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blender-archive/source/blender/compositor/operations/COM_VectorCurveOperation.cpp
Jeroen Bakker 35d3b6316b D627: Memory usage optimization for the compositor.
The compostor used a fixed size of 4 floats to hold pixel data. this
patch will select size of a pixel based on its type.
It uses 1 float for Value, 3 float for vector and 4 floats for color
data types.

When benchmarking on shots (opening shot of caminandes) we get a
reduction of memory of 30% and a tiny speedup as less data
transformations needs to take place (but these are negligable.

More information of the patch can be found on
https://developer.blender.org/D627 and
http://wiki.blender.org/index.php/Dev:Ref/Proposals/Compositor2014_p1.1_TD

Developers: jbakker & mdewanchand
Thanks for Sergey for his indept review.
2015-01-19 18:17:50 +01:00

61 lines
1.6 KiB
C++

/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#include "COM_VectorCurveOperation.h"
#ifdef __cplusplus
extern "C" {
#endif
# include "BKE_colortools.h"
#ifdef __cplusplus
}
#endif
VectorCurveOperation::VectorCurveOperation() : CurveBaseOperation()
{
this->addInputSocket(COM_DT_VECTOR);
this->addOutputSocket(COM_DT_VECTOR);
this->m_inputProgram = NULL;
}
void VectorCurveOperation::initExecution()
{
CurveBaseOperation::initExecution();
this->m_inputProgram = this->getInputSocketReader(0);
}
void VectorCurveOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
{
float input[4];
this->m_inputProgram->readSampled(input, x, y, sampler);
curvemapping_evaluate_premulRGBF(this->m_curveMapping, output, input);
}
void VectorCurveOperation::deinitExecution()
{
CurveBaseOperation::deinitExecution();
this->m_inputProgram = NULL;
}