = DM_get_loop_data_layer(dm, colType);
|
|
}
|
|
if (!mloopcol) {
|
|
colType = CD_MLOOPCOL;
|
|
mloopcol = DM_get_loop_data_layer(dm, colType);
|
|
}
|
|
|
|
if (use_colors && mloopcol) {
|
|
GPU_color_setup(dm, colType);
|
|
}
|
|
}
|
|
}
|
|
|
|
tot_tri_elem = dm->drawObject->tot_triangle_point;
|
|
|
|
if (tot_tri_elem == 0) {
|
|
/* avoid buffer problems in following code */
|
|
}
|
|
else if (setDrawOptions == NULL) {
|
|
/* just draw the entire face array */
|
|
GPU_buffer_draw_elements(dm->drawObject->triangles, GL_TRIANGLES, 0, tot_tri_elem);
|
|
}
|
|
else {
|
|
for (mat_index = 0; mat_index < dm->drawObject->totmaterial; mat_index++) {
|
|
GPUBufferMaterial *bufmat = dm->drawObject->materials + mat_index;
|
|
DMDrawOption draw_option = DM_DRAW_OPTION_NORMAL;
|
|
int next_actualFace = bufmat->polys[0];
|
|
totpoly = use_hide ? bufmat->totvisiblepolys : bufmat->totpolys;
|
|
|
|
tot_element = 0;
|
|
start_element = 0;
|
|
tot_drawn = 0;
|
|
|
|
if (setMaterial)
|
|
draw_option = setMaterial(bufmat->mat_nr + 1, NULL);
|
|
|
|
if (draw_option != DM_DRAW_OPTION_SKIP) {
|
|
DMDrawOption last_draw_option = DM_DRAW_OPTION_NORMAL;
|
|
|
|
for (i = 0; i < totpoly; i++) {
|
|
int actualFace = next_actualFace;
|
|
int flush = 0;
|
|
int tot_tri_verts;
|
|
|
|
draw_option = DM_DRAW_OPTION_NORMAL;
|
|
|
|
if (i != totpoly - 1)
|
|
next_actualFace = bufmat->polys[i + 1];
|
|
|
|
if (setDrawOptions) {
|
|
const int orig = (index_mp_to_orig) ? index_mp_to_orig[actualFace] : actualFace;
|
|
|
|
if (orig != ORIGINDEX_NONE) {
|
|
draw_option = setDrawOptions(userData, orig);
|
|
}
|
|
}
|
|
|
|
/* Goal is to draw as long of a contiguous triangle
|
|
* array as possible, so draw when we hit either an
|
|
* invisible triangle or at the end of the array */
|
|
|
|
/* flush buffer if current triangle isn't drawable or it's last triangle... */
|
|
flush = (draw_option != last_draw_option) || (i == totpoly - 1);
|
|
|
|
if (!flush && compareDrawOptions) {
|
|
flush |= compareDrawOptions(userData, actualFace, next_actualFace) == 0;
|
|
}
|
|
|
|
tot_tri_verts = ME_POLY_TRI_TOT(&mpoly[actualFace]) * 3;
|
|
tot_element += tot_tri_verts;
|
|
|
|
if (flush) {
|
|
if (draw_option != DM_DRAW_OPTION_SKIP) {
|
|
tot_drawn += tot_tri_verts;
|
|
|
|
if (last_draw_option != draw_option) {
|
|
if (draw_option == DM_DRAW_OPTION_STIPPLE) {
|
|
GPU_basic_shader_bind(GPU_SHADER_STIPPLE | GPU_SHADER_USE_COLOR);
|
|
GPU_basic_shader_stipple(GPU_SHADER_STIPPLE_QUARTTONE);
|
|
}
|
|
else {
|
|
GPU_basic_shader_bind(GPU_SHADER_USE_COLOR);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (tot_drawn) {
|
|
GPU_buffer_draw_elements(dm->drawObject->triangles, GL_TRIANGLES, bufmat->start + start_element, tot_drawn);
|
|
tot_drawn = 0;
|
|
}
|
|
|
|
last_draw_option = draw_option;
|
|
start_element = tot_element;
|
|
}
|
|
else {
|
|
if (draw_option != DM_DRAW_OPTION_SKIP) {
|
|
tot_drawn += tot_tri_verts;
|
|
}
|
|
else {
|
|
start_element = tot_element;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
GPU_basic_shader_bind(GPU_SHADER_USE_COLOR);
|
|
|
|
GPU_buffers_unbind();
|
|
|
|
if (findex_buffer)
|
|
GPU_buffer_free(findex_buffer);
|
|
|
|
}
|
|
|
|
static void cdDM_drawMappedFacesTex(
|
|
DerivedMesh *dm,
|
|
DMSetDrawOptionsMappedTex setDrawOptions,
|
|
DMCompareDrawOptions compareDrawOptions,
|
|
void *userData, DMDrawFlag flag)
|
|
{
|
|
cdDM_drawFacesTex_common(dm, NULL, setDrawOptions, compareDrawOptions, userData, flag);
|
|
}
|
|
|
|
static void cddm_draw_attrib_vertex(
|
|
DMVertexAttribs *attribs, const MVert *mvert, int a, int index, int loop, int vert,
|
|
const float *lnor, const bool smoothnormal)
|
|
{
|
|
DM_draw_attrib_vertex(attribs, a, index, vert, loop);
|
|
|
|
/* vertex normal */
|
|
if (lnor) {
|
|
glNormal3fv(lnor);
|
|
}
|
|
else if (smoothnormal) {
|
|
glNormal3sv(mvert[index].no);
|
|
}
|
|
|
|
/* vertex coordinate */
|
|
glVertex3fv(mvert[index].co);
|
|
}
|
|
|
|
typedef struct {
|
|
DMVertexAttribs attribs;
|
|
int numdata;
|
|
|
|
GPUAttrib datatypes[GPU_MAX_ATTRIB]; /* TODO, messing up when switching materials many times - [#21056]*/
|
|
} GPUMaterialConv;
|
|
|
|
static void cdDM_drawMappedFacesGLSL(
|
|
DerivedMesh *dm,
|
|
DMSetMaterial setMaterial,
|
|
DMSetDrawOptions setDrawOptions,
|
|
void *userData)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
|
|
GPUVertexAttribs gattribs;
|
|
const MVert *mvert = cddm->mvert;
|
|
const MPoly *mpoly = cddm->mpoly;
|
|
const MLoop *mloop = cddm->mloop;
|
|
const MLoopTri *lt = dm->getLoopTriArray(dm);
|
|
const int tottri = dm->getNumLoopTri(dm);
|
|
/* MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE); */ /* UNUSED */
|
|
const float (*nors)[3] = dm->getPolyDataArray(dm, CD_NORMAL);
|
|
const float (*lnors)[3] = dm->getLoopDataArray(dm, CD_NORMAL);
|
|
const int totpoly = dm->getNumPolys(dm);
|
|
const short dm_totmat = dm->totmat;
|
|
int a, b, matnr, new_matnr;
|
|
bool do_draw;
|
|
int orig;
|
|
|
|
const int *index_mp_to_orig = dm->getPolyDataArray(dm, CD_ORIGINDEX);
|
|
|
|
/* TODO: same as for solid draw, not entirely correct, but works fine for now,
|
|
* will skip using textures (dyntopo currently destroys UV anyway) and
|
|
* works fine for matcap
|
|
*/
|
|
if (cddm->pbvh) {
|
|
if (cddm->pbvh_draw &&
|
|
BKE_pbvh_type(cddm->pbvh) == PBVH_BMESH &&
|
|
BKE_pbvh_has_faces(cddm->pbvh))
|
|
{
|
|
setMaterial(1, &gattribs);
|
|
BKE_pbvh_draw(cddm->pbvh, NULL, NULL, NULL, false, false);
|
|
return;
|
|
}
|
|
else {
|
|
cdDM_update_normals_from_pbvh(dm);
|
|
}
|
|
}
|
|
|
|
matnr = -1;
|
|
do_draw = false;
|
|
|
|
if (setDrawOptions != NULL) {
|
|
DMVertexAttribs attribs;
|
|
DEBUG_VBO("Using legacy code. cdDM_drawMappedFacesGLSL\n");
|
|
memset(&attribs, 0, sizeof(attribs));
|
|
|
|
glBegin(GL_TRIANGLES);
|
|
|
|
for (a = 0; a < tottri; a++, lt++) {
|
|
const MPoly *mp = &mpoly[lt->poly];
|
|
const unsigned int vtri[3] = {mloop[lt->tri[0]].v, mloop[lt->tri[1]].v, mloop[lt->tri[2]].v};
|
|
const unsigned int *ltri = lt->tri;
|
|
const float *ln1 = NULL, *ln2 = NULL, *ln3 = NULL;
|
|
const bool smoothnormal = lnors || (mp->flag & ME_SMOOTH);
|
|
new_matnr = mp->mat_nr;
|
|
|
|
if (new_matnr != matnr) {
|
|
glEnd();
|
|
|
|
matnr = new_matnr;
|
|
do_draw = setMaterial(matnr + 1, &gattribs);
|
|
if (do_draw) {
|
|
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
|
|
DM_draw_attrib_vertex_uniforms(&attribs);
|
|
}
|
|
|
|
glBegin(GL_TRIANGLES);
|
|
}
|
|
|
|
if (!do_draw) {
|
|
continue;
|
|
}
|
|
else /* if (setDrawOptions) */ {
|
|
orig = (index_mp_to_orig) ? index_mp_to_orig[lt->poly] : lt->poly;
|
|
|
|
if (orig == ORIGINDEX_NONE) {
|
|
/* since the material is set by setMaterial(), faces with no
|
|
* origin can be assumed to be generated by a modifier */
|
|
|
|
/* continue */
|
|
}
|
|
else if (setDrawOptions(userData, orig) == DM_DRAW_OPTION_SKIP)
|
|
continue;
|
|
}
|
|
|
|
if (!smoothnormal) {
|
|
if (nors) {
|
|
glNormal3fv(nors[lt->poly]);
|
|
}
|
|
else {
|
|
/* TODO ideally a normal layer should always be available */
|
|
float nor[3];
|
|
normal_tri_v3(nor, mvert[vtri[0]].co, mvert[vtri[1]].co, mvert[vtri[2]].co);
|
|
glNormal3fv(nor);
|
|
}
|
|
}
|
|
else if (lnors) {
|
|
ln1 = lnors[ltri[0]];
|
|
ln2 = lnors[ltri[1]];
|
|
ln3 = lnors[ltri[2]];
|
|
}
|
|
|
|
cddm_draw_attrib_vertex(&attribs, mvert, a, vtri[0], ltri[0], 0, ln1, smoothnormal);
|
|
cddm_draw_attrib_vertex(&attribs, mvert, a, vtri[1], ltri[1], 1, ln2, smoothnormal);
|
|
cddm_draw_attrib_vertex(&attribs, mvert, a, vtri[2], ltri[2], 2, ln3, smoothnormal);
|
|
}
|
|
glEnd();
|
|
}
|
|
else {
|
|
GPUMaterialConv *matconv;
|
|
int offset;
|
|
int *mat_orig_to_new;
|
|
int tot_active_mat;
|
|
GPUBuffer *buffer = NULL;
|
|
unsigned char *varray;
|
|
size_t max_element_size = 0;
|
|
int tot_loops = 0;
|
|
|
|
GPU_vertex_setup(dm);
|
|
GPU_normal_setup(dm);
|
|
GPU_triangle_setup(dm);
|
|
|
|
tot_active_mat = dm->drawObject->totmaterial;
|
|
|
|
matconv = MEM_callocN(sizeof(*matconv) * tot_active_mat,
|
|
"cdDM_drawMappedFacesGLSL.matconv");
|
|
mat_orig_to_new = MEM_mallocN(sizeof(*mat_orig_to_new) * dm->totmat,
|
|
"cdDM_drawMappedFacesGLSL.mat_orig_to_new");
|
|
|
|
/* part one, check what attributes are needed per material */
|
|
for (a = 0; a < tot_active_mat; a++) {
|
|
new_matnr = dm->drawObject->materials[a].mat_nr;
|
|
|
|
/* map from original material index to new
|
|
* GPUBufferMaterial index */
|
|
mat_orig_to_new[new_matnr] = a;
|
|
do_draw = setMaterial(new_matnr + 1, &gattribs);
|
|
|
|
if (do_draw) {
|
|
int numdata = 0;
|
|
DM_vertex_attributes_from_gpu(dm, &gattribs, &matconv[a].attribs);
|
|
|
|
if (matconv[a].attribs.totorco && matconv[a].attribs.orco.array) {
|
|
matconv[a].datatypes[numdata].index = matconv[a].attribs.orco.gl_index;
|
|
matconv[a].datatypes[numdata].info_index = matconv[a].attribs.orco.gl_info_index;
|
|
matconv[a].datatypes[numdata].size = 3;
|
|
matconv[a].datatypes[numdata].type = GL_FLOAT;
|
|
numdata++;
|
|
}
|
|
for (b = 0; b < matconv[a].attribs.tottface; b++) {
|
|
if (matconv[a].attribs.tface[b].array) {
|
|
matconv[a].datatypes[numdata].index = matconv[a].attribs.tface[b].gl_index;
|
|
matconv[a].datatypes[numdata].info_index = matconv[a].attribs.tface[b].gl_info_index;
|
|
matconv[a].datatypes[numdata].size = 2;
|
|
matconv[a].datatypes[numdata].type = GL_FLOAT;
|
|
numdata++;
|
|
}
|
|
}
|
|
for (b = 0; b < matconv[a].attribs.totmcol; b++) {
|
|
if (matconv[a].attribs.mcol[b].array) {
|
|
matconv[a].datatypes[numdata].index = matconv[a].attribs.mcol[b].gl_index;
|
|
matconv[a].datatypes[numdata].info_index = matconv[a].attribs.mcol[b].gl_info_index;
|
|
matconv[a].datatypes[numdata].size = 4;
|
|
matconv[a].datatypes[numdata].type = GL_UNSIGNED_BYTE;
|
|
numdata++;
|
|
}
|
|
}
|
|
for (b = 0; b < matconv[a].attribs.tottang; b++) {
|
|
if (matconv[a].attribs.tang[b].array) {
|
|
matconv[a].datatypes[numdata].index = matconv[a].attribs.tang[b].gl_index;
|
|
matconv[a].datatypes[numdata].info_index = matconv[a].attribs.tang[b].gl_info_index;
|
|
matconv[a].datatypes[numdata].size = 4;
|
|
matconv[a].datatypes[numdata].type = GL_FLOAT;
|
|
numdata++;
|
|
}
|
|
}
|
|
if (numdata != 0) {
|
|
matconv[a].numdata = numdata;
|
|
max_element_size = max_ii(GPU_attrib_element_size(matconv[a].datatypes, numdata), max_element_size);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* part two, generate and fill the arrays with the data */
|
|
if (max_element_size > 0) {
|
|
buffer = GPU_buffer_alloc(max_element_size * dm->drawObject->tot_loop_verts);
|
|
|
|
varray = GPU_buffer_lock_stream(buffer, GPU_BINDING_ARRAY);
|
|
if (varray == NULL) {
|
|
GPU_buffers_unbind();
|
|
GPU_buffer_free(buffer);
|
|
MEM_freeN(mat_orig_to_new);
|
|
MEM_freeN(matconv);
|
|
fprintf(stderr, "Out of memory, can't draw object\n");
|
|
return;
|
|
}
|
|
|
|
for (a = 0; a < totpoly; a++, mpoly++) {
|
|
const short mat_nr = ME_MAT_NR_TEST(mpoly->mat_nr, dm_totmat);
|
|
int j;
|
|
int i = mat_orig_to_new[mat_nr];
|
|
offset = tot_loops * max_element_size;
|
|
|
|
if (matconv[i].numdata != 0) {
|
|
if (matconv[i].attribs.totorco && matconv[i].attribs.orco.array) {
|
|
for (j = 0; j < mpoly->totloop; j++)
|
|
copy_v3_v3((float *)&varray[offset + j * max_element_size],
|
|
(float *)matconv[i].attribs.orco.array[mloop[mpoly->loopstart + j].v]);
|
|
offset += sizeof(float) * 3;
|
|
}
|
|
for (b = 0; b < matconv[i].attribs.tottface; b++) {
|
|
if (matconv[i].attribs.tface[b].array) {
|
|
const MLoopUV *mloopuv = matconv[i].attribs.tface[b].array;
|
|
for (j = 0; j < mpoly->totloop; j++)
|
|
copy_v2_v2((float *)&varray[offset + j * max_element_size], mloopuv[mpoly->loopstart + j].uv);
|
|
offset += sizeof(float) * 2;
|
|
}
|
|
}
|
|
for (b = 0; b < matconv[i].attribs.totmcol; b++) {
|
|
if (matconv[i].attribs.mcol[b].array) {
|
|
const MLoopCol *mloopcol = matconv[i].attribs.mcol[b].array;
|
|
for (j = 0; j < mpoly->totloop; j++)
|
|
copy_v4_v4_uchar(&varray[offset + j * max_element_size], &mloopcol[mpoly->loopstart + j].r);
|
|
offset += sizeof(unsigned char) * 4;
|
|
}
|
|
}
|
|
for (b = 0; b < matconv[i].attribs.tottang; b++) {
|
|
if (matconv[i].attribs.tottang && matconv[i].attribs.tang[b].array) {
|
|
const float (*looptang)[4] = (const float (*)[4])matconv[i].attribs.tang[b].array;
|
|
for (j = 0; j < mpoly->totloop; j++)
|
|
copy_v4_v4((float *)&varray[offset + j * max_element_size], looptang[mpoly->loopstart + j]);
|
|
offset += sizeof(float) * 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
tot_loops += mpoly->totloop;
|
|
}
|
|
GPU_buffer_unlock(buffer, GPU_BINDING_ARRAY);
|
|
}
|
|
|
|
for (a = 0; a < tot_active_mat; a++) {
|
|
new_matnr = dm->drawObject->materials[a].mat_nr;
|
|
|
|
do_draw = setMaterial(new_matnr + 1, &gattribs);
|
|
|
|
if (do_draw) {
|
|
if (matconv[a].numdata) {
|
|
GPU_interleaved_attrib_setup(buffer, matconv[a].datatypes, matconv[a].numdata, max_element_size);
|
|
}
|
|
GPU_buffer_draw_elements(dm->drawObject->triangles, GL_TRIANGLES,
|
|
dm->drawObject->materials[a].start, dm->drawObject->materials[a].totelements);
|
|
if (matconv[a].numdata) {
|
|
GPU_interleaved_attrib_unbind();
|
|
}
|
|
}
|
|
}
|
|
|
|
GPU_buffers_unbind();
|
|
if (buffer)
|
|
GPU_buffer_free(buffer);
|
|
|
|
MEM_freeN(mat_orig_to_new);
|
|
MEM_freeN(matconv);
|
|
}
|
|
}
|
|
|
|
static void cdDM_drawFacesGLSL(DerivedMesh *dm, DMSetMaterial setMaterial)
|
|
{
|
|
dm->drawMappedFacesGLSL(dm, setMaterial, NULL, NULL);
|
|
}
|
|
|
|
static void cdDM_drawMappedFacesMat(
|
|
DerivedMesh *dm,
|
|
void (*setMaterial)(void *userData, int matnr, void *attribs),
|
|
bool (*setFace)(void *userData, int index), void *userData)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
|
|
GPUVertexAttribs gattribs;
|
|
DMVertexAttribs attribs;
|
|
MVert *mvert = cddm->mvert;
|
|
const MPoly *mpoly = cddm->mpoly;
|
|
const MLoop *mloop = cddm->mloop;
|
|
const MLoopTri *lt = dm->getLoopTriArray(dm);
|
|
const int tottri = dm->getNumLoopTri(dm);
|
|
const float (*nors)[3] = dm->getPolyDataArray(dm, CD_NORMAL);
|
|
const float (*lnors)[3] = dm->getLoopDataArray(dm, CD_NORMAL);
|
|
int a, matnr, new_matnr;
|
|
int orig;
|
|
|
|
const int *index_mp_to_orig = dm->getPolyDataArray(dm, CD_ORIGINDEX);
|
|
|
|
/* TODO: same as for solid draw, not entirely correct, but works fine for now,
|
|
* will skip using textures (dyntopo currently destroys UV anyway) and
|
|
* works fine for matcap
|
|
*/
|
|
|
|
if (cddm->pbvh) {
|
|
if (cddm->pbvh_draw &&
|
|
BKE_pbvh_type(cddm->pbvh) == PBVH_BMESH &&
|
|
BKE_pbvh_has_faces(cddm->pbvh))
|
|
{
|
|
setMaterial(userData, 1, &gattribs);
|
|
BKE_pbvh_draw(cddm->pbvh, NULL, NULL, NULL, false, false);
|
|
return;
|
|
}
|
|
else {
|
|
cdDM_update_normals_from_pbvh(dm);
|
|
}
|
|
}
|
|
|
|
matnr = -1;
|
|
|
|
memset(&attribs, 0, sizeof(attribs));
|
|
|
|
glBegin(GL_TRIANGLES);
|
|
|
|
for (a = 0; a < tottri; a++, lt++) {
|
|
const MPoly *mp = &mpoly[lt->poly];
|
|
const unsigned int vtri[3] = {mloop[lt->tri[0]].v, mloop[lt->tri[1]].v, mloop[lt->tri[2]].v};
|
|
const unsigned int *ltri = lt->tri;
|
|
const bool smoothnormal = lnors || (mp->flag & ME_SMOOTH);
|
|
const float *ln1 = NULL, *ln2 = NULL, *ln3 = NULL;
|
|
|
|
/* material */
|
|
new_matnr = mp->mat_nr + 1;
|
|
|
|
if (new_matnr != matnr) {
|
|
glEnd();
|
|
|
|
setMaterial(userData, matnr = new_matnr, &gattribs);
|
|
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
|
|
DM_draw_attrib_vertex_uniforms(&attribs);
|
|
|
|
glBegin(GL_TRIANGLES);
|
|
}
|
|
|
|
/* skipping faces */
|
|
if (setFace) {
|
|
orig = (index_mp_to_orig) ? index_mp_to_orig[lt->poly] : lt->poly;
|
|
|
|
if (orig != ORIGINDEX_NONE && !setFace(userData, orig))
|
|
continue;
|
|
}
|
|
|
|
/* smooth normal */
|
|
if (!smoothnormal) {
|
|
if (nors) {
|
|
glNormal3fv(nors[lt->poly]);
|
|
}
|
|
else {
|
|
/* TODO ideally a normal layer should always be available */
|
|
float nor[3];
|
|
normal_tri_v3(nor, mvert[vtri[0]].co, mvert[vtri[1]].co, mvert[vtri[2]].co);
|
|
glNormal3fv(nor);
|
|
}
|
|
}
|
|
else if (lnors) {
|
|
ln1 = lnors[ltri[0]];
|
|
ln2 = lnors[ltri[1]];
|
|
ln3 = lnors[ltri[2]];
|
|
}
|
|
|
|
/* vertices */
|
|
cddm_draw_attrib_vertex(&attribs, mvert, a, vtri[0], ltri[0], 0, ln1, smoothnormal);
|
|
cddm_draw_attrib_vertex(&attribs, mvert, a, vtri[1], ltri[1], 1, ln2, smoothnormal);
|
|
cddm_draw_attrib_vertex(&attribs, mvert, a, vtri[2], ltri[2], 2, ln3, smoothnormal);
|
|
}
|
|
glEnd();
|
|
}
|
|
|
|
static void cdDM_drawMappedEdges(DerivedMesh *dm, DMSetDrawOptions setDrawOptions, void *userData)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
|
|
MVert *vert = cddm->mvert;
|
|
MEdge *edge = cddm->medge;
|
|
int i, orig, *index = DM_get_edge_data_layer(dm, CD_ORIGINDEX);
|
|
|
|
glBegin(GL_LINES);
|
|
for (i = 0; i < dm->numEdgeData; i++, edge++) {
|
|
if (index) {
|
|
orig = *index++;
|
|
if (setDrawOptions && orig == ORIGINDEX_NONE) continue;
|
|
}
|
|
else
|
|
orig = i;
|
|
|
|
if (!setDrawOptions || (setDrawOptions(userData, orig) != DM_DRAW_OPTION_SKIP)) {
|
|
glVertex3fv(vert[edge->v1].co);
|
|
glVertex3fv(vert[edge->v2].co);
|
|
}
|
|
}
|
|
glEnd();
|
|
}
|
|
|
|
typedef struct FaceCount {
|
|
unsigned int i_visible;
|
|
unsigned int i_hidden;
|
|
unsigned int i_tri_visible;
|
|
unsigned int i_tri_hidden;
|
|
} FaceCount;
|
|
|
|
static void cdDM_buffer_copy_triangles(
|
|
DerivedMesh *dm, unsigned int *varray,
|
|
const int *mat_orig_to_new)
|
|
{
|
|
GPUBufferMaterial *gpumat, *gpumaterials = dm->drawObject->materials;
|
|
int i, j, start;
|
|
|
|
const int gpu_totmat = dm->drawObject->totmaterial;
|
|
const short dm_totmat = dm->totmat;
|
|
const MPoly *mpoly = dm->getPolyArray(dm);
|
|
const MLoopTri *lt = dm->getLoopTriArray(dm);
|
|
const int totpoly = dm->getNumPolys(dm);
|
|
|
|
FaceCount *fc = MEM_mallocN(sizeof(*fc) * gpu_totmat, "gpumaterial.facecount");
|
|
|
|
for (i = 0; i < gpu_totmat; i++) {
|
|
fc[i].i_visible = 0;
|
|
fc[i].i_tri_visible = 0;
|
|
fc[i].i_hidden = gpumaterials[i].totpolys - 1;
|
|
fc[i].i_tri_hidden = gpumaterials[i].totelements - 1;
|
|
}
|
|
|
|
for (i = 0; i < totpoly; i++) {
|
|
const short mat_nr = ME_MAT_NR_TEST(mpoly[i].mat_nr, dm_totmat);
|
|
int tottri = ME_POLY_TRI_TOT(&mpoly[i]);
|
|
int mati = mat_orig_to_new[mat_nr];
|
|
gpumat = gpumaterials + mati;
|
|
|
|
if (mpoly[i].flag & ME_HIDE) {
|
|
for (j = 0; j < tottri; j++, lt++) {
|
|
start = gpumat->start + fc[mati].i_tri_hidden;
|
|
/* v1 v2 v3 */
|
|
varray[start--] = lt->tri[2];
|
|
varray[start--] = lt->tri[1];
|
|
varray[start--] = lt->tri[0];
|
|
fc[mati].i_tri_hidden -= 3;
|
|
}
|
|
gpumat->polys[fc[mati].i_hidden--] = i;
|
|
}
|
|
else {
|
|
for (j = 0; j < tottri; j++, lt++) {
|
|
start = gpumat->start + fc[mati].i_tri_visible;
|
|
/* v1 v2 v3 */
|
|
varray[start++] = lt->tri[0];
|
|
varray[start++] = lt->tri[1];
|
|
varray[start++] = lt->tri[2];
|
|
fc[mati].i_tri_visible += 3;
|
|
}
|
|
gpumat->polys[fc[mati].i_visible++] = i;
|
|
}
|
|
}
|
|
|
|
/* set the visible polygons */
|
|
for (i = 0; i < gpu_totmat; i++) {
|
|
gpumaterials[i].totvisiblepolys = fc[i].i_visible;
|
|
}
|
|
|
|
MEM_freeN(fc);
|
|
}
|
|
|
|
static void cdDM_buffer_copy_vertex(
|
|
DerivedMesh *dm, float *varray)
|
|
{
|
|
const MVert *mvert;
|
|
const MPoly *mpoly;
|
|
const MLoop *mloop;
|
|
|
|
int i, j, start, totpoly;
|
|
|
|
mvert = dm->getVertArray(dm);
|
|
mpoly = dm->getPolyArray(dm);
|
|
mloop = dm->getLoopArray(dm);
|
|
totpoly = dm->getNumPolys(dm);
|
|
|
|
start = 0;
|
|
|
|
for (i = 0; i < totpoly; i++, mpoly++) {
|
|
for (j = 0; j < mpoly->totloop; j++) {
|
|
copy_v3_v3(&varray[start], mvert[mloop[mpoly->loopstart + j].v].co);
|
|
start += 3;
|
|
}
|
|
}
|
|
|
|
/* copy loose points */
|
|
j = dm->drawObject->tot_loop_verts * 3;
|
|
for (i = 0; i < dm->drawObject->totvert; i++) {
|
|
if (dm->drawObject->vert_points[i].point_index >= dm->drawObject->tot_loop_verts) {
|
|
copy_v3_v3(&varray[j], mvert[i].co);
|
|
j += 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void cdDM_buffer_copy_normal(
|
|
DerivedMesh *dm, short *varray)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
int i, j, totpoly;
|
|
int start;
|
|
|
|
const float (*nors)[3] = dm->getPolyDataArray(dm, CD_NORMAL);
|
|
const float (*lnors)[3] = dm->getLoopDataArray(dm, CD_NORMAL);
|
|
|
|
const MVert *mvert;
|
|
const MPoly *mpoly;
|
|
const MLoop *mloop;
|
|
|
|
mvert = dm->getVertArray(dm);
|
|
mpoly = dm->getPolyArray(dm);
|
|
mloop = dm->getLoopArray(dm);
|
|
totpoly = dm->getNumPolys(dm);
|
|
|
|
/* we are in sculpt mode, disable loop normals (since they won't get updated) */
|
|
if (cddm->pbvh)
|
|
lnors = NULL;
|
|
|
|
start = 0;
|
|
for (i = 0; i < totpoly; i++, mpoly++) {
|
|
const bool smoothnormal = (mpoly->flag & ME_SMOOTH) != 0;
|
|
|
|
if (lnors) {
|
|
/* Copy loop normals */
|
|
for (j = 0; j < mpoly->totloop; j++, start += 4) {
|
|
normal_float_to_short_v3(&varray[start], lnors[mpoly->loopstart + j]);
|
|
}
|
|
}
|
|
else if (smoothnormal) {
|
|
/* Copy vertex normal */
|
|
for (j = 0; j < mpoly->totloop; j++, start += 4) {
|
|
copy_v3_v3_short(&varray[start], mvert[mloop[mpoly->loopstart + j].v].no);
|
|
}
|
|
}
|
|
else {
|
|
/* Copy cached OR calculated face normal */
|
|
short f_no_s[3];
|
|
|
|
if (nors) {
|
|
normal_float_to_short_v3(f_no_s, nors[i]);
|
|
}
|
|
else {
|
|
float f_no[3];
|
|
BKE_mesh_calc_poly_normal(mpoly, &mloop[mpoly->loopstart], mvert, f_no);
|
|
normal_float_to_short_v3(f_no_s, f_no);
|
|
}
|
|
|
|
for (j = 0; j < mpoly->totloop; j++, start += 4) {
|
|
copy_v3_v3_short(&varray[start], f_no_s);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void cdDM_buffer_copy_uv(
|
|
DerivedMesh *dm, float *varray)
|
|
{
|
|
int i, j, totpoly;
|
|
int start;
|
|
|
|
const MPoly *mpoly;
|
|
const MLoopUV *mloopuv;
|
|
|
|
if ((mloopuv = DM_get_loop_data_layer(dm, CD_MLOOPUV)) == NULL) {
|
|
return;
|
|
}
|
|
|
|
mpoly = dm->getPolyArray(dm);
|
|
totpoly = dm->getNumPolys(dm);
|
|
|
|
start = 0;
|
|
for (i = 0; i < totpoly; i++, mpoly++) {
|
|
for (j = 0; j < mpoly->totloop; j++) {
|
|
copy_v2_v2(&varray[start], mloopuv[mpoly->loopstart + j].uv);
|
|
start += 2;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void cdDM_buffer_copy_uv_texpaint(
|
|
DerivedMesh *dm, float *varray)
|
|
{
|
|
int i, j, totpoly;
|
|
int start;
|
|
|
|
const MPoly *mpoly;
|
|
|
|
int totmaterial = dm->totmat;
|
|
const MLoopUV **uv_base;
|
|
const MLoopUV *uv_stencil_base;
|
|
int stencil;
|
|
|
|
totpoly = dm->getNumPolys(dm);
|
|
|
|
/* should have been checked for before, reassert */
|
|
BLI_assert(DM_get_loop_data_layer(dm, CD_MLOOPUV));
|
|
uv_base = MEM_mallocN(totmaterial * sizeof(*uv_base), "texslots");
|
|
|
|
for (i = 0; i < totmaterial; i++) {
|
|
uv_base[i] = DM_paint_uvlayer_active_get(dm, i);
|
|
}
|
|
|
|
stencil = CustomData_get_stencil_layer(&dm->loopData, CD_MLOOPUV);
|
|
uv_stencil_base = CustomData_get_layer_n(&dm->loopData, CD_MLOOPUV, stencil);
|
|
|
|
mpoly = dm->getPolyArray(dm);
|
|
start = 0;
|
|
|
|
for (i = 0; i < totpoly; i++, mpoly++) {
|
|
int mat_i = mpoly->mat_nr;
|
|
|
|
for (j = 0; j < mpoly->totloop; j++) {
|
|
copy_v2_v2(&varray[start], uv_base[mat_i][mpoly->loopstart + j].uv);
|
|
copy_v2_v2(&varray[start + 2], uv_stencil_base[mpoly->loopstart + j].uv);
|
|
start += 4;
|
|
}
|
|
}
|
|
|
|
MEM_freeN((void *)uv_base);
|
|
}
|
|
|
|
/* treat varray_ as an array of MCol, four MCol's per face */
|
|
static void cdDM_buffer_copy_mcol(
|
|
DerivedMesh *dm, unsigned char *varray,
|
|
const void *user_data)
|
|
{
|
|
int i, j, totpoly;
|
|
int start;
|
|
|
|
const MLoopCol *mloopcol = user_data;
|
|
const MPoly *mpoly = dm->getPolyArray(dm);
|
|
|
|
totpoly = dm->getNumPolys(dm);
|
|
|
|
start = 0;
|
|
|
|
for (i = 0; i < totpoly; i++, mpoly++) {
|
|
for (j = 0; j < mpoly->totloop; j++) {
|
|
copy_v3_v3_uchar(&varray[start], &mloopcol[mpoly->loopstart + j].r);
|
|
start += 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void cdDM_buffer_copy_edge(
|
|
DerivedMesh *dm, unsigned int *varray)
|
|
{
|
|
MEdge *medge, *medge_base;
|
|
int i, totedge, iloose, inorm, iloosehidden, inormhidden;
|
|
int tot_loose_hidden = 0, tot_loose = 0;
|
|
int tot_hidden = 0, tot = 0;
|
|
|
|
medge_base = medge = dm->getEdgeArray(dm);
|
|
totedge = dm->getNumEdges(dm);
|
|
|
|
for (i = 0; i < totedge; i++, medge++) {
|
|
if (medge->flag & ME_EDGEDRAW) {
|
|
if (medge->flag & ME_LOOSEEDGE) tot_loose++;
|
|
else tot++;
|
|
}
|
|
else {
|
|
if (medge->flag & ME_LOOSEEDGE) tot_loose_hidden++;
|
|
else tot_hidden++;
|
|
}
|
|
}
|
|
|
|
inorm = 0;
|
|
inormhidden = tot;
|
|
iloose = tot + tot_hidden;
|
|
iloosehidden = iloose + tot_loose;
|
|
|
|
medge = medge_base;
|
|
for (i = 0; i < totedge; i++, medge++) {
|
|
if (medge->flag & ME_EDGEDRAW) {
|
|
if (medge->flag & ME_LOOSEEDGE) {
|
|
varray[iloose * 2] = dm->drawObject->vert_points[medge->v1].point_index;
|
|
varray[iloose * 2 + 1] = dm->drawObject->vert_points[medge->v2].point_index;
|
|
iloose++;
|
|
}
|
|
else {
|
|
varray[inorm * 2] = dm->drawObject->vert_points[medge->v1].point_index;
|
|
varray[inorm * 2 + 1] = dm->drawObject->vert_points[medge->v2].point_index;
|
|
inorm++;
|
|
}
|
|
}
|
|
else {
|
|
if (medge->flag & ME_LOOSEEDGE) {
|
|
varray[iloosehidden * 2] = dm->drawObject->vert_points[medge->v1].point_index;
|
|
varray[iloosehidden * 2 + 1] = dm->drawObject->vert_points[medge->v2].point_index;
|
|
iloosehidden++;
|
|
}
|
|
else {
|
|
varray[inormhidden * 2] = dm->drawObject->vert_points[medge->v1].point_index;
|
|
varray[inormhidden * 2 + 1] = dm->drawObject->vert_points[medge->v2].point_index;
|
|
inormhidden++;
|
|
}
|
|
}
|
|
}
|
|
|
|
dm->drawObject->tot_loose_edge_drawn = tot_loose;
|
|
dm->drawObject->loose_edge_offset = tot + tot_hidden;
|
|
dm->drawObject->tot_edge_drawn = tot;
|
|
}
|
|
|
|
static void cdDM_buffer_copy_uvedge(
|
|
DerivedMesh *dm, float *varray)
|
|
{
|
|
int i, j, totpoly;
|
|
int start;
|
|
const MLoopUV *mloopuv;
|
|
const MPoly *mpoly = dm->getPolyArray(dm);
|
|
|
|
if ((mloopuv = DM_get_loop_data_layer(dm, CD_MLOOPUV)) == NULL) {
|
|
return;
|
|
}
|
|
|
|
totpoly = dm->getNumPolys(dm);
|
|
start = 0;
|
|
|
|
for (i = 0; i < totpoly; i++, mpoly++) {
|
|
for (j = 0; j < mpoly->totloop; j++) {
|
|
copy_v2_v2(&varray[start], mloopuv[mpoly->loopstart + j].uv);
|
|
copy_v2_v2(&varray[start + 2], mloopuv[mpoly->loopstart + (j + 1) % mpoly->totloop].uv);
|
|
start += 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void cdDM_copy_gpu_data(
|
|
DerivedMesh *dm, int type, void *varray_p,
|
|
const int *mat_orig_to_new, const void *user_data)
|
|
{
|
|
/* 'varray_p' cast is redundant but include for self-documentation */
|
|
switch (type) {
|
|
case GPU_BUFFER_VERTEX:
|
|
cdDM_buffer_copy_vertex(dm, (float *)varray_p);
|
|
break;
|
|
case GPU_BUFFER_NORMAL:
|
|
cdDM_buffer_copy_normal(dm, (short *)varray_p);
|
|
break;
|
|
case GPU_BUFFER_COLOR:
|
|
cdDM_buffer_copy_mcol(dm, (unsigned char *)varray_p, user_data);
|
|
break;
|
|
case GPU_BUFFER_UV:
|
|
cdDM_buffer_copy_uv(dm, (float *)varray_p);
|
|
break;
|
|
case GPU_BUFFER_UV_TEXPAINT:
|
|
cdDM_buffer_copy_uv_texpaint(dm, (float *)varray_p);
|
|
break;
|
|
case GPU_BUFFER_EDGE:
|
|
cdDM_buffer_copy_edge(dm, (unsigned int *)varray_p);
|
|
break;
|
|
case GPU_BUFFER_UVEDGE:
|
|
cdDM_buffer_copy_uvedge(dm, (float *)varray_p);
|
|
break;
|
|
case GPU_BUFFER_TRIANGLES:
|
|
cdDM_buffer_copy_triangles(dm, (unsigned int *)varray_p, mat_orig_to_new);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* add a new point to the list of points related to a particular
|
|
* vertex */
|
|
#ifdef USE_GPU_POINT_LINK
|
|
|
|
static void cdDM_drawobject_add_vert_point(GPUDrawObject *gdo, int vert_index, int point_index)
|
|
{
|
|
GPUVertPointLink *lnk;
|
|
|
|
lnk = &gdo->vert_points[vert_index];
|
|
|
|
/* if first link is in use, add a new link at the end */
|
|
if (lnk->point_index != -1) {
|
|
/* get last link */
|
|
for (; lnk->next; lnk = lnk->next) ;
|
|
|
|
/* add a new link from the pool */
|
|
lnk = lnk->next = &gdo->vert_points_mem[gdo->vert_points_usage];
|
|
gdo->vert_points_usage++;
|
|
}
|
|
|
|
lnk->point_index = point_index;
|
|
}
|
|
|
|
#else
|
|
|
|
static void cdDM_drawobject_add_vert_point(GPUDrawObject *gdo, int vert_index, int point_index)
|
|
{
|
|
GPUVertPointLink *lnk;
|
|
lnk = &gdo->vert_points[vert_index];
|
|
if (lnk->point_index == -1) {
|
|
lnk->point_index = point_index;
|
|
}
|
|
}
|
|
|
|
#endif /* USE_GPU_POINT_LINK */
|
|
|
|
/* for each vertex, build a list of points related to it; these lists
|
|
* are stored in an array sized to the number of vertices */
|
|
static void cdDM_drawobject_init_vert_points(
|
|
GPUDrawObject *gdo,
|
|
const MPoly *mpoly, const MLoop *mloop,
|
|
int tot_poly)
|
|
{
|
|
int i;
|
|
int tot_loops = 0;
|
|
|
|
/* allocate the array and space for links */
|
|
gdo->vert_points = MEM_mallocN(sizeof(GPUVertPointLink) * gdo->totvert,
|
|
"GPUDrawObject.vert_points");
|
|
#ifdef USE_GPU_POINT_LINK
|
|
gdo->vert_points_mem = MEM_callocN(sizeof(GPUVertPointLink) * gdo->totvert,
|
|
"GPUDrawObject.vert_points_mem");
|
|
gdo->vert_points_usage = 0;
|
|
#endif
|
|
|
|
/* -1 indicates the link is not yet used */
|
|
for (i = 0; i < gdo->totvert; i++) {
|
|
#ifdef USE_GPU_POINT_LINK
|
|
gdo->vert_points[i].link = NULL;
|
|
#endif
|
|
gdo->vert_points[i].point_index = -1;
|
|
}
|
|
|
|
for (i = 0; i < tot_poly; i++) {
|
|
int j;
|
|
const MPoly *mp = &mpoly[i];
|
|
|
|
/* assign unique indices to vertices of the mesh */
|
|
for (j = 0; j < mp->totloop; j++) {
|
|
cdDM_drawobject_add_vert_point(gdo, mloop[mp->loopstart + j].v, tot_loops + j);
|
|
}
|
|
tot_loops += mp->totloop;
|
|
}
|
|
|
|
/* map any unused vertices to loose points */
|
|
for (i = 0; i < gdo->totvert; i++) {
|
|
if (gdo->vert_points[i].point_index == -1) {
|
|
gdo->vert_points[i].point_index = gdo->tot_loop_verts + gdo->tot_loose_point;
|
|
gdo->tot_loose_point++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* see GPUDrawObject's structure definition for a description of the
|
|
* data being initialized here */
|
|
static GPUDrawObject *cdDM_GPUobject_new(DerivedMesh *dm)
|
|
{
|
|
GPUDrawObject *gdo;
|
|
const MPoly *mpoly;
|
|
const MLoop *mloop;
|
|
const short dm_totmat = dm->totmat;
|
|
GPUBufferMaterial *mat_info;
|
|
int i, totloops, totpolys;
|
|
|
|
/* object contains at least one material (default included) so zero means uninitialized dm */
|
|
BLI_assert(dm_totmat != 0);
|
|
|
|
mpoly = dm->getPolyArray(dm);
|
|
mloop = dm->getLoopArray(dm);
|
|
|
|
totpolys = dm->getNumPolys(dm);
|
|
totloops = dm->getNumLoops(dm);
|
|
|
|
/* get the number of points used by each material, treating
|
|
* each quad as two triangles */
|
|
mat_info = MEM_callocN(sizeof(*mat_info) * dm_totmat, "GPU_drawobject_new.mat_orig_to_new");
|
|
|
|
for (i = 0; i < totpolys; i++) {
|
|
const short mat_nr = ME_MAT_NR_TEST(mpoly[i].mat_nr, dm_totmat);
|
|
mat_info[mat_nr].totpolys++;
|
|
mat_info[mat_nr].totelements += 3 * ME_POLY_TRI_TOT(&mpoly[i]);
|
|
mat_info[mat_nr].totloops += mpoly[i].totloop;
|
|
}
|
|
/* create the GPUDrawObject */
|
|
gdo = MEM_callocN(sizeof(GPUDrawObject), "GPUDrawObject");
|
|
gdo->totvert = dm->getNumVerts(dm);
|
|
gdo->totedge = dm->getNumEdges(dm);
|
|
|
|
GPU_buffer_material_finalize(gdo, mat_info, dm_totmat);
|
|
|
|
gdo->tot_loop_verts = totloops;
|
|
|
|
/* store total number of points used for triangles */
|
|
gdo->tot_triangle_point = poly_to_tri_count(totpolys, totloops) * 3;
|
|
|
|
cdDM_drawobject_init_vert_points(gdo, mpoly, mloop, totpolys);
|
|
|
|
return gdo;
|
|
}
|
|
|
|
static void cdDM_foreachMappedVert(
|
|
DerivedMesh *dm,
|
|
void (*func)(void *userData, int index, const float co[3], const float no_f[3], const short no_s[3]),
|
|
void *userData,
|
|
DMForeachFlag flag)
|
|
{
|
|
MVert *mv = CDDM_get_verts(dm);
|
|
const int *index = DM_get_vert_data_layer(dm, CD_ORIGINDEX);
|
|
int i;
|
|
|
|
if (index) {
|
|
for (i = 0; i < dm->numVertData; i++, mv++) {
|
|
const short *no = (flag & DM_FOREACH_USE_NORMAL) ? mv->no : NULL;
|
|
const int orig = *index++;
|
|
if (orig == ORIGINDEX_NONE) continue;
|
|
func(userData, orig, mv->co, NULL, no);
|
|
}
|
|
}
|
|
else {
|
|
for (i = 0; i < dm->numVertData; i++, mv++) {
|
|
const short *no = (flag & DM_FOREACH_USE_NORMAL) ? mv->no : NULL;
|
|
func(userData, i, mv->co, NULL, no);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void cdDM_foreachMappedEdge(
|
|
DerivedMesh *dm,
|
|
void (*func)(void *userData, int index, const float v0co[3], const float v1co[3]),
|
|
void *userData)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *) dm;
|
|
MVert *mv = cddm->mvert;
|
|
MEdge *med = cddm->medge;
|
|
int i, orig, *index = DM_get_edge_data_layer(dm, CD_ORIGINDEX);
|
|
|
|
for (i = 0; i < dm->numEdgeData; i++, med++) {
|
|
if (index) {
|
|
orig = *index++;
|
|
if (orig == ORIGINDEX_NONE) continue;
|
|
func(userData, orig, mv[med->v1].co, mv[med->v2].co);
|
|
}
|
|
else
|
|
func(userData, i, mv[med->v1].co, mv[med->v2].co);
|
|
}
|
|
}
|
|
|
|
static void cdDM_foreachMappedLoop(
|
|
DerivedMesh *dm,
|
|
void (*func)(void *userData, int vertex_index, int face_index, const float co[3], const float no[3]),
|
|
void *userData,
|
|
DMForeachFlag flag)
|
|
{
|
|
/* We can't use dm->getLoopDataLayout(dm) here, we want to always access dm->loopData, EditDerivedBMesh would
|
|
* return loop data from bmesh itself. */
|
|
const float (*lnors)[3] = (flag & DM_FOREACH_USE_NORMAL) ? DM_get_loop_data_layer(dm, CD_NORMAL) : NULL;
|
|
|
|
const MVert *mv = CDDM_get_verts(dm);
|
|
const MLoop *ml = CDDM_get_loops(dm);
|
|
const MPoly *mp = CDDM_get_polys(dm);
|
|
const int *v_index = DM_get_vert_data_layer(dm, CD_ORIGINDEX);
|
|
const int *f_index = DM_get_poly_data_layer(dm, CD_ORIGINDEX);
|
|
int p_idx, i;
|
|
|
|
for (p_idx = 0; p_idx < dm->numPolyData; ++p_idx, ++mp) {
|
|
for (i = 0; i < mp->totloop; ++i, ++ml) {
|
|
const int v_idx = v_index ? v_index[ml->v] : ml->v;
|
|
const int f_idx = f_index ? f_index[p_idx] : p_idx;
|
|
const float *no = lnors ? *lnors++ : NULL;
|
|
if (!ELEM(ORIGINDEX_NONE, v_idx, f_idx)) {
|
|
func(userData, v_idx, f_idx, mv[ml->v].co, no);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void cdDM_foreachMappedFaceCenter(
|
|
DerivedMesh *dm,
|
|
void (*func)(void *userData, int index, const float cent[3], const float no[3]),
|
|
void *userData,
|
|
DMForeachFlag flag)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
MVert *mvert = cddm->mvert;
|
|
MPoly *mp;
|
|
MLoop *ml;
|
|
int i, orig, *index;
|
|
|
|
index = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
|
|
mp = cddm->mpoly;
|
|
for (i = 0; i < dm->numPolyData; i++, mp++) {
|
|
float cent[3];
|
|
float *no, _no[3];
|
|
|
|
if (index) {
|
|
orig = *index++;
|
|
if (orig == ORIGINDEX_NONE) continue;
|
|
}
|
|
else {
|
|
orig = i;
|
|
}
|
|
|
|
ml = &cddm->mloop[mp->loopstart];
|
|
BKE_mesh_calc_poly_center(mp, ml, mvert, cent);
|
|
|
|
if (flag & DM_FOREACH_USE_NORMAL) {
|
|
BKE_mesh_calc_poly_normal(mp, ml, mvert, (no = _no));
|
|
}
|
|
else {
|
|
no = NULL;
|
|
}
|
|
|
|
func(userData, orig, cent, no);
|
|
}
|
|
|
|
}
|
|
|
|
void CDDM_recalc_tessellation_ex(DerivedMesh *dm, const bool do_face_nor_cpy)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
|
|
dm->numTessFaceData = BKE_mesh_recalc_tessellation(
|
|
&dm->faceData, &dm->loopData, &dm->polyData,
|
|
cddm->mvert,
|
|
dm->numTessFaceData, dm->numLoopData, dm->numPolyData,
|
|
do_face_nor_cpy);
|
|
|
|
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
|
|
|
|
/* Tessellation recreated faceData, and the active layer indices need to get re-propagated
|
|
* from loops and polys to faces */
|
|
CustomData_bmesh_update_active_layers(&dm->faceData, &dm->polyData, &dm->loopData);
|
|
}
|
|
|
|
void CDDM_recalc_tessellation(DerivedMesh *dm)
|
|
{
|
|
CDDM_recalc_tessellation_ex(dm, true);
|
|
}
|
|
|
|
void CDDM_recalc_looptri(DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
const unsigned int totpoly = dm->numPolyData;
|
|
const unsigned int totloop = dm->numLoopData;
|
|
|
|
DM_ensure_looptri_data(dm);
|
|
BLI_assert(totpoly == 0 || cddm->dm.looptris.array_wip != NULL);
|
|
|
|
BKE_mesh_recalc_looptri(
|
|
cddm->mloop, cddm->mpoly,
|
|
cddm->mvert,
|
|
totloop, totpoly,
|
|
cddm->dm.looptris.array_wip);
|
|
|
|
BLI_assert(cddm->dm.looptris.array == NULL);
|
|
atomic_cas_ptr((void **)&cddm->dm.looptris.array, cddm->dm.looptris.array, cddm->dm.looptris.array_wip);
|
|
cddm->dm.looptris.array_wip = NULL;
|
|
}
|
|
|
|
static void cdDM_free_internal(CDDerivedMesh *cddm)
|
|
{
|
|
if (cddm->pmap) MEM_freeN(cddm->pmap);
|
|
if (cddm->pmap_mem) MEM_freeN(cddm->pmap_mem);
|
|
}
|
|
|
|
static void cdDM_release(DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
|
|
if (DM_release(dm)) {
|
|
cdDM_free_internal(cddm);
|
|
MEM_freeN(cddm);
|
|
}
|
|
}
|
|
|
|
/**************** CDDM interface functions ****************/
|
|
static CDDerivedMesh *cdDM_create(const char *desc)
|
|
{
|
|
CDDerivedMesh *cddm;
|
|
DerivedMesh *dm;
|
|
|
|
cddm = MEM_callocN(sizeof(*cddm), desc);
|
|
dm = &cddm->dm;
|
|
|
|
dm->getMinMax = cdDM_getMinMax;
|
|
|
|
dm->getNumVerts = cdDM_getNumVerts;
|
|
dm->getNumEdges = cdDM_getNumEdges;
|
|
dm->getNumTessFaces = cdDM_getNumTessFaces;
|
|
dm->getNumLoops = cdDM_getNumLoops;
|
|
dm->getNumPolys = cdDM_getNumPolys;
|
|
|
|
dm->getVert = cdDM_getVert;
|
|
dm->getEdge = cdDM_getEdge;
|
|
dm->getTessFace = cdDM_getTessFace;
|
|
|
|
dm->copyVertArray = cdDM_copyVertArray;
|
|
dm->copyEdgeArray = cdDM_copyEdgeArray;
|
|
dm->copyTessFaceArray = cdDM_copyTessFaceArray;
|
|
dm->copyLoopArray = cdDM_copyLoopArray;
|
|
dm->copyPolyArray = cdDM_copyPolyArray;
|
|
|
|
dm->getVertData = DM_get_vert_data;
|
|
dm->getEdgeData = DM_get_edge_data;
|
|
dm->getTessFaceData = DM_get_tessface_data;
|
|
dm->getVertDataArray = DM_get_vert_data_layer;
|
|
dm->getEdgeDataArray = DM_get_edge_data_layer;
|
|
dm->getTessFaceDataArray = DM_get_tessface_data_layer;
|
|
|
|
dm->calcNormals = CDDM_calc_normals;
|
|
dm->calcLoopNormals = CDDM_calc_loop_normals;
|
|
dm->calcLoopNormalsSpaceArray = CDDM_calc_loop_normals_spacearr;
|
|
dm->calcLoopTangents = DM_calc_loop_tangents;
|
|
dm->recalcTessellation = CDDM_recalc_tessellation;
|
|
dm->recalcLoopTri = CDDM_recalc_looptri;
|
|
|
|
dm->getVertCos = cdDM_getVertCos;
|
|
dm->getVertCo = cdDM_getVertCo;
|
|
dm->getVertNo = cdDM_getVertNo;
|
|
|
|
dm->getPBVH = cdDM_getPBVH;
|
|
dm->getPolyMap = cdDM_getPolyMap;
|
|
|
|
dm->drawVerts = cdDM_drawVerts;
|
|
|
|
dm->drawUVEdges = cdDM_drawUVEdges;
|
|
dm->drawEdges = cdDM_drawEdges;
|
|
dm->drawLooseEdges = cdDM_drawLooseEdges;
|
|
dm->drawMappedEdges = cdDM_drawMappedEdges;
|
|
|
|
dm->drawFacesSolid = cdDM_drawFacesSolid;
|
|
dm->drawFacesTex = cdDM_drawFacesTex;
|
|
dm->drawFacesGLSL = cdDM_drawFacesGLSL;
|
|
dm->drawMappedFaces = cdDM_drawMappedFaces;
|
|
dm->drawMappedFacesTex = cdDM_drawMappedFacesTex;
|
|
dm->drawMappedFacesGLSL = cdDM_drawMappedFacesGLSL;
|
|
dm->drawMappedFacesMat = cdDM_drawMappedFacesMat;
|
|
|
|
dm->gpuObjectNew = cdDM_GPUobject_new;
|
|
dm->copy_gpu_data = cdDM_copy_gpu_data;
|
|
|
|
dm->foreachMappedVert = cdDM_foreachMappedVert;
|
|
dm->foreachMappedEdge = cdDM_foreachMappedEdge;
|
|
dm->foreachMappedLoop = cdDM_foreachMappedLoop;
|
|
dm->foreachMappedFaceCenter = cdDM_foreachMappedFaceCenter;
|
|
|
|
dm->release = cdDM_release;
|
|
|
|
return cddm;
|
|
}
|
|
|
|
DerivedMesh *CDDM_new(int numVerts, int numEdges, int numTessFaces, int numLoops, int numPolys)
|
|
{
|
|
CDDerivedMesh *cddm = cdDM_create("CDDM_new dm");
|
|
DerivedMesh *dm = &cddm->dm;
|
|
|
|
DM_init(dm, DM_TYPE_CDDM, numVerts, numEdges, numTessFaces, numLoops, numPolys);
|
|
|
|
CustomData_add_layer(&dm->vertData, CD_ORIGINDEX, CD_CALLOC, NULL, numVerts);
|
|
CustomData_add_layer(&dm->edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
|
|
CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_CALLOC, NULL, numTessFaces);
|
|
CustomData_add_layer(&dm->polyData, CD_ORIGINDEX, CD_CALLOC, NULL, numPolys);
|
|
|
|
CustomData_add_layer(&dm->vertData, CD_MVERT, CD_CALLOC, NULL, numVerts);
|
|
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
|
|
CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numTessFaces);
|
|
CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_CALLOC, NULL, numLoops);
|
|
CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_CALLOC, NULL, numPolys);
|
|
|
|
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
|
|
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
|
|
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
|
|
cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
|
|
cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
|
|
|
|
return dm;
|
|
}
|
|
|
|
DerivedMesh *CDDM_from_mesh(Mesh *mesh)
|
|
{
|
|
CDDerivedMesh *cddm = cdDM_create(__func__);
|
|
DerivedMesh *dm = &cddm->dm;
|
|
CustomDataMask mask = CD_MASK_MESH & (~CD_MASK_MDISPS);
|
|
int alloctype;
|
|
|
|
/* this does a referenced copy, with an exception for fluidsim */
|
|
|
|
DM_init(dm, DM_TYPE_CDDM, mesh->totvert, mesh->totedge, 0 /* mesh->totface */,
|
|
mesh->totloop, mesh->totpoly);
|
|
|
|
dm->deformedOnly = 1;
|
|
dm->cd_flag = mesh->cd_flag;
|
|
|
|
alloctype = CD_REFERENCE;
|
|
|
|
CustomData_merge(&mesh->vdata, &dm->vertData, mask, alloctype,
|
|
mesh->totvert);
|
|
CustomData_merge(&mesh->edata, &dm->edgeData, mask, alloctype,
|
|
mesh->totedge);
|
|
CustomData_merge(&mesh->fdata, &dm->faceData, mask | CD_MASK_ORIGINDEX, alloctype,
|
|
0 /* mesh->totface */);
|
|
CustomData_merge(&mesh->ldata, &dm->loopData, mask, alloctype,
|
|
mesh->totloop);
|
|
CustomData_merge(&mesh->pdata, &dm->polyData, mask, alloctype,
|
|
mesh->totpoly);
|
|
|
|
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
|
|
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
|
|
cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
|
|
cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
|
|
#if 0
|
|
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
|
|
#else
|
|
cddm->mface = NULL;
|
|
#endif
|
|
|
|
/* commented since even when CD_ORIGINDEX was first added this line fails
|
|
* on the default cube, (after editmode toggle too) - campbell */
|
|
#if 0
|
|
BLI_assert(CustomData_has_layer(&cddm->dm.faceData, CD_ORIGINDEX));
|
|
#endif
|
|
|
|
return dm;
|
|
}
|
|
|
|
DerivedMesh *CDDM_from_curve(Object *ob)
|
|
{
|
|
ListBase disp = {NULL, NULL};
|
|
|
|
if (ob->curve_cache) {
|
|
disp = ob->curve_cache->disp;
|
|
}
|
|
|
|
return CDDM_from_curve_displist(ob, &disp);
|
|
}
|
|
|
|
DerivedMesh *CDDM_from_curve_displist(Object *ob, ListBase *dispbase)
|
|
{
|
|
Curve *cu = (Curve *) ob->data;
|
|
DerivedMesh *dm;
|
|
CDDerivedMesh *cddm;
|
|
MVert *allvert;
|
|
MEdge *alledge;
|
|
MLoop *allloop;
|
|
MPoly *allpoly;
|
|
MLoopUV *alluv = NULL;
|
|
int totvert, totedge, totloop, totpoly;
|
|
bool use_orco_uv = (cu->flag & CU_UV_ORCO) != 0;
|
|
|
|
if (BKE_mesh_nurbs_displist_to_mdata(
|
|
ob, dispbase, &allvert, &totvert, &alledge,
|
|
&totedge, &allloop, &allpoly, (use_orco_uv) ? &alluv : NULL,
|
|
&totloop, &totpoly) != 0)
|
|
{
|
|
/* Error initializing mdata. This often happens when curve is empty */
|
|
return CDDM_new(0, 0, 0, 0, 0);
|
|
}
|
|
|
|
dm = CDDM_new(totvert, totedge, 0, totloop, totpoly);
|
|
dm->deformedOnly = 1;
|
|
dm->dirty |= DM_DIRTY_NORMALS;
|
|
|
|
cddm = (CDDerivedMesh *)dm;
|
|
|
|
memcpy(cddm->mvert, allvert, totvert * sizeof(MVert));
|
|
memcpy(cddm->medge, alledge, totedge * sizeof(MEdge));
|
|
memcpy(cddm->mloop, allloop, totloop * sizeof(MLoop));
|
|
memcpy(cddm->mpoly, allpoly, totpoly * sizeof(MPoly));
|
|
|
|
if (alluv) {
|
|
const char *uvname = "Orco";
|
|
CustomData_add_layer_named(&cddm->dm.polyData, CD_MTEXPOLY, CD_DEFAULT, NULL, totpoly, uvname);
|
|
CustomData_add_layer_named(&cddm->dm.loopData, CD_MLOOPUV, CD_ASSIGN, alluv, totloop, uvname);
|
|
}
|
|
|
|
MEM_freeN(allvert);
|
|
MEM_freeN(alledge);
|
|
MEM_freeN(allloop);
|
|
MEM_freeN(allpoly);
|
|
|
|
return dm;
|
|
}
|
|
|
|
static void loops_to_customdata_corners(
|
|
BMesh *bm, CustomData *facedata,
|
|
int cdindex, const BMLoop *l3[3],
|
|
int numCol, int numTex)
|
|
{
|
|
const BMLoop *l;
|
|
BMFace *f = l3[0]->f;
|
|
MTFace *texface;
|
|
MTexPoly *texpoly;
|
|
MCol *mcol;
|
|
MLoopCol *mloopcol;
|
|
MLoopUV *mloopuv;
|
|
int i, j, hasPCol = CustomData_has_layer(&bm->ldata, CD_PREVIEW_MLOOPCOL);
|
|
|
|
for (i = 0; i < numTex; i++) {
|
|
texface = CustomData_get_n(facedata, CD_MTFACE, cdindex, i);
|
|
texpoly = CustomData_bmesh_get_n(&bm->pdata, f->head.data, CD_MTEXPOLY, i);
|
|
|
|
ME_MTEXFACE_CPY(texface, texpoly);
|
|
|
|
for (j = 0; j < 3; j++) {
|
|
l = l3[j];
|
|
mloopuv = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPUV, i);
|
|
copy_v2_v2(texface->uv[j], mloopuv->uv);
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < numCol; i++) {
|
|
mcol = CustomData_get_n(facedata, CD_MCOL, cdindex, i);
|
|
|
|
for (j = 0; j < 3; j++) {
|
|
l = l3[j];
|
|
mloopcol = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPCOL, i);
|
|
MESH_MLOOPCOL_TO_MCOL(mloopcol, &mcol[j]);
|
|
}
|
|
}
|
|
|
|
if (hasPCol) {
|
|
mcol = CustomData_get(facedata, cdindex, CD_PREVIEW_MCOL);
|
|
|
|
for (j = 0; j < 3; j++) {
|
|
l = l3[j];
|
|
mloopcol = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_PREVIEW_MLOOPCOL);
|
|
MESH_MLOOPCOL_TO_MCOL(mloopcol, &mcol[j]);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* used for both editbmesh and bmesh */
|
|
static DerivedMesh *cddm_from_bmesh_ex(
|
|
struct BMesh *bm, const bool use_mdisps,
|
|
/* EditBMesh vars for use_tessface */
|
|
const bool use_tessface,
|
|
const int em_tottri, const BMLoop *(*em_looptris)[3])
|
|
{
|
|
DerivedMesh *dm = CDDM_new(bm->totvert,
|
|
bm->totedge,
|
|
use_tessface ? em_tottri : 0,
|
|
bm->totloop,
|
|
bm->totface);
|
|
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
BMIter iter;
|
|
BMVert *eve;
|
|
BMEdge *eed;
|
|
BMFace *efa;
|
|
MVert *mvert = cddm->mvert;
|
|
MEdge *medge = cddm->medge;
|
|
MFace *mface = cddm->mface;
|
|
MLoop *mloop = cddm->mloop;
|
|
MPoly *mpoly = cddm->mpoly;
|
|
int numCol = CustomData_number_of_layers(&bm->ldata, CD_MLOOPCOL);
|
|
int numTex = CustomData_number_of_layers(&bm->pdata, CD_MTEXPOLY);
|
|
int *index, add_orig;
|
|
CustomDataMask mask;
|
|
unsigned int i, j;
|
|
|
|
const int cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT);
|
|
const int cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT);
|
|
const int cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE);
|
|
|
|
dm->deformedOnly = 1;
|
|
|
|
/* don't add origindex layer if one already exists */
|
|
add_orig = !CustomData_has_layer(&bm->pdata, CD_ORIGINDEX);
|
|
|
|
mask = use_mdisps ? CD_MASK_DERIVEDMESH | CD_MASK_MDISPS : CD_MASK_DERIVEDMESH;
|
|
|
|
/* don't process shapekeys, we only feed them through the modifier stack as needed,
|
|
* e.g. for applying modifiers or the like*/
|
|
mask &= ~CD_MASK_SHAPEKEY;
|
|
CustomData_merge(&bm->vdata, &dm->vertData, mask,
|
|
CD_CALLOC, dm->numVertData);
|
|
CustomData_merge(&bm->edata, &dm->edgeData, mask,
|
|
CD_CALLOC, dm->numEdgeData);
|
|
CustomData_merge(&bm->ldata, &dm->loopData, mask,
|
|
CD_CALLOC, dm->numLoopData);
|
|
CustomData_merge(&bm->pdata, &dm->polyData, mask,
|
|
CD_CALLOC, dm->numPolyData);
|
|
|
|
/* add tessellation mface layers */
|
|
if (use_tessface) {
|
|
CustomData_from_bmeshpoly(&dm->faceData, &dm->polyData, &dm->loopData, em_tottri);
|
|
}
|
|
|
|
index = dm->getVertDataArray(dm, CD_ORIGINDEX);
|
|
|
|
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
MVert *mv = &mvert[i];
|
|
|
|
copy_v3_v3(mv->co, eve->co);
|
|
|
|
BM_elem_index_set(eve, i); /* set_inline */
|
|
|
|
normal_float_to_short_v3(mv->no, eve->no);
|
|
|
|
mv->flag = BM_vert_flag_to_mflag(eve);
|
|
|
|
if (cd_vert_bweight_offset != -1) mv->bweight = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(eve, cd_vert_bweight_offset);
|
|
|
|
if (add_orig) *index++ = i;
|
|
|
|
CustomData_from_bmesh_block(&bm->vdata, &dm->vertData, eve->head.data, i);
|
|
}
|
|
bm->elem_index_dirty &= ~BM_VERT;
|
|
|
|
index = dm->getEdgeDataArray(dm, CD_ORIGINDEX);
|
|
BM_ITER_MESH_INDEX (eed, &iter, bm, BM_EDGES_OF_MESH, i) {
|
|
MEdge *med = &medge[i];
|
|
|
|
BM_elem_index_set(eed, i); /* set_inline */
|
|
|
|
med->v1 = BM_elem_index_get(eed->v1);
|
|
med->v2 = BM_elem_index_get(eed->v2);
|
|
|
|
med->flag = BM_edge_flag_to_mflag(eed);
|
|
|
|
/* handle this differently to editmode switching,
|
|
* only enable draw for single user edges rather then calculating angle */
|
|
if ((med->flag & ME_EDGEDRAW) == 0) {
|
|
if (eed->l && eed->l == eed->l->radial_next) {
|
|
med->flag |= ME_EDGEDRAW;
|
|
}
|
|
}
|
|
|
|
if (cd_edge_crease_offset != -1) med->crease = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(eed, cd_edge_crease_offset);
|
|
if (cd_edge_bweight_offset != -1) med->bweight = BM_ELEM_CD_GET_FLOAT_AS_UCHAR(eed, cd_edge_bweight_offset);
|
|
|
|
CustomData_from_bmesh_block(&bm->edata, &dm->edgeData, eed->head.data, i);
|
|
if (add_orig) *index++ = i;
|
|
}
|
|
bm->elem_index_dirty &= ~BM_EDGE;
|
|
|
|
/* avoid this where possiblem, takes extra memory */
|
|
if (use_tessface) {
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_FACE);
|
|
|
|
index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
|
|
for (i = 0; i < dm->numTessFaceData; i++) {
|
|
MFace *mf = &mface[i];
|
|
const BMLoop **l = em_looptris[i];
|
|
efa = l[0]->f;
|
|
|
|
mf->v1 = BM_elem_index_get(l[0]->v);
|
|
mf->v2 = BM_elem_index_get(l[1]->v);
|
|
mf->v3 = BM_elem_index_get(l[2]->v);
|
|
mf->v4 = 0;
|
|
mf->mat_nr = efa->mat_nr;
|
|
mf->flag = BM_face_flag_to_mflag(efa);
|
|
|
|
/* map mfaces to polygons in the same cddm intentionally */
|
|
*index++ = BM_elem_index_get(efa);
|
|
|
|
loops_to_customdata_corners(bm, &dm->faceData, i, l, numCol, numTex);
|
|
test_index_face(mf, &dm->faceData, i, 3);
|
|
}
|
|
}
|
|
|
|
index = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
|
|
j = 0;
|
|
BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, i) {
|
|
BMLoop *l_iter;
|
|
BMLoop *l_first;
|
|
MPoly *mp = &mpoly[i];
|
|
|
|
BM_elem_index_set(efa, i); /* set_inline */
|
|
|
|
mp->totloop = efa->len;
|
|
mp->flag = BM_face_flag_to_mflag(efa);
|
|
mp->loopstart = j;
|
|
mp->mat_nr = efa->mat_nr;
|
|
|
|
l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
|
|
do {
|
|
mloop->v = BM_elem_index_get(l_iter->v);
|
|
mloop->e = BM_elem_index_get(l_iter->e);
|
|
CustomData_from_bmesh_block(&bm->ldata, &dm->loopData, l_iter->head.data, j);
|
|
|
|
BM_elem_index_set(l_iter, j); /* set_inline */
|
|
|
|
j++;
|
|
mloop++;
|
|
} while ((l_iter = l_iter->next) != l_first);
|
|
|
|
CustomData_from_bmesh_block(&bm->pdata, &dm->polyData, efa->head.data, i);
|
|
|
|
if (add_orig) *index++ = i;
|
|
}
|
|
bm->elem_index_dirty &= ~(BM_FACE | BM_LOOP);
|
|
|
|
dm->cd_flag = BM_mesh_cd_flag_from_bmesh(bm);
|
|
|
|
return dm;
|
|
}
|
|
|
|
struct DerivedMesh *CDDM_from_bmesh(struct BMesh *bm, const bool use_mdisps)
|
|
{
|
|
return cddm_from_bmesh_ex(
|
|
bm, use_mdisps, false,
|
|
/* these vars are for editmesh only */
|
|
0, NULL);
|
|
}
|
|
|
|
DerivedMesh *CDDM_from_editbmesh(BMEditMesh *em, const bool use_mdisps, const bool use_tessface)
|
|
{
|
|
return cddm_from_bmesh_ex(
|
|
em->bm, use_mdisps,
|
|
/* editmesh */
|
|
use_tessface, em->tottri, (const BMLoop *(*)[3])em->looptris);
|
|
}
|
|
|
|
static DerivedMesh *cddm_copy_ex(DerivedMesh *source,
|
|
const bool need_tessface_data,
|
|
const bool faces_from_tessfaces)
|
|
{
|
|
const bool copy_tessface_data = (faces_from_tessfaces || need_tessface_data);
|
|
CDDerivedMesh *cddm = cdDM_create("CDDM_copy cddm");
|
|
DerivedMesh *dm = &cddm->dm;
|
|
int numVerts = source->numVertData;
|
|
int numEdges = source->numEdgeData;
|
|
int numTessFaces = copy_tessface_data ? source->numTessFaceData : 0;
|
|
int numLoops = source->numLoopData;
|
|
int numPolys = source->numPolyData;
|
|
|
|
/* NOTE: Don't copy tessellation faces if not requested explicitly. */
|
|
|
|
/* ensure these are created if they are made on demand */
|
|
source->getVertDataArray(source, CD_ORIGINDEX);
|
|
source->getEdgeDataArray(source, CD_ORIGINDEX);
|
|
source->getPolyDataArray(source, CD_ORIGINDEX);
|
|
if (copy_tessface_data) {
|
|
source->getTessFaceDataArray(source, CD_ORIGINDEX);
|
|
}
|
|
|
|
/* this initializes dm, and copies all non mvert/medge/mface layers */
|
|
DM_from_template(dm, source, DM_TYPE_CDDM, numVerts, numEdges, numTessFaces,
|
|
numLoops, numPolys);
|
|
dm->deformedOnly = source->deformedOnly;
|
|
dm->cd_flag = source->cd_flag;
|
|
dm->dirty = source->dirty;
|
|
|
|
/* Tessellation data is never copied, so tag it here.
|
|
* Only tag dirty layers if we really ignored tessellation faces.
|
|
*/
|
|
if (!copy_tessface_data) {
|
|
dm->dirty |= DM_DIRTY_TESS_CDLAYERS;
|
|
}
|
|
|
|
CustomData_copy_data(&source->vertData, &dm->vertData, 0, 0, numVerts);
|
|
CustomData_copy_data(&source->edgeData, &dm->edgeData, 0, 0, numEdges);
|
|
if (copy_tessface_data) {
|
|
CustomData_copy_data(&source->faceData, &dm->faceData, 0, 0, numTessFaces);
|
|
}
|
|
|
|
/* now add mvert/medge/mface layers */
|
|
cddm->mvert = source->dupVertArray(source);
|
|
cddm->medge = source->dupEdgeArray(source);
|
|
|
|
CustomData_add_layer(&dm->vertData, CD_MVERT, CD_ASSIGN, cddm->mvert, numVerts);
|
|
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_ASSIGN, cddm->medge, numEdges);
|
|
|
|
if (faces_from_tessfaces || copy_tessface_data) {
|
|
cddm->mface = source->dupTessFaceArray(source);
|
|
CustomData_add_layer(&dm->faceData, CD_MFACE, CD_ASSIGN, cddm->mface, numTessFaces);
|
|
}
|
|
|
|
if (!faces_from_tessfaces) {
|
|
DM_DupPolys(source, dm);
|
|
}
|
|
else {
|
|
CDDM_tessfaces_to_faces(dm);
|
|
}
|
|
|
|
cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
|
|
cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
|
|
|
|
return dm;
|
|
}
|
|
|
|
DerivedMesh *CDDM_copy(DerivedMesh *source)
|
|
{
|
|
return cddm_copy_ex(source, false, false);
|
|
}
|
|
|
|
DerivedMesh *CDDM_copy_from_tessface(DerivedMesh *source)
|
|
{
|
|
return cddm_copy_ex(source, false, true);
|
|
}
|
|
|
|
DerivedMesh *CDDM_copy_with_tessface(DerivedMesh *source)
|
|
{
|
|
return cddm_copy_ex(source, true, false);
|
|
}
|
|
|
|
/* note, the CD_ORIGINDEX layers are all 0, so if there is a direct
|
|
* relationship between mesh data this needs to be set by the caller. */
|
|
DerivedMesh *CDDM_from_template_ex(
|
|
DerivedMesh *source,
|
|
int numVerts, int numEdges, int numTessFaces,
|
|
int numLoops, int numPolys,
|
|
CustomDataMask mask)
|
|
{
|
|
CDDerivedMesh *cddm = cdDM_create("CDDM_from_template dest");
|
|
DerivedMesh *dm = &cddm->dm;
|
|
|
|
/* ensure these are created if they are made on demand */
|
|
source->getVertDataArray(source, CD_ORIGINDEX);
|
|
source->getEdgeDataArray(source, CD_ORIGINDEX);
|
|
source->getTessFaceDataArray(source, CD_ORIGINDEX);
|
|
source->getPolyDataArray(source, CD_ORIGINDEX);
|
|
|
|
/* this does a copy of all non mvert/medge/mface layers */
|
|
DM_from_template_ex(
|
|
dm, source, DM_TYPE_CDDM,
|
|
numVerts, numEdges, numTessFaces,
|
|
numLoops, numPolys,
|
|
mask);
|
|
|
|
/* now add mvert/medge/mface layers */
|
|
CustomData_add_layer(&dm->vertData, CD_MVERT, CD_CALLOC, NULL, numVerts);
|
|
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
|
|
CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numTessFaces);
|
|
CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_CALLOC, NULL, numLoops);
|
|
CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_CALLOC, NULL, numPolys);
|
|
|
|
if (!CustomData_get_layer(&dm->vertData, CD_ORIGINDEX))
|
|
CustomData_add_layer(&dm->vertData, CD_ORIGINDEX, CD_CALLOC, NULL, numVerts);
|
|
if (!CustomData_get_layer(&dm->edgeData, CD_ORIGINDEX))
|
|
CustomData_add_layer(&dm->edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
|
|
if (!CustomData_get_layer(&dm->faceData, CD_ORIGINDEX))
|
|
CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_CALLOC, NULL, numTessFaces);
|
|
|
|
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
|
|
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
|
|
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
|
|
cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
|
|
cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
|
|
|
|
return dm;
|
|
}
|
|
DerivedMesh *CDDM_from_template(
|
|
DerivedMesh *source,
|
|
int numVerts, int numEdges, int numTessFaces,
|
|
int numLoops, int numPolys)
|
|
{
|
|
return CDDM_from_template_ex(
|
|
source, numVerts, numEdges, numTessFaces,
|
|
numLoops, numPolys,
|
|
CD_MASK_DERIVEDMESH);
|
|
}
|
|
|
|
void CDDM_apply_vert_coords(DerivedMesh *dm, float (*vertCoords)[3])
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
MVert *vert;
|
|
int i;
|
|
|
|
/* this will just return the pointer if it wasn't a referenced layer */
|
|
vert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT, dm->numVertData);
|
|
cddm->mvert = vert;
|
|
|
|
for (i = 0; i < dm->numVertData; ++i, ++vert)
|
|
copy_v3_v3(vert->co, vertCoords[i]);
|
|
|
|
cddm->dm.dirty |= DM_DIRTY_NORMALS;
|
|
}
|
|
|
|
void CDDM_apply_vert_normals(DerivedMesh *dm, short (*vertNormals)[3])
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
MVert *vert;
|
|
int i;
|
|
|
|
/* this will just return the pointer if it wasn't a referenced layer */
|
|
vert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT, dm->numVertData);
|
|
cddm->mvert = vert;
|
|
|
|
for (i = 0; i < dm->numVertData; ++i, ++vert)
|
|
copy_v3_v3_short(vert->no, vertNormals[i]);
|
|
|
|
cddm->dm.dirty &= ~DM_DIRTY_NORMALS;
|
|
}
|
|
|
|
void CDDM_calc_normals_mapping_ex(DerivedMesh *dm, const bool only_face_normals)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
float (*face_nors)[3] = NULL;
|
|
|
|
if (dm->numVertData == 0) {
|
|
cddm->dm.dirty &= ~DM_DIRTY_NORMALS;
|
|
return;
|
|
}
|
|
|
|
/* now we skip calculating vertex normals for referenced layer,
|
|
* no need to duplicate verts.
|
|
* WATCH THIS, bmesh only change!,
|
|
* need to take care of the side effects here - campbell */
|
|
#if 0
|
|
/* we don't want to overwrite any referenced layers */
|
|
cddm->mvert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT, dm->numVertData);
|
|
#endif
|
|
|
|
#if 0
|
|
if (dm->numTessFaceData == 0) {
|
|
/* No tessellation on this mesh yet, need to calculate one.
|
|
*
|
|
* Important not to update face normals from polys since it
|
|
* interferes with assigning the new normal layer in the following code.
|
|
*/
|
|
CDDM_recalc_tessellation_ex(dm, false);
|
|
}
|
|
else {
|
|
/* A tessellation already exists, it should always have a CD_ORIGINDEX */
|
|
BLI_assert(CustomData_has_layer(&dm->faceData, CD_ORIGINDEX));
|
|
CustomData_free_layers(&dm->faceData, CD_NORMAL, dm->numTessFaceData);
|
|
}
|
|
#endif
|
|
|
|
face_nors = MEM_mallocN(sizeof(*face_nors) * dm->numPolyData, "face_nors");
|
|
|
|
/* calculate face normals */
|
|
BKE_mesh_calc_normals_poly(
|
|
cddm->mvert, NULL, dm->numVertData, CDDM_get_loops(dm), CDDM_get_polys(dm),
|
|
dm->numLoopData, dm->numPolyData, face_nors,
|
|
only_face_normals);
|
|
|
|
CustomData_add_layer(&dm->polyData, CD_NORMAL, CD_ASSIGN, face_nors, dm->numPolyData);
|
|
|
|
cddm->dm.dirty &= ~DM_DIRTY_NORMALS;
|
|
}
|
|
|
|
void CDDM_calc_normals_mapping(DerivedMesh *dm)
|
|
{
|
|
/* use this to skip calculating normals on original vert's, this may need to be changed */
|
|
const bool only_face_normals = CustomData_is_referenced_layer(&dm->vertData, CD_MVERT);
|
|
|
|
CDDM_calc_normals_mapping_ex(dm, only_face_normals);
|
|
}
|
|
|
|
#if 0
|
|
/* bmesh note: this matches what we have in trunk */
|
|
void CDDM_calc_normals(DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
float (*poly_nors)[3];
|
|
|
|
if (dm->numVertData == 0) return;
|
|
|
|
/* we don't want to overwrite any referenced layers */
|
|
cddm->mvert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT, dm->numVertData);
|
|
|
|
/* fill in if it exists */
|
|
poly_nors = CustomData_get_layer(&dm->polyData, CD_NORMAL);
|
|
if (!poly_nors) {
|
|
poly_nors = CustomData_add_layer(&dm->polyData, CD_NORMAL, CD_CALLOC, NULL, dm->numPolyData);
|
|
}
|
|
|
|
BKE_mesh_calc_normals_poly(cddm->mvert, dm->numVertData, CDDM_get_loops(dm), CDDM_get_polys(dm),
|
|
dm->numLoopData, dm->numPolyData, poly_nors, false);
|
|
|
|
cddm->dm.dirty &= ~DM_DIRTY_NORMALS;
|
|
}
|
|
#else
|
|
|
|
/* poly normal layer is now only for final display */
|
|
void CDDM_calc_normals(DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
|
|
/* we don't want to overwrite any referenced layers */
|
|
cddm->mvert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT, dm->numVertData);
|
|
|
|
BKE_mesh_calc_normals_poly(cddm->mvert, NULL, dm->numVertData, CDDM_get_loops(dm), CDDM_get_polys(dm),
|
|
dm->numLoopData, dm->numPolyData, NULL, false);
|
|
|
|
cddm->dm.dirty &= ~DM_DIRTY_NORMALS;
|
|
}
|
|
|
|
#endif
|
|
|
|
void CDDM_calc_loop_normals(DerivedMesh *dm, const bool use_split_normals, const float split_angle)
|
|
{
|
|
CDDM_calc_loop_normals_spacearr(dm, use_split_normals, split_angle, NULL);
|
|
}
|
|
|
|
/* #define DEBUG_CLNORS */
|
|
#ifdef DEBUG_CLNORS
|
|
# include "BLI_linklist.h"
|
|
#endif
|
|
|
|
void CDDM_calc_loop_normals_spacearr(
|
|
DerivedMesh *dm, const bool use_split_normals, const float split_angle, MLoopNorSpaceArray *r_lnors_spacearr)
|
|
{
|
|
MVert *mverts = dm->getVertArray(dm);
|
|
MEdge *medges = dm->getEdgeArray(dm);
|
|
MLoop *mloops = dm->getLoopArray(dm);
|
|
MPoly *mpolys = dm->getPolyArray(dm);
|
|
|
|
CustomData *ldata, *pdata;
|
|
|
|
float (*lnors)[3];
|
|
short (*clnor_data)[2];
|
|
float (*pnors)[3];
|
|
|
|
const int numVerts = dm->getNumVerts(dm);
|
|
const int numEdges = dm->getNumEdges(dm);
|
|
const int numLoops = dm->getNumLoops(dm);
|
|
const int numPolys = dm->getNumPolys(dm);
|
|
|
|
ldata = dm->getLoopDataLayout(dm);
|
|
if (CustomData_has_layer(ldata, CD_NORMAL)) {
|
|
lnors = CustomData_get_layer(ldata, CD_NORMAL);
|
|
}
|
|
else {
|
|
lnors = CustomData_add_layer(ldata, CD_NORMAL, CD_CALLOC, NULL, numLoops);
|
|
}
|
|
|
|
/* Compute poly (always needed) and vert normals. */
|
|
/* Note we can't use DM_ensure_normals, since it won't keep computed poly nors... */
|
|
pdata = dm->getPolyDataLayout(dm);
|
|
pnors = CustomData_get_layer(pdata, CD_NORMAL);
|
|
if (!pnors) {
|
|
pnors = CustomData_add_layer(pdata, CD_NORMAL, CD_CALLOC, NULL, numPolys);
|
|
}
|
|
BKE_mesh_calc_normals_poly(mverts, NULL, numVerts, mloops, mpolys, numLoops, numPolys, pnors,
|
|
(dm->dirty & DM_DIRTY_NORMALS) ? false : true);
|
|
|
|
dm->dirty &= ~DM_DIRTY_NORMALS;
|
|
|
|
clnor_data = CustomData_get_layer(ldata, CD_CUSTOMLOOPNORMAL);
|
|
|
|
BKE_mesh_normals_loop_split(mverts, numVerts, medges, numEdges, mloops, lnors, numLoops,
|
|
mpolys, (const float (*)[3])pnors, numPolys,
|
|
use_split_normals, split_angle,
|
|
r_lnors_spacearr, clnor_data, NULL);
|
|
#ifdef DEBUG_CLNORS
|
|
if (r_lnors_spacearr) {
|
|
int i;
|
|
for (i = 0; i < numLoops; i++) {
|
|
if (r_lnors_spacearr->lspacearr[i]->ref_alpha != 0.0f) {
|
|
LinkNode *loops = r_lnors_spacearr->lspacearr[i]->loops;
|
|
printf("Loop %d uses lnor space %p:\n", i, r_lnors_spacearr->lspacearr[i]);
|
|
print_v3("\tfinal lnor", lnors[i]);
|
|
print_v3("\tauto lnor", r_lnors_spacearr->lspacearr[i]->vec_lnor);
|
|
print_v3("\tref_vec", r_lnors_spacearr->lspacearr[i]->vec_ref);
|
|
printf("\talpha: %f\n\tbeta: %f\n\tloops: %p\n", r_lnors_spacearr->lspacearr[i]->ref_alpha,
|
|
r_lnors_spacearr->lspacearr[i]->ref_beta, r_lnors_spacearr->lspacearr[i]->loops);
|
|
printf("\t\t(shared with loops");
|
|
while (loops) {
|
|
printf(" %d", GET_INT_FROM_POINTER(loops->link));
|
|
loops = loops->next;
|
|
}
|
|
printf(")\n");
|
|
}
|
|
else {
|
|
printf("Loop %d has no lnor space\n", i);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
|
|
void CDDM_calc_normals_tessface(DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
float (*face_nors)[3];
|
|
|
|
if (dm->numVertData == 0) return;
|
|
|
|
/* we don't want to overwrite any referenced layers */
|
|
cddm->mvert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT, dm->numVertData);
|
|
|
|
/* fill in if it exists */
|
|
face_nors = CustomData_get_layer(&dm->faceData, CD_NORMAL);
|
|
if (!face_nors) {
|
|
face_nors = CustomData_add_layer(&dm->faceData, CD_NORMAL, CD_CALLOC, NULL, dm->numTessFaceData);
|
|
}
|
|
|
|
BKE_mesh_calc_normals_tessface(cddm->mvert, dm->numVertData,
|
|
cddm->mface, dm->numTessFaceData, face_nors);
|
|
|
|
cddm->dm.dirty &= ~DM_DIRTY_NORMALS;
|
|
}
|
|
|
|
#if 1
|
|
|
|
/**
|
|
* Poly compare with vtargetmap
|
|
* Function used by #CDDM_merge_verts.
|
|
* The function compares poly_source after applying vtargetmap, with poly_target.
|
|
* The two polys are identical if they share the same vertices in the same order, or in reverse order,
|
|
* but starting position loopstart may be different.
|
|
* The function is called with direct_reverse=1 for same order (i.e. same normal),
|
|
* and may be called again with direct_reverse=-1 for reverse order.
|
|
* \return 1 if polys are identical, 0 if polys are different.
|
|
*/
|
|
static int cddm_poly_compare(
|
|
MLoop *mloop_array,
|
|
MPoly *mpoly_source, MPoly *mpoly_target,
|
|
const int *vtargetmap, const int direct_reverse)
|
|
{
|
|
int vert_source, first_vert_source, vert_target;
|
|
int i_loop_source;
|
|
int i_loop_target, i_loop_target_start, i_loop_target_offset, i_loop_target_adjusted;
|
|
bool compare_completed = false;
|
|
bool same_loops = false;
|
|
|
|
MLoop *mloop_source, *mloop_target;
|
|
|
|
BLI_assert(direct_reverse == 1 || direct_reverse == -1);
|
|
|
|
i_loop_source = 0;
|
|
mloop_source = mloop_array + mpoly_source->loopstart;
|
|
vert_source = mloop_source->v;
|
|
|
|
if (vtargetmap[vert_source] != -1) {
|
|
vert_source = vtargetmap[vert_source];
|
|
}
|
|
else {
|
|
/* All source loop vertices should be mapped */
|
|
BLI_assert(false);
|
|
}
|
|
|
|
/* Find same vertex within mpoly_target's loops */
|
|
mloop_target = mloop_array + mpoly_target->loopstart;
|
|
for (i_loop_target = 0; i_loop_target < mpoly_target->totloop; i_loop_target++, mloop_target++) {
|
|
if (mloop_target->v == vert_source) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* If same vertex not found, then polys cannot be equal */
|
|
if (i_loop_target >= mpoly_target->totloop) {
|
|
return false;
|
|
}
|
|
|
|
/* Now mloop_source and m_loop_target have one identical vertex */
|
|
/* mloop_source is at position 0, while m_loop_target has advanced to find identical vertex */
|
|
/* Go around the loop and check that all vertices match in same order */
|
|
/* Skipping source loops when consecutive source vertices are mapped to same target vertex */
|
|
|
|
i_loop_target_start = i_loop_target;
|
|
i_loop_target_offset = 0;
|
|
first_vert_source = vert_source;
|
|
|
|
compare_completed = false;
|
|
same_loops = false;
|
|
|
|
while (!compare_completed) {
|
|
|
|
vert_target = mloop_target->v;
|
|
|
|
/* First advance i_loop_source, until it points to different vertex, after mapping applied */
|
|
do {
|
|
i_loop_source++;
|
|
|
|
if (i_loop_source == mpoly_source->totloop) {
|
|
/* End of loops for source, must match end of loop for target. */
|
|
if (i_loop_target_offset == mpoly_target->totloop - 1) {
|
|
compare_completed = true;
|
|
same_loops = true;
|
|
break; /* Polys are identical */
|
|
}
|
|
else {
|
|
compare_completed = true;
|
|
same_loops = false;
|
|
break; /* Polys are different */
|
|
}
|
|
}
|
|
|
|
mloop_source++;
|
|
vert_source = mloop_source->v;
|
|
|
|
if (vtargetmap[vert_source] != -1) {
|
|
vert_source = vtargetmap[vert_source];
|
|
}
|
|
else {
|
|
/* All source loop vertices should be mapped */
|
|
BLI_assert(false);
|
|
}
|
|
|
|
} while (vert_source == vert_target);
|
|
|
|
if (compare_completed) {
|
|
break;
|
|
}
|
|
|
|
/* Now advance i_loop_target as well */
|
|
i_loop_target_offset++;
|
|
|
|
if (i_loop_target_offset == mpoly_target->totloop) {
|
|
/* End of loops for target only, that means no match */
|
|
/* except if all remaining source vertices are mapped to first target */
|
|
for (; i_loop_source < mpoly_source->totloop; i_loop_source++, mloop_source++) {
|
|
vert_source = vtargetmap[mloop_source->v];
|
|
if (vert_source != first_vert_source) {
|
|
compare_completed = true;
|
|
same_loops = false;
|
|
break;
|
|
}
|
|
}
|
|
if (!compare_completed) {
|
|
same_loops = true;
|
|
}
|
|
break;
|
|
}
|
|
|
|
/* Adjust i_loop_target for cycling around and for direct/reverse order defined by delta = +1 or -1 */
|
|
i_loop_target_adjusted = (i_loop_target_start + direct_reverse * i_loop_target_offset) % mpoly_target->totloop;
|
|
if (i_loop_target_adjusted < 0) {
|
|
i_loop_target_adjusted += mpoly_target->totloop;
|
|
}
|
|
mloop_target = mloop_array + mpoly_target->loopstart + i_loop_target_adjusted;
|
|
vert_target = mloop_target->v;
|
|
|
|
if (vert_target != vert_source) {
|
|
same_loops = false; /* Polys are different */
|
|
break;
|
|
}
|
|
}
|
|
return same_loops;
|
|
}
|
|
|
|
/* Utility stuff for using GHash with polys */
|
|
|
|
typedef struct PolyKey {
|
|
int poly_index; /* index of the MPoly within the derived mesh */
|
|
int totloops; /* number of loops in the poly */
|
|
unsigned int hash_sum; /* Sum of all vertices indices */
|
|
unsigned int hash_xor; /* Xor of all vertices indices */
|
|
} PolyKey;
|
|
|
|
|
|
static unsigned int poly_gset_hash_fn(const void *key)
|
|
{
|
|
const PolyKey *pk = key;
|
|
return pk->hash_sum;
|
|
}
|
|
|
|
static bool poly_gset_compare_fn(const void *k1, const void *k2)
|
|
{
|
|
const PolyKey *pk1 = k1;
|
|
const PolyKey *pk2 = k2;
|
|
if ((pk1->hash_sum == pk2->hash_sum) &&
|
|
(pk1->hash_xor == pk2->hash_xor) &&
|
|
(pk1->totloops == pk2->totloops))
|
|
{
|
|
/* Equality - note that this does not mean equality of polys */
|
|
return false;
|
|
}
|
|
else {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Merge Verts
|
|
*
|
|
* This frees dm, and returns a new one.
|
|
*
|
|
* \param vtargetmap The table that maps vertices to target vertices. a value of -1
|
|
* indicates a vertex is a target, and is to be kept.
|
|
* This array is aligned with 'dm->numVertData'
|
|
* \warning \a vtergatmap must **not** contain any chained mapping (v1 -> v2 -> v3 etc.), this is not supported
|
|
* and will likely generate corrupted geometry.
|
|
*
|
|
* \param tot_vtargetmap The number of non '-1' values in vtargetmap. (not the size)
|
|
*
|
|
* \param merge_mode enum with two modes.
|
|
* - #CDDM_MERGE_VERTS_DUMP_IF_MAPPED
|
|
* When called by the Mirror Modifier,
|
|
* In this mode it skips any faces that have all vertices merged (to avoid creating pairs
|
|
* of faces sharing the same set of vertices)
|
|
* - #CDDM_MERGE_VERTS_DUMP_IF_EQUAL
|
|
* When called by the Array Modifier,
|
|
* In this mode, faces where all vertices are merged are double-checked,
|
|
* to see whether all target vertices actually make up a poly already.
|
|
* Indeed it could be that all of a poly's vertices are merged,
|
|
* but merged to vertices that do not make up a single poly,
|
|
* in which case the original poly should not be dumped.
|
|
* Actually this later behavior could apply to the Mirror Modifier as well, but the additional checks are
|
|
* costly and not necessary in the case of mirror, because each vertex is only merged to its own mirror.
|
|
*
|
|
* \note #CDDM_recalc_tessellation has to run on the returned DM if you want to access tessfaces.
|
|
*/
|
|
DerivedMesh *CDDM_merge_verts(DerivedMesh *dm, const int *vtargetmap, const int tot_vtargetmap, const int merge_mode)
|
|
{
|
|
// #define USE_LOOPS
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
CDDerivedMesh *cddm2 = NULL;
|
|
|
|
const int totvert = dm->numVertData;
|
|
const int totedge = dm->numEdgeData;
|
|
const int totloop = dm->numLoopData;
|
|
const int totpoly = dm->numPolyData;
|
|
|
|
const int totvert_final = totvert - tot_vtargetmap;
|
|
|
|
MVert *mv, *mvert = MEM_mallocN(sizeof(*mvert) * totvert_final, __func__);
|
|
int *oldv = MEM_mallocN(sizeof(*oldv) * totvert_final, __func__);
|
|
int *newv = MEM_mallocN(sizeof(*newv) * totvert, __func__);
|
|
STACK_DECLARE(mvert);
|
|
STACK_DECLARE(oldv);
|
|
|
|
/* Note: create (totedge + totloop) elements because partially invalid polys due to merge may require
|
|
* generating new edges, and while in 99% cases we'll still end with less final edges than totedge,
|
|
* cases can be forged that would end requiring more... */
|
|
MEdge *med, *medge = MEM_mallocN(sizeof(*medge) * (totedge + totloop), __func__);
|
|
int *olde = MEM_mallocN(sizeof(*olde) * (totedge + totloop), __func__);
|
|
int *newe = MEM_mallocN(sizeof(*newe) * (totedge + totloop), __func__);
|
|
STACK_DECLARE(medge);
|
|
STACK_DECLARE(olde);
|
|
|
|
MLoop *ml, *mloop = MEM_mallocN(sizeof(*mloop) * totloop, __func__);
|
|
int *oldl = MEM_mallocN(sizeof(*oldl) * totloop, __func__);
|
|
#ifdef USE_LOOPS
|
|
int newl = MEM_mallocN(sizeof(*newl) * totloop, __func__);
|
|
#endif
|
|
STACK_DECLARE(mloop);
|
|
STACK_DECLARE(oldl);
|
|
|
|
MPoly *mp, *mpoly = MEM_mallocN(sizeof(*medge) * totpoly, __func__);
|
|
int *oldp = MEM_mallocN(sizeof(*oldp) * totpoly, __func__);
|
|
STACK_DECLARE(mpoly);
|
|
STACK_DECLARE(oldp);
|
|
|
|
EdgeHash *ehash = BLI_edgehash_new_ex(__func__, totedge);
|
|
|
|
int i, j, c;
|
|
|
|
PolyKey *poly_keys;
|
|
GSet *poly_gset = NULL;
|
|
|
|
STACK_INIT(oldv, totvert_final);
|
|
STACK_INIT(olde, totedge);
|
|
STACK_INIT(oldl, totloop);
|
|
STACK_INIT(oldp, totpoly);
|
|
|
|
STACK_INIT(mvert, totvert_final);
|
|
STACK_INIT(medge, totedge);
|
|
STACK_INIT(mloop, totloop);
|
|
STACK_INIT(mpoly, totpoly);
|
|
|
|
/* fill newv with destination vertex indices */
|
|
mv = cddm->mvert;
|
|
c = 0;
|
|
for (i = 0; i < totvert; i++, mv++) {
|
|
if (vtargetmap[i] == -1) {
|
|
STACK_PUSH(oldv, i);
|
|
STACK_PUSH(mvert, *mv);
|
|
newv[i] = c++;
|
|
}
|
|
else {
|
|
/* dummy value */
|
|
newv[i] = 0;
|
|
}
|
|
}
|
|
|
|
/* now link target vertices to destination indices */
|
|
for (i = 0; i < totvert; i++) {
|
|
if (vtargetmap[i] != -1) {
|
|
newv[i] = newv[vtargetmap[i]];
|
|
}
|
|
}
|
|
|
|
/* Don't remap vertices in cddm->mloop, because we need to know the original
|
|
* indices in order to skip faces with all vertices merged.
|
|
* The "update loop indices..." section further down remaps vertices in mloop.
|
|
*/
|
|
|
|
/* now go through and fix edges and faces */
|
|
med = cddm->medge;
|
|
c = 0;
|
|
for (i = 0; i < totedge; i++, med++) {
|
|
const unsigned int v1 = (vtargetmap[med->v1] != -1) ? vtargetmap[med->v1] : med->v1;
|
|
const unsigned int v2 = (vtargetmap[med->v2] != -1) ? vtargetmap[med->v2] : med->v2;
|
|
if (LIKELY(v1 != v2)) {
|
|
void **val_p;
|
|
|
|
if (BLI_edgehash_ensure_p(ehash, v1, v2, &val_p)) {
|
|
newe[i] = GET_INT_FROM_POINTER(*val_p);
|
|
}
|
|
else {
|
|
STACK_PUSH(olde, i);
|
|
STACK_PUSH(medge, *med);
|
|
newe[i] = c;
|
|
*val_p = SET_INT_IN_POINTER(c);
|
|
c++;
|
|
}
|
|
}
|
|
else {
|
|
newe[i] = -1;
|
|
}
|
|
}
|
|
|
|
if (merge_mode == CDDM_MERGE_VERTS_DUMP_IF_EQUAL) {
|
|
/* In this mode, we need to determine, whenever a poly' vertices are all mapped */
|
|
/* if the targets already make up a poly, in which case the new poly is dropped */
|
|
/* This poly equality check is rather complex. We use a BLI_ghash to speed it up with a first level check */
|
|
PolyKey *mpgh;
|
|
poly_keys = MEM_mallocN(sizeof(PolyKey) * totpoly, __func__);
|
|
poly_gset = BLI_gset_new_ex(poly_gset_hash_fn, poly_gset_compare_fn, __func__, totpoly);
|
|
/* Duplicates allowed because our compare function is not pure equality */
|
|
BLI_gset_flag_set(poly_gset, GHASH_FLAG_ALLOW_DUPES);
|
|
|
|
mp = cddm->mpoly;
|
|
mpgh = poly_keys;
|
|
for (i = 0; i < totpoly; i++, mp++, mpgh++) {
|
|
mpgh->poly_index = i;
|
|
mpgh->totloops = mp->totloop;
|
|
ml = cddm->mloop + mp->loopstart;
|
|
mpgh->hash_sum = mpgh->hash_xor = 0;
|
|
for (j = 0; j < mp->totloop; j++, ml++) {
|
|
mpgh->hash_sum += ml->v;
|
|
mpgh->hash_xor ^= ml->v;
|
|
}
|
|
BLI_gset_insert(poly_gset, mpgh);
|
|
}
|
|
|
|
if (cddm->pmap) {
|
|
MEM_freeN(cddm->pmap);
|
|
MEM_freeN(cddm->pmap_mem);
|
|
}
|
|
/* Can we optimise by reusing an old pmap ? How do we know an old pmap is stale ? */
|
|
/* When called by MOD_array.c, the cddm has just been created, so it has no valid pmap. */
|
|
BKE_mesh_vert_poly_map_create(&cddm->pmap, &cddm->pmap_mem,
|
|
cddm->mpoly, cddm->mloop,
|
|
totvert, totpoly, totloop);
|
|
} /* done preparing for fast poly compare */
|
|
|
|
|
|
mp = cddm->mpoly;
|
|
mv = cddm->mvert;
|
|
for (i = 0; i < totpoly; i++, mp++) {
|
|
MPoly *mp_new;
|
|
|
|
ml = cddm->mloop + mp->loopstart;
|
|
|
|
/* check faces with all vertices merged */
|
|
bool all_vertices_merged = true;
|
|
|
|
for (j = 0; j < mp->totloop; j++, ml++) {
|
|
if (vtargetmap[ml->v] == -1) {
|
|
all_vertices_merged = false;
|
|
/* This will be used to check for poly using several time the same vert. */
|
|
mv[ml->v].flag &= ~ME_VERT_TMP_TAG;
|
|
}
|
|
else {
|
|
/* This will be used to check for poly using several time the same vert. */
|
|
mv[vtargetmap[ml->v]].flag &= ~ME_VERT_TMP_TAG;
|
|
}
|
|
}
|
|
|
|
if (UNLIKELY(all_vertices_merged)) {
|
|
if (merge_mode == CDDM_MERGE_VERTS_DUMP_IF_MAPPED) {
|
|
/* In this mode, all vertices merged is enough to dump face */
|
|
continue;
|
|
}
|
|
else if (merge_mode == CDDM_MERGE_VERTS_DUMP_IF_EQUAL) {
|
|
/* Additional condition for face dump: target vertices must make up an identical face */
|
|
/* The test has 2 steps: (1) first step is fast ghash lookup, but not failproof */
|
|
/* (2) second step is thorough but more costly poly compare */
|
|
int i_poly, v_target;
|
|
bool found = false;
|
|
PolyKey pkey;
|
|
|
|
/* Use poly_gset for fast (although not 100% certain) identification of same poly */
|
|
/* First, make up a poly_summary structure */
|
|
ml = cddm->mloop + mp->loopstart;
|
|
pkey.hash_sum = pkey.hash_xor = 0;
|
|
pkey.totloops = 0;
|
|
for (j = 0; j < mp->totloop; j++, ml++) {
|
|
v_target = vtargetmap[ml->v]; /* Cannot be -1, they are all mapped */
|
|
pkey.hash_sum += v_target;
|
|
pkey.hash_xor ^= v_target;
|
|
pkey.totloops++;
|
|
}
|
|
if (BLI_gset_haskey(poly_gset, &pkey)) {
|
|
|
|
/* There might be a poly that matches this one.
|
|
* We could just leave it there and say there is, and do a "continue".
|
|
* ... but we are checking whether there is an exact poly match.
|
|
* It's not so costly in terms of CPU since it's very rare, just a lot of complex code.
|
|
*/
|
|
|
|
/* Consider current loop again */
|
|
ml = cddm->mloop + mp->loopstart;
|
|
/* Consider the target of the loop's first vert */
|
|
v_target = vtargetmap[ml->v];
|
|
/* Now see if v_target belongs to a poly that shares all vertices with source poly,
|
|
* in same order, or reverse order */
|
|
|
|
for (i_poly = 0; i_poly < cddm->pmap[v_target].count; i_poly++) {
|
|
MPoly *target_poly = cddm->mpoly + *(cddm->pmap[v_target].indices + i_poly);
|
|
|
|
if (cddm_poly_compare(cddm->mloop, mp, target_poly, vtargetmap, +1) ||
|
|
cddm_poly_compare(cddm->mloop, mp, target_poly, vtargetmap, -1))
|
|
{
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
if (found) {
|
|
/* Current poly's vertices are mapped to a poly that is strictly identical */
|
|
/* Current poly is dumped */
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* Here either the poly's vertices were not all merged
|
|
* or they were all merged, but targets do not make up an identical poly,
|
|
* the poly is retained.
|
|
*/
|
|
ml = cddm->mloop + mp->loopstart;
|
|
|
|
c = 0;
|
|
MLoop *last_valid_ml = NULL;
|
|
MLoop *first_valid_ml = NULL;
|
|
bool need_edge_from_last_valid_ml = false;
|
|
bool need_edge_to_first_valid_ml = false;
|
|
int created_edges = 0;
|
|
for (j = 0; j < mp->totloop; j++, ml++) {
|
|
const uint mlv = (vtargetmap[ml->v] != -1) ? vtargetmap[ml->v] : ml->v;
|
|
#ifndef NDEBUG
|
|
{
|
|
MLoop *next_ml = cddm->mloop + mp->loopstart + ((j + 1) % mp->totloop);
|
|
uint next_mlv = (vtargetmap[next_ml->v] != -1) ? vtargetmap[next_ml->v] : next_ml->v;
|
|
med = cddm->medge + ml->e;
|
|
uint v1 = (vtargetmap[med->v1] != -1) ? vtargetmap[med->v1] : med->v1;
|
|
uint v2 = (vtargetmap[med->v2] != -1) ? vtargetmap[med->v2] : med->v2;
|
|
BLI_assert((mlv == v1 && next_mlv == v2) || (mlv == v2 && next_mlv == v1));
|
|
}
|
|
#endif
|
|
/* A loop is only valid if its matching edge is, and it's not reusing a vertex already used by this poly. */
|
|
if (LIKELY((newe[ml->e] != -1) && ((mv[mlv].flag & ME_VERT_TMP_TAG) == 0))) {
|
|
mv[mlv].flag |= ME_VERT_TMP_TAG;
|
|
|
|
if (UNLIKELY(last_valid_ml != NULL && need_edge_from_last_valid_ml)) {
|
|
/* We need to create a new edge between last valid loop and this one! */
|
|
void **val_p;
|
|
|
|
uint v1 = (vtargetmap[last_valid_ml->v] != -1) ? vtargetmap[last_valid_ml->v] : last_valid_ml->v;
|
|
uint v2 = mlv;
|
|
BLI_assert(v1 != v2);
|
|
if (BLI_edgehash_ensure_p(ehash, v1, v2, &val_p)) {
|
|
last_valid_ml->e = GET_INT_FROM_POINTER(*val_p);
|
|
}
|
|
else {
|
|
const int new_eidx = STACK_SIZE(medge);
|
|
STACK_PUSH(olde, olde[last_valid_ml->e]);
|
|
STACK_PUSH(medge, cddm->medge[last_valid_ml->e]);
|
|
medge[new_eidx].v1 = last_valid_ml->v;
|
|
medge[new_eidx].v2 = ml->v;
|
|
/* DO NOT change newe mapping, could break actual values due to some deleted original edges. */
|
|
*val_p = SET_INT_IN_POINTER(new_eidx);
|
|
created_edges++;
|
|
|
|
last_valid_ml->e = new_eidx;
|
|
}
|
|
need_edge_from_last_valid_ml = false;
|
|
}
|
|
|
|
#ifdef USE_LOOPS
|
|
newl[j + mp->loopstart] = STACK_SIZE(mloop);
|
|
#endif
|
|
STACK_PUSH(oldl, j + mp->loopstart);
|
|
last_valid_ml = STACK_PUSH_RET_PTR(mloop);
|
|
*last_valid_ml = *ml;
|
|
if (first_valid_ml == NULL) {
|
|
first_valid_ml = last_valid_ml;
|
|
}
|
|
c++;
|
|
|
|
/* We absolutely HAVE to handle edge index remapping here, otherwise potential newly created edges
|
|
* in that part of code make remapping later totally unreliable. */
|
|
BLI_assert(newe[ml->e] != -1);
|
|
last_valid_ml->e = newe[ml->e];
|
|
}
|
|
else {
|
|
if (last_valid_ml != NULL) {
|
|
need_edge_from_last_valid_ml = true;
|
|
}
|
|
else {
|
|
need_edge_to_first_valid_ml = true;
|
|
}
|
|
}
|
|
}
|
|
if (UNLIKELY(last_valid_ml != NULL && !ELEM(first_valid_ml, NULL, last_valid_ml) &&
|
|
(need_edge_to_first_valid_ml || need_edge_from_last_valid_ml)))
|
|
{
|
|
/* We need to create a new edge between last valid loop and first valid one! */
|
|
void **val_p;
|
|
|
|
uint v1 = (vtargetmap[last_valid_ml->v] != -1) ? vtargetmap[last_valid_ml->v] : last_valid_ml->v;
|
|
uint v2 = (vtargetmap[first_valid_ml->v] != -1) ? vtargetmap[first_valid_ml->v] : first_valid_ml->v;
|
|
BLI_assert(v1 != v2);
|
|
if (BLI_edgehash_ensure_p(ehash, v1, v2, &val_p)) {
|
|
last_valid_ml->e = GET_INT_FROM_POINTER(*val_p);
|
|
}
|
|
else {
|
|
const int new_eidx = STACK_SIZE(medge);
|
|
STACK_PUSH(olde, olde[last_valid_ml->e]);
|
|
STACK_PUSH(medge, cddm->medge[last_valid_ml->e]);
|
|
medge[new_eidx].v1 = last_valid_ml->v;
|
|
medge[new_eidx].v2 = first_valid_ml->v;
|
|
/* DO NOT change newe mapping, could break actual values due to some deleted original edges. */
|
|
*val_p = SET_INT_IN_POINTER(new_eidx);
|
|
created_edges++;
|
|
|
|
last_valid_ml->e = new_eidx;
|
|
}
|
|
need_edge_to_first_valid_ml = need_edge_from_last_valid_ml = false;
|
|
}
|
|
|
|
if (UNLIKELY(c == 0)) {
|
|
BLI_assert(created_edges == 0);
|
|
continue;
|
|
}
|
|
else if (UNLIKELY(c < 3)) {
|
|
STACK_DISCARD(oldl, c);
|
|
STACK_DISCARD(mloop, c);
|
|
if (created_edges > 0) {
|
|
for (j = STACK_SIZE(medge) - created_edges; j < STACK_SIZE(medge); j++) {
|
|
BLI_edgehash_remove(ehash, medge[j].v1, medge[j].v2, NULL);
|
|
}
|
|
STACK_DISCARD(olde, created_edges);
|
|
STACK_DISCARD(medge, created_edges);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
mp_new = STACK_PUSH_RET_PTR(mpoly);
|
|
*mp_new = *mp;
|
|
mp_new->totloop = c;
|
|
BLI_assert(mp_new->totloop >= 3);
|
|
mp_new->loopstart = STACK_SIZE(mloop) - c;
|
|
|
|
STACK_PUSH(oldp, i);
|
|
} /* end of the loop that tests polys */
|
|
|
|
|
|
if (poly_gset) {
|
|
// printf("hash quality %.6f\n", BLI_gset_calc_quality(poly_gset));
|
|
|
|
BLI_gset_free(poly_gset, NULL);
|
|
MEM_freeN(poly_keys);
|
|
}
|
|
|
|
/*create new cddm*/
|
|
cddm2 = (CDDerivedMesh *)CDDM_from_template(
|
|
(DerivedMesh *)cddm, STACK_SIZE(mvert), STACK_SIZE(medge), 0, STACK_SIZE(mloop), STACK_SIZE(mpoly));
|
|
|
|
/*update edge indices and copy customdata*/
|
|
med = medge;
|
|
for (i = 0; i < cddm2->dm.numEdgeData; i++, med++) {
|
|
BLI_assert(newv[med->v1] != -1);
|
|
med->v1 = newv[med->v1];
|
|
BLI_assert(newv[med->v2] != -1);
|
|
med->v2 = newv[med->v2];
|
|
|
|
/* Can happen in case vtargetmap contains some double chains, we do not support that. */
|
|
BLI_assert(med->v1 != med->v2);
|
|
|
|
CustomData_copy_data(&dm->edgeData, &cddm2->dm.edgeData, olde[i], i, 1);
|
|
}
|
|
|
|
/*update loop indices and copy customdata*/
|
|
ml = mloop;
|
|
for (i = 0; i < cddm2->dm.numLoopData; i++, ml++) {
|
|
/* Edge remapping has already be done in main loop handling part above. */
|
|
BLI_assert(newv[ml->v] != -1);
|
|
ml->v = newv[ml->v];
|
|
|
|
CustomData_copy_data(&dm->loopData, &cddm2->dm.loopData, oldl[i], i, 1);
|
|
}
|
|
|
|
/*copy vertex customdata*/
|
|
mv = mvert;
|
|
for (i = 0; i < cddm2->dm.numVertData; i++, mv++) {
|
|
CustomData_copy_data(&dm->vertData, &cddm2->dm.vertData, oldv[i], i, 1);
|
|
}
|
|
|
|
/*copy poly customdata*/
|
|
mp = mpoly;
|
|
for (i = 0; i < cddm2->dm.numPolyData; i++, mp++) {
|
|
CustomData_copy_data(&dm->polyData, &cddm2->dm.polyData, oldp[i], i, 1);
|
|
}
|
|
|
|
/*copy over data. CustomData_add_layer can do this, need to look it up.*/
|
|
memcpy(cddm2->mvert, mvert, sizeof(MVert) * STACK_SIZE(mvert));
|
|
memcpy(cddm2->medge, medge, sizeof(MEdge) * STACK_SIZE(medge));
|
|
memcpy(cddm2->mloop, mloop, sizeof(MLoop) * STACK_SIZE(mloop));
|
|
memcpy(cddm2->mpoly, mpoly, sizeof(MPoly) * STACK_SIZE(mpoly));
|
|
|
|
MEM_freeN(mvert);
|
|
MEM_freeN(medge);
|
|
MEM_freeN(mloop);
|
|
MEM_freeN(mpoly);
|
|
|
|
MEM_freeN(newv);
|
|
MEM_freeN(newe);
|
|
#ifdef USE_LOOPS
|
|
MEM_freeN(newl);
|
|
#endif
|
|
|
|
MEM_freeN(oldv);
|
|
MEM_freeN(olde);
|
|
MEM_freeN(oldl);
|
|
MEM_freeN(oldp);
|
|
|
|
BLI_edgehash_free(ehash, NULL);
|
|
|
|
/*free old derivedmesh*/
|
|
dm->needsFree = 1;
|
|
dm->release(dm);
|
|
|
|
return (DerivedMesh *)cddm2;
|
|
}
|
|
#endif
|
|
|
|
void CDDM_calc_edges_tessface(DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
CustomData edgeData;
|
|
EdgeSetIterator *ehi;
|
|
MFace *mf = cddm->mface;
|
|
MEdge *med;
|
|
EdgeSet *eh;
|
|
int i, *index, numEdges, numFaces = dm->numTessFaceData;
|
|
|
|
eh = BLI_edgeset_new_ex(__func__, BLI_EDGEHASH_SIZE_GUESS_FROM_POLYS(numFaces));
|
|
|
|
for (i = 0; i < numFaces; i++, mf++) {
|
|
BLI_edgeset_add(eh, mf->v1, mf->v2);
|
|
BLI_edgeset_add(eh, mf->v2, mf->v3);
|
|
|
|
if (mf->v4) {
|
|
BLI_edgeset_add(eh, mf->v3, mf->v4);
|
|
BLI_edgeset_add(eh, mf->v4, mf->v1);
|
|
}
|
|
else {
|
|
BLI_edgeset_add(eh, mf->v3, mf->v1);
|
|
}
|
|
}
|
|
|
|
numEdges = BLI_edgeset_size(eh);
|
|
|
|
/* write new edges into a temporary CustomData */
|
|
CustomData_reset(&edgeData);
|
|
CustomData_add_layer(&edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
|
|
CustomData_add_layer(&edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
|
|
|
|
med = CustomData_get_layer(&edgeData, CD_MEDGE);
|
|
index = CustomData_get_layer(&edgeData, CD_ORIGINDEX);
|
|
|
|
for (ehi = BLI_edgesetIterator_new(eh), i = 0;
|
|
BLI_edgesetIterator_isDone(ehi) == false;
|
|
BLI_edgesetIterator_step(ehi), i++, med++, index++)
|
|
{
|
|
BLI_edgesetIterator_getKey(ehi, &med->v1, &med->v2);
|
|
|
|
med->flag = ME_EDGEDRAW | ME_EDGERENDER;
|
|
*index = ORIGINDEX_NONE;
|
|
}
|
|
BLI_edgesetIterator_free(ehi);
|
|
|
|
/* free old CustomData and assign new one */
|
|
CustomData_free(&dm->edgeData, dm->numEdgeData);
|
|
dm->edgeData = edgeData;
|
|
dm->numEdgeData = numEdges;
|
|
|
|
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
|
|
|
|
BLI_edgeset_free(eh);
|
|
}
|
|
|
|
/* warning, this uses existing edges but CDDM_calc_edges_tessface() doesn't */
|
|
void CDDM_calc_edges(DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
CustomData edgeData;
|
|
EdgeHashIterator *ehi;
|
|
MPoly *mp = cddm->mpoly;
|
|
MLoop *ml;
|
|
MEdge *med, *origmed;
|
|
EdgeHash *eh;
|
|
unsigned int eh_reserve;
|
|
int v1, v2;
|
|
const int *eindex;
|
|
int i, j, *index;
|
|
const int numFaces = dm->numPolyData;
|
|
const int numLoops = dm->numLoopData;
|
|
int numEdges = dm->numEdgeData;
|
|
|
|
eindex = DM_get_edge_data_layer(dm, CD_ORIGINDEX);
|
|
med = cddm->medge;
|
|
|
|
eh_reserve = max_ii(med ? numEdges : 0, BLI_EDGEHASH_SIZE_GUESS_FROM_LOOPS(numLoops));
|
|
eh = BLI_edgehash_new_ex(__func__, eh_reserve);
|
|
if (med) {
|
|
for (i = 0; i < numEdges; i++, med++) {
|
|
BLI_edgehash_insert(eh, med->v1, med->v2, SET_INT_IN_POINTER(i + 1));
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < numFaces; i++, mp++) {
|
|
ml = cddm->mloop + mp->loopstart;
|
|
for (j = 0; j < mp->totloop; j++, ml++) {
|
|
v1 = ml->v;
|
|
v2 = ME_POLY_LOOP_NEXT(cddm->mloop, mp, j)->v;
|
|
BLI_edgehash_reinsert(eh, v1, v2, NULL);
|
|
}
|
|
}
|
|
|
|
numEdges = BLI_edgehash_size(eh);
|
|
|
|
/* write new edges into a temporary CustomData */
|
|
CustomData_reset(&edgeData);
|
|
CustomData_add_layer(&edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
|
|
CustomData_add_layer(&edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
|
|
|
|
origmed = cddm->medge;
|
|
med = CustomData_get_layer(&edgeData, CD_MEDGE);
|
|
index = CustomData_get_layer(&edgeData, CD_ORIGINDEX);
|
|
|
|
for (ehi = BLI_edgehashIterator_new(eh), i = 0;
|
|
BLI_edgehashIterator_isDone(ehi) == false;
|
|
BLI_edgehashIterator_step(ehi), ++i, ++med, ++index)
|
|
{
|
|
BLI_edgehashIterator_getKey(ehi, &med->v1, &med->v2);
|
|
j = GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi));
|
|
|
|
if (j == 0 || !eindex) {
|
|
med->flag = ME_EDGEDRAW | ME_EDGERENDER;
|
|
*index = ORIGINDEX_NONE;
|
|
}
|
|
else {
|
|
med->flag = ME_EDGEDRAW | ME_EDGERENDER | origmed[j - 1].flag;
|
|
*index = eindex[j - 1];
|
|
}
|
|
|
|
BLI_edgehashIterator_setValue(ehi, SET_INT_IN_POINTER(i));
|
|
}
|
|
BLI_edgehashIterator_free(ehi);
|
|
|
|
/* free old CustomData and assign new one */
|
|
CustomData_free(&dm->edgeData, dm->numEdgeData);
|
|
dm->edgeData = edgeData;
|
|
dm->numEdgeData = numEdges;
|
|
|
|
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
|
|
|
|
mp = cddm->mpoly;
|
|
for (i = 0; i < numFaces; i++, mp++) {
|
|
ml = cddm->mloop + mp->loopstart;
|
|
for (j = 0; j < mp->totloop; j++, ml++) {
|
|
v1 = ml->v;
|
|
v2 = ME_POLY_LOOP_NEXT(cddm->mloop, mp, j)->v;
|
|
ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, v1, v2));
|
|
}
|
|
}
|
|
|
|
BLI_edgehash_free(eh, NULL);
|
|
}
|
|
|
|
void CDDM_lower_num_verts(DerivedMesh *dm, int numVerts)
|
|
{
|
|
BLI_assert(numVerts >= 0);
|
|
if (numVerts < dm->numVertData)
|
|
CustomData_free_elem(&dm->vertData, numVerts, dm->numVertData - numVerts);
|
|
|
|
dm->numVertData = numVerts;
|
|
}
|
|
|
|
void CDDM_lower_num_edges(DerivedMesh *dm, int numEdges)
|
|
{
|
|
BLI_assert(numEdges >= 0);
|
|
if (numEdges < dm->numEdgeData)
|
|
CustomData_free_elem(&dm->edgeData, numEdges, dm->numEdgeData - numEdges);
|
|
|
|
dm->numEdgeData = numEdges;
|
|
}
|
|
|
|
void CDDM_lower_num_tessfaces(DerivedMesh *dm, int numTessFaces)
|
|
{
|
|
BLI_assert(numTessFaces >= 0);
|
|
if (numTessFaces < dm->numTessFaceData)
|
|
CustomData_free_elem(&dm->faceData, numTessFaces, dm->numTessFaceData - numTessFaces);
|
|
|
|
dm->numTessFaceData = numTessFaces;
|
|
}
|
|
|
|
void CDDM_lower_num_loops(DerivedMesh *dm, int numLoops)
|
|
{
|
|
BLI_assert(numLoops >= 0);
|
|
if (numLoops < dm->numLoopData)
|
|
CustomData_free_elem(&dm->loopData, numLoops, dm->numLoopData - numLoops);
|
|
|
|
dm->numLoopData = numLoops;
|
|
}
|
|
|
|
void CDDM_lower_num_polys(DerivedMesh *dm, int numPolys)
|
|
{
|
|
BLI_assert(numPolys >= 0);
|
|
if (numPolys < dm->numPolyData)
|
|
CustomData_free_elem(&dm->polyData, numPolys, dm->numPolyData - numPolys);
|
|
|
|
dm->numPolyData = numPolys;
|
|
}
|
|
|
|
/* mesh element access functions */
|
|
|
|
MVert *CDDM_get_vert(DerivedMesh *dm, int index)
|
|
{
|
|
return &((CDDerivedMesh *)dm)->mvert[index];
|
|
}
|
|
|
|
MEdge *CDDM_get_edge(DerivedMesh *dm, int index)
|
|
{
|
|
return &((CDDerivedMesh *)dm)->medge[index];
|
|
}
|
|
|
|
MFace *CDDM_get_tessface(DerivedMesh *dm, int index)
|
|
{
|
|
return &((CDDerivedMesh *)dm)->mface[index];
|
|
}
|
|
|
|
MLoop *CDDM_get_loop(DerivedMesh *dm, int index)
|
|
{
|
|
return &((CDDerivedMesh *)dm)->mloop[index];
|
|
}
|
|
|
|
MPoly *CDDM_get_poly(DerivedMesh *dm, int index)
|
|
{
|
|
return &((CDDerivedMesh *)dm)->mpoly[index];
|
|
}
|
|
|
|
/* array access functions */
|
|
|
|
MVert *CDDM_get_verts(DerivedMesh *dm)
|
|
{
|
|
return ((CDDerivedMesh *)dm)->mvert;
|
|
}
|
|
|
|
MEdge *CDDM_get_edges(DerivedMesh *dm)
|
|
{
|
|
return ((CDDerivedMesh *)dm)->medge;
|
|
}
|
|
|
|
MFace *CDDM_get_tessfaces(DerivedMesh *dm)
|
|
{
|
|
return ((CDDerivedMesh *)dm)->mface;
|
|
}
|
|
|
|
MLoop *CDDM_get_loops(DerivedMesh *dm)
|
|
{
|
|
return ((CDDerivedMesh *)dm)->mloop;
|
|
}
|
|
|
|
MPoly *CDDM_get_polys(DerivedMesh *dm)
|
|
{
|
|
return ((CDDerivedMesh *)dm)->mpoly;
|
|
}
|
|
|
|
void CDDM_tessfaces_to_faces(DerivedMesh *dm)
|
|
{
|
|
/* converts mfaces to mpolys/mloops */
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
|
|
BKE_mesh_convert_mfaces_to_mpolys_ex(
|
|
NULL, &cddm->dm.faceData, &cddm->dm.loopData, &cddm->dm.polyData,
|
|
cddm->dm.numEdgeData, cddm->dm.numTessFaceData,
|
|
cddm->dm.numLoopData, cddm->dm.numPolyData,
|
|
cddm->medge, cddm->mface,
|
|
&cddm->dm.numLoopData, &cddm->dm.numPolyData,
|
|
&cddm->mloop, &cddm->mpoly);
|
|
}
|
|
|
|
void CDDM_set_mvert(DerivedMesh *dm, MVert *mvert)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
|
|
if (!CustomData_has_layer(&dm->vertData, CD_MVERT))
|
|
CustomData_add_layer(&dm->vertData, CD_MVERT, CD_ASSIGN, mvert, dm->numVertData);
|
|
|
|
cddm->mvert = mvert;
|
|
}
|
|
|
|
void CDDM_set_medge(DerivedMesh *dm, MEdge *medge)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
|
|
if (!CustomData_has_layer(&dm->edgeData, CD_MEDGE))
|
|
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_ASSIGN, medge, dm->numEdgeData);
|
|
|
|
cddm->medge = medge;
|
|
}
|
|
|
|
void CDDM_set_mface(DerivedMesh *dm, MFace *mface)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
|
|
if (!CustomData_has_layer(&dm->faceData, CD_MFACE))
|
|
CustomData_add_layer(&dm->faceData, CD_MFACE, CD_ASSIGN, mface, dm->numTessFaceData);
|
|
|
|
cddm->mface = mface;
|
|
}
|
|
|
|
void CDDM_set_mloop(DerivedMesh *dm, MLoop *mloop)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
|
|
if (!CustomData_has_layer(&dm->loopData, CD_MLOOP))
|
|
CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_ASSIGN, mloop, dm->numLoopData);
|
|
|
|
cddm->mloop = mloop;
|
|
}
|
|
|
|
void CDDM_set_mpoly(DerivedMesh *dm, MPoly *mpoly)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
|
|
|
|
if (!CustomData_has_layer(&dm->polyData, CD_MPOLY))
|
|
CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_ASSIGN, mpoly, dm->numPolyData);
|
|
|
|
cddm->mpoly = mpoly;
|
|
}
|