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blender-archive/doc
Benoit Bolsee fb49c5aa56 BGE: fix crash and return boolean on scene.replace()
Scene replacement with invalid scene name was crashing blender,
now it's a no-op.
KS_Scene.replace() to return a boolean to indicate if the scene
is valid and is scheduled for replacement. This allows more
robust game management.
2014-08-23 12:31:32 +02:00
..
2014-07-22 12:03:15 +10:00