Composite: when using multiple scene render-nodes, and one of these scenes got re-rendered (by making scene active temporary), the composite cache should free the used buffers. Now, on each render, all scenes in a Blender project are being checked.
Composite: when using multiple scene render-nodes, and one of these scenes got re-rendered (by making scene active temporary), the composite cache should free the used buffers. Now, on each render, all scenes in a Blender project are being checked.