This commit introduces a few ready made effects for the 3D viewport and OpenGL rendering. Included effects are Depth of Field, accessible from camera view and screen space ambient occlusion. Those effects can be turned on and tweaked from the shading panel in the 3D viewport. Off screen rendering will use the settings of the current camera. WIP documentation can be found here: http://wiki.blender.org/index.php/User:Psy-Fi/Framebuffer_Post-processing
708 lines
20 KiB
C
708 lines
20 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/blenkernel/intern/camera.c
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* \ingroup bke
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*/
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#include <stdlib.h>
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#include "DNA_camera_types.h"
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#include "DNA_lamp_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_view3d_types.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BLI_rect.h"
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#include "BKE_animsys.h"
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#include "BKE_camera.h"
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#include "BKE_object.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_screen.h"
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#include "GPU_compositing.h"
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/****************************** Camera Datablock *****************************/
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void *BKE_camera_add(Main *bmain, const char *name)
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{
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Camera *cam;
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cam = BKE_libblock_alloc(bmain, ID_CA, name);
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cam->lens = 35.0f;
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cam->sensor_x = DEFAULT_SENSOR_WIDTH;
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cam->sensor_y = DEFAULT_SENSOR_HEIGHT;
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cam->clipsta = 0.1f;
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cam->clipend = 100.0f;
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cam->drawsize = 0.5f;
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cam->ortho_scale = 6.0;
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cam->flag |= CAM_SHOWPASSEPARTOUT;
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cam->passepartalpha = 0.5f;
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GPU_fx_compositor_init_dof_settings(&cam->gpu_dof);
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return cam;
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}
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Camera *BKE_camera_copy(Camera *cam)
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{
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Camera *camn;
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camn = BKE_libblock_copy(&cam->id);
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id_lib_extern((ID *)camn->dof_ob);
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if (cam->id.lib) {
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BKE_id_lib_local_paths(G.main, cam->id.lib, &camn->id);
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}
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return camn;
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}
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void BKE_camera_make_local(Camera *cam)
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{
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Main *bmain = G.main;
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Object *ob;
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bool is_local = false, is_lib = false;
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/* - only lib users: do nothing
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* - only local users: set flag
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* - mixed: make copy
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*/
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if (cam->id.lib == NULL) return;
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if (cam->id.us == 1) {
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id_clear_lib_data(bmain, &cam->id);
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return;
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}
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for (ob = bmain->object.first; ob && ELEM(0, is_lib, is_local); ob = ob->id.next) {
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if (ob->data == cam) {
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if (ob->id.lib) is_lib = true;
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else is_local = true;
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}
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}
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if (is_local && is_lib == false) {
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id_clear_lib_data(bmain, &cam->id);
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}
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else if (is_local && is_lib) {
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Camera *cam_new = BKE_camera_copy(cam);
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cam_new->id.us = 0;
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/* Remap paths of new ID using old library as base. */
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BKE_id_lib_local_paths(bmain, cam->id.lib, &cam_new->id);
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for (ob = bmain->object.first; ob; ob = ob->id.next) {
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if (ob->data == cam) {
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if (ob->id.lib == NULL) {
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ob->data = cam_new;
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cam_new->id.us++;
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cam->id.us--;
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}
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}
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}
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}
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}
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void BKE_camera_free(Camera *ca)
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{
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BKE_free_animdata((ID *)ca);
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}
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/******************************** Camera Usage *******************************/
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void BKE_camera_object_mode(RenderData *rd, Object *cam_ob)
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{
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rd->mode &= ~(R_ORTHO | R_PANORAMA);
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if (cam_ob && cam_ob->type == OB_CAMERA) {
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Camera *cam = cam_ob->data;
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if (cam->type == CAM_ORTHO) rd->mode |= R_ORTHO;
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if (cam->type == CAM_PANO) rd->mode |= R_PANORAMA;
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}
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}
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/* get the camera's dof value, takes the dof object into account */
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float BKE_camera_object_dof_distance(Object *ob)
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{
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Camera *cam = (Camera *)ob->data;
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if (ob->type != OB_CAMERA)
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return 0.0f;
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if (cam->dof_ob) {
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/* too simple, better to return the distance on the view axis only
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* return len_v3v3(ob->obmat[3], cam->dof_ob->obmat[3]); */
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float mat[4][4], imat[4][4], obmat[4][4];
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copy_m4_m4(obmat, ob->obmat);
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normalize_m4(obmat);
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invert_m4_m4(imat, obmat);
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mul_m4_m4m4(mat, imat, cam->dof_ob->obmat);
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return fabsf(mat[3][2]);
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}
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return cam->YF_dofdist;
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}
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float BKE_camera_sensor_size(int sensor_fit, float sensor_x, float sensor_y)
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{
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/* sensor size used to fit to. for auto, sensor_x is both x and y. */
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if (sensor_fit == CAMERA_SENSOR_FIT_VERT)
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return sensor_y;
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return sensor_x;
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}
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int BKE_camera_sensor_fit(int sensor_fit, float sizex, float sizey)
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{
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if (sensor_fit == CAMERA_SENSOR_FIT_AUTO) {
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if (sizex >= sizey)
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return CAMERA_SENSOR_FIT_HOR;
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else
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return CAMERA_SENSOR_FIT_VERT;
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}
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return sensor_fit;
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}
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/******************************** Camera Params *******************************/
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void BKE_camera_params_init(CameraParams *params)
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{
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memset(params, 0, sizeof(CameraParams));
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/* defaults */
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params->sensor_x = DEFAULT_SENSOR_WIDTH;
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params->sensor_y = DEFAULT_SENSOR_HEIGHT;
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params->sensor_fit = CAMERA_SENSOR_FIT_AUTO;
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params->zoom = 1.0f;
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/* fallback for non camera objects */
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params->clipsta = 0.1f;
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params->clipend = 100.0f;
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}
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void BKE_camera_params_from_object(CameraParams *params, Object *ob)
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{
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if (!ob)
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return;
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if (ob->type == OB_CAMERA) {
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/* camera object */
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Camera *cam = ob->data;
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if (cam->type == CAM_ORTHO)
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params->is_ortho = true;
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params->lens = cam->lens;
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params->ortho_scale = cam->ortho_scale;
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params->shiftx = cam->shiftx;
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params->shifty = cam->shifty;
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params->sensor_x = cam->sensor_x;
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params->sensor_y = cam->sensor_y;
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params->sensor_fit = cam->sensor_fit;
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params->clipsta = cam->clipsta;
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params->clipend = cam->clipend;
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}
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else if (ob->type == OB_LAMP) {
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/* lamp object */
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Lamp *la = ob->data;
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float fac = cosf(la->spotsize * 0.5f);
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float phi = acosf(fac);
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params->lens = 16.0f * fac / sinf(phi);
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if (params->lens == 0.0f)
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params->lens = 35.0f;
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params->clipsta = la->clipsta;
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params->clipend = la->clipend;
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}
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else {
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params->lens = 35.0f;
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}
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}
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void BKE_camera_params_from_view3d(CameraParams *params, View3D *v3d, RegionView3D *rv3d)
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{
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/* common */
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params->lens = v3d->lens;
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params->clipsta = v3d->near;
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params->clipend = v3d->far;
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if (rv3d->persp == RV3D_CAMOB) {
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/* camera view */
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BKE_camera_params_from_object(params, v3d->camera);
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params->zoom = BKE_screen_view3d_zoom_to_fac((float)rv3d->camzoom);
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params->offsetx = 2.0f * rv3d->camdx * params->zoom;
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params->offsety = 2.0f * rv3d->camdy * params->zoom;
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params->shiftx *= params->zoom;
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params->shifty *= params->zoom;
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params->zoom = 1.0f / params->zoom;
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}
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else if (rv3d->persp == RV3D_ORTHO) {
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/* orthographic view */
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int sensor_size = BKE_camera_sensor_size(params->sensor_fit, params->sensor_x, params->sensor_y);
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params->clipend *= 0.5f; // otherwise too extreme low zbuffer quality
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params->clipsta = -params->clipend;
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params->is_ortho = true;
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/* make sure any changes to this match ED_view3d_radius_to_ortho_dist() */
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params->ortho_scale = rv3d->dist * sensor_size / v3d->lens;
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params->zoom = 2.0f;
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}
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else {
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/* perspective view */
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params->zoom = 2.0f;
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}
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}
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void BKE_camera_params_compute_viewplane(CameraParams *params, int winx, int winy, float xasp, float yasp)
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{
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rctf viewplane;
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float pixsize, viewfac, sensor_size, dx, dy;
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int sensor_fit;
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/* fields rendering */
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params->ycor = yasp / xasp;
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if (params->use_fields)
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params->ycor *= 2.0f;
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if (params->is_ortho) {
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/* orthographic camera */
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/* scale == 1.0 means exact 1 to 1 mapping */
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pixsize = params->ortho_scale;
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}
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else {
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/* perspective camera */
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sensor_size = BKE_camera_sensor_size(params->sensor_fit, params->sensor_x, params->sensor_y);
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pixsize = (sensor_size * params->clipsta) / params->lens;
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}
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/* determine sensor fit */
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sensor_fit = BKE_camera_sensor_fit(params->sensor_fit, xasp * winx, yasp * winy);
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if (sensor_fit == CAMERA_SENSOR_FIT_HOR)
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viewfac = winx;
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else
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viewfac = params->ycor * winy;
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pixsize /= viewfac;
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/* extra zoom factor */
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pixsize *= params->zoom;
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/* compute view plane:
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* fully centered, zbuffer fills in jittered between -.5 and +.5 */
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viewplane.xmin = -0.5f * (float)winx;
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viewplane.ymin = -0.5f * params->ycor * (float)winy;
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viewplane.xmax = 0.5f * (float)winx;
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viewplane.ymax = 0.5f * params->ycor * (float)winy;
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/* lens shift and offset */
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dx = params->shiftx * viewfac + winx * params->offsetx;
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dy = params->shifty * viewfac + winy * params->offsety;
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viewplane.xmin += dx;
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viewplane.ymin += dy;
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viewplane.xmax += dx;
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viewplane.ymax += dy;
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/* fields offset */
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if (params->field_second) {
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if (params->field_odd) {
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viewplane.ymin -= 0.5f * params->ycor;
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viewplane.ymax -= 0.5f * params->ycor;
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}
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else {
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viewplane.ymin += 0.5f * params->ycor;
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viewplane.ymax += 0.5f * params->ycor;
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}
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}
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/* the window matrix is used for clipping, and not changed during OSA steps */
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/* using an offset of +0.5 here would give clip errors on edges */
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viewplane.xmin *= pixsize;
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viewplane.xmax *= pixsize;
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viewplane.ymin *= pixsize;
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viewplane.ymax *= pixsize;
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params->viewdx = pixsize;
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params->viewdy = params->ycor * pixsize;
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params->viewplane = viewplane;
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}
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/* viewplane is assumed to be already computed */
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void BKE_camera_params_compute_matrix(CameraParams *params)
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{
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rctf viewplane = params->viewplane;
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/* compute projection matrix */
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if (params->is_ortho)
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orthographic_m4(params->winmat, viewplane.xmin, viewplane.xmax,
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viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend);
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else
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perspective_m4(params->winmat, viewplane.xmin, viewplane.xmax,
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viewplane.ymin, viewplane.ymax, params->clipsta, params->clipend);
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}
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/***************************** Camera View Frame *****************************/
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void BKE_camera_view_frame_ex(Scene *scene, Camera *camera, float drawsize, const bool do_clip, const float scale[3],
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float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3])
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{
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float facx, facy;
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float depth;
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/* aspect correcton */
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if (scene) {
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float aspx = (float) scene->r.xsch * scene->r.xasp;
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float aspy = (float) scene->r.ysch * scene->r.yasp;
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int sensor_fit = BKE_camera_sensor_fit(camera->sensor_fit, aspx, aspy);
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if (sensor_fit == CAMERA_SENSOR_FIT_HOR) {
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r_asp[0] = 1.0;
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r_asp[1] = aspy / aspx;
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}
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else {
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r_asp[0] = aspx / aspy;
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r_asp[1] = 1.0;
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}
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}
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else {
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r_asp[0] = 1.0f;
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r_asp[1] = 1.0f;
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}
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if (camera->type == CAM_ORTHO) {
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facx = 0.5f * camera->ortho_scale * r_asp[0] * scale[0];
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facy = 0.5f * camera->ortho_scale * r_asp[1] * scale[1];
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r_shift[0] = camera->shiftx * camera->ortho_scale * scale[0];
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r_shift[1] = camera->shifty * camera->ortho_scale * scale[1];
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depth = do_clip ? -((camera->clipsta * scale[2]) + 0.1f) : -drawsize * camera->ortho_scale * scale[2];
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*r_drawsize = 0.5f * camera->ortho_scale;
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}
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else {
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/* that way it's always visible - clipsta+0.1 */
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float fac, scale_x, scale_y;
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float half_sensor = 0.5f * ((camera->sensor_fit == CAMERA_SENSOR_FIT_VERT) ?
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(camera->sensor_y) : (camera->sensor_x));
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if (do_clip) {
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/* fixed depth, variable size (avoids exceeding clipping range) */
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/* r_drawsize shouldn't be used in this case, set to dummy value */
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*r_drawsize = 1.0f;
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depth = -(camera->clipsta + 0.1f) * scale[2];
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fac = depth / (camera->lens / (-half_sensor));
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scale_x = 1.0f;
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scale_y = 1.0f;
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}
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else {
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/* fixed size, variable depth (stays a reasonable size in the 3D view) */
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*r_drawsize = drawsize / ((scale[0] + scale[1] + scale[2]) / 3.0f);
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depth = *r_drawsize * camera->lens / (-half_sensor) * scale[2];
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fac = *r_drawsize;
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scale_x = scale[0];
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scale_y = scale[1];
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}
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facx = fac * r_asp[0] * scale_x;
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facy = fac * r_asp[1] * scale_y;
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r_shift[0] = camera->shiftx * fac * 2.0f * scale_x;
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r_shift[1] = camera->shifty * fac * 2.0f * scale_y;
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}
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r_vec[0][0] = r_shift[0] + facx; r_vec[0][1] = r_shift[1] + facy; r_vec[0][2] = depth;
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r_vec[1][0] = r_shift[0] + facx; r_vec[1][1] = r_shift[1] - facy; r_vec[1][2] = depth;
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r_vec[2][0] = r_shift[0] - facx; r_vec[2][1] = r_shift[1] - facy; r_vec[2][2] = depth;
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r_vec[3][0] = r_shift[0] - facx; r_vec[3][1] = r_shift[1] + facy; r_vec[3][2] = depth;
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}
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void BKE_camera_view_frame(Scene *scene, Camera *camera, float r_vec[4][3])
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{
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float dummy_asp[2];
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float dummy_shift[2];
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float dummy_drawsize;
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const float dummy_scale[3] = {1.0f, 1.0f, 1.0f};
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BKE_camera_view_frame_ex(scene, camera, 0.0, true, dummy_scale,
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dummy_asp, dummy_shift, &dummy_drawsize, r_vec);
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}
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#define CAMERA_VIEWFRAME_NUM_PLANES 4
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typedef struct CameraViewFrameData {
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float plane_tx[CAMERA_VIEWFRAME_NUM_PLANES][4]; /* 4 planes */
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float normal_tx[CAMERA_VIEWFRAME_NUM_PLANES][3];
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float dist_vals_sq[CAMERA_VIEWFRAME_NUM_PLANES]; /* distance squared (signed) */
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unsigned int tot;
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/* Ortho camera only. */
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bool is_ortho;
|
|
float camera_no[3];
|
|
float dist_to_cam;
|
|
|
|
/* Not used by callbacks... */
|
|
float camera_rotmat[3][3];
|
|
} CameraViewFrameData;
|
|
|
|
static void camera_to_frame_view_cb(const float co[3], void *user_data)
|
|
{
|
|
CameraViewFrameData *data = (CameraViewFrameData *)user_data;
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < CAMERA_VIEWFRAME_NUM_PLANES; i++) {
|
|
const float nd = dist_signed_squared_to_plane_v3(co, data->plane_tx[i]);
|
|
CLAMP_MAX(data->dist_vals_sq[i], nd);
|
|
}
|
|
|
|
if (data->is_ortho) {
|
|
const float d = dot_v3v3(data->camera_no, co);
|
|
CLAMP_MAX(data->dist_to_cam, d);
|
|
}
|
|
|
|
data->tot++;
|
|
}
|
|
|
|
static void camera_frame_fit_data_init(Scene *scene, Object *ob, CameraParams *params, CameraViewFrameData *data)
|
|
{
|
|
float camera_rotmat_transposed_inversed[4][4];
|
|
unsigned int i;
|
|
|
|
/* setup parameters */
|
|
BKE_camera_params_init(params);
|
|
BKE_camera_params_from_object(params, ob);
|
|
|
|
/* compute matrix, viewplane, .. */
|
|
if (scene) {
|
|
BKE_camera_params_compute_viewplane(params, scene->r.xsch, scene->r.ysch, scene->r.xasp, scene->r.yasp);
|
|
}
|
|
else {
|
|
BKE_camera_params_compute_viewplane(params, 1, 1, 1.0f, 1.0f);
|
|
}
|
|
BKE_camera_params_compute_matrix(params);
|
|
|
|
/* initialize callback data */
|
|
copy_m3_m4(data->camera_rotmat, ob->obmat);
|
|
normalize_m3(data->camera_rotmat);
|
|
/* To transform a plane which is in its homogeneous representation (4d vector),
|
|
* we need the inverse of the transpose of the transform matrix... */
|
|
copy_m4_m3(camera_rotmat_transposed_inversed, data->camera_rotmat);
|
|
transpose_m4(camera_rotmat_transposed_inversed);
|
|
invert_m4(camera_rotmat_transposed_inversed);
|
|
|
|
/* Extract frustum planes from projection matrix. */
|
|
planes_from_projmat(params->winmat,
|
|
/* left right top bottom near far */
|
|
data->plane_tx[2], data->plane_tx[0], data->plane_tx[3], data->plane_tx[1], NULL, NULL);
|
|
|
|
/* Rotate planes and get normals from them */
|
|
for (i = 0; i < CAMERA_VIEWFRAME_NUM_PLANES; i++) {
|
|
mul_m4_v4(camera_rotmat_transposed_inversed, data->plane_tx[i]);
|
|
normalize_v3_v3(data->normal_tx[i], data->plane_tx[i]);
|
|
}
|
|
|
|
copy_v4_fl(data->dist_vals_sq, FLT_MAX);
|
|
data->tot = 0;
|
|
data->is_ortho = params->is_ortho;
|
|
if (params->is_ortho) {
|
|
/* we want (0, 0, -1) transformed by camera_rotmat, this is a quicker shortcut. */
|
|
negate_v3_v3(data->camera_no, data->camera_rotmat[2]);
|
|
data->dist_to_cam = FLT_MAX;
|
|
}
|
|
}
|
|
|
|
static bool camera_frame_fit_calc_from_data(
|
|
CameraParams *params, CameraViewFrameData *data, float r_co[3], float *r_scale)
|
|
{
|
|
float plane_tx[CAMERA_VIEWFRAME_NUM_PLANES][3];
|
|
unsigned int i;
|
|
|
|
if (data->tot <= 1) {
|
|
return false;
|
|
}
|
|
|
|
if (params->is_ortho) {
|
|
const float *cam_axis_x = data->camera_rotmat[0];
|
|
const float *cam_axis_y = data->camera_rotmat[1];
|
|
const float *cam_axis_z = data->camera_rotmat[2];
|
|
float dists[CAMERA_VIEWFRAME_NUM_PLANES];
|
|
float scale_diff;
|
|
|
|
/* apply the dist-from-plane's to the transformed plane points */
|
|
for (i = 0; i < CAMERA_VIEWFRAME_NUM_PLANES; i++) {
|
|
dists[i] = sqrtf_signed(data->dist_vals_sq[i]);
|
|
}
|
|
|
|
if ((dists[0] + dists[2]) > (dists[1] + dists[3])) {
|
|
scale_diff = (dists[1] + dists[3]) *
|
|
(BLI_rctf_size_x(¶ms->viewplane) / BLI_rctf_size_y(¶ms->viewplane));
|
|
}
|
|
else {
|
|
scale_diff = (dists[0] + dists[2]) *
|
|
(BLI_rctf_size_y(¶ms->viewplane) / BLI_rctf_size_x(¶ms->viewplane));
|
|
}
|
|
*r_scale = params->ortho_scale - scale_diff;
|
|
|
|
zero_v3(r_co);
|
|
madd_v3_v3fl(r_co, cam_axis_x, (dists[2] - dists[0]) * 0.5f + params->shiftx * scale_diff);
|
|
madd_v3_v3fl(r_co, cam_axis_y, (dists[1] - dists[3]) * 0.5f + params->shifty * scale_diff);
|
|
madd_v3_v3fl(r_co, cam_axis_z, -(data->dist_to_cam - 1.0f - params->clipsta));
|
|
|
|
return true;
|
|
}
|
|
else {
|
|
float plane_isect_1[3], plane_isect_1_no[3], plane_isect_1_other[3];
|
|
float plane_isect_2[3], plane_isect_2_no[3], plane_isect_2_other[3];
|
|
|
|
float plane_isect_pt_1[3], plane_isect_pt_2[3];
|
|
|
|
/* apply the dist-from-plane's to the transformed plane points */
|
|
for (i = 0; i < CAMERA_VIEWFRAME_NUM_PLANES; i++) {
|
|
mul_v3_v3fl(plane_tx[i], data->normal_tx[i], sqrtf_signed(data->dist_vals_sq[i]));
|
|
}
|
|
|
|
if ((!isect_plane_plane_v3(plane_isect_1, plane_isect_1_no,
|
|
plane_tx[0], data->normal_tx[0],
|
|
plane_tx[2], data->normal_tx[2])) ||
|
|
(!isect_plane_plane_v3(plane_isect_2, plane_isect_2_no,
|
|
plane_tx[1], data->normal_tx[1],
|
|
plane_tx[3], data->normal_tx[3])))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
add_v3_v3v3(plane_isect_1_other, plane_isect_1, plane_isect_1_no);
|
|
add_v3_v3v3(plane_isect_2_other, plane_isect_2, plane_isect_2_no);
|
|
|
|
if (isect_line_line_v3(plane_isect_1, plane_isect_1_other,
|
|
plane_isect_2, plane_isect_2_other,
|
|
plane_isect_pt_1, plane_isect_pt_2) != 0)
|
|
{
|
|
float cam_plane_no[3];
|
|
float plane_isect_delta[3];
|
|
float plane_isect_delta_len;
|
|
|
|
float shift_fac = BKE_camera_sensor_size(params->sensor_fit, params->sensor_x, params->sensor_y) /
|
|
params->lens;
|
|
|
|
/* we want (0, 0, -1) transformed by camera_rotmat, this is a quicker shortcut. */
|
|
negate_v3_v3(cam_plane_no, data->camera_rotmat[2]);
|
|
|
|
sub_v3_v3v3(plane_isect_delta, plane_isect_pt_2, plane_isect_pt_1);
|
|
plane_isect_delta_len = len_v3(plane_isect_delta);
|
|
|
|
if (dot_v3v3(plane_isect_delta, cam_plane_no) > 0.0f) {
|
|
copy_v3_v3(r_co, plane_isect_pt_1);
|
|
|
|
/* offset shift */
|
|
normalize_v3(plane_isect_1_no);
|
|
madd_v3_v3fl(r_co, plane_isect_1_no, params->shifty * plane_isect_delta_len * shift_fac);
|
|
}
|
|
else {
|
|
copy_v3_v3(r_co, plane_isect_pt_2);
|
|
|
|
/* offset shift */
|
|
normalize_v3(plane_isect_2_no);
|
|
madd_v3_v3fl(r_co, plane_isect_2_no, params->shiftx * plane_isect_delta_len * shift_fac);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/* don't move the camera, just yield the fit location */
|
|
/* r_scale only valid/useful for ortho cameras */
|
|
bool BKE_camera_view_frame_fit_to_scene(
|
|
Scene *scene, struct View3D *v3d, Object *camera_ob, float r_co[3], float *r_scale)
|
|
{
|
|
CameraParams params;
|
|
CameraViewFrameData data_cb;
|
|
|
|
/* just in case */
|
|
*r_scale = 1.0f;
|
|
|
|
camera_frame_fit_data_init(scene, camera_ob, ¶ms, &data_cb);
|
|
|
|
/* run callback on all visible points */
|
|
BKE_scene_foreach_display_point(scene, v3d, BA_SELECT, camera_to_frame_view_cb, &data_cb);
|
|
|
|
return camera_frame_fit_calc_from_data(¶ms, &data_cb, r_co, r_scale);
|
|
}
|
|
|
|
bool BKE_camera_view_frame_fit_to_coords(
|
|
Scene *scene, float (*cos)[3], int num_cos, Object *camera_ob, float r_co[3], float *r_scale)
|
|
{
|
|
CameraParams params;
|
|
CameraViewFrameData data_cb;
|
|
|
|
/* just in case */
|
|
*r_scale = 1.0f;
|
|
|
|
camera_frame_fit_data_init(scene, camera_ob, ¶ms, &data_cb);
|
|
|
|
/* run callback on all given coordinates */
|
|
while (num_cos--) {
|
|
camera_to_frame_view_cb(cos[num_cos], &data_cb);
|
|
}
|
|
|
|
return camera_frame_fit_calc_from_data(¶ms, &data_cb, r_co, r_scale);
|
|
}
|
|
|
|
void BKE_camera_to_gpu_dof(struct Object *camera, struct GPUFXSettings *r_fx_settings)
|
|
{
|
|
if (camera->type == OB_CAMERA) {
|
|
Camera *cam = camera->data;
|
|
r_fx_settings->dof = &cam->gpu_dof;
|
|
r_fx_settings->dof->focal_length = cam->lens;
|
|
r_fx_settings->dof->sensor = BKE_camera_sensor_size(cam->sensor_fit, cam->sensor_x, cam->sensor_y);
|
|
if (cam->dof_ob) {
|
|
r_fx_settings->dof->focus_distance = len_v3v3(cam->dof_ob->obmat[3], camera->obmat[3]);
|
|
}
|
|
else {
|
|
r_fx_settings->dof->focus_distance = cam->YF_dofdist;
|
|
}
|
|
}
|
|
}
|