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blender-archive/source/blender/editors/armature/reeb.h

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Martin Poirier
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/armature/reeb.h
* \ingroup edarmature
*/
#ifndef __REEB_H__
#define __REEB_H__
#define WITH_BF_REEB
#include "DNA_listBase.h"
#include "BLI_graph.h"
struct GHash;
struct EdgeHash;
struct ReebArc;
struct ReebEdge;
struct ReebNode;
typedef struct ReebGraph {
ListBase arcs;
ListBase nodes;
float length;
FreeArc free_arc;
FreeNode free_node;
RadialSymmetry radial_symmetry;
AxialSymmetry axial_symmetry;
/*********************************/
int resolution;
int totnodes;
struct EdgeHash *emap;
int multi_level;
struct ReebGraph *link_up; /* for multi resolution filtering, points to higher levels */
} ReebGraph;
typedef struct EmbedBucket {
float val;
int nv;
float p[3];
float no[3]; /* if non-null, normal of the bucket */
} EmbedBucket;
typedef struct ReebNode {
void *next, *prev;
float p[3];
int flag;
int degree;
struct ReebArc **arcs;
int subgraph_index;
int symmetry_level;
int symmetry_flag;
float symmetry_axis[3];
/*********************************/
float no[3];
int index;
float weight;
int multi_level;
struct ReebNode *link_down; /* for multi resolution filtering, points to lower levels, if present */
struct ReebNode *link_up;
} ReebNode;
typedef struct ReebEdge {
struct ReebEdge *next, *prev;
struct ReebArc *arc;
struct ReebNode *v1, *v2;
struct ReebEdge *nextEdge;
int flag;
} ReebEdge;
typedef struct ReebArc {
void *next, *prev;
struct ReebNode *head, *tail;
int flag;
float length;
int symmetry_level;
int symmetry_group;
int symmetry_flag;
/*********************************/
ListBase edges;
int bcount;
struct EmbedBucket *buckets;
struct GHash *faces;
float angle;
struct ReebArc *link_up; /* for multi resolution filtering, points to higher levels */
} ReebArc;
typedef struct ReebArcIterator {
HeadFct head;
TailFct tail;
PeekFct peek;
NextFct next;
NextNFct nextN;
PreviousFct previous;
StoppedFct stopped;
float *p, *no;
float size;
int length;
int index;
/*********************************/
struct ReebArc *arc;
int start;
int end;
int stride;
} ReebArcIterator;
#if 0
struct EditMesh;
struct EdgeIndex;
int weightToHarmonic(struct EditMesh *em, struct EdgeIndex *indexed_edges);
int weightFromDistance(struct EditMesh *em, struct EdgeIndex *indexed_edges);
int weightFromLoc(struct EditMesh *me, int axis);
//void weightToVCol(struct EditMesh *em, int index);
void arcToVCol(struct ReebGraph *rg, struct EditMesh *em, int index);
//void angleToVCol(struct EditMesh *em, int index);
void renormalizeWeight(struct EditMesh *em, float newmax);
ReebGraph *generateReebGraph(struct EditMesh *me, int subdivisions);
#endif
ReebGraph *newReebGraph(void);
void initArcIterator(BArcIterator *iter, struct ReebArc *arc, struct ReebNode *head);
void initArcIterator2(BArcIterator *iter, struct ReebArc *arc, int start, int end);
void initArcIteratorStart(BArcIterator *iter, struct ReebArc *arc, struct ReebNode *head, int start);
/* Filtering */
void filterNullReebGraph(ReebGraph *rg);
int filterSmartReebGraph(ReebGraph *rg, float threshold);
/* Post-Build processing */
void repositionNodes(ReebGraph *rg);
void postprocessGraph(ReebGraph *rg, char mode);
void removeNormalNodes(ReebGraph *rg);
void sortNodes(ReebGraph *rg);
void sortArcs(ReebGraph *rg);
/*------------ Sanity check ------------*/
void verifyBuckets(ReebGraph *rg);
void verifyFaces(ReebGraph *rg);
void verifyArcs(ReebGraph *rg);
void verifyNodeDegree(ReebGraph *rg);
/*********************** PUBLIC *********************************/
#define REEB_MAX_MULTI_LEVEL 10
struct bContext;
ReebGraph *BIF_ReebGraphFromEditMesh(void);
ReebGraph *BIF_ReebGraphMultiFromEditMesh(struct bContext *C);
void BIF_flagMultiArcs(ReebGraph *rg, int flag);
void BIF_GlobalReebGraphFromEditMesh(void);
void BIF_GlobalReebFree(void);
ReebNode *BIF_otherNodeFromIndex(ReebArc *arc, ReebNode *node);
ReebNode *BIF_NodeFromIndex(ReebArc *arc, ReebNode *node);
ReebNode *BIF_lowestLevelNode(ReebNode *node);
ReebGraph *BIF_graphForMultiNode(ReebGraph *rg, ReebNode *node);
void REEB_freeGraph(ReebGraph *rg);
void REEB_freeArc(BArc *barc);
void REEB_exportGraph(ReebGraph *rg, int count);
void REEB_draw(void);
#endif /*__REEB_H__*/